Noed change suggestion, inspired by BFFs and Devour Hope

No One Escapes Death

Gain a token every time a survivor is rescued or recovers from the dying state further than 32m away.

Once the last generator is completed, No One Escapes Death activates. For every token, gain a 0.2/0.3/0.4% increase to your speed.

  • 2+ Tokens: Survivors are exposed. Whenever a survivor enters the dying state, 2 tokens are consumed
  • 6+ Tokens: For every token, the exit gates take an extra 0.5 seconds to open.
  • 12+ Tokens: You are able to mori survivors.

This perk does not activate if the gates are powered by means other than a generator completing.

Comments

  • why does No One Escapes Death need a change? I mean killer using 3 perk the whole match there 100% chance it wont activate.

    also your idea just sounds like an end game Devour Hope but it not being a totem.

  • @NekoGamerX said:

    why does No One Escapes Death need a change? I mean killer using 3 perk the whole match there 100% chance it wont activate.

    also your idea just sounds like an end game Devour Hope but it not being a totem.

    It doesn't need a change, it's just people don't want to get better at the game, admit they're bad at the game and want to be able to neuter killers so a survivor can 1 vs 1 them.

  • survivor need to start doing bones stop booning them and stop think you won just because you got all 5 gens done.

    games not over till you out the gate.

  • @NekoGamerX said:

    why does No One Escapes Death need a change? I mean killer using 3 perk the whole match there 100% chance it wont activate.

    also your idea just sounds like an end game Devour Hope but it not being a totem.

    I noticed whenever an add on get changed noed need a similar change.