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whammigobambam

whammigobambam

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  • @ReallyBigShoe said:

    https://forum.deadbydaylight.com/en/discussion/comment/1009929#Comment_1009929

    1. "Killer doesn't meme. Killer isn't fun. How dare the killer play the game seriously and not be a circus act for survivors". Gotcha.
    2. Every killer has the same M1 lunge. Some just look larger because they are smaller character models.
    3. Yep, Ruin got nerfed, time to complain about killers that can actually apply gen pressure. Even if they are completely beatable, how dare they have a chance.
    4. Anti looping tools only means you have to change how you loop. Adapt.

    I seriously hope you were being sarcastic. It almost seems like it, cause you listed all the positives as negatives...so please, please tell me you're being sarcastic.

    Just listing my opinions of why I find the killer to be unfun for me. You don't agree which is understandable but you failed to change my opinion because you said "are you kidding me" which makes me not like you all that much.

  • @Eye66 said:

    Try working on gens that are spread out, when they're done he can't warp to that part of the map anymore and you can cut his power off

    You are evil.

  • @Horror_Gaming said:

    Change My Mind

    I literally can't. Freddy is the bastard of a dull remake, not a single Freddy has ever memed, best lunge, gen pressure, anti looping tools in the game. I hate Freddy can he plz get a retro skin and music so he is at least visually pleasant on the eyes?

  • @SpaceCoconut said:

    At it's very core, it takes something that was originally meant to be a desperate hiding place for survivors into a weapon.

    Design-wise it's fun to give survivors more things to use and give things like lockers more use, but in practice it opens up a path for players to deliberately create a negative game experience for killers.

    This is where the frustration comes, not just from Head On, but from the game in general. The killer is not a fearful entity to be avoided, but a player that can be toyed with by the "weaker" role in the game through the various mechanics available to that role.

    Just look at the ridiculous punching bag Jason was turned into in Friday the 13th the game. What a ######### show that was. If anyone was armed with the knowledge that Tommy Jarvis had Jason's mask off in two hits you might as well leave the game there as well. I'm not a fan of head on because as it stands without head-on most of the killers are not feared. With head-on going off and ds with bt and inner strength you'll wonder why the killer never even came your way the whole time.

  • @Guiltron said:

    I like how you guys act like the Snap Out changes murdered him, while turning a blind eye to the stance removal which made him more viable during chases.

    Rip my calm notes build :(

  • To be the killers new terror radius. It's a partnership made in hell.

  • @newavitar said:

    With Ruin being changed, I'm seeing a lot of stuff about "genrushing" and this often brings the argument that it's "efficiently completing the objective" with some people outright claiming it "doesn't exist"

    Recognize your double standards please. Both sides, stop with this biased #########. It's getting annoying.

    Genrushing is to killers as tunneling is to survivors.

    What makes tunneling toxic and annoying? You are removing a player from the game extremely quickly. This usually results in a low amount of points, an unfun game, and a potential depip. This is annoying and unfun, as anyone will attest. No one intelligent will try to claim otherwise.

    What is genrushing?

    Genrushing is the act of completing generators extremely quickly, thus ending the game as fast as possible.

    Did you catch that?

    "Ending the game as fast as possible"

    Does that sound familiar?

    Genrushing is toxic and annoying because you are removing a player from the game extremely quickly. This usually results in a low amount of points, an unfun game, and a definite depip. This is annoying and unfun, as anyone will attest. No one intelligent will try to claim otherwise.

    Now comes the argument "we're just doing our objective. That's not toxic. You're just salty"

    Isn't that what tunneling is?

    Genrushing apparently "doesn't exist" because the survivors are just doing their objective. You're right, their objective is to complete the generators and get out.

    The killer's objective? Kill the survivors. Simple.

    So by eliminating someone quickly, they have essentially done their job as efficiently as possible with no regard to the fun of the other player

    Guys. Recognize the double standard. Play both sides, not only will it help you're gameplay, but you'll start to learn why one side talks the way it does. No one on this forum, on YouTube or Twitch, or anywhere else is the centre of this game and deserves to be treated like a king. No one.

    Recognize the double standard. It's getting annoying.

    I wasn't gen rushing I was being efficient. The only way tunneling is efficient is if some halfwit rushed a hook save. I'm running spine chill and kindred to avoid being the victim of killer "efficiency" some others run ds but I have found that to be sub-par in comparison. I also run detectives hunch and inner strength so I am fighting the noed game as well as any anti heal build.

    Tldr tunneling and gen rushing are not similar.

  • @Thatbrownmonster said:

    https://forum.deadbydaylight.com/en/discussion/comment/997559#Comment_997559

    To be fair you can easily win as survivor with 0 perks, perks are just there to help. While killer depend mostly in their perks and powers

    If the power is weak, they will have to 100% rely on the perks

    This.

    I go in as huntress with no perks and add-ons once and awhile to test my mettle, and I suck as huntress but it is such a sweet victory. Be bold people.

  • @Liruliniel said:

    https://forum.deadbydaylight.com/en/discussion/comment/999577#Comment_999577

    Yes Twisted Metal introduces Sweet Tooth. Also comes with Ice Cream truck.

    I'm a fan of Axel coming to dbd you know the dude with wheels for arms? Roadkill survivors ftw

  • Good thing I only play on PS4 and don't know the difference.

  • T_T

    Taco Tuesday

    Tommyknockers

    Twisted metal

  • I've been dying to Freddy for over a year. yes he has some hold over me that I can't pinpoint.

  • @bilaueta said:

    At this rate the only change to reduce killer frustration they could add would be the option to stab yourslef with your weapon at any point in the match

    I would die laughing if a oni could fall on his sword

  • Since the doctors chase music sounds a bit repetitive like a siren, do you plan on releasing a cosmetic for doctor that features a red siren on his head? Can this feature rotate the killers red stain to resemble the rotation of a classic siren light? Can this cosmetic be called the whambulance?

    Will you ever consider more community input in future cosmetics?

  • Boil over is fine. Just add the secondary effect of being able to see hook auras.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/995171#Comment_995171

    The best part is when they T-bag at the exit gates, only to be a LITTLE bit too far or facing the wrong direction.

    ..Only to have ds ready followed by teabags , still be too far out, and get downed again, 3 friends are nearby to body block and all 4 escape because the only hook nearby was broken in your face.

  • Is there a new sheep cosmetic?

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/996031#Comment_996031

    Today I learned I do not play the game. Here I was thinking I've been playing the game for the past 3-4 years, but it turns out I was launching the wrong game all along.

    Just what an AI would say.

  • 20-1 rank is needlessly robust of a ranking system. 1-5 is perfect with 5 never being matched with 1-3, 4 never being matched with 1-2, 3 never being match with 1 and 5, And swf always taking the average to determine the pool.

    Also just give the ranks like 10 or 20 pips. This way there are 5 groups instead of the god awful 20 spreading everyone so thin.

    Just removing a ranking system in a game where players are comfortable with grouping is not going to go over smoothly. But I'm starting to think bhvr likes their community in turmoil. So I expect nothing less than turmoil.

  • Taking away killers ability to restart the queue time by lobby dodging has been the single best part of dedicated servers. We need more remedies to community toxicity like this in 2020.

  • Ruin was a nuisance. Kind of like mosquitoes when you go outside at certain times sometimes they don't bother you other times you're number one target. But if they're not messing with you, they are on someone else. Now survivors can play with only the 25% of being found. That to me equals 3+ gens done before someone is dead in 100% of matches and boring gameplay.

  • As survivor: going for the last save of the match even though it will cost me my life.

    As killer: prioritising BBQ stacks over eliminations.

  • Still waiting to see if billy can hit me around a corner to give my feedback.

  • @Archimedes5000 said:

    Except NOED is a crutch, not fun, easily avoided and only works endgame. To to mention DS, Unbreakable and BT escapes

    Plz explain how noed is crutch when adrenaline is meta.

  • The only thing I liked about doc was shutting down loops. No more doc for me.

  • Any killer waiting for the last gen to pop to down us.

  • @Springey said:

    Yet again, a FNaF Chapter/Paragraph thread, because the others went just into criticising eachother. I just want to hear the opinions and arguments of others clear without fighting and brought to the point.

    1.So, why do I think a FNaF Chapter would work/good to have?More players for DbD. Some people get into the game by their favorite movie or in this case game, it wouldn't hurt having more players.

    2.FNaF isn't only colorful animatronics like that brown bear, FNaF has a killer, Springtrap, he's the opposite of what you may think of. He's a rotten, withered animatronic with the corps of the killer inside and is still 'alive'. Not really different from Spirit, which died, too, I mean, look how mangled she is and her injuries.

    https://us.v-cdn.net/6030815/uploads/760/WM5KD9ORHA3N.png

    (Here an image of Springtrap from FNaF 3)

    3.There is the novel series. It's set in a different universe than the games. Map and survivor wouldn't be a problem. Map could be similiar to thompson house, the childhood home of the main character which was left to rot after an incident. The main character also has enough friends, which are described in the book and have visual references in the graphic novel version of the first novel. They'd also have a chance to design a Springtrap himself since it's not the one we know from the games.

    4.If they'd go with the game, they still can make him fit into DbD Paragraph by taking him after or while the fire is happening in FNaF 3, which would wither him even more etc.. No survivor since there's nothing to work with. No map because a pizzaria for kids seems rather silly in DbD, eventually the horror atraction Fazbears fright, but still, it's just a left, rotten pizzaria.

    I just want people to be honest and actually think about this instead of saying things like 'Bear robot running around?', 'Would be cringe seing a bear robot in DbD' or similar. But I can understand people who don't want licenses and rather want an original chapter.

    And please, just bring good arguments instead of empty statements.

    I'm only for this if we can have 4v4 matches.

  • Rip ruin.

    Long live noed.

  • @AvisDeene said:

    https://forum.deadbydaylight.com/en/discussion/comment/966817#Comment_966817

    I agree, and for the most part, the game punishes killers for mistakes much more than it does survivors. Survivors have many get out of jail free cards, while killers get punished much more severely for their misplays.

    it is much more stressful to be a killer than it is to be a survivor. The only stress survivors really face are jump scares, which don't happen when you get used to the game.

    Ultra rare add ons stress me as survivor, hook rushing followed by suicide followed by DC followed by not give a damn sweaty killers stress me, waiting for a game and getting dodged multiple times, survivors camping hatch, survivors not going for saves at all, killers face camping for no reason other then confirming the kill, survivor teaming with killer, sandbagging. I could go on..

  • @underlord99 said:

    Why do so many survivors DC over a hidden offering ?

    If there is a mori followed by a DC or quick death and then the killer gets me with 5 gens remaining I will just give up, I mean, it is a sordid affair after all.

  • While I agree 4 toolboxes is very unfair so much so that I don't think ruin even comes close to countering, maps counter hex builds harder then anything, and keys just kill the game for killer.

    The killer has alot of unfair options as well in the ultra rare department. To top it off survivors do not have the option to see what the killer has so they can equip themselves. And If you can't imagine a powerful loadout yourself, there is a plethora of online personalities putting the builds together for you.

    Is the game broken? Sometimes. Is it going to be catered to you and me? Probably not. Is there a place for you to voice your grievances with developer insight minus community ridicule. Nope.

  • Bubba with ebony always brightens my mood even if I only get a couple.

  • @Aztreonam78 said:

    [BAD WORD] this killer.

    [BAD WORD] her "fun" and "creative" or "game changing" addons which are literally not.

    She is frustrating as [BAD WORD].

    [BAD WORD] the teleporting to the basement instead of landing on the floor.

    [BAD WORD] this speed.

    [BAD WORD] being punished for using power which is really easy to dodge.

    And Dead Hard ruining her life..

    I had some insult playing this garbage. Sorry for insult.

    You know the skill of a killer when as a PS4 nurse she does not miss a blink attack one time and survivors, as slugs, DC in unison.

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/964456#Comment_964456

    You understand when a survivor DCs it’ll the killer isn’t required to go easy on the rest? In fact if one DCs they I really need to get maximum out of the remaining 3 players. Don’t blame the killer, blame your teammate. Although you won’t, you’ll rationalize them quitting because the killer wasn’t fun for them.

    When did I say I wanted the killer to go easy on me? I said killer doesn't care about your fun. And you've assumed that I'm mad about it. If a survivor DC here's what I don't do, waste my time and thoughts crying about it. I go to work to try and get the rest out to prove to the rest that that survivor was ass. And you know what it might not always work but I was fighting a losing battle so I can see why Ppl would be mad about it.

  • Not much more incentive to play killer other then you get more blood points that way and you can't be attacked. But why care about blood points when it's not much fun to play? What with killers not leaving the hook in most matches, the game can be quite a braindead experience sometimes.

  • It's almost like they are only playing killer to get the blood points and don't care about your fun especially when 9/10 there's a DC to make the farming faster for them.

  • Streamers that DC are the biggest contributors to one the biggest issues with dbd.

  • Trapper with BBQ ruin bitter murmur and noed. Always slug the plebs off the hook if they hang around then chase or find another. You get so much blood points. If a survivor is on death hook I will slug so the survivors can get the healing bp if the game gets to 2 or 1 gen or if someone is about to die in the slug state, or if someone teabags or sabo, then start to kill.

  • A direct counter to adrenaline, great with bitter murmur, if only two or three survivors remain they are all as good as dead in most cases.

    If someone spent the match busting totems to counter noed the pressure I apply to the rest most likely gives me the win. That is why a totem buster should bring left behind and plunderers.

  • @PistolTimb said:

    If you're a new player, it's best to play killer first and foremost. It's the easiest way to get used to the game and it's mechanics without being driven away by the harsh nature of the gameplay.

    Yes getting dumped on by a group is way better

  • @Waffleyumboy said:

    Forever Freddy isn't so bad anymore.

    That is besides the point 9/10 matches are as I've stated how do I survive?

  • Husk

    Not particularly a famous movie but a scarecrow killer is most obviously missing from these corn Maps.

  • @kcbearz said:

    The blob, pinhead, Alien, Jeepers Creepers, Pumpkinhead

    https://us.v-cdn.net/6030815/uploads/000/WALGYTOQ02E3.png

    Pumpkinhead in the corn is my dream

  • @meatisadelicacy said:

    I hardly ever run Dead Hard because it's even more unreliable on console than it is on PC, but I've been trying it the last few times I've played. HOLY CRAP am I getting tunneled. It's almost every single game. Is this something that really triggers killers? It's not like I'm not putting on Balanced and using Haddonfield offerings. I've gone from red to one more tunnel away from green because of it. When I play killer and I find someone good at being chased, I tend to leave and see if I can find someone else who isn't as good. It seems that killers are like, "Welp you wasted my time so you're going to die, regardless of everyone else escaping easily." There have been three Doctor games tonight alone where because of pure bad luck on spawn, he makes me scream about six seconds into the game and I don't even see a gen before I'm tunneled into the next lobby.

    So, console survivors who run DH - do you experience this too or is tonight just extra spicy for me for some reason?

    If there is a part of the map that is being abused I know that I will lose but damn it if the abuser isn't losing with me.

  • When are Ppl going to stop farming hooks?

  • Plenty of sharp blades have put an end to my mistakes. To make matters worse killers jump on the opportunity to kill the weakest links first so if I make a mistake and I get tunnelled and/or I make myself scarce. Only when this happens over and over will I say f this and put on the unbreakable and ds. I never start my day with it I test the water first. Same with killer. Noed, bitter murmur corrects a killers mistakes for sure.

  • I would like devotion to give a blood web that has fireworks, bloody party streamers, and more. Also p3 50+ blood webs should give at least one bloody party streamer per blood web.

  • Devotion needs a purpose.

  • @ThisGuuy83 said:

    https://forum.deadbydaylight.com/en/discussion/comment/953618#Comment_953618

    Or, survivors saying that gen rush doesn't exist are just disguising themselves because they don't want the gens to go slower, and the game to become more challenging and balanced towards the killer.

    Or the killers knowing full well how strong thana ruin pop is and still coming to the forum to emphasize their stance on non existent issues.

  • Killers who think gen-rushing is toxic disguise themselves as survivors and don't do gens. I see it all the time.

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