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tortrader

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  • @the_new said:

    why did they nerf hill billy base kit???

    some of his addons were broken but that was it his base kit was fine

    The characters was changed to stop chain revving while face camping.

  • It took over a hundred cakes on PH before I unlocked BBQ tier 1.

  • @Timtom24 said:

    with the title i dont mean that we need a Dead by Daylight 2 as a game but instead of remaking the game itself and build it from the ground up again ... that way you would be able to implement other functions much easier and would probably even fix almost all the bugs that exist right now. that would be a chance to see if you could rework the survivor and killer base kits as well so they could get even more improved with stunning visuals and more fixing the "stalking" for stealth killers or maybe even the throwing of the hatches or projectiles in general. i know that its alot of work but if you would do it dear BEHAVIOUR team then you have more stuff and possibilities avialable to implement then you probably have now. i mean i love the current dead by daylight but the bugs take me out of the atmosphere sometimes.

    you could even add the lobby that i suggested ( https://forum.deadbydaylight.com/en/discussion/117801/make-dbd-more-interesting-with-new-lobbys-here-is-how#latest ) much easier that way and it would feel fresh as well.

    what do you think guys?

    I think a lot of people caught up in Sunk Time fear that most of the player base would leave this and head to DBD 2.0.

  • @Emeal said:

    They literally just reworked most of the game. Whatever.

    Cosmetic changes, yes. But revamped and better game mechanics, expended game modes, etc, would be better than this.

  • @PalletsAndHooks said:

    https://forum.deadbydaylight.com/en/discussion/128909/we-need-a-dead-by-daylight-2-0

    No, we could end up losing ALL the current license characters. There would have to be new license talks if the sequel was to try to keep the current roster.

    What's wrong with that?

  • @GoodBoyKaru said:

    Pitbull Wraith- Mr. Worldwide.

    https://us.v-cdn.net/6030815/uploads/EZIG4XH1Z196/image.png

    • Distressing
    • Unnerving Presence
    • Infectious Fright
    • Dark Devotion
    • "The Beast"- soot, Bone Clapper

    Instead of Dark Devotion or Infectious I use Hex Lullaby. Pair it with Distressing and Unnerving. For add-ons I use Beast Soot and a windstorm to cover the map fast.

  • @ringwinning said:

    For those of you who main a survivor (or even a killer), do you dump all your bloodpoints into that survivor, even though you gain nothing out of it besides add-ons?

    Or do you spread your bloodpoints so that eventually all the survivors are P3'd?

    I'm looking at my roster now and half my characters aren't even P2... mostly the licensed characters, since I don't care about them. But Felix, Elodie, and Yun Jin don't have all perks unlocked. And apparently we're gonna get two more new survivors?

    Heck. This makes me just want to pick a main and stick with them.

    Killers, does the playstyle of the killer make it easier for you to choose your bloodpoint allotment or do you still spread your BP evenly?

    Never P3.

  • @Piruluk said:

    https://forum.deadbydaylight.com/en/discussion/comment/2353514#Comment_2353514

    I almost never play against Freddy, if he is so strong why noone plays him?

    Freddy dont even have powers and his addons are trash, maybe good for gen control, but he really has nothing. I dont fear Freddy at all

    The Nightmare is a licensed killed, wraith is free. Freddy started off as very weak, so he wasn't popular to buy. Buying him for the add-ons aren't worth it either.

  • @MissKitty95 said:

    the grind has become less Grindy ! I’ve managed to p3 jill and Leon 💙 and pour loads of into my over characters, anyone managed to get any surviours or killers p3 ?

    I realized a long ago that P3'ing is a bad idea. Not worth the lost BPs.

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2345378#Comment_2345378

    I can play againts her. But this is not makes her balanced and fair.

    We can not talk about broken mechanics?

    Do you even understand what the word "broken" means?

  • @Northener1907 said:

    I did not played killer so much for this event. I wanted use cakes on Leon before P3 him and i took all crowns on all survivors. Anyway now i am playing killer and on my matches i am seeing max 3 cakes (with my cake). Just why? You can use this cakes with only this event and time limited. Why survivors are not using cake offerings?

    I am getting matches with three cakes average, and several with five cakes.

  • @StibbityStabbity said:

    https://forum.deadbydaylight.com/en/discussion/263885/why-is-trickster-so-bad

    Well, here's why he's bad:

    • He has no real way to apply pressure to the map.
    • He is required to stick to a single target at a time.
    • He cannot change targets once he starts stacking Laceration or else he will lose resources with nothing to show for it.
    • He is not good at handling high wall loops.
    • He has no snowball potential whatsoever on account of Laceration.
    • He can lose damage to a target easily if he loses track of them or they fail to present Line of Sight long enough to refresh the Laceration Decay timer.
    • Due to Laceration Decay, Trickster does not have the capability to make long term plays, only short term. By short term, I mean immediate. If he goes 20+ seconds without hitting someone with his knife, all damage he has dealt with knives is gone.
    • His build options are a bit more limited than others because he has a Lullaby. (ie: He cannot make stealth builds)
    • Building off that last one, it's actually fairly hard to make a build that synergizes with his gameplay.
    • Main Event cannot be stored and used as part of a plan, which makes it at best unreliable and at worst completely worthless.
    • Main Event fires automatically, broadcasting his location and allowing Survivors to avoid it (and him) rather easily.
    • Due to the single target issues listed above, he has no real method of applying pressure to a small group, and must instead pick one to pressure while the others can leave without consequence.
    • Main Event, for what little it is worth, is penalized every time he smacks someone with his standard attack.
    • Main Event deactivates his knives for a period after use, not allowing him to follow up and finish off any work he did with Main Event.
    • On top of everything else, Trickster is a 4.4m/s killer, despite how weak his power is.

    That answers that.

  • @Literallyweezing said:

    So far I don't have Trickster, Twins, Blight, Oni, Spirit Or Hag. I'm not sure which is the most enjoyable, not necessarily the best killer but which has a fun enough power to keep things interesting.

    Watch Michi on YouTube to see how to effectively use the Hag. It's one of the more unique characters available but unless you use it right you won't see why.

  • @WexlerWendigo said:

    We have to suffer facing this BS killer for months more, yayyyyy

    The Spirit had already been nerfed. It's one of the few strong killers. Deal with it.

  • @jamally093 said:

    So explain why can killers get the crown just by grabbing it but survivors need to escape with it that's pure BS I died to a body blocking Wraith as Claudette with the crown active on me and to put more salt in the wound it says crown unlocked 500+ go to the cosmetics nope no crown seriously why can't it be if you pick up the crown it's unlocked for the survivor that way you don't need to pull your hair out trying to complete the rest.

    Don't make yourself look bad and whiny to people who put together this event.

  • @JordanMalicious said:

    As the title says. I think it could help mitigate at least a small amount of the hate and toxicity in this game.

    I've seen loads of post game chats that are filled with hate and slurs. Survivors blaming one another, salty killers spamming stupid stuff to make themselves feel better for not performing as well as they would've liked to.

    It's not necessary to have end game chat to make the game good, but it could help alleviate some of the issues surrounding toxicity in this community.

    Just my thoughts anyway. Anybody have a solid reason as to why end game chat needs to stay? I'm curious to hear the differing opinions ☺️

    Agree completely.

  • @gammatsunami said:

    I used to play every killer each day. Hours of playing.

    Now I get one match and I am already over it, and I go play monster hunter or outriders. The bugs, crashing, running like trash on my high end system, stuttering with every new effect / gen pop. Toxic survivors, first new map in what, 6+ months is disabled in an hour.

    Its actually kind of embarrassing. It feels like the game is held together by ducktape, and its getting worse and worse with each update.

    I was so excited for this chapter too.

    Churning out new chapters and characters will help turn things around.

  • @MadLordJack said:

    Yep. Plus, Surveillance is bugged.

    Nope

  • @TwitchyMike said:

    So I hope everyone's having a great pride month! Wish there was bonus XP or some fun thing in the blood wed for it like pride flag offering or something! Or when the killer tries to take you to the hook you can press the active ability button and give the flag to the killer making him drop you and he starts dancing or something fun.

    I do love the new charm though!

    I take pride in tunneling, and sometimes camping. Would be great if there were charms for those.

  • @Power_Guy said:

    We need a dev to come into these threads and assure us it does not work as it seems to work. Because, as of right now, it sounds like salty players can just report for anything and, if enough people do that, innocent players are shafted.

    User banned

  • @Mister_xD said:

    the thing they dont seem to realize is, that they eventually have to keep giving out more and more BP to even keep the grind at the same level.

    each Chapter brings us at least one new Character on both sides that requires to get fully leveled and on top of that 3 teachable perks (per character) that require you to level everyone else a bit again.

    so in order to have every character fully maxed out, you need to invest more BP than before each time a new character drops, due to not only that new character requiring to be leveled up, but also all the previously maxed out ones.

    This either needs to be addressed by the Devs actively reducing the grind by making it easier to max out someone (something they already did a long time ago and something that i think would, once again, call for some sort of Legacy campaign - e.g. removing perk tiers / making it so an unlocked teachable gets unlocked for everyone), or they need to keep increasing the rewards earned to fight the ever increasing grind (something achieved by e.g. the addition of the Tomes or the ranking reward system).

    Why would you want every character maxed out?

  • @Jane_Is_Mega_Thicc said:

    Be creative and put thought into your perk, and just have fun making it!

    Heres mine: Damaging Goals: Every time you hit 3/2/1 survivor(s) with a basic attack the perk activates, the next survivor that Repairs a Gen, Heals Themselves or Others, Cleansing Totems, Opening Chests, and Opening a Exit Gate will have there aura shown for 4/5/6 seconds.

    The perk deactivates after the aura duration is complete.

    I'd like a Peeping Tom killer perk that lets the player temporarily have 3rd person perspective.

  • @dtavares7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2167543#Comment_2167543

    Can you give me some tips? trap placement, chasing style, etc?

    Watch Michi hag videos.

  • @DbD_Enjoyer said:

    No comments on that? Lol i suppose not many ppl play Hag then, or was it an already known build?

    Michi would be proud.

    I'd try and fit Franklin's in there somewhere for the laughs.

  • @Mr_K said:

    Awhile back the Devs talked about giving survivors a way to wipe away her traps.

    That's called flashlights.

  • @Disco_Dave2706 said:

    wraiths lunge speed coming out of invisibility is so easily abusable i just went against a wraith with no addons and bitter murmur sloppy butcher both level 1 and he destroyed us cause he would go invisible come out and his speed coming out is just unbeatable his movement speed is too fast outside of invisibility as well but it just makes wraith an incredibly difficult killer to beat cause no matter how good they are its so easy to abuse also is his lunge speed bugged coming out of invis cause its uncanny to any lunge speed ive ever seen in the game

    TLDT

  • @NoxVeno said:

    Ranks don't mean anything anyways. From depipping to smurf accounts, swf matchmaking rank is just a number. It is not a reflection on skill

    The OP is still being mismatched regardless. He needs to go against similarly skilled players.

    If you want a DLC send me your steamid, Crosshair.

  • @kierstynmp said:

    Idk if anybody has felt this way. But to put it plainly, some killers are way overpowered lately. Especially the ones who are so suited and already naturally overpowered in conjunction with camping and tunneling. The last few days have been absolutely ridiculous. Anyone have any thoughts?

    It's the skilled players that are OP, not the characters they are using.

  • @IlliterateGenocide said:

    The last man of color we got was Adam Francis 3 years ago the only men of color we have are black and asians, why no Indian ,native American ,japanese ,Korean, native islander ...male survivors

    Person of color is such a lame American term.

    In the real world we call these People.

  • @Angelicus23 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1975044#Comment_1975044

    I'll happily answer all of them until they realise what's good for game and society in general

    No one likes puritans.

  • @CaulDrohn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1958301#Comment_1958301

    I highly contest that claim. I work from home for months now, and have been the most productive this week. It's just a matter of getting used to it. There are also studies which showed that home office workers actually tend to do more work, since corporal and private life blend into each other, the distiinction vanishes.

    I've worked from home and my productivity has gone down significantly.

  • @GodLikeTerror said:

    https://forum.deadbydaylight.com/en/discussion/comment/1956311#Comment_1956311

    Mmm, I once had a 50 minute game on swamp vs 4 clauds. I literally just left, because they were down to 2, and I literally could not find them.

    That's why I like Whispers.

  • @onemind said:

    There's only so many times something can be fun before it starts getting repetitive and boring and the community dosent help either bb killer ez gut good despite me almost having 4.2k hours now

    And about 1.1k of that is surivor some games last 5 min and I get 3 hooks because all the survivors wanted to do was gens and not heal because of adrenaline but if I were to run noed

    Clutch perk no skill trash

    This community if ffd up and I'm just not having fun anymore it's starting to get bland and obnoxious

    Something has to change either the community to make it enjoyable post game. a game mode just something

    because despite this game being almost 6 years old it's still unique I will say the balance of the game has gotten a lot better but it's still infuriating when 5 gens get done in 5 min because people dont want to heal or do anything that's not a gen because a perk can do it for them

    Spend some money on a new game to sink 4k hours into.

  • @KazJ said:

    Doesnt help that if your internet connection drops and you get kicked through no fault of your own then get a matchmaking locked that's unfair

    We've been through this.

  • @FregglesFred said:

    500+ employees. And they take 3 months to release an update that's horrid. That has more bugs on release. Hire more on the test team.

    Why? The changes are always going to happen regardless. I don't think a testing team would be headed.

  • @GoobyNugget said:

    I'm quite a new player to DBD, atleast that's what I think. I joined back in August 2020, when it was on sale, meaning during the end of the silent hill event, and I really thought that this game was going to be a game that was very special, and it was, atleast before the halloween event.

    The Halloween event WAS going to be my "first" event, but it ended being completely different than any other event that happened in the past, no fun, just cosmetics and some more bloodpoints.

    Next was the Christmas event which I was very, VERY excited for since I've heard that people really liked that one. Nope. No winter event for me, sadly.

    Now it's the Lunar New Year event and again, i'm not really surprised at this point. Nothing special, just cosmetics and some free bloodpoints.

    I'm so disappointed that i'm probably never going to get to experience a GOOD event like the past ones.

    I'm just hoping that we get a summer event or the anniversary event. And please BHVR, bring back the old way of doing events.

    Sincerely, A Disappointed Customer.

    You're a new player who's never seen there older events, suuuuure.

  • If you're paying for a product, then yes.

  • @golubushka08 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1920947#Comment_1920947

    What is the Point of 1 min protection if I can't do anything!

    To get far away from the killer.

  • @Sasha233 said:

    I main survivor and have ~1k hrs in and have always been in red rank. However my killer sucks absolute ass and especially when I play a weaker killer for daily or achievements, I sometimes get demolished by a team average rank 10.

    It takes me extremely long to mentally prepare myself to queue for a killer match, and when I do get destroyed, I won't want to play in at least a few days. I feel utterly defeated when the survivors tbag me at the exit and type ez in the post game chat. I don't want to disable the chat tho- I love having interactions with other players.

    I sometimes go afk and let myself derank for a bit to finally get myself together to play again, but as I inevitebly rank up, I run into very good (and toxic) players again that would humiliate me and make me question my existence.

    So question for killer mains, how did you grow thicker skin and managed to stop caring about the match outcomes?

    Always close lobby chat.

  • @jake1989 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1919029#Comment_1919029

    hahaha will see dying or not same hapent with one game that have 30 k when devs put auto balance game die, now have 1 k, no one will waste time with tunnel and campers kids

    Huh?

  • @ILoveDemo said:

    Seriously what is going on right now, does anybody know what the reason for the heavy Ds and OoO Nerfs (Not "Change") are?

    And no a "Killer don't like it" dosen't count. If there is not only ONE good reason for that, then they should go back right now.

    I hope they know that the majority of players against the Ds change. Do anyone know what the Devs said about that (the reasons)

    @Sluzzy should we leave the game?

    Thank you for you opinon @Sluzzy I will copy it here so everyone can see it. Hope it's ok for you.

    Sluzzy wrote:

    "When I first heard of the news yesterday and read a picture of the perk description, I immediately thought it was a prank because it was clearly written by a killer main. It was written exactly how killer mains want it. I had to go watch a vod of the stream to confirm it was true because I couldn't believe it was being nerfed yet again and in a way that killer mains precisely want it.

    It is not about how it was nerfed that is important here, it is why it is nerfed. Decisive Strike was not nerfed because of balance reasons. The devs never said the perk was too strong, they strictly talked about the fun factor for specifically one side. It was nerfed because killers didn't like the perk. Killers demand to be totally in charge of their opponent and always oppressing them. DS doesn't win the game by having it equipped, it made the experience playing that side a little more bearable. It was a "fun" perk to use but at the same time a "required" perk to use because despite the rhetoric from the killer side, tunneling is the most effective way to win the game. I know because I play killer as well. If I want to win, I can tunnel someone out of the match and there is nothing that team can do. If it is a SWF team, they'll do anything to help their buddy and then it throws the match. I've seen it from both sides since the game released.

    With deactivation conditions which I've said on this forum numerous times which the devs have chosen to ignore, a killer can stop chase after a survivor has been unhooked and if they find that survivor with nurses calling, THEY ARE TUNNELING. The perk is useless. They can work on the objective and thinking they are safe, the killer can stop chasing and return to THAT SURVIVOR and TUNNEL. The perk is useless again. A ghostface can hide, wait for the unhook, wait for the survivor to heal or touch a gen AND PROCEED TO TUNNEL, the perk is again useless.

    This perk was nerfed for the benefit of one side at the cost of the other side for not balance reasons, but strictly FUN reasons. It has been nerfed at least five times.

    So to answer your question, if you are a survivor main or play solo or duo, then you should definitely quit. This side has been nerfed constantly and consistently for five years with total disregard to mechanics freely given to killer that can make this side miserable to play. Instead of nerfing DS, more perks should be buffed to even discourage its use to help against unfun mechanics. Why couldn't Discordance be buffed instead of nerfing DS? Keep in mind, Infectious Freight on Nurse, Spirit, Oni, Billy are all still a thing, Infectious Freight has never been nerfed, keep in mind it can be abused to cause the survivor side to be miserable. The devs and killers think this perk is healthy, obviously, for the game. An insidious camper can still camp with NOED. A bubba can camp someone in the basement and there is no possible out, a killer recently BUFFED! The devs think this is healthy, obviously.

    For me personally, I can not wait for Back 4 Blood, I've been thinking about that game a lot since it was announced and this nerf has made me even more excited and can't wait. Guess the best part is of B4B? Characters will not constantly be nerfed in that game, it will constantly improve. When you enjoy something in that game, you won't have to worry about something being taken away from you. Especially after you bought it."

    Bye

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/223837/survivor-queues

    Whats going on is killers are leaving plain and simple

    Or, the game is growing but more people are choosing survivor over killer than the 4:1 ratio. Ie both are increasing but noobs are choosing Surv too much.

  • @ill_Boston_lli said:

    Ok....

    So tonight marks the FOURTH night in a row where i sat in a queue as survivor for over 20 minutes and STILL no match. Whats going on here BHVR? Am i the only one facing these queue issues? I play killer and i INSTANTLY get a game i try survivor and...... NOTHING. I'm getting pretty bored with this game as i am forced to simply play one side because i am stretched for time at night as i do work a full time job. All i want to do is enjoy both sides of the game and these queues are preventing that from happening.

    Please tell me if i am the only one or if any of you are facing the same issues on American Servers.

    Maybe BHVR needs to create BOTS to be killers during long queue times?

  • @sherry0212 said:

    I just played a game as gf with ruin undying against 4ds, two instaheals and a key. It was a bit of a struggle and I only managed to get 2k. But apparently that just means I'm hot garbage and deserve to kms because I run ruin undying? And ds is only anti tunneling that works perfectly and not being abused

    Already uninstalled the game, honestly had more fun watching Otz videos than playing this dumpster fire

    https://us.v-cdn.net/6030815/uploads/9P5WT676KNIZ/image.png

    https://us.v-cdn.net/6030815/uploads/1H28H69F8ZUW/image.png

    Turn off lobby chat

  • @e_j2007 said:

    i havent really keept track of the friday the 13th lawsuit latley mostly because its been such a drag, and this is a a topic talked about alot but since we have had 2 original chapters, will we get a licenced chapter? if so is Jason Voorhees legit possible?

    People keep asking. No.

  • @SilentHillOnDvD said:

    https://forum.deadbydaylight.com/en/discussion/comment/1897834#Comment_1897834

    That's not even the problem it's like you didn't even read

    Actually, I did read. Let me quote:

    "I get tbagged and called a trash killer. I play pyramid and never get tbagged but called boring".

    If you are being CALLED something then that means it's happening in the end game lobby chat. The SOLUTION is to TURN IT OFF.

  • @SilentHillOnDvD said:

    I play wraith and chase at jungle gyms and unmindgameable pallets, I get tbagged and called a trash killer. I play pyramid and never get tbagged but called boring for playing a strong killer. Survivors only want to play follow the leader, anything other then that needs a nerf and counterplay (even though there's plenty).

    Solution: turn off post game lobby chat.

  • @XayahXRakanFTW said:

    https://forum.deadbydaylight.com/en/discussion/comment/1896976#Comment_1896976

    Except that never happens because items eventually disappear after being on the ground for too long and how would this work if you are playing solo randos are too dumb to cooperate and finish objectives make it make sense.

    You're complaining about Franklin's because... you're a solo survivor player? This game is too rough for you.

  • @WeenieDog said:

    The only time I really get Franklin value is when the survivor is so attached to their item, that they throw the game to look for it. Some survivors will waste more time on looking for their items then they ever will doing bones.

    It's great on Hag

  • @CashelP14 said:

    Hi local I hate Hag guy here just to inform you why I personally hate her. This won't be as long as I could normally make it so it'll be sort and sweet.

    Hag is either extremely strong or extremely weak. If the squad all have urban and flashlights then it's horrible for the Hag player. The fact that a killer is balanced this way just shows how badly balanced she really is.

    Camping Hags are obviously horrible. Good Hags make you crouch everywhere or die (slow and boring). Scroll Wheel Hags give you no chance of reacting. 3 gen Hags make the game last 20+ minutes (usually Sloppy is run). She has some broken add-ons (Rusty Shackles and Mint Rag).

    Ok this isn't as short as I was hoping but I tried my best.

    Shackles and mint rag aren't broken they work just fine.

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