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th3
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@Marik13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2463497#Comment_2463497
Kinda funny you say that while we have how many anti-NOED threads here? Survivors out here complaining about doing bones, yet they have all the tools that show them where everything is at too 🙃
"wElL wHaT aBoUt NoEd"
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2463496#Comment_2463496
This will probably never happen.
They already said that they prefer that the Killer will get instant information, which results in them getting information that they hit the Survivor, despite this not being the case.
And if I had to bet, the reason why this is the case is because it is a P2P-game running on Dedicated Servers. They probably would have to rewrite a lot of Code to make it work.
The small delay of information on a validated hit would make it feel awful, even worse than it feels now when your hit gets validated by milliseconds without that instant feedback. The instant feedback on the hit ensures that in the majority of cases where your hit is validated and is true, you don't have to wait. It's only noticeable with people having spotty connection to the server they are matched to now which is why that guy is so irritable I would imagine. No more "free hits" with a level playing field in regards to connection.
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@GoshJosh said:
Terrible perk. Prerequisite to activate, broken status prevents others from healing you faster if needed/available, and even at max rank it’s barely any faster than Self-Care. At worst zero use per match, at best twice per match use vs. unlimited Self-Care.
Oh, and tunneled off hook? Bye bye perk even if you ‘earned’ it.
the fact that it takes longer to heal you than actually healing yourself with inner strength or another perk like wmi makes it very trash. If it took 16 seconds to fully heal you then it would be sorta decent if not alright. But right now the timer is too long to justify running over perks like inner strength or just having another person heal you.
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Tbh I've only celebrated when the match has been tough but I don't bm, just acknowledging it was a good match.
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It would be great to have, but I would imagine its difficult to add to already existing infrastructure without severely impacting performance even more than it already is.
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It's very amusing when the blight struggles once his ruin undying is gone. It really shows how they get carried by the perks and if they end up not getting a 3-4k its hilarious. Its even more hilarious when those same killer's complain about bt/ds/unbreakable etc.
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The petition is totally legally binding so bhvr has to respond.
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I play on that map and I win as killer, hmmm.
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@Altarf said:
https://forum.deadbydaylight.com/en/discussion/comment/2445328#Comment_2445328
Actually, by the last statistics we got, I believe he was the 2nd or 3rd worst performing killer. Food for thought.
So now stats are used without questioning them? Seems like every time I see stats mentioned people go "Well those aren't accurate because of <insert thing I see in my matches>". But now "Well blight is actually one of the worst according to the stats". Hmmmm, seems like most people only care about stats when it suits their opinion on this forums.
Also he's gotten updates since those have been released, it goes without saying that the time period in which his stats were examined was before those updates affected his play rate as more people enjoyed the higher fov among other things.
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@Grandpa_Crack_Pipe said:
Lobby has a 60 second waiting time.
First 30 seconds, survivors get to switch stuff around-- characters, items, perks, whatever. After that, they get locked in.
Last 30 seconds, killer gets to switch stuff around. Killers, addons, perks, whatever.
Boom. Fixed.
Mmr killer will just cheese the system to get easy opponents, so switching killers isn't allowed.
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@Clowning said:
I take it you just got out of shower after winning 30 arguments with yourself?
Every post I see its like a circle jerk of an opinion.
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@Nikkiwhat said:
https://forum.deadbydaylight.com/en/discussion/comment/2444779#Comment_2444779
Almo I'm guessing? It's been awhile since I intently followed who's who behind DBD (Ghostface was when I was last nonstop following Q&As and their live events)
He's the only Dev "Dev" outside of Community Managers who streams so people blame him for everything they don't like. It's quite irritating because I guarantee decisions made go through more people than just him. Attitudes like ones expressed above just make the case easier for the Developers never interacting with the community and just having CM's be the point of contact due to the harassment and personal attacks they receive.
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@SMitchell8 said:
If survivors lost a rank or 2 pips if they lost a match, that would make them scared 👌
That would make it easier for me to depip down to less sweaty ranks so yes please.
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@[Deleted User] said:
Complaining about one of the weakest killers in the game, smh.
Yeah cause every killer released since Oni has been called the "weakest killer in the game" until suddenly people realize they just need to get better at playing them. Without fail every update its the same song and dance.
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@Emeal said:
The premise of this post is sorta wrong, because its okay that strong loops exist, You dont need to loop a Survivor until you get them.
Sometimes its better to go patrol gens.
Strong loops get weaker with bloodlust as well
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Just pluck 4 perks being nerfed and compare them all together despite their changes not even being in the same updates at all. Big yikes.
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@meatisadelicacy said:
Why do you literally expect your opponents to help you?
This lol, some people.
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Licensees can opt to not work with Bhvr anymore and not allow them to sell it. Pretty much all of them enjoy the free money they get, but with Netflix wanting to make their own Stranger Things experience they don't want any competition to that out there.
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Sounds like a skill issue
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@yobuddd said:
It’s never happened to me before, but now I’ve experienced it 3 times this week. The killer is friendly. He nods, he spins, he swipes at the air - gives all indications that he wants to farm.
Survivors all crawl out of the woodwork and take hits - lots of points for killer. We start healing up, but never get to finish because he suddenly decides to down everyone. Seems within reason until the 3rd and 4th survivors go down. Long story short, we all die on 1st hook, depip, and get very few points. Killer runs around acting like a jack-donkey while we die.
Why does it seem that this is becoming a trend?
Just don't bother farming with killers at all if they keep trying this. Plus its extremely boring anyways, I'd much rather just get out.
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@Mat_Sella said:
This is why 10% of Unhook score should be for the act, and the 90% should be for successfully completing a safe hook.
Safe hook score should be held off if BT activates on the survivor, up until they escape the chase, if they dont, the sandbagger gets scraps for BP.
Endgame unhooks stay the same tho, there's not much to be done at that point of the match.
Tunneling buff when? All this would do is make BT even more common than it already is, and make perks like Deliverance even worse than it already is.
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No
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@VioletCrimes said:
There’s no balance in mine: either it’s a 4K for the killer or they get run over completely with 0k. Looots of camping and tunneling.
So true, its either I get paired with 3 other great survivors or mismatched with freshies.
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@ComedyHour said:
https://forum.deadbydaylight.com/en/discussion/comment/2426464#Comment_2426464
Find me a SWF not on voice chat, I'll wait.
The Developers are not banning for it and support swf voice chat. It's very clear that its not cheating but keep repeating your mantra.
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@ComedyHour said:
It's cheating regardless of how it affects the matchmaking.
If it was cheating then there wouldn't be a perfectly legitimate way to join a friends lobby and queue together with them without loading a mod launcher or doing something to the games files. SMH
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You can report those players for greifing iirc
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No its not a reportable offence.
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Because my teammates are crouching around doing nothing. I'm not going to give them unhooking points when you have done nothing while I have taken aggro.
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Definitely a bug, SteamDB shows no price increase.
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@ciara1999 said:
Calm spirit is underrated.
Easy way to tell you have no idea what you are talking about. Calm spirit doesn't stop the interrupt, only the scream.
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@SweetTerror said:
The only killers that I've ever seen DC are usually newer players that are just trying to learn the game. Sad to say there are far too many other players out there that will take advantage of newer players and purposefully tea bag and be as toxic as possible while they fly through the generators. It's hard to have fun let alone learn the mechanics of a new killer when you're constantly having to sweat your ass off.
If dead by daylight had a proper single-player mode, then maybe newer players would be less resistant to DC. The developer update said we were supposed to get an offline bot mode with the mid chapter, but it never happened and BHVR hasn't said why.
Playing devils advocate here but I’m not taking advantage of a newer killer player when matchmaking put us together. It’s not the responsibility of the other side to be nice during the game. Bot matches are a start for people to get experience playing but there needs to be a learning curve that, while easing players into the groove of how to play, it’s not spoon feeding a type of experience which is bland. A good example of this is just winning over and over and over again with no challenge. Your opponents need to have variety and inevitably there does need to be a bit of harshness on the learning curve.
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@KittenBee said:
I've been trying to do my rift challenges cause well it's the rift. I normally play with my cousin and that's it. The other two survivors are random.
Lately I've been playing solo because I work weird hours so on my days off I grind for the rift. Well sometimes solo isn't fun because of other survivors.
However every so often you get a great team out of the 4 of you when you're all random. I stay between rank 7-9 depending on the success.
Today I've gotten lucky and all my teams have been great. I keep getting messages saying if i wasn't SWF I wouldn't have had that luck?
Why do people automatically assume you're SWF especially when you're all on different platforms?
It’s a way for them to attribute their loss to something outside of their control, cause they are the best and a normal team of puny survivors could never hope to beat them unless they used voice comms. It’s quite sad.
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If you spam support and it’s not legitimate reasons or spam reporting then they can suspend your access or just ignore them.
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@CheeseAnton said:
https://forum.deadbydaylight.com/en/discussion/comment/2410496#Comment_2410496
to put it simply, Heal a survivor before getting hooked so you can get healed fast after being unhooked.
It’s not even “healing fast” it takes longer than having your teammate heal you.
Thats why it is trash. DS will always be the better choice.
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Huntress: No addons, bbq and whispers.
Im not joking and I actually get 4k’s with this.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2407527#Comment_2407527
Because this perks are good but they needs skills for use. You have to break LoS first and then you have to hide, somewhere killer can not find you. And so much survivors can not do this, so they will stay on boring second chance perks.
Sorry buddy as a solo survivor I need to have DS, BT, Kindred in my build to protect against Tunnelly killers. No room for any other perks lol.
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There'll always be a meta and people to complain about said meta.
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@Aven_Fallen said:
If you get run around those Rock-Pallets (or even worse, those next to Snowpiles or the Benches), this is on you.
Most Pallets on Ormond are really unsafe.
Was gonna say it seems more like a skill issue. I never have any issues with the rock pallets and bloodlust makes those pallets extremely sided towards the killer. Heck majority of the time the killer tries to play the pallet just to bloodlust it.
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Each killer has different quirks. You get a certain amount of chase interaction points based on the killer. Killers like plague for example or one shot killers will normally get a lower chaser score compared to normal m1 killers.
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@D3spair said:
This is a video of me getting rob of my Hits 2 times because Felix had 88ms vs me as a Killer with 50ms.
https://us.v-cdn.net/6030815/uploads/C5QBAAA5Q9DA/image.png
I can clearly accept the chainsaw being invalidated but Cmon! My M1 hit first!
I had 50ms on the lobby screen and when I checked the Felix's ping he was 88ms. I thought the one with better ping would win but this... in my case just look favorable to survivors.
Ping displayed in the Ue4 Client is not always 1:1 accurate, very unreliable in the minute cases of validation.
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The stuff they use picks the closest server to you in relation to other players. Allowing you to pick regions would open that process up to abuse and manipulation. Perhaps if it is sending you to NA there are no servers/players closer to you which it can match you against.
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Absolutely fantastic post as always. Thanks for the guide and happy travels saving bp.
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@Nathan13 said:
I know what you mean, this game does burn me out a lot so I try to take a little break and then comeback.
As for the anniversary yeah I wish they would’ve given us more than the crowns and cakes in matches, but it was generous of them to give us all those BP’s and shards.
Hopefully they’re looking back on this and try to start introducing new things for future events.
Yes quite generous for them to give out virtual currency which has no real world value. It was not generous at all, considering how little effort it takes. All it does is allow them to get by a little more without addressing the real issues being the intense grind among other things.
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@SedMonster said:
Maybe This Has Already Been Answered, But Is There A Particular Reason Why There Is No Gore In The Game With The Moris Like How Can Bubba Cut Somebody In Half With A Chainsaw And There Body Not Fall Into Two Pieces Or How Can Oni Bash Your Head In With His Mori And It Still Be In Tact, Maybe it’s too much work for the devs to implement gore into a “Horror” Game!!!
As mentioned above certain countries don’t like that so they censor the level of detail so that dbd isn’t banned in each country.
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@Pilot said:
Last night I played the event for the first time, as survivor.
This was my 2nd match:
https://us.v-cdn.net/6030815/uploads/PXA6RNJEZBU7/image.png
Let's see... Thana... Dying Light... Pop...Considerably increased feral frenzy duration + addon that makes your terror radius the entire map while in FF and can break pallets instantly. We were playing on Hawkins.
My 3rd match:
https://us.v-cdn.net/6030815/uploads/LQFWIS4QTSW3/image.png
Proxy camping Ttrickster near Basement. Was using the addons that give you 50% laceration when they hit near you. I got downed in 4 seconds the second chase because he was aiming for my feet... Whilst the 1st chase with him lasted almost 2 minutes
My 4th Match:
https://us.v-cdn.net/6030815/uploads/JL2AIVJNAYYV/image.png
Thank Christ I was near to heal Jill whilst Bubba was carrying Meg to the basement. Healed up in no time with my Medkit + Botany + WGLF. If I hadn't done that, it would've hands down lost us the game right there and then. Just look at his build...They were both downed in the bathroom where the basement was.
The guy also claimed he played like an absolute A-hole because he was "rich", he had 1.3 M Bloodpoints... He's not the sharpest tool in the shed. I can't wait for forum members to jump me for criticizing killers & saying that "EVERYONE CAN RUN WHATEVER THEY WANT AND PLAY HOW THEY LIKE" Yeah bro I understand, but Jesus Christ, don't do it during the event. I'm trying to work on getting all perks on Bill...
I'm sorry but, as survivor, you WANT ME, to use my cakes when I encounter these specimens? After this match, I switched to Billy.
Agreed I’m not interested in running my cakes when getting matches like those. I’ll do it when I’m in a 4 man.
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@ThatOneDemoPlayer said:
I may be in the minority here, but I think Hatch shouldn't even spawn if you're stomping the Survivors. They shouldn't get a pity escape for their team dying
Just be aware that if there wasn’t a hatch play potential then I’m sure many people would play a lot more immersed because there is no real point trying to try.
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Very boring killer
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All it is is an excuse to play against low ranks and smurf for content. Further reinforcing how miserable high rank play is on dbd.
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I’m not wasting them on solo queue.
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@TWiXT said:
https://forum.deadbydaylight.com/en/discussion/comment/2388270#Comment_2388270
No one is obligated to follow them, as I stated in the post, but to be fair... To humor me, If you did follow these rules, and your opponents did as well, do you believe the game would be better or worse for it?
Worse