terumisan
terumisan
About
- Username
- terumisan
- Joined
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Comments
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/728902#Comment_728902
Yeah...no.
More people playing the character doesn't make the character stronger.
If tomorrow everyone turned into a legion main, legion wouldn't be more powerful
Wouldn't that in a sense be a nerf since he would be more common to fight thus more strategies would be used to counter him?
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Nurses add-ons have already been changed? When?
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I want Billy and the mind flayer
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Not as he is now I like him and all but ill lose a lot playing him
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You can just adapt tbh
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Demo with territorial and myc you'll never escape the basement
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How can you tell they are console without them telling you
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Too many pallets and balanced makes the map a semi infinite I personally don't like it also certain totem spawns are super obvious
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If the cooldown for a missed shred was lowered he'd be way better
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Hopefully haddonfield then farm maps
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Mori on the last hook is a dumb waste of time and unless your against a 4 man swf there is no point in using a mori since you get less points
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@Ghoste said:
I would like for portals to start activated. They definitely need some more power if Demo is to be a top-tier killer, so this would be a good start.
(Also, is it just me, or are most of Demo's add-ons kinda weak?)
Double speed add-ons aren't weak recovery add-ons ain't bad neither are detection imo
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@8obot1c said:
https://forum.deadbydaylight.com/en/discussion/comment/717160#Comment_717160
Boil over is garbage and nobody would get rid of a perk slot for it. Flip Flop would actually be decreased due to this perk because it only goes up like 5.5 seconds instead of 6.5 seconds
Boil over is annoying with obstacles around and if you have less time with flip flop it actually becomes a perk worth using
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@8obot1c said:
https://forum.deadbydaylight.com/en/discussion/comment/717075#Comment_717075
it helps yourself wiggle out and when you escape its harder for the killer to find you. it doesn't help other people, just yourself
Boil over and flip flop
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@TheUnendingNightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/712288#Comment_712288
It turns off once the gate are powered so basically deactivated once noed activate.
It wasn't that hard to work around.
Why would a hex totem turn off though your sacrificing a slot for a perk that has a good chance of being cleansed
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@8obot1c said:
do You think people can handle acid?
That would be pretty cool if you can melt walls with it
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We have Kara kroft tho
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@8obot1c said:
https://forum.deadbydaylight.com/en/discussion/comment/717043#Comment_717043
I was trying to make it around solo play, it would change if swf was involved + Iron Grasp
Solo players aren't really altruistic when it comes to recently downed players unless they are good at flashlight saves or near a pallet in the immediate area and very rarely a head on user in a locker
Your perk helps swf more than solo players
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Sounds like a swf meta dream perk
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He should be able to have unlimited stalk for the obsession
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Clown plague I rarely see nurse and spirit on console too
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I play against him a lot and he's terrifying and I use him a lot
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Personally before the emblem system I used to stall out around rank 8 because back then it was harder for me to pip
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@PickCollins said:
https://forum.deadbydaylight.com/en/discussion/comment/712420#Comment_712420
There's a limit to how much one Survivior can do. One Survivior contrary to popular belief cannot run the killer, do gens, and save teammates all at once. Surviviors do not have the capability to "solocarry" their team like someone would in another team game like League of Legends or Overwatch.
If you learn how to loop effectively to make the killer waste a massive amount of time you are carrying your team since it's time they are spending doing gens or if you can hit all great skill checks and doing gens or just use left behind and keys
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@PickCollins said:
https://forum.deadbydaylight.com/en/discussion/comment/712046#Comment_712046
That's a good way to drive away players. If ur a smart player, you should be given the opportunity to Survive and not lose bc ur teammates were trash and RNG screwed you. That's the epitome of unfair.
And again like I said. If killers were losing bc of RNG, that would be hotfixed and killers would be given oral sex by half or BHVR and the keys to City Hall as an apology tour. But no, Surviviors are dealing with it.
So ######### them, right?
The answer still doesn't change and why don't you improve as a survivor while your teammates run around like headless chickens if they are being potatoes or go play killer and see how the game functions from the other side
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I mean shred allows you not to lose points from the obsession so that's a upside
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Just play hide and seek and dodge behind walls if she's chasing you because cover is your friend
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The dumb thing about Friday is that there is no reason to ever pick men since the sweater only works on women and everything else works regardless of gender
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Useless for a solo like me
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All gens do get blocked unless they are on it for thrilling it just lasts 16 seconds when you pick them up why not buff it to 25 seconds so your able to get to the gen that's being worked on while keeping the cooldown the same as live
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Yea I just watched season 1 too and I was wondering about that
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They should use a survivor model as a base so you can trick survivors
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I just went against prayer beads spirit yesterday and I lost because I made stupid mistakes even with iron will yea when she first appears it scares you but it really doesn't need a nerf tbh
D strike is annoying if you don't have a timer or can't guess when the 60 sec is up
Ultra safe pallets and safe loops like iron works window coal tower haddonfield also super annoying
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I'm also on ps4 and one dumb thing is if you go for a charged swing against a survivor the game treats it as a quick swipe and you end up misding and slowing down to what should have been a hit
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That happened to me when 3 other people with flashlights btw
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The thing I have a problem with is if your not playing the big 3 or Freddy you have a better chance of getting bullied and no one complains but when you start using the top 3 people cry for nerfs
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I hate the million pallets around every corner
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Needs to block pallets or be map wide for the duration because it's so niche it's useless outside specific builds
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Make blindness make the person see hex totems as dull so 3rd seal actually has a chance of working
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@ASurvkillivorer said:
Why do I feel like survivors are moving faster? I feel so SLOW as him. The new map seems like pure BS with a pallet every couple inches.
I was able to waste so much time against a clown since there was a pallet around every corner and he didn't break them so you can turn 3 pallets into a pseudo infinite until bloodlust 2 allows you to catch up and that was without me using sb or lithe or dead hard i agree it's bs
Also on topic from what I've experienced he's kinda bad it all depends on if you can hit shred and if survivors bother destroying your portals since you can't replace them it turns into a huge issue later and the hitbox with shred is weird since you'll barely miss people sometimes
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Pop and pharmacy/head on
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@BakedBeans said:
https://forum.deadbydaylight.com/en/discussion/comment/698967#Comment_698967
Let’s settle the argument, Matthew cote isn’t dumb, if he was to get the Slenderman, copyrighted or not, he would make sure the license was in his possession to keep his company safe
Yes I can agree with that statement
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@BakedBeans said:
https://forum.deadbydaylight.com/en/discussion/comment/698934#Comment_698934
Listen man, I hate to break it to you, but that’s not correct, as a myth, the Slenderman is currently not copyrighted. He is publicly stated as an internet icon. Sony, however does come close to a license, but they can not sue anyone for using the character because of them not being the primary source. Sony has the rights to The Slender Man but not a license. There’s a difference.
Still not public domain it's owned by mythology entertainment it was purchased in May of 2016 but they recently dissolved you still would probably get sued since they still hold the license
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If someone straight gives up I'll give them the hatch since I feel bad but only if they aren't toxic
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@BakedBeans said:
https://forum.deadbydaylight.com/en/discussion/comment/698927#Comment_698927
Where do you see that? I looked him up, he’s an actor from the movie
He claimed to have made the original post under the alias Victor surge and he just owns the rights to slenderman
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@BakedBeans said:
https://forum.deadbydaylight.com/en/discussion/comment/698832#Comment_698832
However, I feel like not even unity holds the license because keep in mind the original slender man game was a fan made game for the urban legend, which is not copyrighted because myths are more often than not of Public Domain. But, if I am wrong and there is a license holder or maybe there was one that recently titled himself to the Creator, either the director or unity would own it
The person who owns slenderman is Eric Knudsen
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@BakedBeans said:
https://forum.deadbydaylight.com/en/discussion/comment/675416#Comment_675416
Currently, there are two types of slender men, movie and video game. he does not have a specific creator being a legend, but if there was a licensing problem, the director of the movie would definitely be in possession of the license, or maybe unity but that’s small.
Someone does own the rights to him for the games and I assume the movie and maybe depending on how badly they want money could get into a heap of trouble
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Cruel confinement would be great if it was map wide or if it affected pallets
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Clown isn't better than plague
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Does spirit suffer a lot on the new map? I know that huntress Billy and leather do but I'm not sure about her also this map doesn't help ghostface too much in certain hallways with long sightlines