terumisan
terumisan
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- terumisan
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Comments
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That perk was busted I'd rather it not come back with another extra hit
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@Chickenchaser said:
https://forum.deadbydaylight.com/en/discussion/comment/675416#Comment_675416
He's an urban legend. nobody owns him. Kind of like how no one has the rights to vampires, or werewolves.
I mean if you start taking a power set from a identifiable vampire you could theoretically run into trouble due to plagiarizing and also you never know someone might actually owns the rights to slenderman
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Who owns slenderman? I mean if they just outright do you'll find legal trouble somewhere
Also wouldn't a flashlight be mandatory for him? Since every game with him in it has one on hand?
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@pemberley said:
It’s a no for me.
1) They’re all dlc perks - and licensed to boot.
2) Good kernel of an idea though - I do think Kindred should be part of the base kit for SOLO players.
Kindred 2 built in wouldn't be bad for either side tbh it wouldn't show the killer and all survivors would be revealed and would bridge the gap between solo and swf
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Map pressure is a big deal it's what makes the big 3 so good not to mention his power which either makes him clown so he ends chases easier or makes survivors think an unsafe loop is a safe one
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@FluorescentLemon said:
https://forum.deadbydaylight.com/en/discussion/comment/674759#Comment_674759
I mean the devs have made it pretty clear that their priorities are for the survivors. What can we do when our perks get nerfed into oblivion but we're still expected to deal with insta-heals, SWF, busted matchmaking, and ######### Ruin spawns?
You don't like survivors being the power role? Next thing your going to tell me is you don't like 3 gens popping in 2 minutes while ruin is up
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What rank are you playing at with all these mori's? I'm on ps4 too and I only see it if they are running devour or dying light
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I mean I use head on and I play solo
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It sucks when you wear headphones to hear survivors better but go deaf trying to chase them
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@Devil_hit11 said:
https://forum.deadbydaylight.com/en/discussion/comment/673404#Comment_673404
I like dying light a lot, I'm just slightly concerned about free 33% healing speed increase+ignore debuff. It might hurt the killer more than help it. Other than that, I think new design of dying light is much superior then old design. The old design made dying light a "win" more perk because once you kill single player, the game is a lot easier so much so that action speed decrease is overkill. The new perk encourages you to not tunnel/slug and focuses more on winning chases which progressively will put the odds in your favor. It's more healthy design in my opinion, I just hope it doesn't hurt you more than help you.
Unless the first person you chase is good at looping and the rest are hitting greats it's not going to happen in every match but some matches it will
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No I like running that perk but that's a huge stretch in terms of altruism
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All I want is a debuff to the obsession they can keep the obsession not giving stacks
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Which one is the better one?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/671577#Comment_671577
Sole Survivor also doesn't really have a downside, ditto Decisive. However, those aren't killer obsession perks. AND this is a perk that provides a downside to multiple people anyway.
Sole survivor doesn't really work unless someone dies so it's a wasted perk slot for the majority of the match
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Her ambush roar needs to be at the end of the charge not at the beginning and a good amount of her add-ons needs to be reworked so her traps can be better
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@brokedownpalace said:
I just thought of something. With the new Dark Sense, you will receive no warning that the killer has Rancor.
What's new dark sense do?
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@prettyf said:
https://forum.deadbydaylight.com/en/discussion/comment/672409#Comment_672409
this game's balance gap is very clear at top skill
base nurse>beads spirit=charge set+one mori billy>>>>>other killers full addons
only major difference is trapper's red addons
but still it weaker than green+green spirit
if survivors are monkeys billy+charge dual set is enough to all kill everytimes
You mean omega blink
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No I just assume that everyone has ds especially if I'm running an obsession perk
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Maybe amanda
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The thing about rancor is your either going to catch your obsession, be bodyblocked denying the kill, never see your obsession or they are going to immediately leave. Tbh it's not really worth the slot
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/670491#Comment_670491
Leader doesn't affect generators. :)
Yea but the op is asking if they change it to affect the person with leader
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I'd rather people not stack leader and prove thyself buffs for even faster gens done
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I mean if you allow killers only to choose maps they wouldn't do it since it's unfair to survivors but if you do a voting system all survivors would do is pick farm maps or haddonfield which is awful
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It sucks in endgame can't lie especially if it's near the gates
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@BlueFang said:
Oh yeah this perk is going to be really fun to run and it will be nice to see a new perk break up the stale meta of DS/DH/Adrenaline/BT/UB
However I have a feeling Inner Strength is going to be absolutely abused with Decisive Strike. Think about it just run to a locker and you'll be essentially invulnerable as the killer can't pull you out and you get to heal to full
Ugh, that's going to be annoying
It's a lose/lose situation
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@[Deleted User] said:
Wow (facepalm)
IT’S...
STILL...
A...
48m...
DIAMETER...
CIRCLE OF TOTAL COVERAGE!!!
You all seem to be oblivious to how large that kind of coverage still is.
Why are you counting it as 48 when the majority maps don't have 2 floors and even then it still isn't 48
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/666278#Comment_666278
That's not the point, the point is that in this way the perk is nerfed to the ground. 24 meters are nothing, especially in big maps.
How many small maps are there compared to big maps where this would be a problem
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@NuclearBurrito said:
Second Wind was sidegraded.
It was 20 seconds outside of the terror radius
But now it's 30 seconds no matter what.
Sounds like an upgrade more than a sidegrade
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What should happen is the obsession should also be affected but doesn't give any stacks this way it's fair
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That reminds me the gauntlet on plague's arm do you think it has a function or is it decoration
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/666517#Comment_666517
It's only a maximum of 4 minutes, you don't need any more time. Even then the perk doesn't affect you downing the survivor again or going after someone else.
I mean Insta heals ds and borrowed still exist and don't forget the timer slowing down when someone is downed it's on the hook egc needs either less time or remove the timer slowing
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@Horror_Gaming said:
https://forum.deadbydaylight.com/en/discussion/comment/666507#Comment_666507
By EGC most survivors should be on death hook. If there not then the game was already a GG my dude
I at least need one kill against a competent swf now that this perk exists they should cut the time of egc
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@Horror_Gaming said:
Good give survivors some decent perks for a change. If killers don’t camp then the perk is useless ^
its for anti camping and I welcome it
Camping is fair during egc tho and this just destroys that entirely
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People make it seem like there is a mori every game which at least in my experience it's rare unless someone is using dying light which is very rare
All the mori's are fine nerf keys tho
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@TAG said:
For what it's worth, Cypress is not fine IMO; it is trash.
I would scrap all the current Mori offerings. Then I would make it so:
1) All the yellow Bloodpoint offerings (except Pudding and Hollow Shell) give the ability to Mori one Survivor who has been hooked two times
2) All the green Bloodpoint offerings (except Bloody Party Streamers) give the ability to Mori all Survivors who have been hooked two times
So what's the point of a mori if you already hooked them twice
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I've only seen one recently
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If you mash too fast it kills you or it lags and then you die but I don't really mind it because your still participating
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I don't see her much on console but she's ok to play against I dropped her as a killer since I want to give other killers a chance
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If your getting healed and your camera is looking down at a certain angle you can see laurie is wearing a wig
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Unless it happens on a rank reset (which is the worst outcome) it isn't going to be a problem
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I'm surprised that there is a mobile version tbh
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@Kasaki said:
https://forum.deadbydaylight.com/en/discussion/comment/658277#Comment_658277
She hasn't been invisible since they updated the lighting , if you still have trouble you may want to check your monitor settings
I'm on console so that doesn't apply to me
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How could you forget rotton fields corn is awful and I believe it needs to be removed
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If they make claudette's clothes way brighter than sure since on certain maps she's literally invisible
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/656758#Comment_656758
Could be similar to emotes in Overwatch, which shift to a 3rd person view during the emote, and then back to 1st person when finished. Even if the emote WAS in 1st person view, you can still see the killer's hands. If they did something intimidating like crack their knuckles, it could work out. You could even have killer specific emotes, like maybe Freddy uses his clawed hand to gesture "come here".
In overwatch unless it was the sitting emote you were locked in animation
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@[Deleted User] said:
I want Killer emotes.
When a survivor is pointing at me or using “come here” to bait me, I want to be able to waggle my finger telling them “no”
The problem with killer emotes is none of them can be in 3rd person because it'll be busted especially if you can cancel the animation and if it isn't in 3rd person there is no point since you can't see it
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Huntress/plague/clown/pig
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/654534#Comment_654534
Survivors have second objectives during events. The perfect example was "Chinese New Year" event with lanterns. They did not need 3 hits to do well and the event was fun for everyone. There is seriously nothing wrong with secondary objective for survivors but sadly devs do not want to implement it.
Don't forget the Halloween event to get the nectar from cursed flowers
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Wglf we'll make it dead hard resilience
It's the build I use for bloodpoints and efficiency
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It used to be but that was a while ago and might have been a bug