supersonic853
supersonic853
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- supersonic853
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Comments
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@Peanits said:
I have the same thoughts about it for the most part, although there are some very valid points out there. Namely:
- It's way harder to deal with solo where you can't ask the other people how many totems they did.
- The 'counter' to camping is to do gens and leave, but if you do that, you aren't cleansing totems and you risk a second person dying to NOED.
Granted neither of those are really unsolvable issues, the latter being fairly rare in my experience, but they are very fair points and I don't think they should be completely ignored just because you're alright with the way it works.
Rare? Every camping bubba ive met runs noed because of that scenario lol. Unless you rarely deal with campers so thats why your saying that. Which i do myself but yeah otz literally made a noed camping bubba stream where he got solid 4ks the whole time. It was pretty atrocious and i hope you guys have a plan for that. Also totem counter on detectives hunch would solve the 1st problem buffing solo.
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I like the vigil one brings a way to have old sprint burst or deadhard but takes a lot longer. The only problem is vigil you have goes by percentage which exhaustion perks go down to 40 seconds anyway. So 40+16=56. So if your a decent looper you could get 2 dead hards 2 lithes or 2 sprintbursts. But it definitely is better than current vigil.
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You mean punchingbags?
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@Freki said:
Had a killer dc on us, and when we were in the after game just chatting, the killer TYPES my internet connection went out on me! hmmm well 1) if you can type to us your internet connection didn't go out. 2) you said that to try and fool some idiots that you didn't intentionally dc. the couple times in almost 2 years i lost internet while playing dbd i lost all connection to the game i was in before and after dedicated servers.
This is why we need the penalties, and they are not stiff enough, maybe for the first it's good but only adding 5 minutes on the second and another 5 on the third? come on that's too light. this is not an esports game true enough but however it IS a competitive game. that means you are compeating to see if you win against another person or not. If you will earn blood points in a match dc penalties should exist.
The killer might be right my internet does this to itll fall to like McDonalds internet for a second randomly then spike all the way back up to normal so i could get dcd but my internet seems fine because it all happens in the span of 2 seconds.
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@Hallowgeek said:
I’d have Michael, Bubba, Trapper, Wraith, Nurse, Clown, Huntress, Demogorgon, Pyramid Head and Deathslinger as ones I like going against.
Hag, Doctor, Freddy, Legion, Billy and Oni are the most annoying.
Everybody else is just so-so.
Spirits a so-so?
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Definitely agree on nurse i love also playing against pigs personally. Plague and spirit are at the bottom for me i don't like killers who say your ######### if you do and your ######### if you don't. Don't cleanse your onehittable. Cleanse you turn her into huntress on drugs. Spirit....no comment.
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I mean if he had ds itd still be active and ds is a anti tunnel perk right?! So ye totally tunneling.
/s
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/1469433#Comment_1469433
You’d have to come to a complete stop mid chase with the killer lol. Even if that was a problem they could make it so you need 2-3 seconds of healing for it to activate
People were doing that in the ptb literally to loop killers so it apparantly was a problem.
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@Paces007 said:
https://forum.deadbydaylight.com/en/discussion/comment/1468112#Comment_1468112
He killed a kid and his dad in the bus crash scene. (The kid dies at 2:18 btw)
I read somewhere the kid was 13 or something. (He does kill teens)
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@Terra92 said:
How many calories did you burn?
In all seriousness, if the situation turns to that, you need to end the game. Them being stubborn doesn't mean your stubbornness isn't equally at fault. This is a known troublesome part of playing against Freddy, and survivors honestly can't do jack all against it(believe me a friend and I tried for 15 minutes before finally just sacrificing ourselves).
See the thing is that in a 3 gen situation most killers don't commit to a chase, no they believe a 4k is deserved right then and there. That survivors are just delaying the inevitable. The reality is that you need to still put in the effort of chasing one and finding the other. The game isn't over, but you're being stubborn by refusing to commit to a chase, or even baiting them to a generator.
Remember, the game isn't over until the post game stats, don't assume you deserve a kill just because the game is in your favor.
And yes this goes for survivors too, but you control the end game in this scenario so you have the obligation to either end it or enjoy being able to do nothing for an hour and ten minutes.
I literally left the 3 gen for 3-4 minutes to let them get out of it (since i just wanted the game to be over) came back to check and nope no progress. So they had no intention of doing gens they just wanted me to dc. So yeah what they were doing was holding the game hostage. Its also pretty hard to find a spinechill claudette on backwater swamp.
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Ruin says hello? And the 50 killer nerfs? Aka the killing of nurse Billy and legion.
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If the gen regresses bellow 70% from ruin does it rewarn me when they go above 70 again?
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@thrawn3054 said:
Honestly their purposes are completely different. If you're wanting solid information throughout the match I'd say use both.
Freddy it doesnt really matter if 2 survivors are on a gen for me since i can just teleport to the gen when its at 70% especially with pgtw. But yeah maybe.
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Not impressed you get way more salt with basement insidious bubba.
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@Aneurysm said:
Interesting how game rules are now a matter of personal opinion. "The devs say hacking legacy skins is bannable, however I respectfully disagree."
I personally just want @Peanits to answer if this is a thing or not i know it is but i cant find the post anymore and i guess people dont realize hiding for a hour refusing to be found is holding the game hostage. *shrug*
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@T2K said:
https://forum.deadbydaylight.com/en/discussion/comment/1466958#Comment_1466958
Thank you for posting me Idk what. lol
It is not holding the game hostage. and I will quote @Peanits from may 2019 : "... . We only consider it to be holding the game hostage when there is no possible way for the game to end."
And that is clearly not the case.
Also thank you for showing me your bias by pointing Fingers at me for being neutral and stay with facts.
Have a nice day, too :)
Rizzo literally posted if survivors do nothing for a prolonged period of time they get punished because the game is held hostage. Its no different then me blocking 2 people in a corner. The others can still do gens and theyll die of egc so im not holding the game hostage am i? The game can still end cant it? These are just 2 acceptions.
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@T2K said:
https://forum.deadbydaylight.com/en/discussion/comment/1466918#Comment_1466918
Yes you are right. They are stalling the game. I never said anything different. Still, it is not a hostage situation.
It is holding the game hostage.
Which i can prove with my video as obviously i kill one and the other escapes through hatch after the hour long game. Done with your bias they've stated it right there. Have a nice day :)
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@T2K said:
https://forum.deadbydaylight.com/en/discussion/comment/1466877#Comment_1466877
So its ok that you want survivors to come straight up to you to do gens but its not ok for you to have to go searching for them?
I mean you are literally forcing them to walk up to you, and they are forcing you to come searching for them. So where is that unfair? Both sides are stalling the game dude.
Did you not read my note earlier? I left the gens for 3 minutes to look around the map and came back and there was still no progress on any of them. (With it being a 2 man swf it only takes 1 person 80 seconds to do a gen so 2 would take under a minute) they were stalling the game dude. Not me.
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@T2K said:
Just leaving my opinion here. No one is taking the game hostage. If the job of survs is to do gens and they didnt, same goes for the killer who doesnt go looking for the survs and decides to chill close to the last 3 gens. Both are dragging out that game for so long. I think you can expect games like this once in a while.
The survivors jobs to do gens and they are refusing to and hiding forcing me to look and prolonge the match so They are
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@DeadFreakWalkn said:
https://forum.deadbydaylight.com/en/discussion/comment/1464887#Comment_1464887
I typically run Whispers. Again, I am not a great killer, but if you cannot find someone for 30 mins, seems like a faulty killer.
Also, I do love slow paced games. I couldn't care less about maxing blood points or rank. This IS a game and when you don't enjoy it you better either switch up your play style or find a new game.
Doesnt change the fact its bannable because not everyone should run whispers just incase the survivors break the rules.
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So cross progression which got confirmed with crossplay?
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@Mandy said:
Please do not put links to perk packs on the forum. It's not something we can promote - changing icons is still "done at your own risk" and for that reason we won't promote it on the forums.
Could just make it a actual feature.
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@EuphoricBliss35 said:
https://forum.deadbydaylight.com/en/discussion/comment/1463403#Comment_1463403
Well, they were just doing their job, surviving. You know, “killers kill” and “survivors survive” and all 🤪
Survivors objective is to do gens and escape. Heres from the website. "The Survivors' task is to try and escape from the Realms
of The Entity
in which they are trapped. In order to do so, Survivors must complete the following tasks:
- Repair 5 Generators
- to power the 2 Exit Gates
.
- Open at least one of the Exit Gates and leave the Trial Grounds or escape through the Hatch
- .
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@evil_one_74 said:
1. How many survivors?
2. If it's two or more, how can you not find someone in that amount of time? Crows, movement, sounds, anything.
1.2 and it was Blackwater swamp and one was a blendette with spinechill urban evasion.
2. Probably because of spinechill theyd move away when i was going to that area. Doesnt change that their job is to do gens and they were refusing so the match couldnt end.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1461569#Comment_1461569
Unless he has creative control that doesn't mean anything. The devs need to be altogether on this, not just 1. Besides, I didn't know that. But getting to survivor rank 1 is cake anyway, especially with SWF.
Hes a killer main...
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@Kind_Lemon said:
Just curious; what were your perks and what was your killer?
Also, blendettes? Realm? survivor perks?
I would like to know the full situation before making judgement.
Tombstone myers backwater swamp and blendette and kate enduring nemesis pwyf (because judiths tombstones makes michael fat) and corrupt.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1461096#Comment_1461096
Because the players do know more about the game than the developers. If they were rank 1 survivor and killer, we'd hold them on a higher podium. But they're rank 20 in each role. Definitely not the kind of people who know how to balance the game.
Peanits literally streams and is rank 1...what...
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Michaels just still standing there.
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@gdelgadoatw said:
https://forum.deadbydaylight.com/en/discussion/comment/1460959#Comment_1460959
The way this OP mentions their exp is that is their fault for not running in to die. Obvious they were playing super careful and the OP had no tracking perks.
And ive had that happen to me before where someone will play super evasively (because theyre waiting for the other person to die or ???) usually i run a tracking perk im comfortable with to not have to deal with hide and seek
It was a 2 man swf who were mad i tombstone morid the other 2 survivors yet i had not pressured gens so it was their fault they put themselves in a 3 gen. If they were playing super careful they could have during the times i was away on the other side of the map or afk did the gen. They had their opportunities and instead of taking them they just tried to force me into a dc. All i wanted out of it was evil incarnate a achivement the devs made. IT IS THEIR JOB TO DO GENS. If they refuse to do their objective and just hide yes thats been confirmed bannable by the devs multiple times.
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@WheresTheGate said:
I can only speak as a survivor since that is what I play, but I have never understood when other survivors do this. Unless I am winning a cash prize that is contingent upon me escaping I'm gonna do my best to knock out those gens in that situation even though I know it's likely gonna get me killed. By the time you wait even a few extra minutes you could have already been killed, started another match and start earning points you can't earn by doing hiding and doing nothing.
Don't get me wrong. I want to win, and consider escaping to be a win, but it isn't worth doing nothing and getting rewarded with nothing.
Especially when if the killers patient he will find and kill you anyway like i did then you get nothing.
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@Sweet_Feng said:
https://forum.deadbydaylight.com/en/discussion/comment/1459308#Comment_1459308
The longest game I had was 30mins. Because I didn't just walk around the 3 gens. I searched the players that were hiding and found them. Guess what 2 of them had urban evasion and spine chill. It's so annoying that you guys are talking trash everytime in the forum. Like, if you're too bad to find 1 players of 3 players why should they get Punished For it? Should they just go and let him kill them? They wasted their own time also so I don't see the problem
It was survivors decision to refuse to do gens which is their objective. Mine is to kill them in any way i can. (Within game of course) if they refuse to do their objective and hide they are holding the game hostage plain and simple the devs have confirmed this multiple times.
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For anyone wondering i recorded like 20 minutes of me walking around aimlessly and sent it to support. Most boring video ever.
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@28_stabs said:
https://forum.deadbydaylight.com/en/discussion/comment/1460726#Comment_1460726
Blocking is blocking. Taking it slow is taking it slow. The topic say that you begin to instantly kill survivors, so Im not surprised that they were super careful.
I understand that you probably dont want to play with tracking perks, but both sides are forced to equip few perks to improve their experience. Thats how our devs designed the game. If you dont equip the right perks, *** its your own fault ***. Survivors must waste perk slots on BT and DS to improve quality of their games, so I find it completely fair that you stuck there for an hour, because you didnt had a tracking perk. Any killer can equip Insidious and camp all survivors one by one, and, if survivors dont have BT or DS, YOU would say it was fair. Well, it IS FAIR that you stuck. Hopefully, you will learn your lesson.
Hope they learned their lesson with their ban they got because either way they broke the rules i didn't. Anyways im dumb trying to explain what the devs have set. So have a nice day!
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@Peanits said:
It's definitely too powerful to not be a hex, especially if you throw Surveillance into the mix. That's 200% regression as soon as you force someone off the generator and you have instant feedback to tell which generators are being worked on. Normally that's balanced by the fact that it can be destroyed, but having constant info on where everyone is and what they're doing with no way to disable it would be pretty crazy.
I mean if it was removed from hex and made to do normal regression itd probably fit normal perk then. Since survivors would just rush the gen or since its regressing pretty slowly head right back asap.
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@SeannyD115 said:
https://forum.deadbydaylight.com/en/discussion/comment/1460330#Comment_1460330
Were you trying for the achievement with tombstone? If so you need iron maiden. Survivors will hide in lockers to prevent you from getting the achievement
Yeah i was using pwyf nemesis enduring and corrupt (pwyf is amazing so im not moving at their movement speed) and enduring nemesis is a obvious. And then corrupt so 5 gens arent done quickly. Even if i had iron maiden it was double urban and one was claud and it was a swf they wouldnt have fell for iron maiden.
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@EmpireWinner said:
https://forum.deadbydaylight.com/en/discussion/comment/1460743#Comment_1460743
You always have the option to quit. If I were you and found out they were hiding, I would roam the map a little more, get higher ground and maybe try lockers. If none of that works, would havequit.
And give them the free escape for doing something obviously not allowed? Nah i commited i got a kill and they'll be banned. Win in my book.
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They really need to make it so the limit for the game is still like 32k but there's no limits on individual categories. As doc im not gonna get a lot of brutality unless i go out of my way for it. It forces you to play in a bad way for the individual killer.
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@EmpireWinner said:
You could have completed four(maybe five) matches with all that time.(or) could ahve patrol other places instead of running in circles around gensthat had no progress like other competent killers would do.
I wanted to get the game done and move on to the next one but they were the ones keeping me in.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/1460726#Comment_1460726
Anyone with a brain can see holding the game hostage for over an hour, falls within the definition of holding a game hostage.
Yeah if she responds she aint worth it because you cant persuade people like that.
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@28_stabs said:
https://forum.deadbydaylight.com/en/discussion/comment/1460714#Comment_1460714
He didnt specified how long it must take. :^) Stop looking for excuses.
I think 15 minutes is long enough mine was a hour so quit your survivor bias bs. You wouldnt like if i trapped you in a corner as wraith and didnt let you leave. I mean im not holding the game hostage theres other survivors that can do gens right and youll die to the egc? Well peanits confirmed this is bannable as well.
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@28_stabs said:
https://forum.deadbydaylight.com/en/discussion/comment/1460330#Comment_1460330
1) What happened until 3 gens doesnt matter, because nobody here play perfect. You dont play perfect either. You dont want to check every rock, right? You didnt check under every rock.
2) Ranks do not matter, too. Everyone eventually get to red ranks, if you continue to play. For example, me. I have a weird mood. I can play for a week and quit for a month, then return for a week and quit again for 2 months, but Im somehow at red ranks, too, lol.
https://us.v-cdn.net/6030815/uploads/15NBUOMK78F6/ranks-jpg.jpg
3) Technically you are a hunter. If you dont like to hunt around, you can uninstall or join the other side. All I can see is that you failed to bait survivors to do generators. You had no back-up plan. Survivors dont have to hand themselves to you on a silver platter.
You are a bad or a lazy hunter who is begging for kills. Shame on you.
https://us.v-cdn.net/6030815/uploads/O7U9IY0AUXO0/gg.png
Next time equip one of tracking perks, if you dont want to do your job.
Okay when peanits even confirmed survivors jobs is to do gens and escape and that refusing to do that is them holding the game hostage?
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@DeadFreakWalkn said:
Hey guys,
Let me start with saying I am a newer player with under 100 hours of gameplay experience. I try to play both sides evenly, and I AM a pretty weak killer, though it is fun.
With that being said... This game is a hide and seek game. Why, so often, are people whinning that people sometimes play the game as such? I find it interesting when I have a couple survivors left hiding on me! People's comments always reads as if they have no time to play a video game, which in itself is a time waster. If every match lasted 5 - 10 mins, I would get amazingly bored with this game fast. If everyone is freaking out about games that may take longer, this game really should implement a timeframe, no different than F13 does. Make every match 20-40 mins. The Lore could justify doing such by stating if you do not escape by Daylight, you are trapped forever. You could even make this a new game ending: stalemate or To Be Continued. I would rather this approach is taken rathet than seeing people whine about a video game eating up time. Really guys? =/
~DFW
I spent a hour and 10 minutes in a match which i get 20k bp which on another killer and playing multiple matches i could make like 200-300k in that time. And the match ended because the survivor didnt want to be banned and let me kill him in exchange for me not reporting him.
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@DBD_Noobinoob said:
https://forum.deadbydaylight.com/en/discussion/comment/1459141#Comment_1459141
Did they bait each others death to use the hatch or were they really just scared?
Probably afraid since i was tombstone myers. Wanted to get evil incarnate but once the one gave himself up he had his swf friend stand on the hatch so right when the mori was done he instaleft.
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@28_stabs said:
You 3gen yourself, if you dont chase survivors.
I didnt even pressure the gens so they had free reign up till that point to not 3 gen themselves. This is also red rank survivors and i was tombstone myers. I went around stalking for the first like 3 minutes then instakilled 2 of them and noticed they 3 gened themselves checked the 3 remaining gens no progress so i went to look around coming back like maybe every minute? So if they both rushed a gen (which they told me they were a 2 man swf) they could have gotten it done. I messaged one that it is bannable and they came up and let me kill them. Of course the other knew were hatch was and i knew hed just let his friend die so i tombstone morid the one and headed to the hatch and of course he jumped in. A hour and 10 minutes and didnt even get anything out of it.
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@Customapple0 said:
https://forum.deadbydaylight.com/en/discussion/comment/1460149#Comment_1460149
He stated he looked only a couple of times. If you have trouble locating survivors there’s plenty of tracking perks to use.
Killers objective is to kill & protect gens
Survivors objective is to survive & do gens
When the killer chooses to protect gens & survivors choose to survive it makes a stalemate. Killers fear that the gens will get done if they leave the 3 gen & survivors know they’ll probably get killed if they attempt to complete a gen that’s being camped.
What are survivors supposed to do in a 3 gen situation exactly? Jump into the killers arms?
I literally went looking around the map for 3 minutes then afk for 2. They had many opportunities.
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Final time was a hour and 10 minutes give or take.
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Well now i have a decision to make they said they didnt really know they were holding the game hostage (i messaged one on playstation messages and they let me escape and the other immediately left through hatch) i did record it and could report them for it but im probably not gonna make someone lose an account over just trying to survive in a game. I was tombstone myers. Rip my evil incarnate though.
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@BillyDied said:
Some killers go for the 3 gen strat. But then they don't even attempt to chase someone. No, they just keep holding hostage of these 3 gens and only smack survivors who come to near and eventually down greedy survivors. And then I see survivors thinking "well then, if he has no intention to chase someone I will chill on the other side of the map till he gives up" and at this point both are holding hostage imo.
Nah i was leaving the gens to look a couple of times.
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@Clevite said:
Go hunt them down and kill em, or take the loss.
The loss? I've won at this point its 2 survivors left and theyve 3 gened this isnt a win for them.
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And its backwater swamp so love how easy it is for them to hide.
