se05239
se05239
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- se05239
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Comments
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Getting camped, tunneled and facecamped as Survivor is like a vacation compared to what I've experienced as a Killer. I honestly don't care.
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I'd have more respect for the devs if it felt like they had respect for me, as a player, but as it stands today.. there's none of that.
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@ad19970 said:
One question about this game. I notice everybody using voice comms in the game. Is that mandatory? Because personally I heavily dislike using voice communication with strangers in video games. So that would be a problem for me.Sadly, yeah. Since it's hosted over Discord's services, it just bunches all players together as if you're in a group speaking to each-other.
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@AnotherRandy said:
se05239 said:Starting to play DbD at release on PC and I must say, that on PC, things have been optimized quite a lot.
What? I think you can't remember how it was back in the days. The perfomance was way better then now, I never had any issues but now its insanely bad
I do remember playing killer at lowest on 20 fps at release and now? Unless its on Bedlam, my fps never drops below 60. Stuff HAVE improved.
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Starting to play DbD at release on PC and I must say, that on PC, things have been optimized quite a lot.
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Remove both.
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@darktrix said:
@Master said:
@se05239 said:
@Master said:
@Swiftblade131 said:
A bit over 31k people playing. I am only at rank 10 right now with killer.And I have been waiting about half an hour now. Finally got 1 survivor? What gives?
I knew survivors didn't like or "couldn't make it" cause it's just ever so hard to be past rank 15. But rank 10, really?
Reopen the lobby. Sometimes they are straight up bugged.
Sadly BHVR still hasnt fixed this problem
They cannot just "fix" a problem that's related to there not being enough survivors to go around.
I get survivors without problems at green ranks.
Dont act like lobbies are workign properly and its just a lack of players, because this simply isnt the caseAnd yet survivors have not problem getting into a killer lobby instantly. Soon as I press join I'm in a lobby and it's been like that going from rank 15 all the way to 1 for me. Sure it's not always a full lobby, but it is a lobby and I will bounce to help fill another if it is taking too long...like 60 seconds. There's a bug all right and when they fix it, you will be averaging out your instant wait times with those who wait forever - so you can all wait for the same amount of time for a game.
You all don't get it - survivors are NOT missing your lobbies. When that bug is fixed it isn't going to magically make more survivors appear to fill everyone's lobby quickly.
Precisely. Survivors enter a lobby as soon as they glance the join lobby button because there's so many killers available. Instant survivor queues + long killer queues are the tell-tale sign that there's not enough survivors to go around.
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@Master said:
@Swiftblade131 said:
A bit over 31k people playing. I am only at rank 10 right now with killer.And I have been waiting about half an hour now. Finally got 1 survivor? What gives?
I knew survivors didn't like or "couldn't make it" cause it's just ever so hard to be past rank 15. But rank 10, really?
Reopen the lobby. Sometimes they are straight up bugged.
Sadly BHVR still hasnt fixed this problem
They cannot just "fix" a problem that's related to there not being enough survivors to go around.
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@Emeal said:
We can keep them until next year I think that's the idea, But I rather have these Event offerings be attached to my player account rather than each character. That would make it easier to use them all during the events next year.We don't know if it'll be the same deal next year. I rather spend what I have left and get new ones rather than sit with a massive dump of useless garbage.
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Turn all the petals into 50% bloodpoints to everyone offerings, budget Party Streamers, and rename them "Withered Petals" or something. I have so ######### many on my spirit since I went ahead and P3'd her during the event.
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Oh, a Gorgon. Stun survivor with your gaze. Like a flash of light in a cone in front of you, affect survivors who's looking at you.
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It sounds like you need to improve your survival skills by either;
- a) Get more proficient in juking and mind-games to vanish mid-chase.
- b) Get better at looping in general to waste more time and increase the chance that the killer surrender the chase
- c) Become a stealth god that'll be impossible to find.
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@Wahara said:
Honestly, it happens pretty often at rank one, too.Yeah, I had a game where 3 people disconnected within 4 minutes. This was at rank 4.
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@powerbats said:
@se05239 said:
@powerbats said:
Her very rare outfit is really amazing and I can't wait to P3 itI got P3 on her a few days ago. Looks amazing!
https://steamcommunity.com/sharedfiles/filedetails/?id=1552862462That looks amazing but I'm going for the P3 of her very rare outfit since that should look badass.
You cannot get a bloodied version of anything other than the base getup.
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Alternatively, let killers Opt-Out of SWF groups or let them know who's in cahoots with who.
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@Steebear said:
@se05239 said:
A noise indicator for a ready chainsaw frenzy and 100% movement speed (so he move at the same speed as survivors) when charging his chainsaw so he can actually keep up with survivors.
These two things would do a lot for little Leatherface.Calm down Leatherface main! 100% movement would mean people would be revving around the map like Lewis Hamilton!
I said I wanted him buffed a little not turned into a demigod
I mean like 100% as in he moves as fast as survivors do when they run, just like Billy, when he's charging his chainsaw. Not that he moves in Billy Speed during frenzy.
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A noise indicator for a ready chainsaw frenzy and 100% movement speed (so he move at the same speed as survivors) when charging his chainsaw so he can actually keep up with survivors.
These two things would do a lot for little Leatherface. -
Convert the petals into "50% more points to all players" offerings or something?
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@Zarathos said:
Rebel_Raven said:No, Billy really doesn't chainsaw "better" than LF. He chainsaws differently.
LF can cleave down multiple people with his chainsaw move. Making them the same is redundant.
Billy is a bullet. LF is a bomb.
I didnt realise a bomb has such a low slow blast radius. XD Just kidding i see your point but I have only ever seen an LF down multiple people 3 times one was a farm game one was a meme game and one was a monto vid on a player i assume was afk. My point is give him some range on his saw and reduce the slowdown. His saw should be a way bigger threat. I blame most of his problems on him being heavily add on dependant.
Not all bombs are high explosive.
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@powerbats said:
Her very rare outfit is really amazing and I can't wait to P3 itI got P3 on her a few days ago. Looks amazing!
https://steamcommunity.com/sharedfiles/filedetails/?id=1552862462 -
@candymaniam said:
Every game I play the killer tunnels the unhooked person because it is guaranteed easy targetPrecisely. And the best way to slow the game down is to get players out of the game.
This is why camping and tunneling is so popular. -
@MhhBurgers said:
Also we're not talking to the devs here, I've never seen anybody here visit the forum, the biggest change we saw took Mathieu Cote being humiliated live on korean TV to get the changes that the community was demaning for months.I've been promoting that the developers need to have mandatory gameplay sessions as part of their job for the game itself to be the best it can be. Even made a thread about it.
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Would change some perks from OP to Broken. Not really a fan of that.
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@Dragonredking said:
@Vert3x said:
If that's an advised strategy, after all the ######### that the killers can do without it already (nurse/billy/huntress/spirit with more than ~150hrs played on that killer = no chance for the survivors to ever consider escaping, par example), then this game can't be taken seriously by anyone, but since there's a quite large community I'm assuming that you just invented that straight away.
https://www.youtube.com/watch?v=SS3DvvOQI04&t=41s
Skip to 41 second
The game director as been promoting camping since day one
He also camped in a majority of the game that he streamed back when he occasionaly streamed
Welcome to the real world where have you been?Our boy Mathieu knows his #########. He favorite tactic was Insidious Trapper with traps in front of the hook (when it was possible).
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The biggest nerf that SWF could get at the moment is a notification for Killer that show who's in cahoots with who.
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@Whisky_Glass said:
It's true that small game isn't mandatory, but you can certainly find them faster with that perk, and time is a key factor in this game if u want to survive.
Here's an example of 4 matches (almost in a row, didnt take any screenshot when i got 2nd place lol)



I respect your lack of Self-Care and DS.
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@PigMainBigBrain said:
The obsession half of it kills me. I hate obsession perks in general as there aren't many perks on the killer side you can use to quickly track the obsession.
The perk was extremely powerful in the beginning, before the addition of that cooldown that makes unable to farm tokens. But like the other perks from Mr M, they're all nuked into uselessness because they're too good.
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@ad19970 said:
Would be nice actually, it can get really annoying. One thing they could at least change though is reduce the points you get for unhooking from 1000 to like 300, and increase the points you get for a safe unhook from 500 to 1200.So much this. Although, it'd probably not stop people from saving their friends with you right there.. Borrowed time..
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Camping is a mentality most of the time and a killer who's a regular camper will camp you, no matter what you did or how good you are.
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That simple fix to collision hitbox would solve a lot of headaches.
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Survivor's instant, Killer take 5-15 minutes at the moment. Rank 1.
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@Incarnate said:
@βLAKE said:
Just make blood warden a hex perk that is activated when the gates are powered and for every hook after blood warden is activated, it adds several seconds to the cleansing of the blood warden hex totem.That isn't what the OP suggests though - it's suggested as base mechanic of the game - it could certainly change the end game to become less toxic, and people would probably think twice before trying to stay there where the killer is nearby
I recall a lot of games where I just narrowly managed to get out, like been in a chase before the last generator popped and managed to survive long enough to reach an open gate. If that effect kicked in because I couldn't throw off the killer long enough for him to not be breathing down my neck, I'd be mighty upset..
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@Giche said:
Sadly that will never happen.Because like for the insta-flashlight case, they would be left with no other choice than changing things or publicly admitting that they are willingly not doing it.
PRECISELY.
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@Fenrir said:
Khalednazari said:
Bravo0413 said:If this game is any sort of fun it will take the throne from DBD strictly because there is more to do on both sides right away...
They said the same about Friday The 13th.
This is more balanced and more fun then compared to f13
We'll see about that, haha. The game hasn't even been released yet and here we are saying that its more balanced. DbD has remained on the throne forever, despite all the doomsayers.
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@powerbats said:
@Amalia said:
You don't need to get 30 putrid serums for each role any more, the progress is shared.
But waiting 40 minutes for a game is just inexcusable anyway, you're telling me out of the 20k people playing the game right now I couldn't have gotten a single survivor for FORTY MINUTES.
not to mention that when I queue as a rank 20 survivor, I join a full lobby immediately after I press ready.Because as @se05239 just explained above you, the progress is shared so everyone went back over to killer side for low ranks. The high ranks killer lobbies pop really fast since that's where most newer payers are.
As a rank 1, I can tell you that I need to wait 10-20 minutes before I get a full lobby.. so "pop really fast" isn't the term I'd use.
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Well, all survivors are playing killer since they can still gain event points there.
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@Malakir said:
-Fix maps. Stop making RNG spawns, might be interesting but I prefer static balanced maps than a mess like these.This would improve the game by loads. Less getting ######### over by bad map RNG.
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@powerbats said:
@JackieEstacadoWhen said:
Stuff like this is why killers run noed and/or blood warden.Pfft please, killers run NOED so they can A punish gen rushers and B gts kills they probably didn't deserve because they didn't pressure well enough.
Blood Warden is for when you get NOED to end game and or are playing Billy etc and down someone then drop them on a nice tasty hook for free kills.
Blood Warden only exist because people refuse to run out right away. The developers are the Gods of Band-Aid solutions.
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No, that'd be silly.
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@MhhBurgers said:
@Orion said:
@se05239 said:
@Orion said:
@AntiJelly said:
@friendlykillermain said:
maybe not nerf the chainsaw but his movement speed and base stats. make him moere reliant on th chainsaw to force players to git gud at him.I honestly think that NO killer should have 110% movement speed. Powers should be adjusted to fit the 115% movement speed base.
The Nurse and Killers with ranged attacks should be slower than M1 Killers. This adds a layer of complexity to the game.
I remember back when some Nurse players just chased survivors down rather than blink, since they moved faster than survivors. Good old times.
She could still work as an M1 Killer back then, so her skill floor was lower. Now, however, you either git gud or you lose.
Well currently we have this stupid situation where if somebody is perfect at the nurse you have no chance to escape. This would be fine for an esports title but this isn't one.
DbD ain't a competitive game. If it was, there would be a greater focus on balancing the game at top rank instead of trying to band-aid problems. Might as well remove ranks for all I care, it serves little purpose.
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@Orion said:
@AntiJelly said:
@friendlykillermain said:
maybe not nerf the chainsaw but his movement speed and base stats. make him moere reliant on th chainsaw to force players to git gud at him.I honestly think that NO killer should have 110% movement speed. Powers should be adjusted to fit the 115% movement speed base.
The Nurse and Killers with ranged attacks should be slower than M1 Killers. This adds a layer of complexity to the game.
I remember back when some Nurse players just chased survivors down rather than blink, since they moved faster than survivors. Good old times.
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@Dragonredking said:
@twistedmonkey said:
@Peanits said:
Removing the safety pip would probably be a good start. Make it easier to derank if you do poorly. Currently you have to do really poorly to actually derank, meaning you'll just naturally rank up on average (de-pipping is significantly harder than safety-pipping and pipping combined).It does sound nice in theory but we know what happened when survivor was made harder to pip, the problem they have is trying to keep the playerbase spread accross all the ranks and by making it harder for either side could create an area with ranks 15-8 being utopia and with only the best ending up at high ranks you face the same players over and over.
Simple fix
Get rid of rank altogether and stop pretending that the game is a competitive game when it isn't balanced like one
If they trully wanted the game to be competitive
-they wouldn't allow the meta to stall
-they wouldn't say that not all killer are made for high rank play
-you would actually be rewarded for ranking upAnd SWF would be stuck to casual mode, not competitive.
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Iron Will + Bond, mostly. Usually I mix it with We'll Make It and Lightweight.
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Just a question but why should I cater to survivors having fun when they make sure to make my life as miserable as possible?
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I'd love a SWF Opt-Out option but hey, we cannot all get what we want.
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I hate farming in DbD so bad.
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@Master said:
@se05239 said:
I feel satisfied enough that I wanted to tell everyone. Now I am in the cool club.
https://steamcommunity.com/profiles/76561198003563235/screenshot/958597757964287597And now you will never do it again

Not with these queues, I ain't.
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@TerminalEntropy said:
Good job @se05239 ! Which Killer got you there in the end?
The Spirit was the one. I've tried with various others like Clown, Doctor and Huntress (and Nurse, but I get motion sickness from playing my sweet Legacy 3 Nurse..) but the Spirit.. never felt like I got looped into oblivion or bullshitted.
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@thekiller490490 said:
What if I got there in less than 100 on PS4? Probably because everyone on console is very casual and I am very competitive. But gj to you.That's good on you. I've never been good at being on the receiving end of the toxic attitude and back when I first started playing, when the true infinites were a thing, there was a shitload of it. And that toxic mentality has only gotten worse over the years and I've tried on occasion to get to Rank 1, only to stop at 5-8 because I cannot handle it.