se05239
se05239
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- se05239
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Comments
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@[Deleted User] said:
I think it’s supposed to indicate the very poor health he’s in, that he let himself go (quite a lot) after giving up football.
Like mentioned, then we should also add such design choices to other killers. Makes no sense that one single killer, out of a roster of 16, is designed to be worse than all the other killers when it comes to playing mind-games.
Also, if you get a notification from this without me @ing you, do tell.
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In the current mess of a game, riddled with bugs, glitches and RNG, there's never ever going to be an esport of Dead by Daylight.
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@Aikanaro said:
https://forum.deadbydaylight.com/en/discussion/comment/594066#Comment_594066
Wrong, they just dont care and keep facecamping the hook, survs gets gens done, exit the map and nobody gains a pip, a total waste of time.
Been there lots of times.
Well, yeah. You cannot do much about the ones that'll never change but most of the people who camp by survivor standards CAN be changed.
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Press these two arrows in the chatbox. It'll close it. Keep it closed. It'll save you a shitload of sanity.
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@foochill1 said:
https://forum.deadbydaylight.com/en/discussion/comment/594201#Comment_594201
They already have, its called being awake
@foochill1 The important part of my post is "while you're asleep".
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@OMagic_ManO said:
I wish I could say that meme, but that doesn't apply to her now.
She isn't even fun, there's no balance.
Then again they think the Legion change was fun with Ghostface.
@ShrekIsHot She's not supposed to be fun for you as a killer. Its more important that she's fun to face as a survivor.
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But she's Fun™ now!
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Yes please!
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@Kikki said:
https://forum.deadbydaylight.com/en/discussion/comment/594240#Comment_594240
Wow best answer ever! If hadn't done it bevor I wouldn't ask.Even with proof you self it is slow as #########.
No problem. Glad to help.
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Just do generators?
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Used to be a thing, long ago. Killers ended up using it to fish for easier games, dodging lobbies upon too many high rankers joining.
It should not come back.
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I suspect that they'll make it possible to spot which pallets are fake somehow while you're asleep as a survivor.
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@ElusivePukka said:
@se05239 Don't say these things.. -sad oink-
@ElusivePukka They made it so that the dash attack no longer counts as a basic attack, which means it no longer trigger exposure or any other status effects.
Some people consider it a buff though, as it means you can dash attack your obsession without losing Save the Best for Last stacks.
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Extra BP as incentive for playing the lesser played role? Great.
More Dailys that focus on the lesser played role? Eh. I rather rework the system altogether or something.
Reintroduce the ETA timer? Heck yes.
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With Behavior's magnificent mess of spaghetti code, I'd not want them to try and remove a feature from certain maps but keep it active on others. Inconsistency is also quite bad, I think. Should be one or another, not a mix of two.
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/593956#Comment_593956
If new Freddy actually get's a nerf this week/next week I will laugh because they are basically just repeating history at this point then.
@KillermainBTWm8 Don't worry. They nerfed Pig some more this time instead.
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Why not just play Hag instead, if you wanna be able to teleport to triggered traps?
Its kinda her thing, you know.
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If survivors stopped rewarding killers who camp by throwing themselves at hooks to save each-other, or killing themselves right away on the hook straight away when they notice they're being camped.. there wouldn't be any campers.
Just saying.
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I see more people complaining that they nerfed Pig, again.
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@George_Soros said:
https://forum.deadbydaylight.com/en/discussion/comment/593838#Comment_593838
Now that's just rude.
@George_Soros Yeah, Civ is actually a good game!
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@Aikanaro said:
https://forum.deadbydaylight.com/en/discussion/comment/593731#Comment_593731
They dont do much...
@Aikanaro Like I said. "I" feel like I can just barely reach a hook with a survivor on my shoulder. What'd you think happened if the distance to the nearest hook increased by a few meters? I'd be #########.
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And yet it feels like I really have to thread the needle when it comes to carrying survivors to hooks. If you want less hooks, burn the offerings that increase hook distance.
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I hate the concept of it and I hope it never arrives to DbD.. which I already know it will..
*siiiigh*
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@MonsterInMyMind said:
This was not behaviors choice 100% the license holders wanted a higher cut so they had to make one higher.
@Hexyl If that was the reason, then all Pig/Tapp skins would cost extra, not just one. Just one costing extra (the one that everyone were excited for, no less) makes it suspicious, don't you agree?
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@NMCKE said:
My only gripe with the skins is not the price, but how you're usually forced to buy them because the shard grind is ridiculous. However, hey, I'm not complaining because I'm happy that we even have an option to buy them with shards. :)
@NMCKE You make it sound like that's intentional.. oh, wait. It is!
On topic. Thanks to everyone buying the extra costly Pig skin and then defending the price when people complained, they've effectively told Behavior that they're free to charge even more for upcoming skins. And like any corporation out there, you bet your arse that they'll release more 15+ euro skins in the future thanks to this garbage..
..and this is not even including the upcoming Battle Pass.. that people ALSO defended.
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Looking forward to hearing survivors screaming profanity at me when I am chasing them.. because that's exactly what this game needs more off, right? Having any sort of VOIP in a game with a community as toxic as a nuclear wasteland is like asking for it all to get worse.
@Peanits @not_Queen Please, please, please, please, mega please. Tell whoever's in charge of this madness that VOIP is not healthy for this game.
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Vanilla for sure.
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@Slayer said:
https://forum.deadbydaylight.com/en/discussion/comment/590731#Comment_590731
it says that survival rate for rank 1 is 80%
Which is contradictory since a killer would need a 4k to get enough points to pip at that rank.
Their information is flawed.
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@Gardenia said:
https://forum.deadbydaylight.com/en/discussion/comment/591086#Comment_591086
Noone wants that treatment. However, she needs to be tuned down.
@Gardenia Here's a thought. Why not improve the lesser played killers so that there's more variety in the higher ranks instead of nerfing the one killer that's actually viable?
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If you want to see the Killer's aura when saving/getting saved, get Breakdown.
My personal suggestion would be that you could also get a token for healing a fellow survivor, on top of getting tokens for protection hits and safe unhooks.
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There are several ways you could ease the grind.
- Increase overall amount of BP gained.
- Remove perk levels, so that they're already at tier 3 when you unlock them.
- Let us get several perks per bloodweb.
- Reduce the cost of nodes in the bloodweb.
I've an old thread with a suggestion on how to improve the BP offerings to actually be useful. The TL:DR version is that we change the 15 (16 for survivors) offerings to 8 for either side while also improving even the cheapest offering to let you earn more BP.
Here's a link, in case anyone wanna read it → https://forum.deadbydaylight.com/en/discussion/46827/a-rework-of-bloodpoint-offerings/p1
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I mean, why not? Could help combat Ebony Moris.
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@ClogWench said:
Trapper gets all his traps in his inventory at the start of the match. Traps can be disarmed but NOT sabotaged.
@ClogWench Imagine if Trapper could reset traps on the ground WITHOUT having to pick them up first. That'd be an amazing QoL buff for Trapper boy.
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I doubt the majority of survivors would like to see Leatherface being used more, as he's often considered the camping killer's favorite. Won't deny that he needs something to make him more viable in more scenarios than just camping.
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@altruistic said:
Because, the community continues to pour money into DBD from dlc and cosmetics.
Why invest time and money into a new game mode? The community will instantly buy DLC that is changed weeks later. Or put money into skins that look terrible 😂.
@altruistic There's no reason for change when people behave like livestock and eat everything the developers put out. Like the latest debacle with the Pig skin that cost 15 euro instead of 10. People are defending that garbage and that's why we'll probably start seeing more 15 euro skins in the store from here on out.
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Huntress and Shape don't really need a buff, to be honest. They're really balanced. I'd say neither Hag and Spirit needs changes as well.
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@George_Soros said:
Unfortunately I haven't saved a screen shot. But one time, one of the SWF group whom I just 4K-ed asked me something like "HAVE YOU EVER SEEN A PUSSY? ARE YOU A VIRGIN?" The others were relatively civilized and friendly, but this one kept attacking me in this fashion.
To this, naturally, I explained I'm still a virgin, but it's ok, my mom says it's too early, no need to hurry. Also added that I'm 44. For some reason it made here even more mad.
Honestly, often it's female players who throw the worst tantrums. I'm not really sure allowing girls to play video games is a good idea. They're just not emotionally strong enough to handle stress. Respect for the ones that do though; there are always exceptions.
Btw, @se05239 is completely wrong here. Best decision of mine was to open up comments for anyone. Sooooooooooooooo incredibly entertaining! Post-game chat, profile comments, these are all good fun. Yea you leave yourself open for sharp insults whenever you lose of course. Those can hurt. But even so, it's worth it, it's wonderful to see the rivers of salt!
@George_Soros Salt is fine and all in moderate amounts but even when minor exposure leads to salt poisoning in the case of Dead by Daylight.. it's not worth it.
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I've disabled the post-game chat and made it impossible for non-friends to leave comments on my Steam profile.. on top of declining every single friend request I receive following Dead by Daylight games.
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The meta is as stale as bread you could hammer nails with, of course people are complaining.
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@George_Soros said:
I think it's about time mods create subcategories. If any new discussion contains any of the following, it automatically gets moved there, so General Discussions, Killers and Survivors don't get flooded.
- NOED
- camping
- tunneling
- Adrenaline
- Mori
- teabagging
- flashlight clicking
- Legion
- Nurse
- Haddonfield
- Ruin
- totem placement
- DS
I may have forgotten some.
@George_Soros OP and UP, maybe?
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The main problem lies in the fact that most maps are garbage (too large, mainly) and that most killers cannot assert enough map pressure to slow down the game. In most cases, unless survivors wanna play around or they playing inherently inefficient, survivors will win every game against most killers.
Take Clown for example. No extra mobility to speak off. His power helps him win chases but once he has downed a survivor, he's back to being a non-threat. Wanna slug and put pressure on generators, well.. now you have to waddle across the map. Unlike Hillbilly, who can instantly down a survivor in a single hit and then speed across the map to another generator..
A lot of things would be fixed if the maps were redesigned to allow for weaker killers. The new Bedham maps are a perfect example.
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Why did they remove downvotes again?
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Sorry to say it but there's already plans on adding a Battle Pass in an upcoming update.
I personally despise it.
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I was so saddened when the developers reverted the audio back to how it was when it was ######### up. I was so happy being able to hear footsteps, breathing and such again..
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It'd more fitting with his Lore if he had a carnival version, like the Chapel, in each of the realms. It'd really fit in with his motif of moving between realms in his traveling caravan. It'd be dope.
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Its a mindtrick used to make you believe that these Auric Cell packs are worth more than they actually are. Microtransactions are all about making that dough.
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Go and submit a ticket here.
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Please don't be a friendly killer. It'll give survivors a false sense of security and boost their egos, making them more toxic in the long run.
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Since this post directed to Behavior specifically, I am gonna ping you @Peanits.
- Camping and tunneling are generally a low rank issue as killers cannot afford to do either of them if they wanna rank up in the higher ranks. It sucks, of course, but that's why there are band-aid perks to help combat it (like DS or Borrowed Time).
- Not sure what you mean about reliability.
- Yep. Doesn't help that 90% of all survivors and 95% of all killers (On Steam) never reached rank 10, so new players get mixed into groups against/with players who have a much larger amount of playtime. One of the worst new player experiences in the gaming world, Dead by Daylight has.
- Kinda goes hand in hand with point Nr. 3. Hard to learn when you keep getting rolled over all the time as a new player. And the grind is insane, yeah. There are many people out there who've come with ideas to help lower the grind but nothings happening soooo..
- Add-ons and offerings spice the game up a lot and that's healthy.
