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Saw people dcing cause they bump into a trapper's trap...
@brokedownpalace well, no. with 3 people can still black pip or at least have a somewhat playable game.
Most dc's happen with Billy>Spirit>Trapper but happened a lot with huntress, ghostface and legion too.
This must be punished cause if someone leave the game is ruined for the others and btw if more than one people leave it ruins the game for the killer too.
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@Marcus said:
https://forum.deadbydaylight.com/en/discussion/comment/771409#Comment_771409
Huntress can get looped harder than any other killer depending on the map. So good example.
well, its not something new that some killers are strong in certain maps and weak in others, it is even stated in the video posted at the beginning of the thread.
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well if I have to be honest dbd seems a pretty balanced game to me, it can improve indeed but there is nothing gamebreaking except some bugs, killers are more or less all viable and we got a lot of viable perks. The problem is swf imo.
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I usually call I have BT but nobody cares
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/771433#Comment_771433
You played over 1000 games in like, 2 weeks?
I mean, I know you're probably exaggerating. The problem is that I'm not.
I played like 30 games per day on average so it makes around 400 games and it happened only once. I dont know what exactly the problem is but it seems it affect some people more than others.
my guess is something related to packet loss with certain internet providers
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honestly, I don’t know what you mean but red ranks are meant for experienced players. The fact people use tha same killers cause they want the easy 4k doesnt change my point.
How can you lose pressure if you see him go to the loop then you seap right away?
Im sure this has already been answered.
the rank systems is not a competitive system like league of legends leagues but it helps the matchmaking since having rank 1 with rank 20 would be hell
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I quoted your post but for some reason it doesnt work properly with my phone, also poor spelling comes too
as I said above, if you can get or play at red ranks with a killer, it is fine, and you can do it with all of them.
To explain myself better on that one, if you got an infinite in a map and a survivor start the loop, just drop the chase and pick another target you will still apply pressure.
What exact killer question?
You got some killers who cant force you out of a loop but you got different mechanics like instadowns and so on.
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Its not about speed its about keeping a steady pace.
Btw I dislike this mechanic too.
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@[Deleted User] said:
This game Zubat had is fairly accurate to what the majority of my matches as survivor are tend to be like:
https://www.youtube.com/watch?v=EDS-1jincko&t=0s
I can interact with everything fine and yet anything related to the killer may as well be like it's 300+ ping.
This happened once to me, rest of games were fine and i played like 1000 games
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Pretty much all of their mechanics work fine and so is legion, doctor,demo, freddy,doctor and so on.
Can you “beat” a skilled sfw? Maybe not
Can you reach rank 1? Yes
this goes back to what I said earlier; you are not forced to chase into the loop.
Play around it
Cause the next step would be removing jungle jyms, T & L’s and so on.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/771395#Comment_771395
Which half?
Also don't say Legion, cause you can get looped in some places while in FF, cause a 115% Killer with 3 stacks of PWYF goes 5% faster than Legion RUNNING IN A FERAL FRENZY.
Sorry that last part is so.... grating.
Nurse, spirit and huntress for example and almost every killer has a mechanic to prevent you from doing loops
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@Snapshot said:
Barely 4 maps are more killer-sided than balanced or survivor-sided, how could this happen devs??
Even on more killer-sided maps experienced survivors usually can use most loops to full extent to make high rank killer gameplay even more frustrating...
This is not even including some similar maps from the same realms.
I know they are trying to fix it now, but this initiative was started far too late IMO
yeah, thats why half the killers completely ignore those mechanics
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Missing the option indifferent. So yesh since it doesnt trouble me id say yes
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Both to get perks and bps. Farming shards for skins its too grindy but i get enough to spend them freely
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@Revansith said:
In my opinion DCing will continue whether punished or not. I suggest if a player or the killer dcs in a match, then EVERY player still left in the match at the time of dc (that is not dead), would get a guaranteed safety pip.
It will happen less often, still happen but at least you know they will be punished for it .
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Ruin, pgtw, dying light, thanatophobia are all great perks to slo gens
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@avilmask said:
https://forum.deadbydaylight.com/en/discussion/comment/770437#Comment_770437
Basically, cross fingers that next guy is worse than previous one if you feel compelled to drop the chase, because that's your only hope at this point? Got it.
The keep pressure rule still works
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by doing that you apply pressure, and you can start to down the weaker ones.
As long as you keep them off gens you are fine even if you cant commit
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Btw you are not supposed to commit every time, just hit once and if he runs to the loop change survivor.
Moreover if you are against a good swf you have to play meta killers to 4k, and that works for every game.
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probably you dont know the correct way to run that loop as killer
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my average game as survivor
hope they let you black pip when you got half team ragequit
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@Davidjzuniga said:
https://forum.deadbydaylight.com/en/discussion/comment/769308#Comment_769308
Lol u ever played with randoms?
I dont have friends so I always play solo, and it works, not always but its effective, sometime you have to accept defeat and sometime you make the big escape and tbag at exit door
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@Spooky13 said:
How about "Vulnerable"?
Cool, seems the most accurate too
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Why you should camp in the first place?
You are not making any pip, bloodpoint or anything. Just sitting there watching a guy die and ruin your and his game
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DS is fine as it is.
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Learn to deal with priorities.
Im tired to see guys getting downed cause they absolutely want that unhook or rescue even if the killer is still there. Its just screaming slug me.
Do gens and killer wont 4 men slug anyone
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I’d ban every single dc out of those people
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@Almo said:
Early in development, she made retching noises while you were holding the power full to release later. Man that was horrible, in a horror kind of good way. But it was too much! I actually never held the power so I could avoid listening to that.
is there any vid with that?
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Just salty noobs
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If it were me I’d ban you, #########
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maybe not all totem make it two more
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unless its a case of bugabuse its fine using the bodyblock mechanics
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I’d love the idea like in other games where u have a locker function
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That would be cool
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@Rex_Huin said:
https://forum.deadbydaylight.com/en/discussion/comment/766617#Comment_766617
203 / 3 = 1 in 67 chance = 1.49% chance.
You agree with me more or less.
What I mean is that its just rng as much as skillchecks.
sometimes 10 skillchecks pop for a single gen, sometimes not a single one for like 2 gens.
itsjust rng and usually it never favors you
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Gideon plant and its godlike, a large map and its garbage
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Sonetimes happens 3 times in a row, sonetimes it never happen for 200 tries
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If you are male expect only -rep once in a while when you play bad or do something to get someone mad.
if ur a girl well expect loads of +rep for being the ######### best player in this world
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Hmmmm starting is not a hard grind at all. you have free perks from the shrine, and starting with feng min or meg already give 2 good perk which 1 is meta.
20-30 hours in and you can have already a good build.
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Its a killer favored map.
Almost all pallets are unsafe pallets and as killer you just need to learn how to run the 2 big loops of the map
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Btw outside of the bug or w/e you mentioned like the slowest killers in the game except for maybe Myers EW1
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Sick work son, love it
Btw Imo Hag might be the hardest killer to play so since shes not the strongest its not rewarding.
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Testing servers on live is not something new.
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Maybe for cosmetics would be ok but achievs and ranks doesnt make sense since on console is usually way easier to get things done
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@night_with_you said:
https://forum.deadbydaylight.com/en/discussion/comment/758894#Comment_758894
I am happy it works for you. But it does not means it work for everybody, or the way it is implemented is correct.
For example, I am happy to give some coins if some homeless people kindly ask me. But it does not mean they can directly walk into my house and take my money.
Same thing for the devs and servers
It does not mean the server sucks for dverybody either. They are still working on them and playing with 40 ping is priceless.
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Servers work fine to me.
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🤮🤮🤮 after Tacobell night 🤮🤮🤮
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could be better if early into the game gens took longer (compared to now)to complete but after like 3 min mark for example they took less time(compared to now)
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/755454#Comment_755454
Red Ranks is literally a gym with how sweaty people are, so it will be nothing different. i agree with OP, rank rewards should of been better then a greedy battle pass, that casual players won't even be able too complete without paying.
Im not sure about you but I find only trolls at red ranks with meme perks.
anyway it wouldnt be a good reason to incentivate it
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Agree.
Dc should be punished
