onemind
onemind
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2241416#Comment_2241416
Hines at Bethesda would be an example, who is in charge of PR for them. I don't recall who does that for Behaviour; others will know who does no doubt.
Also I am in no way putting anyone on blast, just giving an example.
Thank you for the example
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2241416#Comment_2241416
No, because funnily enough I'm not an employee at BHVR interactive- do you see the dev tag??- and so I can't give names and dates and personal information on which company executives there are and every single person with a share in BHVR. I just know about the general structure of companies and how they work.
Ok fair enough I just asked for an example but if you dont know you don't know
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2239365#Comment_2239365
all i can say is keep pushing with threads because there's nothing else to do, unless you're able to visit bhvr hq and personally say why the current state of last-gen console optimisation is unacceptable, and just hope the higher-ups listen :/
You keep saying higher ups but can you give an example of the higher ups
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2240049#Comment_2240049
You can easily lose 3 gens before you set traps or tier up at Myers. No matter how fast you do it. Pigs stealth is way over rated. She moves slower in stealth. It's not like wraiths or GF
Tinkerer isn't good because of the stealth. It's good because it let's you know when a gen is about done. And if you have a mobile character. You can stop it from popping.
Yes set up a 4 gen w sloppy and dont over extend your area I personally use dark devotion because they are gonna run across the map so I use the stealth to get another almost free hit
Agreed with the pig part but still not the worst
Tinkerer stealth can be good that's a free hit possibly stalling the gen or even a free down if they are injured and they only time you wont get to the gen with tinkerer in time is if 2 happen or its across them map which is why people use the mobile killers 5o be able to stop it.
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@felix5647 said:
Was doing a daily ritual on wraith lvl 1 no addons only 1 perk . They got 4 gens done and i had 2 hooks on 2 sperate survivors. Then they start playing toxic teabagin ,flicking flashlight and pointing at me lol. So i start to slug them all got all 4 then when i started hooking, one kept getting back up. I figured unbreakable ,slugged them all and again one got back up .Slugged one more time and just started hooking ended up with a 4 k . Looked at perks not one of them had unbreakable ive only been playing like 2 months so maybe im missing something?
list of perks they had
decisive strike , dance with me , any means necessary , dark sense
self care , adrenaline , sprint burst , decisive strike
breakout , diversion , this is not happening , no mither
sprint burst , adrenaline , quick & quiet , deliverance
Also there's a perk called soul guard unlimited unbreakable if cursed by a hex
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2239987#Comment_2239987
Don't let people forget.
Dont worry I wont
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First. I'm gonna point out you got proprobably the most balanced map with an open outside and low loops both favor trickster
2 you average around 30 knives to down 1 survivor this is on pc imagine console players
3 you have 3 gen delay perks yes I'm counting undying because it saved ruin. not the average killer that doesn't suck only needs 1 granted they didn't get much value but the fact that you feel the need to run 3 says something.
4 the surivors threw the game because you were camping the Steve
Again a killer that dosent suck wouldn't have to camp because they could end the chase or get an injure quick enough to make it worth
I get defending him till struggle because they were slow to save
5 if the survivors were smart they would of gen rushed your @$$ for camping makeing it impossible for you to catch up in time
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2239884#Comment_2239884
Legion, Trapper, Piggy, Myers all say hello.
All of them 115 with either stealth a way to deny loops or gen delay
If your confused about Myers his anti loop is to end the chase before it begins
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@Dodgingbears said:
https://forum.deadbydaylight.com/en/discussion/comment/2238949#Comment_2238949
Maybe in your hands. I dont think many players with a ton of playtime would agree.
I would agree with that bit I mained huntress and deathslinger
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@XW1LL1AMZX said:
https://us.v-cdn.net/6030815/uploads/4SS27QASPKKD/5e47cb95-4b76-468d-b2e0-5bcd367c2c94.jpeg
Now I know what you’re gonna say but just here me out. Mr X (T-00) is a tyrant same as the new killer Nemesis. Now I know nemesis has a tentacle as his power in dbd but hear me out. Since Mr X is a tyrant that doesn’t mean he couldn’t pull off having a tentacle. We’ve seen him evolve before e.g. Super Tyrant at the end of Leon’s story in RE2 remake. Now with the rumours of Chris and Claire coming as legendary skins. I’ve got to say something because Mr X seems like too good of an opportunity to have in the game just to miss him out. Hell if it was up to me I’d have his own power and solo killer dlc. Like they did with leatherface. It confused me that the map was RPD as Mr X chased you for the majority of the RPD encounter. Please give my boy Mr X some love devs. I tried hard to hype him up in the DBD Dev stream of RE2. With NotQueen & Giggles.
Much Love Devs
xw1ll1amzx
I'm down
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@TicTac said:
I see so many people say that he is really strong now. Has someone gameplay of a good wraith against good survivor? I would like to learn how to use his lunge in different loops.
Im not bad at wraith, but it seems i dont use his full potential bc i struggle against good survivor and the wraiths i play against are not a problem either.
So if someone knows a streamer or played against a good wraith and recorded it, can you share it?
Some people dont like this person but tru3tallent that's where I learned to play wraith he's now my secondary
You can find some yt vids of him playing wraith
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@lucid4444 said:
https://forum.deadbydaylight.com/en/discussion/comment/2238943#Comment_2238943
He can end it considerably faster. The first hit is practically guaranteed, and you can even get there faster when you see the survivor. The 2nd hit is just like the tricksters, but you're never tempted to get out your knives and slow down, just focus on finishing the chase
That and you can possibly injure 2 or 3 surivors and the good players dont heal against legion effective cutting the chase In half. In a way
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2238786#Comment_2238786
You can say that about any killer,even clown can be amazing for a really good player.
The thing is clowns power is consistent you slow surivors to 90% hes 115 can be 125 and a skilled clown can land bottels on top of loops to affect both sides of the loop
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2238865#Comment_2238865
In no world can legion consistently end chase faster than trickster
Yeah not consistently but he can without a doubt
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@Dodgingbears said:
https://forum.deadbydaylight.com/en/discussion/254435/trickster-is-deffently-the-worst-killer
Ranks are not indicitive of skill, but more so of time put in the game. You can be rank one and be terrible at looping or chasing down survivors and anti looping or mind games.
That being said, trickster suffers from lethality and ending chases fast, that has never been a good thing and almost always means that killer will struggle against experienced and good players. That being said, not many experienced players think he is the worst, but he suffers from poor design for sure. There is room to improve him, without a doubt.
Yes he dose have potential but currently he is the worst killer
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2238835#Comment_2238835
The thing is, looping is part of the metagame. Trapper and Legion have no anti-loop to help them down survivors as they're pretty much basic M1 killers.
Yes yes they are not the best but no way the worst trapper can shut down loops how is that not anti loop
And again legion legion yes he is pretty much a m1 killer but he can still ingore loops for a short time and can get info out of their power
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@Chilli_man2400 said:
Trickster is actually good if you run Trick blades and Melodious murder addon but without those 2 addons he sucks. His power sucks he’s to slow and main event actually hurts him more than it helps I lost a game cause of main event. I hope they buff him good in the mid chapter of resident evil
But purple addons aren't available every game the green is debatable but I'll let it pass
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@Karao_Ke said:
Unfortunately true for the majority, but I've actually went against some really good Tricksters that destroyed our team. Granted it was an open map and on some other realms he's absolute trash but, he has his moments.
Nonetheless though his "main event" is such a joke and pretty much gives the survivor a free escape since he's slowed down so much. I've found that he's only useful when he camps, and that's awful design.
But the thing is they weren't that good like Mike said you lost to math and luck he has 60 knives and only needs 8-16 he still has 40+knives to throw to you and they try to make up for that with random recoil and being 110 all of those are are not needed he dosent need random recoil and 60 knives 40 is plenty if the player dosent have to combat the game mechanic
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@glitchboi said:
I don't think he's as bad as people say he is. He's definitely not the worst, low tier sure, but there are other killers weaker than him, like Trapper and Legion.
How trapper can instantly end a chase and deny loops and injure from distance if they step in trap
I agree that legion is debatable but he's atleast not map dependent and 115 its literally did trickster get a good map yes he's better no he's worse
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Nemmisis furtive chase
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@th3 said:
Just to explore this line of thought. Wouldn’t the killer after mastering the kit be oppressive. Just like a good survivor will seem untouchable because they know how to play very very well.
Yeah trickster would be the most oppressive killer then in that thinking never miss a knife with bounce to make any angle possible
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@WishIcouldmain said:
I'll be honest at first I thought Spirt was fine. A good balanced killer all these survivor mains on YouTube just crouching and doubling back movement to juke the Spirit and in low ranks it was true every Spirit I faced would loose like crazy. All these nerf Spirit people weren't doing it right. Then I faced a Spirit main. All these pro tricks were worthless she just downed and downed us. A 4 gen 5k. Since then and more good Spirts I realize all this "counterplay" is literally worthless against good Spirits. And not to mention her add-ons and Stridor. Which is a viable argument since people will run these commonly. One " counterplay" I hear is just run to the next loop. Something that works against a bad Spirit but good Spirits will recognize this and just down you later. 5 seconds is enough time for her to catch up to you and not to mention how likely it is add-ons are in play. As well just double back or crouch and wait. That's great against a bad Spirit. But a good Spirits will know you're doing this since they'll use their ears from all their time getting familiar with Spirit. And once more the likely chance she has add-ons and Stridor. So tell me people who say she has counterplay have the Spirits you've faced actually been good Spirits?
People say nurse has good counter play dose that mean we haven't seen only bad nurses
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2236244#Comment_2236244
Might have to tbh
Hopefully not
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@piggygooik said:
we all know that spirit is a really annoying killer and is in need of a change
one thing I would really want is that they give her own chase music but when she start phasing the chase music changes to be more aggressive to show she is made and gaining on you real fast
give me your change ideas
Make the not so good killers decent and then bring the insanely good ones down
Part of the reason theres alot of spirits is because she's the only one that can rival nurse and others just suck
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@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/2236684#Comment_2236684
This, tbh. A lot of people I've seen that have been jailed of banned were clearly on their way to being aggressive, etc, so I can't say I doubt there are reasons.
I was jailed because I was playing a different game and compared bhvr to said company of that game because I realized that bhvr a at least keeps the community together
imagine if you didnt have x dlc you couldn't play with certain people on certain maps
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2230732#Comment_2230732
Yeah,i'm like really shocked aswell 😩
Same I like to be optimistic but also realistic
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@FFirebrandd said:
https://forum.deadbydaylight.com/en/discussion/comment/2233872#Comment_2233872
So... honestly I would almost argue that Trickster isn't a chase killer.
Why?
Because like you said, there's a lot of structures that he can't really handle. Shack, Jungle Gyms, even TL walls can give him trouble without some nifty M1 mindgames. Main buildings are kind of hit and miss. What kind of chase centric killer can't handle those? A bad one, that's what.
However, there's some things he does far better than Huntress. Trickster's knives are actually more lethal than Huntress's hatchets are. Seriously, he can churn through Survivor health states far faster than any other ranged killer. I have had a LOT of unsafe unhooks turn into 2 Survivors eating dirt despite BT. It happens very frequently. Similarly, if a good Trickster finds a Survivor in a spot where they don't have easy access to a tile he can't handle... they kinda just die. Also, unlike Huntress, he doesn't have a 40m warning he's coming.
For those reasons, I would honestly say that Trickster isn't chase centric... he's Ambush centric and Territorial. If he's played to those strengths, he gets a lot better than everyone says he is. B tier is pushing it, but he can put in some real work.
The thing is even if he isint a chase killer he's too slow to pressure others and theres only 2 ways to pressure survivors 1 being in multiple spots at once or being very lethal in chase he is neither
Edit I do agree with the title he had potential but he just can't in his current state
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@PerfectlyPink said:
Dude RPD is going to be so miserable for console
Yeah good luck with that I'll just play sacrifice wards all week if I have to
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2234583#Comment_2234583
No, and I normally don't, but I do actually feel like Survivor could use a few QoL buffs.
Other than that, there is literally no point in talking to Sluzzy. They are either here for attention, or they're so entitled and don't want any actual discussion, they just want to shout their opinion and not listen to anything the other side may say.
Then again, that's how most of this forum is, Sluzzy is just one of the worst ones on this damn site.
Qol changes yeah I'm ok with qol stuff like the new struggle
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@GannTM said:
I said it before in a past thread, but Nea and Quentin.
Wait their not nea and Quentin
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2232241#Comment_2232241
What do you mean it makes zero sense? The actual content is cheap because the optional cosmetics are expensive. And no, unfortunately, we could not. BHVR is a company. They need to make money somehow. If they stopped making as much money as they did on cosmetics, something would have to change. Either the price of chapters themselves would he brought up, or original chapters would have to stop being offered with shards.
BHVR is by no means a perfect company, or Dev team, but in comparison to other games and devs (Looking at you, Hi-Rez) they are pretty damn good in terms of monetization.
Nvm I quoted by accident
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@TheDarkTyrant said:
I really find the skin prices to be abysmal for no reason. Why does a purple skin cost the same or more than 2 characters? 2 characters mean way more than a skin yet its cheaper than a skin. It makes no sense. And as much as I love RE and I'm gonna buy them, I'm gonna hate to spend so much money on these predictable new legendary skins. Shouldn't legendary skins be like $5 MAX because the effort put into them is less or almost equal to a new whole survivor. The reason I say ALMOST equal to is because apparently they might be putting more effort into them with the backstory page changing, their name changing in the menus, their portraits changing in game, their lobby animations, AND new voices but not the perks which I understand. Shouldn't that mean that it should be the same exact price as a full new character which is $5? With the amount of skins that are even in the game it might even help since more people will even buy them which stacks up a bit quicker. What are your thoughts?
Yeah the shard price is high but I would rather the killer cost 9k that 21k
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@TheClownIsKing said:
So current MoM’s protection hits requirement makes the perk pretty unpopular.
And yeah, original MoM was definitely a game breaking problem because of stacking with Dead Hard, BT, and DS.
However...
What if MoM were reverted back to its original conditions, making it easier/more accessible to use, BUT a survivor equipping MoM is afflicted with Exhaustion and Blindness for the duration of the trial?
The Exhaustion condition is obvious: so it can’t be abused with Dead Hard (or anything else).
Blindness is so that MoM can’t be abused with new OoO. Or maybe Blindness is only afflicted once the survivor is at full health, and their aura is revealed after MoM’s activation?
The only issue with Blindness is for players fresh to Ash, it would make MoM have anti synergy with Buckle Up.
But then again, I think I’m the only one on the planet that uses Buckle Up.
How about this
Take 3 basic hits (not protection or power baised hits ) to activate mom while it's not active and you are healthy you are afflicted with oblivious while mom is active you are inflicted with the broken and endurance status effect until triggered
This perk resets when downed after its triggered
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@XTheLastHeroX said:
Hey! Been playing this game last couple of months. I really enjoy it. I play the killer the most. But I have to ask……….I don’t know what deadbydaylight crew has to do to get license characters. Even though I did not know nemesis was coming to the game. But I think having Lady Dimitrescu from RE: 8 in this game type would be bloody amazing. I know there are a lot of awesome killers that could be added in this game. But I wanted to know what the community thinks. Think she would fit this game type? Or maybe her daughters?
https://us.v-cdn.net/6030815/uploads/64ML1H3C55N6/a48782ca-5567-42f6-87c4-62e7c7f70b87.jpeg
They would have to give her the ph nerf to be less "distracting"
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2234179#Comment_2234179
We're not gonna get an answer.
I don't believe in that anymore.They are going to continue ignoring us,maybe give us the standard answers we already heard a million times and that's it.
They don't care about us and they very clearly showed that.
It's not going to affect their success in any way because people will keep on playing and spending money
Well then if it wont be answered or pinned let's keep it at the top and not by spam legit conversation about it
Ohh wait I forgot mandy dosent do weekends. for those who didnt know.
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Because I can never relax and know if the match I'm about to play a chill team or about to fight a swf who think that if they lose they die
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@Zesty said:
https://forum.deadbydaylight.com/en/discussion/comment/2233922#Comment_2233922
BUT HOW IS HE THE WORST?????? Sometimes I feel like people don't even read what the post says and just type as quick as they can that a killer is bad? He is far from the worst lol.
I've read what you said the numbers are correct but numbers dont mean much in certain situations huntress at a jungle gym ready a hatchet just before the window now you have a 50/50 vault and see if she try's to call a bluff or throw at the window and hit them right there that's a chance to injure
trickster they vault the window and take 3 or 4 knives congrats you have half an injure now do it 4 more times that's a down and I would say what if they dont vault but they have no reason not to that wall protects them
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So still no response... smh
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@MongolPSR said:
https://forum.deadbydaylight.com/en/discussion/comment/2233978#Comment_2233978
I mean the ps5 and seriesx run at 60 on most games. This is especially true if you don't run in 4k. Dbd has been running at 60 since the ps4 pro and Xbox one x. Though a few maps did dip the framerates a slight amount.
Ahh yes let me pay 300 for my optimization not like people need cash
Edit I agree what you said would be nice but there are worse issues
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@MongolPSR said:
Currently we only have around a 60 tick rate according to dbd tweets on the subject. With the new consoles and pc parts pushing some serious fps it would be nice for dbd to support it with a server tick rate of 128 like Valorant has.
It's a long term goal sure but it sure would be sweet.
Yeah when console runs at a consistent 45fps not the occasional freeze frames at 30
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2231228#Comment_2231228
It has been almost
2 WEEKS
since Mandy answered this thread and we still have 0 info from her or anybody else.
It's just unbelievable how long it takes.
Can they please just be honest and tell us they don't care about console/low and mid range PC players?
I would much prefer that answer than constantly having to ask the same damn question over and over and over again.
This whole scenario is really embarrassing and unprofessional on BHVRs part to put it mildly
Yeah I get that mandy dosent work there directly but you figured with them being a community manager and the other thing i forget they would occasionally listen to them. And if they are they are really slow to respond
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@whycantIwin said:
I've been playing trickster a LOT since his buffs as a rank 1 and it happens a lot in post chat I get comments saying I am a good trickster, which must means it's pretty rare to play against a effective trickster.
So my question, how many good Tricksters have you seen in the red ranks? or in general, how many times did you lost hardly against a trickster?
None just my teammates that dont know how to run him at first i was worried that this person was insanely good but he was decent just bad teammates
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@grayon444 said:
Is there a direct way i can see how many people are playing on console because i for sure know that the player counts for PC and other platforms are separated.
I do and considering that x box has this game on game pass similar to ps plus I believe there would be more console players
I play with cross play off and rarely ever run into the same players
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Wow 22 pages now and still no reply
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@bjorksnas said:
Death slinger already has a decently small and quiet terror radius due to just being able to use monitor so I think it would preform better on a killer who normally has a terror radius to manage
I think a killer that would benefit more is probably someone who can benefit from undetectable and oblivious better
heres my proposed build
Oni, Speed + Any
Hysteria, Sloppy Butcher, Thanataphobia, Blood Echo
or really any other combination but this one seemed interesting to me
I didn't even think of oni yeah
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@Zagrid said:
TLDW
The game can just sometimes spawn survivors pre spread out and that basically just gives the survivors 3 free gens and possible free totems. The game should always spawn the survivors together and they have to spread out themselves.
Yeah I had several ideas to help this one being an object you can interact with and you need 2 or more people to activate it allowing normal gen repair speed to x amount of gens I the area and when a surivor is on its aura is revealed to everyone
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@Guest1567432 said:
I see BP grind system on the year 4 map....they need to work on that for year 5 also.
Domt forgot the new game mode on that list in summer of 2019
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@TheArbiter said:
I think it was intentionally designed to not work on slopes for balancing reasons.
I get for going up but why not down like ph after all he hits the ground wouldn't it slope
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Why the games go by fast enough and it soft counters the stealth killers and twins
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@lemonsway said:
https://forum.deadbydaylight.com/en/discussion/comment/2218087#Comment_2218087
You are wrong. Read it all i'm being very detailed about why he is weaker than Trickster, even PTB Trickster, i've played PTB Trickster...
He is deffently not weaker than trickster his power can hit over some loops he is 115 for generic tiles and dosent need 16 knives to.down