kate_best_girl
kate_best_girl
About
- Username
- kate_best_girl
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2911344#Comment_2911344
Oh wow only 30 sec? Im a PC player but also play on playstation occasionally, on ps4 you can adjust the settings to capture a longer video I think like the last 30 mins or something, you sure Xbox doesnt have a setting you can adjust to make that longer?
You can but its kinda messy. IE takes forever and clogs up your cloud storage + idk if this is a thing now but I remember a couple years back sometimes they wouldn't upload when it was over a minute. Not to mention how difficult it can be to actually transfer the file over to your computer. Idk if its more streamlined now but for me since my cloud storage is full its just overall a very loooong and tedious process that most players won't or literally can't do.
-
@The_Krapper said:
When you report them on the endgame screen it's by clicking by their name on the endgame screen then you want to take the capture from the match and attach it along with a note, either way BHVR can review the game but the video evidence helps that process go faster when it's narrowed
Yeah you do that but you also need to email support about the issue and include a video which most console players can't do due to lack of recording software. You can 'clip' it but only if you do it right then and there and within a 30 second (On xbox) time window.
-
@eaebree said:
Why didnt you slug them? If you see boil over and 3 oak offerings?
When I did this I went against a sabo squad with 3 oaks, 4 boil overs, 4 exponentials, 4 unbreakables, and 4 COHs. I couldn't leave one alone for more than a second since if I did their friends would get them back up instantly. It was truly an unwinnable game since most of the map was booned and if I just slugged the other 3 would pump out gens
-
@RakimSockem said:
Alternative opinion: Keep him and delete RPD
Keep RPD delete nemesis
-
Sadako easy
-
Dead Rising, overwatch, silent hill 3 (repeatedly), and Project Diva
-
@Cybil said:
https://forum.deadbydaylight.com/en/discussion/comment/2908409#Comment_2908409
Tier 4 Myers consists of Coupe De Grace, Fire Up, and Bamboozle. Basically all of these perks synergize very well together and with Michael's tier 3 mode. The more gens survivors complete the stronger Michael becomes. I think the intended 4th perk for this build is Distressing but I like to swap it out with other random perks (Monitor and Abuse, BBQ, Play With Your Food, Lethal Pursuer, etc).
That Ghost Face build sounds interesting. Undetectable perks on him never really interested me, but I suppose getting survivors to 99% without having to use your power to sneak up to them has its benefits. I figure perks like Rancor Claustrophobia and Coupe De Gras would synergize really well with his power- not that I've tried them on him yet.
Oh yeah after the next patch, Coulrophobia, Sloppy, Thana, and Nurses or distressing on Nurse will be an EVIL build
-
Idk what tier 4 Myers build is but a build I always have fun with on Myers is perma exposed Myers. Make your choice, Devour hope, haunted grounds, NOED. For some reason this build has been my go to on Myers and is just so fun lately. To compliment powers we have corrupt, dead lock, thrilling, and DMS on Hag. Allows you to keep your game nice and set up while blocking gens so you can keep up your traps. Tinkerer, Dark Devotion, TOT, Floods Of rage is a fun build on Ghostface since you get a LOT of undetectable without using your power so you get to pocket your power a lot more + floods of rage lets you know where to start heading while sneaky.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2907961#Comment_2907961
https://forum.deadbydaylight.com/en/discussion/comment/2907972#Comment_2907972
Where did I ever say Spirit is a super hard killer to master? Go find the comment if you're so convinced about it.
You've ALWAYS said Spirit isn't easy and shes a hard killer to master. It's just hypocritical how defensive you get about your main killer and people criticizing Spirit in the slightest (Even to your own admittance) but jump at the chance to crap on someone else for playing their killer and tell them how easy she is to play.
-
Because how are you gonna always talk about how difficult spirit is to master and to play to everyone who thinks shes easy then go and say "Oh but Nurse is easy!"...its just so hypocritical and rude
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2907677#Comment_2907677
Plays perfect by doing what? Using the first blink to close the gap and second to get secure a hit? It’s unreal how overrated Nurse’s skill cap is to play as and against.
Gann...just please sit this one out
-
@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2904195#Comment_2904195
How is he not punished for his mistakes? How? He shoots and misses, he now has to reload, and the survivor can hold forward. He gets a crazy shot, but because there's an obstacle the survivor somehow gets behind, because they have more control over his chain than he does, he doesn't get the down. And these reload and miss animations are brutally slow and time wasting without those green add-ons to fix them. Y'all honestly make me feel like I'm the crazy one.
Wait...survivors break your chain? He can hit crazy easy shots and drag someone across killer shack without breaking the chain...you don't even need to do that you just have to sit and wait til a survivor vaults then boom free hit
-
@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2904159#Comment_2904159
You are not supposed to trump everything the killer can do at every moment. There SHOULD BE some times where the killer gets you no matter what. If there isn't, how can killers possibly kill survivors?
I mean if you outplay him several times he should be punished for it not rewarded. If its a fair 'this killer is better than you' you should die but with deathslinger thats rarely the case. Most of the time its "He hit you because there was absolutely nothing that could be done.". Deathslinger doesn't get punished for his mistakes the way other killers are and thats what I hate.
-
Im almost 100% sure they wont bring it cause sony doesn't want them too. Sony is really money hungry and this isn't the first time sony has held us from getting content like this. Patch 2.0 was delayed for WEEKS on console because Sony wouldn't authorize it and the charity case took forever to come to console because of Sony as well. Its hugely unfair since we all pretty much know Microsoft does not care so clearly its Sony holding back console progression again since BHVR sees us all as equal or sumn :/
-
@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2902762#Comment_2902762
Why vault a window when you know he can shoot you there? You're giving the killer a free option select. Huntress and Demogorgon can do this too. It's not unique to Deathslinger.
Because sometimes you literally have no other options. And yes they can but heres the thing is it takes a lot more skill and prediction for a Huntress to hit her shots then it does for Deathslinger and this is coming from someone who plays him lol. When I play him its cause I get mad so I wanna vent on survivors by playing an unfun killer because as survivor I absolutely despise facing him for this reason. He can erase all his mistakes simply by aiming down his sight for 0.25 seconds
-
As much as I hate it sometimes when I'm really irritated by survivors I go as bubba and search for a lobby with more than 3-4 flashlights and face camp just to vent. Not a good thing but it helps sometimes tbh
-
@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2904031#Comment_2904031
Hi! I'm good 😀 how about you?
I've been around a bit on the forums, though not as much as usual. I've hardly touched DbD since Elden Ring came out.
Been decent myself. Sadly no games have come out to pull me away from DBD yet😔
I sadly can't seem to get off these forums either treatin it like a job to moderate these forums I swear lol
-
@TragicSolitude said:
Yeah, I want the red streaks back. The red streaks in her hair were what made the head cosmetic awesome. There's no point buying it if it's going to stay busted.
Hey Tragic I haven't seen you around in a hot minute how're you
-
Btw I used my PC account for this screenshot hence why I don't have it unlocked yet
-
@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2902437#Comment_2902437
Well, pallet camping works against literally every M1 killer. Hell the fact that you would need to pallet camp instead of being able to loop is already a good thing. Unless your playing on the game, ppl would drop quick.
Teacup punishes that even further. It seems that you can’t play a killer unless counterplay for said killer doesn’t exist, oddly enough. But she’s still damned good.
Provided you learn to actually play instead of stand still doing nothing, I mean.
Waiting for the day you provide an actual argument instead of just insulting me lol
-
Support these besides the 115% one.
-
My main problem with him is your skill as a survivor doesn't matter. You can make as many mistakes you want as deathslinger and the survivor can play perfect but the second the survivor is forced to vault BOOM guaranteed hit
-
@danielmaster87 said:
I have noticed her crows flying right past survivors. I've seen it with my own two eyes. Making her crow hitbox fairer for the killer is in order.
Me too. You have to basically hatchet it them with the crows since the birds can touch the survivors but not damage them weirdly
-
@Config said:
https://forum.deadbydaylight.com/en/discussion/comment/2902441#Comment_2902441
https://us.v-cdn.net/6030815/uploads/U36YBZT331QE/image.png
Playing non meta blight, samething
Okay this time it was uncalled for for them
-
Tbf you're meta bubba
-
@legacycolt said:
Im on PS5 and it’s always on ultra, I’m used to it and I don’t have any problems seeing stuff
Console is a mix of high and medium actually. No console runs on ultra
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2902283#Comment_2902283
Alright well again if it’s such an issue for you then as @Tr1nity said, use the Teacup. Uchiwa is also a good choice.
"Don't fix balancing or acknowledge her problems just run an iridescent add-on." C'mon dude you're a spirit main just acknowledge shes not the best I know its genuinely difficult especially when you love the killer but you gotta do it.
-
@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2902282#Comment_2902282
If everyone is using meta perks Spirit will have a good advantage. 3k's are what I usually get when I play spirit.
And I would assume from that that the survivors you are going against are not optimal. Either that you're a god at the game.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2902276#Comment_2902276
Kick the pallet and then phase after them. You gotta stop acting like you should be able to mind game every single pallet that easily.
Your phase is most likely on cooldown by then and most maps have enough pallets by the time you're done kicking and starting your phase they've reached the next pallet.
-
@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2902277#Comment_2902277
She's "S" tier base kit. (With good perks I mean)
I'm talking to you about using teacup.
She really isn't...like at all. All survivors need is basic tile knowledge and suddenly shes B tier. She can close gaps and maybe end some chases quicker than other killers but her extremely punishing cool down mixed with survivors knowing everything about her makes her a solid high B tier killer. Will stomp out decent and below survivors if shes great but struggles immensely against Great or meta survivors.
-
@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2902209#Comment_2902209
Use Teacup if pallet camping is too much for you.
She's easy "S" tier.
If a killer needs an iridescent to be S tier then Huntress is 'easy S tier' as well.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2902209#Comment_2902209
I play her all the time and do well with her even against good survivors. I know she’s good because of my experience. If you don’t play her, your input won’t be that valid. Not trying to be mean when I say it but it’s true.
I do play her she's still in my top 5 most played and I've played her since release. When a survivor is camping a pallet there is nothing you can do from there. They know exactly where you are, exactly how close you are, exactly where you're coming from. It doesn't matter what you do they can throw it down and easily play around it because you're left with no information while they have all of it.
-
Because she's really bad now Gann. Against good survivors they just camp pallets and know the exact side you're coming from. On top of this she has a hugely punishing cooldown which allows them plenty of time to run to another safe loop or pallet. She's only somewhat good at unsafe loops but most of these other killers are good or even better at. She's a solid B tier killer now.
-
@Aurelle said:
Yes, many times. If my teammates are doing something funny, I'll talk to them like they can actually hear me. Like "Meg, what are doing?" Or "Ash, I thought you were the killer". I'll also narrate when the killer gets stunned or is doing something funny. I also talk to myself when I'm looping, basically strategizing out loud.
I remember I used to always say "ow!" or something whenever I was hit or stunned
-
@DragonMasterDarren said:
I do this so often I practically do it subconsciously and I do not know why
For me I started doing it because at first I only spoke outloud narration to try and not get tilted like "oh okay she played well." and stuff instead of getting angry now I just narrate everything
-
@Thusly_Boned said:
Only until people start staring and pointing, don't want to end up in the crazy bucket
Perks of having my own bedroom😎
-
I've done that esp recently lol. Do you practice singing often?
-
@AGM said:
My advice to you would be, if you see multiple survivors in the lobby with flashlights, and especially if you suspect they're in a SWF, when you down a survivor, just take a few seconds to look around and do a quick patrol of the area to see if any survivors are getting in position for a save, and then bait the first pick up so that they come out of hiding and send them away with a good smack. Do this multiple times if you know for a fact that there are survivors around trying to get the save. Other than that, just do your best to always be looking at a wall when you pick up if possible, and if not, then make sure you turn away from any survivors relatively nearby before you pick up so that they can't get the save in time.
Personally, I don't find flashlights OP at all, but I sympathize with your frustration. Good luck.
And that uses up so much time that you just don't have as killer. Then another gen pops, they pick themselves back up, and you're back at square 1
-
M A R I A
S I L E N T H I L L 2
-
@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2898715#Comment_2898715
You can literally run a perk and take all 4 flashlights out of the equation which you can't do with a map, flashlights are easily avoidable even against the best players you just can't be one of the killers that pick up straight away
Run a perk and now you're running 3 perks and a non meta perk against a meta SWF no matter what you lose in this scenario. You don't pick up right away they'll just get back up and undue all your progress. Best case scenario is you injure one while the other gets back up so you can try and focus the one you just injured
-
@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2898715#Comment_2898715
A team doesn't need to be uncoordinated for the killer to either bait the flashlight save or look at a wall.
Not every map has walls at every location to turn too and if you're against a coordinated they'll just bring UB and keep you focused on chasing away the one with the flashlight while the one on the ground recovers just fine. Or if someone else is close they can pick them up easily while you attempt to chase someone else away.
-
@indieeden7 said:
Maps don't encourage survivors to waste time trying to get map saves do they? Flashlights have the POTENTIAL to be good items, but they're so easy to counter that they rarely ever live up to that potential.
I mean a SWF who know how to use maps are no where near as deadly as a SWF who know how to use flashlights. Flashlights are only easy to counter if the team isn't coordinated
-
This may seem far fetched but see the blue on the skull in the 6th year anniversary?
It looks almost identical to the blue going through ghostface in his icebound phantom skin. I wonder if the 6th year anniversary will be focused on the supposed frost that swept over the entities realm during the winter event. The mentioning of frost on the banner and the fire being put out could hint towards this too.
-
@AverageKateMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2896073#Comment_2896073
So survivors aren't allowed to try and survive in a dead zone? They're supposed to just not survive and die neglecting the role as a "Survivor"?
If you as a survivor put yourself in a dead zone you misplayed and should be punished for it yes
-
Guys can you focus on the topic on hand and not cry about the ruin comment?
-
@UnluckyDucky said:
https://forum.deadbydaylight.com/en/discussion/comment/2897311#Comment_2897311
its not a Julie skin! it literally uses SUZIES BODY. theres a very distinct and massive difference between how suzie and julie look, and the ONLY reason they have the same face model is because behavior isn't about to make an entirely different face for a white teen girl, when both of them wear masks and are never seen ANYWAY. you gotta be trolling at this point.
Susie already has a modeled face you realize that right...? Still ignoring the main point Susie literally only has +1 skin on Julie lol...
-
@UnluckyDucky said:
https://forum.deadbydaylight.com/en/discussion/comment/2896141#Comment_2896141
It's literally not. It's a Suzie skin because it uses the Suzie body model. The assets for the face are the same because they're both caucazoid fem head types, and its cheaper to just re-use an asset than design a whole face that never gets seen.
https://forum.deadbydaylight.com/en/discussion/comment/2897279#Comment_2897279
And the vast of majority of Julie's skins are just re-skins of her original skin. So you get "slightly" blue-er blue jeans, maybe a pair of khakis.... wheras Suzie gets Killer Kitty, Chinese New Year, Neon Lights--I think you 're just trolling at this point if you think Julie has skins even comparable to Suzies.
They just proved Neon Lights is a Julie skin and DISCOUNTING RECOLORS Susie would still only have +1 over Julie but if were counting Neon Lights then Julie has +1 over Susie...
-
@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2896105#Comment_2896105
Arethe faces under the masks even canon though? Since it's not something that's ever shown, Bhvr can just use a place holder or otherwise put little effort into it.
Well I mean yeah why else would they even be given faces?
-
@FrostyEyesSusie said:
https://us.v-cdn.net/6030815/uploads/ZRFYNJLPUCBW/image.png
BTW Neon Nights is actually a Julie skin and not a Susie one so yeah :^)
Oh wow so Julie actually has +1 skins over Susie
-
@GoodBoyKaru said:
Haha man with big knife go brrr
Woman climbs out of well and looks at you hard
Suddenly, I have fun 💫
Look at that we share similarity hot damn

