hahadrillgobrrr
hahadrillgobrrr
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@quickreview said:
Please dev make the sound louder, poor killers have to actually look for survivors to find them.
Instead ignore fixing camping and hitbox, ghey have been asked by survivors only 4 years.
<3
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@Killigma said:
https://forum.deadbydaylight.com/en/discussion/comment/1364550#Comment_1364550
Same here, and tbh after playing this game for a few years I still have never done it.
I'm gonna prestige Billy at some point but that is somewhere in the distant future when I've unlocked all killers and have all perks on them.
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@kattokki said:
Hello, new player here. I always played survivor ( started about week/2 ago) but played first game as killer today and got to play against purple/red ranks.. (of course I am rank 20!!!) With full bloody skins, cool toolboxes etc
Was left bullied, sad and confused..how does the matchmaking system work in this game??
Matchmaking doesn't work. When I started playing about a month ago, I only got few matches against new players and then it started putting me against reds, purples and rainbow lobbies.
This is from a while back and this wasn't out of the ordinary but I just kept going. I almost gave up but luckily I stuck through it and I've been enjoying the game a lot recently.
This is where I currently am. Just hit rank 10 few matches ago and I'm happy with the progress I've made despite matchmaking constanly being against me.
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@Killigma said:
Is prestige even worth it? Apart from the cosmetics, what other reason is their to even prestige each character?
I've been told only reason to prestige is cosmetics or that you have played for so long you have nothing else to do.
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@Cassandra_Alexandra said:
I’m seeing a lot of suicides and even a moderate amount of disconnects. I’ve played a ton since the chapter release and killers are tunneling, camping, slugging like crazy. TBH like 90% of my matches in solo are like this. It hasn’t been much fun. I get a fun match like every 10 matches if I’m lucky. It really sucks.
I've been practicing spirit and nurse and tons of people just give up on first hook. It's not fun either. On nurse it takes forever to get the first down and still few have suicided on hook or dc'd, I don't get it. Just started practicing blinks without that flannel addon and I miss 90% of my blinks, usually get my first down way in to the match and still they just give up.
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Get an ethernet cable. The loss with long cable isn't nearly as bad as playing with unstable wifi.
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@Splinterverse said:
https://forum.deadbydaylight.com/en/discussion/comment/1363987#Comment_1363987
It IS true. Every survivor-sided post ends up with endless replies from killer mains saying, "No it's not OP," "No, it's fine as is", etc. And any complaints in the general discussion get moved to feedback to hide them. It's a joke.
If you feel that way, there is nothing I can say to make you think otherwise.
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@Splinterverse said:
While I agree with the OP, I don't know why they bothered posting. These forums and reddit are dominated by killer mains. The devs have shown that they prefer killer over survivor since that's what they play as well. They won't listen until large amounts of survivors leave this game or stop spending money on it.
Not true, at least for the most part of it isn't. I don't know about Reddit because I don't go there anymore. It was literally nothing but bad memes.
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Sloppy, thana, coulro and nurses.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1363543#Comment_1363543
Hillbilly is one of the least fun characters to go against for a lot of people, or so it would seem.
If you have a look at the characters that people hate going against, they all follow a similar trend: Freddy, Nurse, Spirit, Hillbilly, Doctor........
Yeah people don't really like when I play Billy.
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1363522#Comment_1363522
Lucky ducky I’m jealous I literally had 2 games out of 18 that weren’t the new map
I actually want to play it so I can get better at it but nope, not today it seems.
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@johnmwarner said:
I’m sorry, the fact that this map is garbage is just exacerbated by the fact with increased chances I get it 9/10 games I play.
At least if it was in the normal rotation I would only have to deal with it 1-2 games a day
I've had autohaven pretty much all day long.
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@GraveHunter said:
https://forum.deadbydaylight.com/en/discussion/comment/1360656#Comment_1360656
How long is the daily bonus? Or is it every day from now on? :) Where can i find the news on it? Don't see anything in the news section about it.
You can read it in the news pop-up when you open up the game. Reward is until June 23rd, refreshes at 11AM EST.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1360585#Comment_1360585
I don't think that's it. It's probably that you can temporarily surpass the limit, but you won't gain any more BP if you're over. I could've sworn they'd talked about implementing something like that.
I quote Mandy from another thread: Yes, just to confirm...the 50k that is given as a daily bonus, does not count towards your own BP cap, so you can go over the 1 million with this bonus but not through actual earned BP in game.
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There is daily login reward of 50k BP until June 23rd. Refresh at 11AM EST. It's written in the news pop-up when you start the game.
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@kazakun said:
https://forum.deadbydaylight.com/en/discussion/comment/1360034#Comment_1360034
That's what I was thinking but didn't hear anything about it. Definitely don't mind free BP lol.
It is in the news section when you open up the game.
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@Orion said:
It'll be every day until the 23rd, IIRC.
You remembered it right. You get login reward of 50k BP until June 23rd, refreshes at 11 AM EST.
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@Splinterverse said:
There are three components and it needs to be reduced to 1 or 2 for it to be reasonable:
- Instant hooking via cage
- Countering a crap ton of perks
- No kobe attempts
Remove 1 or more of those or watch the survivors quit in droves . . .
If it doesn't make more than that to quit the game, then this game might not be for them.
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@WelshTomz said:
and that should be a bug and something they revert back ASAP
No, you can still take protection hits instead of relying on unhooking.
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@gofu said:
If he grinded for around 15 hours straight then yeah it is. But I mean I think it depends on how early the post was to release.
Why does it need 15 hours? Otz got P3 like 5 hours after release so I don't see why it should take so long to get P3 and some perks to T3?
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@gofu said:
He hacked, even if you have 1 million BP it still can't afford you to get prestige thrice and still have T3 perks.
Lvl 1-30 takes an average of 28k to level up (per level)
Lvl 30-50 takes an average of 50k to level up (per level)
(28k*30 + 50k*20) * 3
= 5520k
That's 5,520,000 Bloodpoints to reach P3. (Additional to the T3 perks you mentioned in in the P3)
So no, the BP cap is 1 Million, and even if you completed like 40 tomes (they average at 30k), that's an additional 1,200,000 BP.
Otz got P3 yesterday so I think it actually is possible.
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@Funguu said:
https://forum.deadbydaylight.com/en/discussion/comment/1357557#Comment_1357557
Look I think they just need to rework/nerf him just like they did with Legion, since legion's rework I haven't had a problem with him since
Or you could play more than few games against him before asking for nerfs.
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@Funguu said:
https://forum.deadbydaylight.com/en/discussion/comment/1357145#Comment_1357145
This isn't a joke. This killer is ruining the game
It really isn't ruining the game.
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- Corrupt intervention
- Sloppy
- Nurses
- Whispers
I have no idea if it is any good.
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@Mellow7 said:
Probably rank rewards, if you got rank 1 on both sides you get 100k and if you get it on one side you get 50k
Rank 9 and 13 here and got 50k.
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@silasbleu said:
I got half that lol. Well at least it's somethin
https://us.v-cdn.net/6030815/uploads/NZWBHD4CJS8V/ps-messages-20200616-103618.jpg
I got 50k as well. But it was still a nice surprise to get it. Now I have a whopping 59k points.
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I like it. My only issue is crooked matchmaking but that hopefully gets fixed soon but that doesn't stop me playing the game.
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CSGO, Rocket League, LoL and Sea of Thieves.
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If you need more hits to down a survivor, you need to also slow down gen progress, addons needs overhaul, maybe even some perks and so on. If it takes 3 or 4 hits to down someone put game still has killers with 1-shot, most players will be playing 1-shot killers. That takes away variety from the game. Hit boxes are pretty good what I've read but the hitreg is the issue. Devs have said there will be fixes coming that should fix the issue.
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@PrettyFaceKate said:
https://forum.deadbydaylight.com/en/discussion/comment/1353414#Comment_1353414
https://forum.deadbydaylight.com/en/discussion/comment/1353727#Comment_1353727
Op clearly said:
The last 4 gens were all in the same spot on a macmillan map
There's clearly an issue of broken gen spawns, regardless of how the survivors played.
I wasn't replying to OP.
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@Sluzzy said:
Sometimes killers will find 3 gens and protect them so survivors are in a gridlock. I think there should be a mechanic that discourages a killer for refusing to engage in chase. The entity should be upset with such actions.
Or survivors could just not 3gen themselves. Ezpz.
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Iron will
Calm spirit
Dead hard
Borrowed time
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@thottiepippen said:
https://forum.deadbydaylight.com/en/discussion/comment/1353108#Comment_1353108
What possible advantage could be had as a player to add 20-60ms to your own ping?
Avoiding certain countries to play with. I'm starting to feel it is time to start using VPN and hopefully get away from these 200+ms players.
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@WRussoW said:
Am I the only one who literally have no specific artist that I listen to when it comes to music? I just live my life and when I hear some good music I just add it to my playlist. It doesn't matter where it comes from. Games, series, movies, random videos... A good chunk of my playlist consists of soundtracks, remixes, fan songs. Y'all out here share you favorite artists, find same interests, create strong opinions on certain types of things, and I... The f is this???
https://www.youtube.com/watch?v=atY7ymXAcRQ&list=LLgIKUnhgIdYO1de1cWOndRQ&index=8
https://www.youtube.com/watch?v=VGzSFnLM4xA&list=LLgIKUnhgIdYO1de1cWOndRQ&index=19
https://www.youtube.com/watch?v=0q5vYr-SWlY&list=LLgIKUnhgIdYO1de1cWOndRQ&index=9
Tell me I'm not the only one... P L E A S E .
For me those artists are a guarantee of a music I like. And if it sounds good to me, even after years of repetition and makes me feel good, why not? I do listen to weekly discover on Spotify and if something hits me, I'm adding it to my playlist.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1352633#Comment_1352633
Do YOU run Calm Spirit?
If so, show me an in-game screenshot. And don't show me a fake, lobby screen shot.
Show me a game, where you used it, and you escaped.
Or how about 10 games.
Come on.
My build has been iron will, calm spirit, borrowed time and dead hard for a while now.
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I'm gonna use all my party streamers today!
Hyvää syntymäpäivää!
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Memes made with this template always cracks me up for some odd reason and Billy quickly became my favourite. So I just combined my favourite meme and character and here we are.
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Maybe she did meth?
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@gatsby said:
Very few people can play all the Killers. The skillsets are just too different.
I can play Legion, Pig, Freddy, Spirit and Ghost Face at Rank 1. Most of the others I can't really do anything with or I'm well below the skill level to be remotely threatening with them.
What Killers do you specialize in?
Hillbilly and Oni. I'm way better as Billy but I play him like 80% of the time. The rare occasions I do not play Billy or Oni I try to learn playing Spirit, Nurse, Trapper or Clown.
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My absolute favourite has been Children of Bodom ever since their first album. I mostly listen to metal bands like Dream Theater, In Flames, Soilwork, Slipknot etc. but I also really much enjoy hardstyle like Headhunterz and Brennan Heart.
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@Orion said:
@MongolPSR I left a comment on your profile, please read it. Don't let people like this silence you. Express your happiness, Entity knows we need some positivity.
I agree with Orion.
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Can someone tag mod to close this thread?
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@FearedbytheGods said:
https://forum.deadbydaylight.com/en/discussion/comment/1348597#Comment_1348597
You know, you have a very limited vocabulary.
Hahaha, good one. Best joke I've heard in a while.
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@FearedbytheGods said:
https://forum.deadbydaylight.com/en/discussion/comment/1348506#Comment_1348506
OK, sorry formatting, copy and pasta below:
Since release, killer has been buffed, survivor nerfed. This is important to understand and through examples you’ll see why that has happened. It shows you why the game has had the trajectory it has and why we are now in our current quagmire.
It all started with the introduction of swf and the 2 escapes, 2 kills devs unit of metric. You don’t have to like the metric but it’s whats given the survivors all their nerfs and all the killers current buffs.
The devs failed to understand that people would want to play with friends in an online game (serious), what we got was ‘lobby wars’. Where survivors would join different lobbies looking for their friends and leave if they couldn’t find them. It was horrible trying to find games. Hence why we got swf, that completely unbalanced the game by creating coordinated survivors that could communicate. The devs have been nerfing survivor ever since and completely crippled solo survivor play.
Killers now are up around 70% kills due to the trajectory of the game and the devs metric system, unless you feel their metric system is bad, in which case they can undo all the changes I've just mentioned....
It also important to mention marketing and advertising. There’s nothing special about survivors, they are just reskins with some new perks that all play the same. THATS IT. EACH killer has its own unique play style and as you see from their advertising, its always new killers they promote. Survivors get a mention, but its never really the selling point.
DBD reddit, back in the day was all about poking fun at survivors and giving you the impression that every second game is SWF and heavily biased against killers. Which was a lie. OP SWF games are maybe one in 30 games with most swf games being friends who are just wanting to have fun and usually end up wiping. But there was no push back, the killer echo room there would down vote anything survivor sided.
That coupled with the points I mentioned previously meant that a lot of survivor mains left the game. Which is kind of obvious, I mean you understand the devs unit of metric sure, but you just watch nerf, after nerf, after nerf as it all gets taken away. Why would you stay for that? Its kind of miserable.
What has this created? In short. Entitlement. Killer mains know if they whine, they get what they want.
THIS is the environment the devs have created and what you see on the forums.
Trajectory of this game
Infinites gone, vaulting/perk/map/pallet nerfs, bloodlust added, end game timer added, hatch close added. All this has made being killer easier and survivor harder since release.
2 escapes, 2 kills is the devs unit of metric. You don’t have to like that but it’s whats given the survivors all their nerfs and all the killers current buffs.
You look at the SB vs. NOED debates that happend at release all those years ago. SB now is mediocre at best where as NOED is still a high tier perk.
Killers now are up around 70% kills due to the trajectory of the game and the devs metric system, unless you feel their metric system is bad, in which case they can undo all the changes I've just mentioned....
It's only been recently that killers have started getting push back from devs because the state of the game is disconnecting survivors who know a game is going to end in a 4k so why bother for 3k BP.
And what do we see? Thread after thread recently of nurse players whining, legion players whining. People talk about salty survivors alot in this forum but ignore the elephant in the room.
Hahaha, good one. Best joke I've heard in a while.
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Hahaha, good one. Best joke I've heard in a while.
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@Erk said:
This is the biggest problem of this game by far. The fight between survivor mains and killer mains. We just can't agree, can we ? The only thing (that I know of) both sides agree on is : iri head. That's all. So, I will give some information first.
The game is balanced around 2k 2 escape and solo survivors. SWFs don't ruin the game but they basically disable most killers' powers. Trapper, Hag, Wraith, Shape, Ghostface, Demogorgon. If the whole team knows where Ghostface and Shape is stalking from, Trapper's and Hag's traps are, Demogorgon's portals are and where Wraith is, all of these killers at best become M1 killers and at worst become useless.
SWFs don't need to be too competent to win. You can just "have fun with your friends" and still have a huge adventage. A decent killer (green or purple ranks) can counter somewhat good SWFs but the way matchmaking works right now, its impossible to get people at your skill at these ranks.
But if you are a solo survivor decent killers can destroy you. This is important, you'll see why.
Since the devs balance the game around solo survivors, killers get nerfed. The maps get bigger, powerful perks get nerfed and so on but the important part is, since the survivors get soft-buffed, SWFs get even more stronger. As a casual player that doesn't like competitive too much I can say that, playing killer has become stressful at best and infuriating at worst. This needs to change.
Playing survivor is way easier than playing killer. I know that killer should be harder but it shouldn't be scary. I am scared of the survivors that will be going against me. While playing survivor is the easiest thing. If you press shift and get to a window AND the killer commits to you, the game is over. Even if you die, the killer will have a 1k.
While survivors claim that killers are too op with their iri heads, moris and NOEDs, killers claim that survivors are too op with their keys, BNPs and 2nd chance perks and items. This really needs to be sorted out by either the players uniting under the common goal of balancing this game or the devs balancing it.
I don't know how to balance this game. You need to make SWFs weaker but nerf survivors while also maintaining the balance between the killer and the solo survivor.
I would really like to hear your thoughts on this.
I can agree that iri heads are broken and has no place in DBD. As a new player and how bad matchmaking is, it is hard for me to say anything about actual balance in this game.
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@FearedbytheGods said:
https://forum.deadbydaylight.com/en/discussion/comment/1348002#Comment_1348002
Welcome to the killer forums, there's a few decent survivors mains that do some good push back here but mostly its just killers talking in a bubble.
Hahaha, good one. Best joke I've heard in a while.
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@BlazeNightash said:
https://forum.deadbydaylight.com/en/discussion/comment/1347873#Comment_1347873
billy is fun but for sure gets beaten by killers who just bypass looping
Billy might not be the strongest killer but he is easier to pickup and be good at than Spirit or Nurse. My opinion is biased anyway because imo nothing beats going around the map with lightning speed with chainsaw in hand.
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Billy!
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@Cancan71 said:
https://forum.deadbydaylight.com/en/discussion/comment/1347339#Comment_1347339
Yeah this thread is a ######### show. One of the mods should lock this thread as it has devolved into attacks on other people.
I agree.


