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hMM

hMM

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hMM
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  • currently i have ZERO respect for devs.
    ~While waiting for the git gud filthy survivor main comments~

  • They already hit survivors hard. If you've seen dead by daylight's recent reviews in steam you'll be sure to think again. They are frustrated and mad because of this update. Maybe that's the reason to all the quitting?

  • @MrChills said:

    @hMM said:

    @MrChills said:
    I am happy yet not fully. They are some things that needs to be addressed for both sides. At the moment it's been a big quality of life change. The tears of our survivor friends are yummy tho.

    "This game doesn't spoonfeed me so i am sadd :((((((((((("

    umm what? Pretty sure I am not said. You know what buddy? You had too much to drink. Go home, you're drunk, James

    i guess having survivors absolutely destroyed isnt just enough

  • @Sehkmet said:
    Lore: Each survivor in the trial has a unique knowledge and tools to repair specific parts of a generator.

    How it works: Each survivor can only repair each generator till 33%. To complete a generator three survivors have to work on it.

    Whats expected?: Survivors have to roam and complete their share of each generator around the map, this might stop gen rush and it would be funnier both sides to roam around the map instead of holding leftclick in a single spot for 80 seconds.

    Settings: IF a survivor dies, the knowloadge is transfered to the remaining survivors.
    4 survivors alive = 33,34% cap
    3 survivors alive = 50% cap (two survivors have to work at each generator)
    2 survivors alive = 100% cap (a single survivor can repair from 0 to 100%)

    What happens if the killer kicks a generator? Not sure, you should help me with this one:
    A ) all the survivors can repair the progress that is lost.
    B ) only the survivor that made that progress can repair it.

    What can be implemented? auras around the generator that you already completed to 33%. (The aura is lost if the generator loses your share of the progression)

    BNP can be reworked to complete your share of a generator (33% 50% or 100% depending on survivors left) or it can be reworked to allow you complete a whole generator by yourself [BNP removes the 33% cap of a single generator with the 15%-25% current bonus]

    This is just an idea and i want to hear your thoughts, No-Salt allowed, no survivor/killer main QQ allowed

    Terrible idea.

  • @MrChills said:
    I am happy yet not fully. They are some things that needs to be addressed for both sides. At the moment it's been a big quality of life change. The tears of our survivor friends are yummy tho.

    "This game doesn't spoonfeed me so i am sadd :((((((((((("

  • @Dabrownman1812 said:
    Survivor mains who don't want to adapt. I'm a survivor main who doesn't use sprint burst. Due to mechanics and balance, your proposition wouldnt be a balanced solution. Lore wise, how can you recover from exhaustion while running? They updated the instaheal and adrenaline to counter freddy as to make sense. Play killer more and you'll understand, i play a lot of both sides. See how the mechanics aren't on the killers side, they don't have the power role.

    adapt, adapt, adapt. That's all you can say. Nothing else you can make up. I don't want to adapt, i want to play the old dead by daylight. Not this thing you call "a balancing update"

  • @ShrimpTwiggs said:

    @hMM said:

    @ShrimpTwiggs said:

    @hMM said:

    @ShrimpTwiggs said:

    @hMM said:
    If you think i should adept please jump off a cliff. If you think adepting makes a game fun please hang yourself.
    This game is not fun anymore. period.

    Speak for yourself, man. I play mostly survivor and I love most of the changes. If you don't want to adapt, then why don't you just leave and do the rest of the playerbase a favor?

    I do want to play this game but it seems the devs don't. I'm expressing my opinions on these updates. I thought it was an important part of updates and changes?

    Ah, yes. Telling people to hang themselves is an essential part of giving one's opinion.

    Because it's always "git gud" or "adapt" nothing else can be said by those people. It is infuriating

    Telling someone to adapt to changes in the game is nowhere near as terrible as telling someone to hang themself.

    Stop trying to change the topic.

  • @ShrimpTwiggs said:

    @hMM said:

    @ShrimpTwiggs said:

    @hMM said:
    If you think i should adept please jump off a cliff. If you think adepting makes a game fun please hang yourself.
    This game is not fun anymore. period.

    Speak for yourself, man. I play mostly survivor and I love most of the changes. If you don't want to adapt, then why don't you just leave and do the rest of the playerbase a favor?

    I do want to play this game but it seems the devs don't. I'm expressing my opinions on these updates. I thought it was an important part of updates and changes?

    Ah, yes. Telling people to hang themselves is an essential part of giving one's opinion.

    Because it's always "git gud" or "adapt" nothing else can be said by those people. It is infuriating

  • @ShrimpTwiggs said:

    @hMM said:
    If you think i should adept please jump off a cliff. If you think adepting makes a game fun please hang yourself.
    This game is not fun anymore. period.

    Speak for yourself, man. I play mostly survivor and I love most of the changes. If you don't want to adapt, then why don't you just leave and do the rest of the playerbase a favor?

    I do want to play this game but it seems the devs don't. I'm expressing my opinions on these updates. I thought it was an important part of updates and changes?

  • If you think i should adept please jump off a cliff. If you think adepting makes a game fun please hang yourself.
    This game is not fun anymore. period.

  • @Lordkazu said:
    Bye ppl with this new update is too boring play survivor i hope u still enjoy this game, i played this game since beta but now i get tired of this game.

    Take me with you

    in Bye DBD! Comment by hMM
  • @Doc_W__HOLLIDAY said:
    The nerfs are nowhere near as bad as survivor mains say it is. I don't really notice a difference

    cuz you're a killer how would you notice it

  • @Lowbei said:
    AndyMXM said:


    Lowbei said:


    AndyMXM said:

    Sorry dbd but you're ruining the fun out of this game, you're nerfing survivors way too hard and I don't honestly care but I already have to wait a lot in the lobby ( as stated on player count only 14 000 playing where there used to be over 30 000 ) It's not even fun as a killer, my last 5 matches with hag were 4 man kills with 5 gen active at rank 8 ( a skilled killer is overkill especially if you can place traps midchase)
    Not to mention the pain console players go through with the ######### optimisation, yet you re still charging full price and anything

    butthurt survivor main spotted. git gud or ragequit, but theres no need for a salty forum tantrum over your last embarrassing loss.

    You're mental if you think I'm a survivor main, I'm just good enough to play killer without certain buffs needed unlike you

    im a survivor main too and the patch is fine. you are just another ragequitting scrub who couldnt hang. go back to minecraft kiddo.

    Don't call yourself mature or even more than 12 if you think you are the only ######### adult here

  • @Lowbei said:
    AndyMXM said:

    Sorry dbd but you're ruining the fun out of this game, you're nerfing survivors way too hard and I don't honestly care but I already have to wait a lot in the lobby ( as stated on player count only 14 000 playing where there used to be over 30 000 ) It's not even fun as a killer, my last 5 matches with hag were 4 man kills with 5 gen active at rank 8 ( a skilled killer is overkill especially if you can place traps midchase)
    Not to mention the pain console players go through with the ######### optimisation, yet you re still charging full price and anything

    butthurt survivor main spotted. git gud or ragequit, but theres no need for a salty forum tantrum over your last embarrassing loss.

    you didn't even read the whole post and you already commented you #########

  • @MandyTalk said:
    It will be 00.00 UTC so in roughly 17 hours.

    Great. now i only have 1 day of double bloodpoints before i go to trip around Europe for a few weeks.

  • For the killer mains: STOP THINKING THAT YOU MUST WIN EVERY SINGLE GAME AND WHEN YOU DON'T YOU COME
    HERE AND COMPLAIN ABOUT HOW POWERFUL SURVIVOR PERKS ARE.

  • Exactly what i was about to comment.

  • Hag. I keep getting heart attacks every time i step on her trapsk

  • I like SB more but i prefer lithe the most

  • @Hunter__ said:
    Now in the PTB a new mechanic was added that was completely balanced and fair once you realized that the killer is supposed to kill the survivors.
    If a group of 4 random or swf survivors are not good and 3 of them die off within 3-5 minutes and during the time of them being hooked repeatedly they manage to power 2 generators and then your standing in a large map with one other survivor who is not good at surviving and has done nothing but go down and then get saved only to go and hide in a corner while their teammates die off. Then that survivor doesn't deserve to live based on rng.
    Oh and there's even a perk to help a survivor in this position. It's called Left Behind. That actually gives them a chance. Stealth is more or less useless but it can help for a time. But if they wanna be immersed and use stealth builds with caution perks then this is a perk they can add to their build to help with this new mechanic that makes sense for what it is.
    A fix to the most unbalanced thing in the game. The existence of hatch.

    As a survivor main i agree 100%. If the others die what can we do? This happens, but not in every game. The hatch should indeed not be a 'get out of jail free' card.

  • @No_Cluie_Louis said:

    @hMM said:
    Usually when i get really good pallet loopers... It's infuriating.

    Then you need to learn to play. You're just ruining their game with a terrible broken strat purely because you weren't good enough to catch them . If they're that difficult to catch, leave them and go for someone else rather than getting so salty.

    I would, but they all are usually the same ¯_(ツ)_/¯
    I bet you are also one of those who use DS SB and SC Then get camped and then complain about it while you were playing like an #########.

  • Usually when i get really good pallet loopers... It's infuriating.

  • @MandyTalk said:
    The problem with adding weather to the games, is fps issues that some players would have - initially in the Red Forest some people had fps drops due the extra "environmental impact" of the rain in that map.

    Personally I'd love to see a map where it is snowing.

    Well technically it's snowing in Lery's memorial institute. But yeah, i understand what you mean.

  • @Demonsouls1993 said:

    @Demonsouls1993 said:

    @hMM said:
    It's
    -Not fun for neither side
    -Impossible to hide from
    -Worst killer in the game
    -Will not survive in the high ranks
    -Terrible endgame killer

    sure just quit using BS DS and SC first

    meant SB not BS

    I use neither of them. I use Lithe, dance with me, bond and urban evasion.

  • @weirdkid5 said:
    I haven't played the Tutorials but I would assume the Entity is the one speaking to them.

    The Entity is who you hear when you use Whispers. Does it sound similar to that?

    You should play them you will get 50k free bp

  • whenever i see a post from you i just can't take it seriously

  • @TheBean said:

    @Symbiotic said:
    One the Hag is considered to be a "Wendigo" based monster in which the person is transformed into a creature, and while her gender is a female she has no muscle town or fat it's quite liter just skin and bones, and her skin is decayed and disfigured. So I wouldn't consider her being "breast hanging out"

    I know, that is how design can get around calling it nudity. It is a creature, however based on a female character, can have breasts showing but not be considered nudity. Then have a shirtless David showing his nipples but not consider that nudity. Doesn't Facebook consider showing nipples against their TOS?... There are some who would consider seeing David's nipples nudity.

    @Sarief said:
    If you need a reason, that is not to break "immersion"
    Designers did a pretty good job with their references and keeping it in very atmospheric way.
    This would just break immersion of the game from you. You know that

    What they could do is have some form of parental control on it, even though the game is rated 18+. Have placeholder skins for those who might find it offensive or not interested. "Immersion" is just a term interpreted by the player on how they view the game. I could be just as immersed in the game hiding with a shirtless Kate as I could using a black outfit Claudette. Some of the current design outfits could be seen as breaking that "immersion" factor that was created in the earlier days of Dbd.

    This is about making more money on skins. I would bet the shirtless David is one of their top sellers. Now don't you think a shirtless or more revealing top for Kate would sell just as much? I think so, and I would bet it would sell even more then a shirtless David. If people could opt out from seeing the nudity then that closes the gap for those who might find it offensive.

    @TG_Cid_Orlandu said:
    Dude, if you want to see boobs, you are on the wrong game. :p

    It isn't just about seeing boobs. It isn't about sexualizing the game. They are already "sexualized" the game with some of the current outfits. Why not get more revealing? If I have to be subjected to a topless David shoving his nipples in my screen as he heals me, why can't I opt out from seeing that? Why can't I get a shirtless Meg or Kate shoving their nipples on my screen while they heal me?

    Woah you are really fighting for this to happen

  • i would quit if they make the Freddy the most powerful killer as i hate him already anyways

  • Probably wraith would scare me the most. Hearing the bell and then having a 2 meter long guy with a skull and spine as a weapon behind you is enough scary to give me a heart attack

  • @BlackMercury said:

    @hMM said:
    How about the full sets that cost around 14 000 shards? (i'm too lazy to do the math)

    A full set is just 3 items of the same rarity. There's no discount for buying sets with shards, so just triple it.

    Oh well i didn't notice that xdd

  • How about the full sets that cost around 14 000 shards? (i'm too lazy to do the math)

  • @Runiver said:
    wait, Freddy is a killer ?
    To me he's just an unpicked survivor with a hobo sweater.
    Not even worth mentioning.

    Thank you, someone who understands

  • Also that clown in the video is a noob

  • I'm a level 45 clown and i haven't had any issues with the bottles yet. Of course it might be because of i haven't even played on all maps. But if you want to throw in tiny spaces you can try to look down and charge the throw to maximum.

  • @Kaskrane said:
    Why even bothering making rank resets if it does not even do somewhat of a difference : people high ranked will just ramp up and people low rank will get rekt against really good survivors or really good killers.

    There should be a reward depeding on your skill and the time you spent playing other than just daily quest I think.

    And it would be really great with the new Iridescent Shards economic set.

    This is the greatest idea i have ever heard regarding the ranking system

  • @Nick said:
    I think that its intended as a compensation for removing the pallet vacuum. But yeah, you can't drag anyone out of a pallet which is a shame

    No it's not a shame. Same as saying the removing of survivor's pallet vacuum was a shame.

  • @EpicFailTryHard said:
    ...you need to change your gamertag to garbo-monster and go play mario go-kart as that is your best hope for enjoying a videogame.  seriously, not that big of a deal.  if they can escape from you with a 3 or 4 second stun, you should be ashamed of yourself.

    I agree with you. only time i had problems with d-strike is when i played against a speed hacker who i could have killed. I don't mind if i don't get the kill because after all it's just a game.

  • @Jack11803 said:

    @Molim0 said:
    How about giving a Survivor a 4% chance of stumbling uppon using crouch wich will increase the chance moderatly if used multiple times. for example first crouch attempt 4% second 8% stacking up to a max of like 50% and reseting after 3 seconds.
    Giving the Killer an visible and audio and stunning the survivor for maybe 1,5 to 2 seconds.

    You can just ignore t-bagging

    I don't even notice t-bagging because i don't focus on it lol

  • @Mercury said:
    Hello, just wanted to make a simple suggestion to Franklin's Demise.

    At release, any killer could knock out any item out of your hand, no matter what attack they used. It might have been frustrating with a huntress snipe and such, but taking away the chance from Billy and Leatherface to use their chainsaw just to get your item out of your hands is- illogical.

    So instead of simply reverting it, how about we add a meter radius to Franklin's Demise like this:
    Your heavy blows at close range cause Survivors to drop their items, losing 10% base charges. Whenever you attack a survivor in an 8 meter range, they drop their item to the ground.

    Would be a fair change, since a chainsaw hit will definitely cause you to lose more than just an item...

    What do you guys think?

    As a survivor main i think it's a great idea

  • @Shipthebread said:

    @hMM said:

    @LatexT said:
    Before the update the first gen popped a little after I hooked the first guy, which takes from 30 seconds to 1 minute, now when I hook the first survivor almost always 2 gens pop, and almost 1 gen is completed per hook. Even using ruin won't prevent the first gen popping instantly, I tried several times.

    Since they have made playing as a survivor way harder, people tend to just escape as quickly as possible. I have noticed this by myself too.

    How is playing way harder? What are you on about m8

    Pallets have been nerfed, doing jukes is harder because when you take a sharp turn your movement speed slows down etc.

  • @Koldvar said:
    I know he got slightly buffed but I dont think thats enough.Lets be honest hes pretty bad atm.Examples of the buffs he needs:bigger gas area,faster bottle reload,larger throw distance,faster bottle speed,etc,etc.Buff him or I wont buy it.

    While i get 4man kills playing againist full p3 team with 2 flashlights

  • @LatexT said:
    Before the update the first gen popped a little after I hooked the first guy, which takes from 30 seconds to 1 minute, now when I hook the first survivor almost always 2 gens pop, and almost 1 gen is completed per hook. Even using ruin won't prevent the first gen popping instantly, I tried several times.

    Since they have made playing as a survivor way harder, people tend to just escape as quickly as possible. I have noticed this by myself too.

  • A compass that helps you find the hatch.
    -Has 3 uses
    -Revealing hatch location takes one use
    -Has 30 seconds of cool down after using it
    -Has 30 meter range
    -Does NOT reveal the hatch as an aura, but rather shows in what direction it is in

    (i'm not a native english speaker so apologies for my terrible english)

  • Imo if the killer is standing still within 15 meters to the hook, the perk should go on. if he is chasing someone, it doesn't count.

  • @RemoveSWF said:
    There's nothing wrong with camping and tunnelling. There's a clear counter to it (repairing generators) which survivors have consistently failed to do since launch.

    SWF is cancer, ruins the balance and should immediately be removed.

    I'm a main killer and i haven't had problems with SWF groups since forever

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