glitchboi
glitchboi
About
- Username
- glitchboi
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Comments
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2401283#Comment_2401283
Someone who isn't ugly for once. Who is even asking for these hideous looking killers? Boogles my mind why they make these design choices.
Well... I am, actually. I like the ugly deformed killers.
The Trickster 2 for chapter 21?
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2401256#Comment_2401256
I'm not attracted to women, but even I know Spirit's not ugly. She's one of the most popular killers so of course the devs will give her the good skins.
Spirit looks like the monster under my bed. Not in a good way.
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They're always 10% off like the other cosmetics on the store, it's a marketing tactic I think.
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I'm starting to like your posts tbh.
What do you propose of, for an attractive killer for chapter 21?
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He deserves a spot in the game tbh, as a standalone killer. He's one of the most wanted killers in the game, plus the first movie was an experience.
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Just because a killer is rarely seen doesn't mean they're in a bad state. People play easier killers like Wraith or something.
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People are going to think I'm weird, but I would love a killer that has to do their own skill checks to activate their power. I might write up a concept for that.
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Ehh... I'd rather have survivors spitroasting a generator together than them doing one on their own.
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2399648#Comment_2399648
Isn't that the case with every complaint? Rather than acknowledging that perhaps they are the problem, they must blame everything else and label it unfun, boring, scummy and OP. And don't forget, they have to accuse anyone who disagrees as a killer main even though most people play both roles?
Yeah it's quite sad really. I also hear people saying that people don't want Wraith nerfed because they're killer mains that don't want him nerfed or whatever. The mentality of these people.
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Autodidact at tier 1 only allows you to get 3 stacks. The last 2 stacks are what make the perk fun and actually useful.
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As you can see here, they kinda got what they wanted.
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The scream and splatter aren't supposed to appear. If they appear and the hit doesn't injure/down then they weren't supposed to hit.
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An abandoned racetrack map would be kinda cool, with traffic cones around it and corpses on the seats in the background (you won't be able to actually go to the seats, they'll just be there for the aesthetic of the map). Oh and some racecars on the map, maybe one crashed somewhere with the fires from the RPD map, and some buildings in the middle.
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Instead of blaming themselves, they lash out on the Wraith.
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Just keep NOED the way it is. It's the only killer perk that gives survivors a reason to do dull totems, other than the old Undying.
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Midwich was a great take on an indoor-outdoor hybrid map. I'd put it higher but that's just my opinion.
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Only if you're a masochist like most of us here. Otherwise, don't.
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I rarely see Billy, Clown, and Demo.
I often see Spirit and Twins.
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Ehh... even if I didn't like the way my main looked now, I would still main them because I like the character for who they are.
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I really hope you're enjoying him!
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Unfortunately we probably won't be seeing a Pig buff. An add-on pass will likely happen, but no Pig buff since Almo thinks she's good as she is right now because sTaTiStIcS. I disagree with this because of her low skill floor (she has a high skill cap with ambush however) and her busted purple add-ons.
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Meh, I like them. Maybe increase their rarity to Very Rare but that's just my opinion.
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@Razorbeam said:
Hey at least billy boi got that amazing beach skin though, when his buff comes I'm gonna look fabulous.
Is it a new skin in the shop or rift? I haven't seen it yet.
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It looks fancier!
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You can add more tiers with the gear icon on TierMaker.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/2397576#Comment_2397576
The only change he need is windup time period. And if only for like 0,5-0,75 seconds, but his quickscope is simply stupid.
What's something notable that he would he have that Huntress doesn't have, without his powerful zoning?
He's gonna need a good buff to compensate for that.
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The only changes he could probably use include better add-ons and a lullaby of some sort.
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Twins as well, even if they're unique I don't like their playstyle and playing against them is just as boring.
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@Rez_Marsiel said:
https://forum.deadbydaylight.com/en/discussion/comment/2397362#Comment_2397362
That'd just waste the killer's time.
I mean I guess so, since you can just keep looping and snatch the stun when they least expect it and Smash Hit procs.
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Meh, respecting pallets is probably going to become the meta anyways.
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Pain
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@WexlerWendigo said:
He should just be a skin for the trapper, doesn’t offer anything on his own.
God that would suck so much.
What about Ghostface though? He's very similar to Myers yet they were able to execute him as a standalone killer.
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@BingBongMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2397168#Comment_2397168
Gotta love when the game spawns survivors right next your totem.
I'm glad lethal pursuer came out to show how the survivor spawns actually are
Lethal Pursuer is a gift from god.
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@BingBongMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2397131#Comment_2397131
True, but those post game rewards can also be incentives to do things other than gens.
Which admittedly at some point you're going to stop playing for bloodpoints because you've essentially leveled just about everything.
But fast matches don't feel satisfying for many, myself included. Which was the main point I was trying to make.
They reward you for doing things other than gens, which is good, but I'm afraid that survivors likely care more about escaping because you don't really get many bloodpoints as survivor compared to killer. I can't speak for other survivors though, I don't know what they think, this is just my thought.
I don't like fast matches either and there'll need to be plenty of rebalancing, making maps Coal Tower size, fixing survivor spawns...
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@BingBongMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2397118#Comment_2397118
You could also argue that the main point of matches is to earn bloodpoints. Which are admittedly hard to earn when a match lasts all of 7 minutes.
Not really, survivors focus to escape and help their teammates, while killers focus on getting those 12 hooks by sacrificing all survivors. That's their objectives. Bloodpoints aren't objectives, they're post-game rewards.
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Eh... doing gens is pretty much the only necessary objective survivors have. You can argue that totems are also a secondary objective because of NOED, but they're optional to escape the trial.
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@Snowbawlzzz said:
https://forum.deadbydaylight.com/en/discussion/comment/2396381#Comment_2396381
Forcing the last survivor to do gens is a guaranteed death, unless the killer falls asleep
I meant make it spawn when the 5th gen is done as well as making it spawn normally whenever there's 1 survivor left.
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Agreed, and just make it so that they spawn after the 5th generator is completed, no matter how many survivors are left.
To compensate for these changes, allow them to instantly open chests at the cost of a particular amount of charges.
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She's definitely a well-designed killer but not my type. Maybe if I get the perks on her I'll try her again.
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Shoulda played better my guy, just don't get hit lol
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If I do that then it's unintentional. I would never bring the killer to someone on purpose unless it's a SWF where we just meme (if I did do SWF). I wouldn't do that to the survivor that sandbagged me on purpose either because I like treating people the way I'd like to be treated.
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He's underrated as hell. His antidotes take skill to use and it's satisfying to get the anti-loop plays, especially with both bottles.
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Eruption, Shadowborn, and Mindbreaker are all great perks on him. However if you're experienced at Blight don't use Mindbreaker on him since he has the ability to bait out Dead Hard.
Eruption is a very fun slowdown perk on him. I wouldn't get used to Shadowborn if I were you but it's still a nice perk on him, the same reason why it's good on Nurse.
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@Hippie said:
https://us.v-cdn.net/6030815/uploads/D29RPEEM3QVQ/screenshot-10.png
I can't believe people think Feng's rework looks bad...
This seems like the shading of the lobby, not the model itself.
This seems like the facial rig of her animation, not the model itself.
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I think she looks awesome, it's just the nostalgia tbh.
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I think Midwich is a great map, RPD is literally miserable for Billy and Blight though.
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Billy, Bubba, Demo, Oni, and Blight are the most fun killers to go against among the community.
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Billy seems sympathetic as hell. Only killed the people who hurt him. Plus, he didn't really have any moral agency when it came to animals, hence why he trained them to eat the sheriff's (he had it coming, judging by what he did to him) organs alive. He's also able to talk and is pretty damn smart so I'm sure he'd be able to sympathize with survivors.
Wraith didn't even do anything wrong tbh, all he did was avenge his family and killed a person who killed countless people.
And finally, the Blight if it weren't too late for him. He's already a pawn of the Entity at this point, his mind is shattered and corrupted. He tried to save the killers and survivors from the hands of the Entity but failed to do so. Plus he never killed anyone intentionally.
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Constantly doing it = camping
Doing it once or twice = is probably begging to be saved
