glitchboi
glitchboi
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- glitchboi
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Comments
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2403589#Comment_2403589
True did not show Survivor Item loadout (The 5s before match start)
Using 4 med-kits vs. 4 non-med-kits is significant.
I do not think this can be considered due to lack of information.
I suppose I should have used a better example, I tried to show an example of the 1v1 part against Wraith.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2406408#Comment_2406408
I mean I don't know if it's intended but I've never gotten a DC penalty from dodging rpd offerings
Oh, interesting. I'll have to try that sometime.
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@humanbeing1704 said:
Glad you don't get penaltys when you dodge map offerings I will only play on that map when the game gives it to me rng wise
Wait, you can dodge a DC penalty if someone brings a map offering?
I don't usually justify DCing, but if it's an RPD offering...
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@FrndlyChnswSalzmn said:
https://forum.deadbydaylight.com/en/discussion/comment/2405207#Comment_2405207
That was feedback. All of what you proposed is a bad idea; some of it is actually broken and abusable (spawning additional zombies at-will). He does not need more zombies. His tentacle is fine, people just focus too much on using it to the exclusion of all else. And: Those of us who actually play Nemesis are doing just fine and having fun. The rest aren't because they refuse to learn.
It wasn't feedback, you were just stating your opinion on OP's concept whether it was good or bad. What you said here is what you should have said, and is indeed feedback.
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@Rez_Marsiel said:
https://forum.deadbydaylight.com/en/discussion/comment/2405926#Comment_2405926
It's far from a waste of time because they'll just do the same ######### all over again. And once they vaccinate, they'll hold M1 on a generator until you come over to them. And now you have to hit them 3 TIMES.
Maybe go for someone else while they use their time wasting up a vaccine?
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@Rez_Marsiel said:
https://forum.deadbydaylight.com/en/discussion/comment/2405927#Comment_2405927
And that takes FOREVER. They essentially get 8 free health states against this killer. That's why he's weak. Why should I play him over Myers? Myers is "slow paced" yet performs way better. Also has better addons.
If you're taking forever on getting to tier 2, you must be doing something wrong.
Myers doesn't have the zoning, tracking, and anti-loop that Nemesis does.
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Ehh... that seems like a better version of Aftercare. I think Bond is fine, really good perk IMO.
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@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2405920#Comment_2405920
And once you reach tier 2 he becomes a beast. And when they run out of vaccines it's hard to loop him.
Yep, breaking pallets and breakable walls with Tentacle Strike is really useful and is often overlooked.
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@Rez_Marsiel said:
https://forum.deadbydaylight.com/en/discussion/comment/2405920#Comment_2405920
If the survivor holds W, you've essentially lost a chase and are wasting time looking for someone else. LOSE LOSE scenario.
You were able to infect them though, allowing you to use your Tentacle Strike to damage them the next time you encounter them (unless they waste their time on using a vaccine).
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Nemesis is a decent killer. He's solid on both indoor and outdoor maps. You need to know when and how to use his Tentacle Strike. Use them when a survivor vaults a window/pallet or drops a pallet, if they try to fake it then use that opportunity to M1. He's a powerful zoner.
If the survivor you infect holds W after the speed boost, go infect someone else.
His zombies are not meant to damage survivors, they're meant to push people off gens and healing actions, and can be used as a tracking utility. Their AI is quite cranky, I agree, but they aren't useless.
It's easy to tier up if you infect multiple survivors in the early-game, I can get to tier 3 after 1 gen gets done.
I agree that his add-ons suck balls though.
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The matchmaking is correct actually.
2+4+12+12=30. One of the survivors are rank 4, right? 4x4=16, which if you add the first survivor's rank to it, 16+2=18. Subtract 18 by itself and you get 0, and add the killer's rank and you get 1, and voilà! Big brain time.
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Springtrap would be cool. I'm hoping for Candyman though, he's a fan-favorite among this community.
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IMO the maps look good but my god they are balanced so horribly. They ruined Chapel, which was the most balanced map in the game by far.
The face reworks are good but some need polishing, and they need to fix their facial animations, especially Nea's.
The Realm Beyond still has potential IMO, but right now it ain't doing so well map-wise.
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@Lord_Tony said:
all killers need to be buffed to spirit levels to compete against swf
this is the hole survivors dug because they insist on taking advantage of comms in a game not balanced around it
all killers need to be on spirit level
Yeah, let's make the game more miserable for solo queue. Got it.
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I agree, the Halloween Chapter, even if it brought the most atrociously designed perk in the game (it's way better now though), absolutely saved DBD and rose its popularity off the charts.
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IMO the one that increases your movement speed while reloading (Smelly Inner Soles) is my favorite after Clown got buffed. It was terrible pre-buff, but with his 3 second reload speed you can actually use it to help you reload during a chase a lot more easily. Picture it like Deathslinger reloading.
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@Uistreel said:
Pig is clearly too strong, we should nerf her again
Agreed, Pig needs a nerf. A killer able to run fast and then hit a survivor, a killer that puts traps on survivors that LITERALLY kills them, it's like Tombstone Myers 2.0 and we all know how OP the pink Tombstone is.
Nerf. Pig.
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Plague will probably be the next killer I'll P3 50. Who knows, maybe I'll be the 6th, 7th, maybe 8th (ah who am I kidding) Plague player if I enjoy her more. Plus she has really cool perk synergy, a nice skill cap, and interesting add-ons.
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Damn and I was hoping for a stable 30fps with the performance patch.
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@Th0ughtless said:
https://forum.deadbydaylight.com/en/discussion/comment/2404565#Comment_2404565
Can we take a minute to appreciate I’ve already gotten both those comments 😂. But hey, at the end of the day, it’s good to know that some people see where I’m coming from!
Yeah lol, this is only the beginning though.
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I think this analysis makes sense. Scott's a pretty mischievous guy. However, I can already feel it. People aren't going to be happy in the comments cause FNAF is a "kids game" and "cringe."
I'm honestly fine with anything that fits in DBD, I personally think FNAF's pretty cool as well as Candyman, and both of them could fit in DBD.
Also, if you dislike FNAF because of the games themselves, that's completely fine!
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@Zokenay said:
Reaching a bit much there
Besides with Scott dropping idk if Springtrap would come any time soon
I wouldn't be surprised if the company that now takes care of FNAF (Steel Wool Studios?) were to be cool with adding FNAF to DBD.
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Twitter...
I can already feel it... the pain...
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Yeah it's over sadly, I only got to participate for the first day and the night before it ended since I was on vacation, so that's a shame, but meh.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2404292#Comment_2404292
eh, wraith is fun and easy to play, hes a pain to go against tho for the average survivor, dont think he needs nerfs tho
Yeah I get what you mean, he's def not the most fun to play against.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2403589#Comment_2403589
oracle is the top 0.0001
I was talking about how they should see how the survivors play against Wraith, not how they destroy him.
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@Sadsnacks said:
https://forum.deadbydaylight.com/en/discussion/comment/2404259#Comment_2404259
Okay you play soloq for a few devotion levels and tell me how it goes brainiac
That's not what I meant. If your teammates actually die easily to Wraith without All-Seeing Blood then they're the problem and not the Wraith. You need to adapt to his playstyle and actually learn how to play against him, he's really not that hard to play against.
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@Sadsnacks said:
https://forum.deadbydaylight.com/en/discussion/comment/2403589#Comment_2403589
You cant compare regular or casual players to these kinds of streamers. Most people are not going to devote their entire lives to being good at dbd, which is what these streamers literally do. You also cant expect a solo q player to come close to being able to do what a swf like that can because those people have literally devoted their lives to being that good.
The point is to show how other survivors play against the Wraith...
If the solo queue players don't know how to play against Wraith, that's their fault, not the Wraith's fault.
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Would make solo queue WAY more enjoyable.
Proxy chat should be an option for custom games.
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2403787#Comment_2403787
Hey at least it doesnt add a second for each survivor injured.
Oh god that would be pain
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Cancelling your power as Legion stuns you for a total of 4 seconds.
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Thrilling, easily. It's basically just a more consistent version of BBQ for generators that prevents survivors from hiding behind the gens.
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@The_Daydreamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2403589#Comment_2403589
Okay I watched it because I appreciate feedback and doesn't want to act like a child, but man.. this is embarrassing tho. Not to shame him, but he cloakes WAY TOO EARLY, then misscalculates the lunch and then doesn't cloak to use his add-on. Besides that the map was pretty strong for the survivors. Back to back windows are quite strong tho. This doesn't prove that Wraith is in a bad spot, this just proves that Tru3 didn't play good this match.
There's 4 other parts of him versing Oracle as Wraith.
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Although I typically play DBD as it's my main game at the moment, I sometimes play Mario Kart Wii online. It's pretty sweaty on there but it's really fun (and painful at the same time) and the shortcuts people do on there take a lot of skill to do.
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@The_Daydreamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2403589#Comment_2403589
NO killer can stand against a strong swf group, but I play Solo Q so it really has no effect on that. Solo Q is just a really terrible experience against wraith. Worse than the current Trickster imo.
Besides that thank you for your feedback but I'm not gonna watch any Tru3 Video since I can't stand him and don't support anything he does.
Well that wasn't really the point, it was about the 1v1s against Wraith, not the 1v4 aspect.
The videos were pretty solid examples IMO but it's really up to you.
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Tru3's matches with Oracle proved that Wraith doesn't stand a chance against good survivors. You should probably watch them to learn how people play against Wraith.
https://www.youtube.com/watch?v=q3J-WImbQIs -
Additions are in bold!
The Shape
EVIL WITHIN:
Activating Evil Within allows The Shape to see his prey clearly and build up more evil power by stalking them:
Evil Within I:
- Grants the Undetectable Status Effect.
- Slightly decreased Movement speed. (4.4 m/s)
- Slightly decreased Lunge range. (Boyfriend's Memo base-kit)
- Moderately increases Evil Gain rate when stalking (exclusive to Tier 1)
- Regular Vaulting speed.
Evil Within II:
- Reduced Terror Radius.
- Regular Movement speed.
- Regular Lunge range.
- Slightly increased Vaulting speed.
- Slightly increased Break action speed.
Evil Within III:
- Survivors suffer from the Exposed Status Effect.
- Lasts for 60 seconds, after which The Shape regresses to Evil Within II.
- Regular Terror Radius.
- Regular Movement speed.
- Slightly increased Lunge range.
- Moderately increased Vaulting speed.
- Moderately increased Break action speed.
SPECIAL ABILITY: Stalk
Press and hold the Power button to stalk all visible Survivors. Stalking Survivors builds up your progress through Evil Within Tiers. If there are more survivors being stalked at once, the rate of evil gained is increased for each survivor. (Multistalk is back!)
SPECIAL ABILITY: Generate Evil
Press the Active Ability button to select this mode. Holding the Power button on a visible survivor generates more evil in a Survivor, allowing for more stalking (This works for multiple survivors at once).
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I think No Way Out is fine in its current state. However, I do want a perk that counters 99ing gates, would make for some fun builds.
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Answer. (2)
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God I would love a story mode in DBD. It would make the game a lot more story rich as well.
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@Fiesta_de_guerra said:
Run bamboozle. Bubba doesn't really have a skill cap.
He doesn't really have a skill floor, but he has quite a skill cap. His skill cap is actually a lot bigger than people give credit for, if you don't run Bamboozle that is.
It's possible but quite difficult to get chainsaw hits in loops, let's say, LT walls, if the survivor is in a certain location.
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Yeah, I really hope we see the Teacher's assets used. They have the opportunity to be creative in both lore and power aspects.
My theory, however, is that the Teacher was intended to be the first concept of a ranged killer, which ended up becoming the Huntress instead. The spiked apple (the Trapple or whatever) sounds like something the Teacher would throw to damage survivors.
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I'm pretty sure I'm stacked on map offerings so I'll definitely have to use them on the killers I play not named Blight.
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Nah they're pretty cool. Most of us really like them.
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I agree, I think Beavis and Butthead is a great candidate for a licensed chapter. People always say "Jason and Pinhead would be better! They would fit DBD more!" But think about it, they'd be similar to Ash in the lobby, where he constantly says "What now?" or whatever.
I think Fart Knocker should be able to be used without cleansing a totem because Technician exists, and T.P. might be too OP.
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Hunch rewards you for completing a generator. It reveals multiple totems at once. Counterforce requires you to actually find a totem, plus it takes like 10 years to get to the other one, and Small Game might be better combined with Counterforce but it's good alone.
Conclusion? Hunch > Small Game > Counterforce
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I think PH is a decent camper. If you get the timing right, you can damage both survivors at the same time, the unhooked and the unhooker.
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2401315#Comment_2401315
only for dwight and trapper I think
Oh okay, awesome!
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Bubba used to be the best user of it. Now I'd probably say Wraith and Plague. Twins used to be the best when Victor didn't take away stacks.
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Do they reset your perks and cosmetics? I wanna check it out but I'm very paranoid about it.