gatsby
gatsby
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Felix and Yun-Jin.
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https://clips.twitch.tv/BoldConsiderateLardPJSalt-HvZ4kLjMFfh3EQIm@HaunterofShadows said:
why would/should it be bannable?
probably stuff like this
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Tell me something I don't know
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Spine Chill, Iron Will, Dead Hard and Inner Strength.
If you don’t like Spine Chill or are bringing a med-kit instead of Inner Strength, take Fast Track to slam gens
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Looks awesome. I love all the touches you did to make it look natural. The price range you mentioned is justified because of the quality but most gamers won’t have the money for it. You might get a few super dedicated people that would pay it but it’ll be out of most people’s price range.
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You forgot the Rift cosmetics that are a single piece and not part of a set.
They haven’t been re-released and probably won’t.
There’s a green graffiti jacket for Legion. A purple splashin the pot shirt for Ace. I know Claudy and Jane have some single piece hairstyles from the Rift too
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Pig is basically an M1 Killer that comes with a free slowdown perk, which makes her great for Adept challenges. But pretty mediocre at everything else
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Blight is nice. He's a good balance between fun to play and strong.
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I feel like Iron Will is objectively better at helping you lose the Killer if you have lots of distance and LOS blockers, which you can usually get with the speed boost from being hit.
There's a reason its so popular
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I don't think we'd have nice things like Silent Hill, Resident Evil and Stranger Things if the content was free. Guaranteeing License holders monetization for their properties is probably a big selling point for BHVR when they're negotiating potential Chapters.
I was really impressed that Konami let the Cheryl sweater be free for Christmas since all the other sweaters for the 2020 characters were, but its probably because they're a game developer. I don't think the movie/tv licenses would be that understanding
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Removing his "lullaby" mechanic would be nice so Monitor actually works well on him. Right now there's some light music that plays at 24m even when your terror radius is 16m.
It feels like the Devs nerfed everything that could potentially be viable with him. He's not even a good stealth Killer option atm
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they're reskins of firecrackers so... yes
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If you have two perks slots, Ruin + Pop is the way to go.
If you have three, Ruin + Surge + Undying.
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More people stream in the summer when they don't have school.
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I definitely do think its related. Some of legendary skins are getting new portraits, nameplates and voice acting in the next patch.
Before the Devs didn't really have any reason to patch the cosmetic glitch, but if they're treating skins like separate characters all the sudden they've got a reason.
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2239711#Comment_2239711
oh just you wait the moment spirit gets nerfed its onto hag
It’s not unheard of to have multiple Killer balance changes in the same mid-chapter ;)
Hag being unable to place traps at a hook and Spirit being unable to abuse Stridor would be a lit patch
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@GrimReaperJr1232 said:
No. I'll be frank, no.
Oh no, this isn't me making another post defending Spirit. This is me making a post telling you why this would do nothing.
1) Best spirits don't need grunts. They have footstep audio. You're dead. Congrats.
2) The problem with Spirit is that she deprives herself of visual information and relies on audible information, yet deprives the survivors of both. This means that countering her boils down to taking a random guess and hoping you were right. Your change wouldn't fix that.
3) Let's say you're fine with the above... why are making killers that are brutally hard to verse with very little counterplay, yet going, "oh, that's ok. They're really hard." No, it's not okay. Nurse is excused due to her age and community acceptance, so any changes now would result in mass backlash. Why are we trying to make Spirit more like Nurse? The issue isn't how hard/easy she is to play, it's just that she's hard to play against due to countering being guesswork.
Nurse isn't problematic because she's balanced in a way that heavily discourages people from playing her.
So getting a Nurse game is uncommon and a threatening Nurse game is so rare that most people aren't even mad about losing they're just impressed that someone is skilled enough Nurse to 4k
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@RiskyKara said:
https://forum.deadbydaylight.com/en/discussion/comment/2239697#Comment_2239697
There's more to this game than looping. There's also mind games, just holding W. Et cetera. Honestly if you can keep a chase going for 30 seconds or longer you're already basically an absolute god. At that point it's up to your team mates to bring it home.
If a Killer downs me in less than a minute, I made a mistake, got caught in a dead zone or they used their power phenomenally well.
Unless its a Spirit, then none of the above can happen and I can still go down quickly
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2239671#Comment_2239671
I'd personally just bring back the bug that allowed survivors to hear Spirit's footsteps/breathing at the start of her phase.
Or better yet. Make Spirit's Shell glow red and allow it to be kicked to cancel the phase. Twins style
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@RiskyKara said:
I feel like Spirit is pretty much fine as she is?
If you can loop a Spirit with Stridor while injured, then I'll agree.
And plz share your winning technique
(dropping strong pallets early doesn't count)
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/2239670#Comment_2239670
Scratch marks, breathing and any other noises such as grass rustling or footsteps.
Yup the best Spirit players already do it so they don't need to use Stridor anyway. The goal is to nerf subpar Spirits while retaining her potential high skill ceiling
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@QwQw said:
There are far better ways to fix her.
Like removing her invisibility in phase or at least giving glimpses of her ever second or so so there's something to react to?
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@theplaggg said:
Or you could just use iron will.
Not with Stridor. Which is the reason her power needs to be edited
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Honestly, all the good Survivors perks are on default characters so you don't need to spend tons.
Spine Chill, Dead Hard, Bond and Prove Thyself for example is a solid build from Rank 20 to Rank 1
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@whycantIwin said:
https://forum.deadbydaylight.com/en/discussion/comment/2236896#Comment_2236896
did I really needed the add-ons anyway?
idc about "killers being good only if they don't need add-ons" you obviously don't play killer at all for thinking this, add-ons improve the killer, why stay stuck with the base kit if you can improve it and have more fun? we all think differently, you have your ways of thinking what a good killer is, everybody else has their own.
I’m a Rank 1 Killer. And I obviously play Killer more than you because I run out of good addons and can’t sustain games with green/purple addons.
So if im going to play a Killer on a regular basis and not dump points into them all the time. They need good addons to be common or they have to not need them at all.
For reference, I play Twins, Spirit, Blight, Deathslinger, Pyramid Head and Legion most of the time. The addons are nice but if I’m running low its not a big deal you can run the common stuff or none at all
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You’re using the best addons. They’re both green and not sustainable to run every game.
In my eyes, a Killer is only good if they’re viable without addons or just brown ones
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@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/2231496#Comment_2231496
I'm not saying Pig's as good as Wraith is now, i'm saying that Wraith's ambush is better because that's literally his entire kit. That's what he does the best-- getting ambush attacks on you.
With Pig, her ambush is half her kit. It's not her main focus, so of course it's not on par.
She should definitely be improved, though.
The uncloak dash with the enhanced lunge is a relatively new part of his kit. A year ago Wraith didn’t really have pallet play at all and his power was mainly for getting hits on Survivors that didn’t know he was coming.
So I don’t think you can really say that the uncloak dash is Wraith’s entire kit. Especially since they gave him base kit map mobility and true invisibility.
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@Beaburd said:
That's actually a decent point, and I wondered that myself for a bit.
Wraith's stealth is way better than Pigs, Wraiths pallet play is way better than Pigs, Wraiths map control is way better than Pigs, and Wraiths find and chase potential are way better than Pigs.
Sure, Pig has RNG traps, but I do ask myself if those alone are really worth being inferior in every other way to Wraith. The answer to myself is typically no since I rank Wraith much higher than her however.
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Normally I wouldn't make buff/nerf propositions just because one killer is weaker than one other; however their play-styles are so similar and yet so different in power level at the moment that I begin to wonder.
Yeah. Ms. Piggy has it rough right now. I feel like her extremely slow crouch speed isn’t justified at this point when you compare her to Ghost Face and Wraith’s stealth mechanics.
And her Dash could do with some updates like at bare minimum the Dash speed and missed attack add-ons should be base kit.
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@Grandpa_Crack_Pipe said:
Because Wraith can't put a bear trap on your head.
But he can move across the map at 150%+ while in stealth, don’t act like that doesn’t save as much time as Pigs traps buy her.
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Honestly, they might have deleted the old maps from the code entirely.
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The only thing Calm Spirit does in 95% of matches is worry your teammates because the lack of scream makes it sound like you’re dead on hook
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Remove the cooldown and keep it as a Hex.
Or just keep the perk where it is but make it a normal perk.
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The only “good” Tricksters I have seen are running Melodious Murder and semi-camping.
Everyone else just gets rolled
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Twins are under-appreciated at most Ranks and just misused for camping.
At Rank 1, I can use them to slug a whole SWF. They’re easily in the top 5 best Killers when you really know what you’re doing.
My Killer top five would probably be Nurse, Spirit, Blight, Twins and Wraith
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@GoodBoyKaru said:
The Nurse: Allow me to introduce myself
Nurse is the entire game’s power role.
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@MrPsych said:
As a killer main, I wished I had survivors that would allow my games to stretch up to 18 minutes like this one did. Never have I seen a high rank game played this relaxedly.
Agreeing with the posters above saying this was not a win by default in the slightest and neither the survivors or killer really wanted to make things complicated for the opposing camp (I kinda cringed when you wiggled out of Freddy's grasp and almost did it again right after, he seemed so lost). Dwight being tunneled out was a bummer, but no one seemed interested to help him out at least delay the killer a bit.
You were absolutely not in a bad place when Dwight died. 3 generators remained but there didn't seem to be a 3-gen setup making a win literally impossible. Your team just... didn't work as a team.
Also, the Freddy really abused the map pressure he had from slugging and hooks when only three survivors are in the match.
He literally left people slugged instead of hooking just because he wanted to delay gens and knew he could get away with it.
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@BuddhaBing said:
Maybe if that survivor that died early had teammates to help heal them, they may have lasted longer. If you just ditch your teammates to jump back on a gen ASAP, you shouldn't be surprised when they die.
The Killer didn't want anyone else and wouldn't commit to me or David despite both of us taking hits. Just wanted Dwight.
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you can have the video if ya want. its not an interesting game tho
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yeah. the game kids play on the playground when you have a childhood.
you can look it up if you never had that i guess
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@Marik13 said:
I...don't think I understand...is this not the point though, for the killer to try and, well you know, -KILL- people as quickly as he can? I might be confused on what you're saying.
DBD is a giant game of freeze tag. That's the basic idea behind the game if you really think about it and take away all the horror ascetics.
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@HaunterofShadows said:
what do you mean winning by default
the killer won simply because of the early kill. nothing else. the outcome of the match became pre-determined. thus the killer won by default
a similar thing could happen if the killer loses three gens before their first hook due to BNPs. no control of the outcome it became pre-determined
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@JPA said:
Do you think Head-On could go up a tier given its use for killing zombies now?
It didn't go up a tier when it killed Victor
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@Northener1907 said:
Lithe is better than Smash Hit but most i agree.
Landing Smash Hit is always beneficial when you land it.
Using Lithe is sometimes a waste on loops that have a strong vault because you don't want to leave the loop its more powerful to run it normally than make a Lithe play.
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They were worried that the Twins being good might eventually make people play them, so they nerfed just in case
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@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/2209795#Comment_2209795
https://forum.deadbydaylight.com/en/discussion/comment/2209384#Comment_2209384
I don't know what you're talking about and i'm a tiny bit afraid.
https://us.v-cdn.net/6030815/uploads/K6R5I6TBMM6E/hot-png.png
You should be honestly
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A better buff would be keeping the mending timers the same but making mending like Tier 3 Madness where you can’t perform most actions until you’re mended
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Try Starstruck instead of Mad Grit and bring a basement offering so you know where the basement is from the start.
I’d also recommend Hag or Twins
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Wait until you hear what the Left Behind achievement is...
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Rank 1 Survivor. I can handle most top tier Killers.
Rank 6 Killer. I’m currently Rank 1 but I can’t handle the sweaty SWFs and would rather never be ROFL stomped by them.