fulltonon
fulltonon
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/3072780#Comment_3072780
Oh? I'd assumed it was a +100% like a party streamer or a Blood Rush event. If it's a straight x2 multiplier, that's awesome.
I'm pretty sure about it at least for now, with 2 party ribbon I got 200k bp from a match AS A SURVIVOR lmao
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@Gorgonia said:
https://forum.deadbydaylight.com/en/discussion/comment/3072608#Comment_3072608
There's not chasing. They're all camping!
Then difference is miniscule, just do gens and can get out with 3 man.
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@Laluzi said:
I mean, there's a permanent double bloodpoint bonus attached to survivor right now. And I can only speak for myself, but killer's feeling pretty naked without those sweet BBQ stacks. I'm surprised the queues aren't longer.
Probably this is the answer, and not only just 100% it's 2x BP AFTER all offerings and such.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/3072753#Comment_3072753
I don't really think so, tbh, but to each their own.
Like, they are devastating or useless in most cases, too swingy and also hurting newer players much more than experienced players.
A perk with sole purpose of bullying the weak is not a good design imo.
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Hey, at least you get multiplicative 100% bp bonus, that's great, right?
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Actually wait until we get enough data to determine it, I suspect it to be 6-4 at most though.
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ruin nerf is a good thing tbh, hexes in general isn't really interesting mechanic.
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They said "we'll fix it later blah blah blah" but I doubt it to be coming anytime soon, maybe 20 year anniversary?
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nerf maps *shrug*
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@kizuati said:
https://forum.deadbydaylight.com/en/discussion/comment/3072570#Comment_3072570
It could still be 100% on both sides. Since there would be a need for both Killers in your MMR bracket and Survivors in your MMR bracket. Those 2 are independent.
Oh yeah, but that might be related to it being pretty much broken.
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@[Deleted User] said:
I'm chalking the wait times up to patch issues over player shortages
That doesn't really explain extremely fast killer que though.
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Tbh I'd choose 100% for one side over 50-50 for both side.
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I think I remember mandy repeatedly said something like "It's a bug if non TR dependent indicator is there", is it a bug or feature when patch note explicitly stating it has changed?
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/3069358#Comment_3069358
And so are bond, aftercare, empathy and better together. Blindness isn’t completely useless even with comms since not everyone has perfect communication when it comes to locations and lots of survivors use aura perks to find killers/objectives which blindness blocks
I know that I still use bond even in a SWF because I like the info just like a use perks like third seal to block aura perks on the survivor side such as kindred, bond or so on. It has uses outside of slugging but only nurse can use it for slugging hence the issue
Yes? all those perks are stupid.
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I don't get how dev pumping out bad maps while rather slowly fixing maps, I thought they kinda understood what's problematic about them?
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/3058855#Comment_3058855
This update is a massive slap in the face for solo survivor players.
Cannot WAIT to have my teammates spend the entire game self-caring in the corner 🤦
Huh? if a teammates loves to self caring in the corner, he is already throwing the game post-patch or not.
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It's order of magnitude tamer than bubba tho.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/3069327#Comment_3069327
Has knockout or third seal ever been an issue on any killer besides nurse? Especially knockout is not used on any other killer because they either can’t use it with special attacks or can’t snowball effectively
Again this is a nurse issue
More like perk itself is an issue due to the way it works.
Nurse or not, it's nothing against those with comms.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/3069211#Comment_3069211
But those perks are fine on everyone but nurse. This is literally just a nurse issue
Knockout doesn’t even work on most snowball killers (Oni, Plague, Huntress) since they have special attacks. Same goes for third seal
It's not fine because it only hurts solo que and do jackshit against SWF, better rework useless perk like that.
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@M4dBoOmr said:
https://forum.deadbydaylight.com/en/discussion/comment/3069300#Comment_3069300
I hope dbd NEVER gets competitive
It already is, because otherwise people would be hiding all the game.
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It is very well possible to remove camping and tunneling though... just remove hooks!
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It's pretty nice if changes can now reveal an ACTUAL issue.
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how about asking for removal of third seal and knockout instead.
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@Wampirita said:
I don't agree with cages. Cages were introduces as anti-hook perk alternative. No hook perk should activate off it
let's just make blood warden non-hook perk then, this way any of hook/cage/kill can work.
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As long as something is in game, those who use it can be good players.
Yes, good rancor NOED NWO facecamp bubba do exists.
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Pinky finger has been nerfed specifically because of this combo, it is intended.
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I too can't wait for another wave of countless spirit OP plz nerf thread.
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10 meters, two additional meters than darkness revealed!
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@MikaelaWantsYourBoon said:
So vaults are blocking, pallets are blocking. How survivors will counter bloodlust? Take a hit?
I didn't know bloodlust were meant to be counterable tbh.
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@RenRen said:
https://forum.deadbydaylight.com/en/discussion/comment/3067130#Comment_3067130
Well yes but I'm saying that it will literally be next to impossible for certain killers such as myers to even get max deviousness and sacrifice not cause how strong they are but because you literally can't get the maximum amount.
I mean, that's pretty much also the case for survivors, and instead of a category it's pretty much the case for two or three of categories.
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Honestly I could say it's baffling when meh killers getting a nerf or two while bubba and nurse being untouched lol
shes fine tho
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@ad19970 said:
So yet one less counter for survivors to get each other out during endgame?
Killers have a fair chance of getting 4 kills, why on earth should survivors not have a fair chance of getting a 4 man escape? This is really getting ridiculous.
Survivors have fair chance of 4 man escape without this negligible "intended feature" tbh.
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you can't do gen, it's fine.
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/3067125#Comment_3067125
what do you mean, he's just good, forehead
Oh yeah, I meant that he is not subtly good, but ridiculously good.
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Survivors doesn't even get 32k bp for most matches lol
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I like how this is not even subtle at all.
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@JibbyNeutron said:
https://forum.deadbydaylight.com/en/discussion/comment/3067048#Comment_3067048
that can be said about pretty much the entire community in general no matter what killer or survivor
I meant like she is the most unintuitive killer of all.
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Because he is injured and killer is pinhead or deathslinger.
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Fixing it wouldn't really hurt much tbh
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I'm pretty sure you aren't really on majority side, most isn't THAT good at her.
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Just running away from him usually allows survivors to stop it.
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Both pig and cenobite is actually not weak and fine to get a nerf tbh, slowdowns are no joke imo.
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Honestly? scrap hexes altogether and rework everything, it's mostly only hurting newer players and pretty much useless against better players, maybe keep NOED but that's about it.
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Well at least there won't be awful counter of "tap out of generator because killer picked survivor up" anymore.
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Don't be a last survivor left.
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Faster que times for survivors.
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@WesCravenFan said:
Why do we keep reviving this thread? Let it die.
Well, I think mods said necroing post is fine as long as it's still relevant.
I'm not a fan of it though.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/3065706#Comment_3065706
That implies the perk (killer) is overpowered if a 4 man is the only way to have a chance to win.
The narrative of the game is that the 4 survivors are supposed to be solo.
Well it's just that you can't always win against it, but for most situations solo que can also deal with it because not all killers are god tier endgame camper too.
But if people want to CONSISTENTLY deal with things, they really should play SWF.
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probably still stronger than old bs
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@AnneBonny said:
i don't think there's much to say that hasn't been said already. all i can add is that if bhvr is really interested in shaking up the meta, it should extent to killer powers as well as perks.
I can't say I'm not interested in nurse-tier trapper or nurse tier sadako.