JibbyNeutron
JibbyNeutron
About
- Username
- JibbyNeutron
- Joined
- Visits
- 0
- Last Active
Comments
-
@BringShaggytoDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/3089118#Comment_3089118
😂 you are too much. Keep this up, your comments are gold.
why are you switching the topic? fragile to admit you were wrong?
-
@BringShaggytoDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/3089067#Comment_3089067
You are such a child it's hilarious. Stop crying, if you don't like the game move on or grow up.
ahh the famous topic switch because you lost the argument. and on top of that insulting as child while you were the one using cringe emojis. What a classic DbD forum moment.
-
@BringShaggytoDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/3089002#Comment_3089002
"But hey its been always easier to come here and complain"
😂 that's basically all you do judging by your post history!
You totally wrong. I have played this game since 2016 and NEVER complained. This account is new, its the first time I complain. You better do your research on people better next time before making those false claims. But honestly cant expect more from someone who is using this cringe emoji
-
@FriendlyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/3089037#Comment_3089037
Which is probably why I've been having so much fun with it even though I normally play killer. Of course, I am one of those sickos who buys a new game and cranks the difficulty up to "insane" before I even do the tutorial.
oh yeah the killer main who always thought survivor is boring because its so damn easy. And now the Killer main plays survivor Solo Q and has the most fun in the game as survivor he ever had since 2016. We got it man, yall are so hilarious
-
This is just a glimpse man. This is only showcaseing "sweaty Nurse and stupid teammates"
There are so many more annoying, tilting and busted things happening in solo Q
-
lilith omen, blight main content creator. Watch him and his guides
-
@Jago said:
Op is speaking about his experience and how he felt about his gameplay, and yet there are people still doing that imaginary war of Surv VS Killer.
I swear this forum should be age restricted.
whats the reason of him telling that experience? exactly, trying to show that gen speed is still to fast. Otherwise he would be on youtube and watching guides on how to improve and train ingame already. But hey its been always easier to come here and complain
-
@VoidOfMe said:
https://forum.deadbydaylight.com/en/discussion/comment/3088853#Comment_3088853
lol watch them beg for more buffs next.
and the survivors are the crybabies...
ooh 100%, I already saw some people complaining about SB being really annoying. Watch when everyone is using sprint burst how Killers regret nuking dead hard and we see hundreds of posts how sprint burst a crutch perk, easy escape when Killer comes etc and it needs to be nerfed
-
@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3082301#Comment_3082301
Honestly, one survivor shouldn't be able to carry three bad survivor in team game.
if the Killer is bad, yes a good survivor should totally be able to carry. If the killer is good you couldnt anyways already.
-
also just here a recent example @Exxodus21
-
HAHAHAHAHA!!! I told you guys, here we go. Still not enough nerfs and buffs, lets tune it up even more for the Killers
-
@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/3088490#Comment_3088490
We must be on different forums then.
No
-
@VoidOfMe said:
https://forum.deadbydaylight.com/en/discussion/comment/3088288#Comment_3088288
who would've thot something like this would happen, right?
but hey, killer mains are saying game is more fun than ever now so it really must be ok.
yep the same killer mains also saying Solo Q is most fun the it ever was and why are all so crybabies, they just escape every match.
-
@Patokiller said:
I was a main killer, playing 99% of time with killer role.
Looks like now that playing killer is not a miserable experience that many main survivors are now playin killer just because it´s easier.
BHVR need to increase the amount of BPs for players that are playing the most needed role.
BP doesnt motivate me to play an unfun role.
-
@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/3088373#Comment_3088373
I haven't seen any comments like that.
I saw a lot, especially day 1 patch
-
@Gindaen said:
https://forum.deadbydaylight.com/en/discussion/comment/3083938#Comment_3083938
It's from https://nightlight.gg/. It's an aggregate site that collects data about several thousand games a month. It's a nice site.
"page not found"
-
@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/3088080#Comment_3088080
Who says this, exactly?
look at some posts about soloQ being horrible. A lot of comments of Killer mains who are still struggling or even more
-
Didnt you hear all the Killer mains in this forum that after this patch the game is even harder and they lose with 1 hook and 4 escapes because survivors genrush? Naa, solo Q has to remain weak so the baby Killers have some games to dominate
-
hahahaha no
-
@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/3087833#Comment_3087833
Legion when every one is injured is a basic attack killer.
Oh remind me again, how is Legion keeping everyone injured again? Within seconds making all windows and pallets obsolet?
Legion is not a basic M1 Killer. 2016 Trapper when people sabotaged his traps were a basic M1 Killer.
-
@Dead_Harder said:
Does 2 minute gens matter when you are up agains a basic m1 killler with no power?
who is a basic M1 Killer??? Been playing since 2016, what secret Killer am I missing rn?
@MrMori said:
https://forum.deadbydaylight.com/en/discussion/comment/3087684#Comment_3087684
Well here it is.
80/0.8=100 seconds (20s added)
80/0.78=102.5 seconds (22.5s added)
90/0.8=112.5 s (22.5s added)
90/0.78=115.3s (25s added)
You get the drill right? Because of increased gen times, those 10 seconds being reduced by 22% already adds another free 2.8 seconds to thana after the buff.
In short, before the update Thana added 20 seconds to 80 seconds, 100 seconds.
After the update, thana adds 25 seconds to 90 seconds, 115. That's a pretty significant buff, right?
Dont waste your time, they will never understand or accept
@supersonic853 said:
Also as a mini update these are only 2 perks. A full slowdown legion can also run pain res to knock off progress, Or pop to tick off more.
Or kick gens with reducing 2.5% while having overcharge and eruption. Once he cleared a lot of pallets (which he has plenty of times before gens pop) he can just down any injured survivor in that area and KABOOOM, progress lost on all kicked gens and survivors incapicated for 25 seconds.
@dictep said:
https://forum.deadbydaylight.com/en/discussion/comment/3087652#Comment_3087652
Old ds: hit again
old dh: press m1 again
ye its only that simple as a survivor. As Killer na na, prepare for an essay why old DS and DH were absolutly gamebreaking OP and like cheating while current Killer slowdown meta is "just ignore it bro"
-
@Murgleïs said:
- Pentimento : cleanse the hex
- Thana : heal if that’s smart or ignore it and repair gens.
I didnt know ignoring it makes the perk go away. Damn, I need to takle this in the psychological way
-
@SOULWARRIOR71K said:
https://forum.deadbydaylight.com/en/discussion/comment/3086760#Comment_3086760
I actually like the fact that this patch is making everyone change up their loadouts. However, I think the "new" meta will settle relatively quickly for both sides and it will basically be back to prepatch gameplay.
That being said, I think the devs do deserve credit for trying to shake things up.
The so called "new meta" is only seen on survivor side with fully destroyed old school meta perks. Killer sides meta is still 4 slowdown. Yes, you dont need 4 slowdown, you can stomp with 0 Slowdown perks and be creative. Doesnt change the fact that 4 Slowdown is still the strongest Killer loudout in the Game rn and sweaty mid to high level Killers will use that combo.
Also, what happens when we get stuck and start seeing the same 6 perks over and over again aka "stale meta" 2.0? we gonna do another meta shakeup aka Failure 2.0?
Stale metas is nothing wrong about it. Every Game has it
-
Yes, this is technically allowed. Its like buying any other game key, its the same like DLCs. Recently bought Fall Guys Steam Key after it got pulled out from Steam. No issues, works fine.
just be careful WHERE you actually buy it from. There are legit and trustworthy key resellers but also shady scammers. I personally had no issues with G2A but there are better options for sure
-
Balance will NEVER EVER be achievable in a game with over 20 maps, over 25 Killers, 540 Addons, 250 Perks etc.
We should sure try to be balanced, but we wont get it. However, this patch not only failed balance wise (its out of balance compared to pre patch) but also killed the entire fun of at least 1 side (for me survivor aswell as Killer is boring now).
FAILURE PATCH
We also again losing hundreds of players daily since the patch. Around 3k on steam at least
-
Slowdown #1
Slowdown #2
Slowdown #3
Slowdown #4
4k at 5 Gens gg ez
-
@AarcvanDemen said:
Killers will only have fun for a few weeks until they get slaughtered with nerfs. Survivors will get what they want, one way or the other.
Too bad that it has come to this. They had 6+ years of tbagging and dead harding the killer but with this new patch they don't get to do it anymore dw it will all return to normal for these people soon. Enjoy playing killer while it lasts.
if you got tbagged and bullied for over 6 years I can only see that you have a skill issue. I never get bullied. SWF groups try at the start of the match but then get their pants filled once I show them Im not the baby killer. They stop, sometimes scared and hide.
Should have worked on your skill over the 6 years instead of crying.
-
@PaintedDeath said:
https://forum.deadbydaylight.com/en/discussion/comment/3086302#Comment_3086302
That's cool. Hope you can find me.
I will find everyone eventually. Noone succsefully ever hided from me the entire match since the beginning of the existence of DbD and you definetly will neither for sure. I really hope I can get you one time in my lobby.
-
@CyberRoninX said:
https://forum.deadbydaylight.com/en/discussion/comment/3084476#Comment_3084476
What do you mean what? Since the devs are looking at the number of kills per game if a killer is letting survivors escape they are padding that metric. I didn't think that would be hard to understand.
He is a grandpa, you gotta talk a bit louder haha
@CyberRoninX said:
Killers that keep letting survivors win are doing nothing but messing with the numbers. When killers do this they just pad the metric that the devs are looking at to decide how to buff or nerf things. I personally will waste a killers time instead of them allowing me to escape.
yep I have no mercy for any survivor. Im "sweating" for the 4ks aka I slug 3rd to catch all. I dont give hatch, I kill everyone. I feel bad for them, usually I often give last one hatch if they were good players and didnt try to piss me off. But rn as I said no mercy, BHVR will get real kill rate numbers from me at least
-
@Fenn said:
https://forum.deadbydaylight.com/en/discussion/comment/3086124#Comment_3086124
So you just want the survivors to run straight up in your face, or wait for you to get the first hit in?
you have reading perks to help you out.. Just because you find that playstyle boring, does that mean you are obligated to punish those survivors because they don’t play the game after you’re head… ok buddy, you seem very fun.
I like the stealthy way, it’s how it should be in a horror. I still recall the old days with endless loops and everybody running flashlight, constantly flashing at you to make you engage and then run to one of the endless loops.. They could keep the killer in chase for 40 min if they wanted, very fun and interacting…
I want chase interaction and not play hide and seek. I like when survivors are good at looping and actually bold enough to show themselves and not hide like little chickens.
yes, aura perks exist but idc. If you hide all game you get tunneled, camped and slugged. Thats how I will punish boring gameplay.
Dont get me wrong, I dont mind when a survivor is using stealth as a tool here and there like idk QnQ with Lithe, mid chase etc. Thats all cool, Im not getting mad about it.
But if survivors are hyper stealthing, touching gens and then vanishing for minutes the entire game forcing me to check every little corner and locker thats when I get really pissed and annoyed and I will 100% will make the time with me in that match as horrible and boring as I can once I spotted you.
-
@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/3086016#Comment_3086016
I would frequently see 4 DH IWs in my killer games and would see at least 2/3 in my solo Q games since I never ran it
DH for distance is super easy to do and was what I saw it used for the most. There was no counterplay to it
It doesn't matter if ur top 0.1%, it takes less than 1k hours to know how to use DH properly. I've seen mediocre survivors extend chases they should've lost purely because of DH.
I saw that aswell very frequent like you described. Still most didnt use it correctly. A lot of bots were doing Dh for distance but were so focused to get to the pallet that they stop looking behind. They get to pallet, drop it and boom here I am at their side smacking them down. Yes, doesnt work against really good survivors. But you are capping hardcore if you want to tell me that majority of survivor population is that good. 80% were failing with DH.
@TinoTheThortino said:
https://forum.deadbydaylight.com/en/discussion/comment/3086016#Comment_3086016
You don't need a brain to understand that balancing a game requires time and feedbacks, especially if you put so many new features into.. not the first time they have to deal with it and they're trying a new approach (if you started playing since 2016, you should have a good knowledge of patch history).
Aaaand... yeah, you're so strong and self-entitled man, congrats. Here's a cookie. 🍪
No one cares about how many survivors waste Dead Hard uselessly because that's the normality with all genre of perks and actions... most of the time, Dead Hard made killers lose so much more time without using more than 2 braincells.
As a main Killer I was fine with that, but I got many situations in which I loss even 40 seconds for a dash and I'm not the only one who said that.. even a noobie like some friends I recenty took on DBD understand that pressing a button and gain a good amount of time for your team It's extremely handy.
You dont need a brain to understand that doing multiple balance decisions at once will be bad and its going to be hard to determin the main factor why a game became off balance. Was the DH nerf survivors were crutching on? The new meta slow down perks? The additonal 10 seconds? The general Perk nerfs? That tunneling and camping got stronger? Were are we going to start rebalancing? You cant. Its a failure patch. BHVR should have never done so many things at once
-
this is some new illuminati conspiracy bs theory lmao baby Killer mains grasping for any straw so they can keep their unbalanced buffs.
1st it was you guys just need to adapt, then well you just garbo without DH you have to relearn the game and now survivors doing all coordinated illuminati sabotage to inflate kill rate.
Lets see what next cringe theory Killer will pull out tomoroow
-
@dspaceman20 said:
I'm hope it is
Stealth can be a lot of fun and to be honest I don't feel like interacting with the killer
boring as Killer to verse. I slug and camp all those stealthers who take it overboard
-
most boring gameplay ever. I havent encountered that for a long while as Killer, but suddenly it happened to me twice this patch.
I just camp whoever I caught and the last remaining get all slugged till they bleed out.
-
@TinoTheThortino said:
It's a goddamn mid-chapter patch.. they're just testing a new meta.
With the PTB they put too much at once and they didn't have time enough to solve the new issues.
That's why this new patch has been called as a mid-chapter, because they are trying to get some feedbacks in order to solve those issues.
They just need some time.. now SoloQ survivor is completely unplayable, I'm giving my opinion on the Forum and I'll wait patiently an update.
testing? This is going to stay. you dont know bhvr long enough eh. The only time they actually did a test and reverted it was the Bloodlust removal weekend.
@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/3085652#Comment_3085652
Sluzzy you can think what you want, I'm not gonna tell you that your opinion is wrong
But
Dead Hard was objectively broken once it was fixed.
Also, the developers do not agree with you. They said kill rates were lower than they want, so they buffed killer. The developers themselves disagree with you Sluzzy.
DH was strong in the strong hands of survivors. It was usend 80% of the matches, but how often did we see a really powerful, succesful and impactful DH play? I saw it once a week if I dont count myself. Yes, chasing a survivor like myself who is already super annoying to deal with and also had the DH in the pocket was in some circumstanced game losing for the Killer. BUT:
1) Why are Killers overcommiting on a survivor like myself who clearly is playing since 2016, preserves pallets, chains loops etc? Long before even DH was needed he should have left me alone
2) Im top 1%, most survivors are garbo with DH and make no use of it. They would have been running the Killer with sprint burst longer because even a moron can use Sprint Burst
-
@Brokenbones said:
No.
they made these changes to address months (if not years) worth of complaints of a stale meta and busted perks like DH
if they had given up on the game, they'd be content to leave it as is and keep releasing feng min cosmetics and new chapters
They took a big risk with this patch, which shows they do care.
Lets not blow it out of porpotion. The complaints came from a minor baby killer main echo chaimber
-
what does that mean?
-
@acharliet said:
https://forum.deadbydaylight.com/en/discussion/comment/3085646#Comment_3085646
I was watching a bit of his streams after update and yeah he told couple times killers got overbuffed a bit. Did Hexy lost any of game with his killers since patch ? He is a bit sweaty killer player tho.
been watching this guy since day 1 patch and he 100% winrate as Killer so far. Yes he plays sweaty, but every Killer plays sweaty meta at mid to high level. He actually is using the strong stuff to showcase BHVR how broken it is. Because if he can use it so can everyone else
-
"If I were a survivor main, I would have quit. Good that Im a killer main"
-
@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3083097#Comment_3083097
Not for every killer.
And thats good. The fact that you can win all the time is an issue dont you get it
-
@PleassBuiltInNoed said:
In my experience the games are just like they have always been.
Survivors I get are always in range od 300-2k hours, majority is around 600-1200 and now with the prestige system you can kinda quess who spent loads of time in the game.
My games still usually last around 6 minutes with 2 gens popping in the first minute and a half.
I barely ever get a game where survivors don't repair all 5 gens.
well if the patch had zero impact on YOU but a massive bad impact on others, we can just revert the patch and you wouldnt notice anything.
-
@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/336374/killer-queues-are-insanely-bad
https://us.v-cdn.net/6030815/uploads/XFK6MGGJ57VE/image.png
it´s about the same, maybe Survivors on the Easy role want to still play the Easy role.
See how many E´s? Survivors love E.
I see a decline idk what you see
-
@Gindaen said:
https://forum.deadbydaylight.com/en/discussion/comment/3081794#Comment_3081794
https://us.v-cdn.net/6030815/uploads/F7B6LYWZ4VMR/image.png
This is April 22 - May 22, from an aggregate data site.
https://us.v-cdn.net/6030815/uploads/CABSRU3FOTN3/image.png
This is June 21 - July 21, from an aggregate site.
So it looks like kill rates have went up about 1.72% for the 3 out of 30 days the patch has been active. I'm curious to see what happens after a full month has passed.
where you got that from exactly?
-
Whoever thinks that and openly admits that is kinda exposing himself as a very bad Killer player which we shouldnt really take balacing advice for.
I mean, you cant make it even easier for Killers at this point but just auto spawn survivor on hook at the start of the trial and let a 4% Kobe decide if the match is over or not.
-
DH got nerfed
-
Nah bro, Im not touching gens unless I kick it as Killer for the 4k at 4+Gens streak
-
@Dwightslocker said:
Honestly as a survivor main i dont think its that bad.
Im hideously average but gen speeds are hardly noticable. The killer buffs make not too much odds.
The only thing im noticing is my solo queue teammates seem to be a bit lacking. I was wondering if the tweaked the mmr.
I dont mind dying in game as long as im having fun. We dont need to escape all the time to have fun.
Noone is talking about escaping really. But hey if you like Holding M1 on the same gen for minutes go for it. Most dont like that
-
@Grigerbest said:
https://forum.deadbydaylight.com/en/discussion/336152/new-update-completely-unbalanced
if you struggle to play coz of a bad teammates, I'd consider for you finding a group to play, or improve your looping skills as a solo player.
Also, try finding a good build which can replace old "second chance" meta. And Enjoy.
https://forum.deadbydaylight.com/en/discussion/comment/3079756#Comment_3079756
https://forum.deadbydaylight.com/en/discussion/comment/3082955#Comment_3082955
Don't listen to these 2, salty and tilted players the ones, you should just ignore, and focus on your goal.
Whats your problem? Are you mad that I encourage people to play the more fun role? Because then your Killer Qs are getting even longer? Sorry but being mad about it is not how this world works
-
@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3078912#Comment_3078912
No. Not against the best players.
There are ways to never lose as Killer
-
@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/3082955#Comment_3082955
True. I think a lot of people are doing this.
No doubt, Killer Q keeps increasing more and more