JibbyNeutron
JibbyNeutron
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@DyingWish92 said:
https://forum.deadbydaylight.com/en/discussion/comment/3075178#Comment_3075178
Nope every killer has games where the gens get done in 4-5 minutes. Otz all the way down to a brand new player. Its map rng, survivor spawns, and gen efficiency. Sometimes there is nothing the killer can do about it. Sometimes the killer plays bad and sometimes they don't. The "skill issue" answer is a cop out argument for issues with the game.
Show me a match where this happened to Otz without him casually just experimenting something, doing meme builds or actually just doing mistakes. There is none. 4 Minutes games are a skill issue of the Killer
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I play in 2 days more than the average in one week
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@AvengerBear said:
https://forum.deadbydaylight.com/en/discussion/comment/3075196#Comment_3075196
They can't? Did all those 50 win streaks without perks or add-ons are lies?
They dont want to talk about this haha
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@kaneyboy said:
https://forum.deadbydaylight.com/en/discussion/comment/3076159#Comment_3076159
First person makes me dizzy unfortunately
Here is you answer: Play something else
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@kaneyboy said:
So ever since the update- every single match iv been camped and tunneled. and nodded and hit on the hook by killers, not sure why killers are playing this dirty- all with thana so no gens are even getting complete whilst I'm being camped- so you cant even use that as a strat against camping killers anymore.
If you dont enjoy it switch role or play something else. I personally switched role and play Killer exclusive. I was previously playing at 70/30 ratio survivor/killer. Right now 0/100 and I this will not change for a very long time assuming devs will take a very long time adjust all these changes
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@kisfenkin said:
Killers are winning an most matches, like 9/10 or more. The worst part is that survivors in solo queue are flat out DCing often and the killers in those matches don't even relax a little bit even though they already got a free kill.
The problem for me has absolutely nothing to do with DH or DS, I didn't use those in my builds. It is the increase of 10 seconds to every generator that was a major mistake. That needs to be reverted immediately. What were they thinking, nerfing the two biggest crutches for survivors at the exact same time as making the task more difficult to complete?
It kinda is the worst part short term but long term its good that Killers keep sweating all the time. Because BHVR can actually see those numbers of constant 4 kills at 4 gens left and revert these changes. I dont go easy as Killer myself for the exact same reason.
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@vanhoya said:
https://forum.deadbydaylight.com/en/discussion/comment/3075649#Comment_3075649
I disagree. The whole reason I started playing dbd was I was looking for a horror based stealth game.
you are the minority.
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@Moonras2 said:
https://forum.deadbydaylight.com/en/discussion/comment/3075431#Comment_3075431
It isn't just German internet. I live in the US and I get 25-40 down and 1.5-2 up. The problem is that 2Mbps upload will completely kill the download speed if it's being used. Works fine for playing games but I tried uploading one 15 minute video to YouTube. Took hours and was unable to even surf the web while it was doing so. Much less anyone in the house be able to use it as well.
exactly this! You know my suffering and I know yours
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Stealth meta was always the strongest shid in the game. But noone really used it because it boring af on both sides. But now it seems to get some traction slowly and might become very popular which will ultimatly kill DbD. DbD was never about heavily using stealth. It was fun to use some stealth here and there but the chase is what makes DbD so fun. Thats why all the other games who try to be like DbD are failing. They cant capture the DbD chasing mechanic
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3075431#Comment_3075431
Well, then just upload the videos when you aren't gaming.
I have a family who are heavily using internet. Especially my kids. Dont try to give me advice im not dumb moron
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/335696/killer-is-easy-mode-now
I disagree. My games as Killer are MUCH harder now.
you lost a lot of skill overnight then. Imagine having harder games with all those basekit buffs on Killer
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Oh and ofc the rift is omega filt with charms which are 99% absoluty trash and even for the 1% which are great barely anyone cares because they are just on hooks or super small on survivor.
Charms need to be visible on Killer weapons to be any worth and enjoyable using
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@MrsGhostface said:
I didn’t struggle too much before this patch so this is definitely ez mode. I guess it gives me more opportunity to try killers that I don’t enjoy playing usually
Which in itself sounds good but on grand sheme its wrong approuch of game design. Should have tweaked just the F tier killers 1st and continued from there
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@tester said:
Disclaimer: I'm killer main and only play survivor when long queue (which it is now) or rift challenges (which it is now), so my survivor MMR is probably pretty low.
Here is how most of my matches go today. 8K and 1 gen done. I really don't see any point to continue wasting time on solo.
On the other hand, I only lost 1 game out of about 20 as killer yesterday.
yep thats about the experience of everyone who is honest and shares it. Been watching a huge variaty of killer streamer yesterday and today and they are completly stomping on survivors with 4-5 gens up like myself. Dont bother solo Q, even SWF groups are struggling unless they are takin its super serious and play it in the unfun way and sweat it like a comp tournament.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3075143#Comment_3075143
If your internet is that bad, how are you able to play DBD online?
My download speed is good enough for normal content consumption. Not enough for 4k videos. Uploud speed is abysmal and is only really enough for minimal uploud stuff like gaming. Uplouding actual content not only takes forever but also crumbles download speed and makes gaming during that time impossible. German internet is just dogshid and cant change it
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3075197#Comment_3075197
Well, if that's their grand scheme it isn't working. More survivors are opting to just quit at this point - as their friends have long ago.
I stop playing Solo Q already. I either have a 4 men going to even attempt Survivor now (tho none of my friends are currently interested playing survivor role with this patch) or I play Killer. But killer is so pisseasy and boring right now, I dont think I will be entertainted for much longer. I hope Elden Ring gets on sale soon so I can finally play that and let DbD rest for some months if not years
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@DemonDaddy said:
Alot of survivors have to re-learn how to loop and use tiles again. So far none of the changes have made my solo games more difficult. Killer changes didn't change much either except for catching up against poor movements.
there is nothing to be relearned about loops besides MCmillan with new tiles. All other loops are the same and work the same
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/3075167#Comment_3075167
Even otz or Tru don't win 80% of the time. Your numbers don't sound very realistic. They sound made up and if you can't handle someone poking holes in your logic don't open a discussion.
otz had an average killrate of 3.8 with no perks, no addons and being afk 30 seconds. Im playing since 2016 and I use perks, addons and Im not afk 30 seconds. Not that special to get 80% win rate.
And well tru3.. he is not the top notch to being with.
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@Emeal said:
https://forum.deadbydaylight.com/en/discussion/335713/i-wonder-why-bhvr-abandoned-the-plan
Its not abandoned, they have just other stuff to do.
I think we should make BHVR prioritize those Solo Q improvements faster than for example streamer mode and archive rework.
We cant make them do it. We are complaing about it since years and they havent done a single thing for solo Q yet. What makes you believe they will do it now
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@SekiSeki said:
No
yes!
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@The_Krapper said:
Gens really aren't that bad, I've been running the new Deja vu, adrenaline, resilience, and prove thyself and they're flying by and if you get a squad running that type of build it's a real problem for the killer, 5 % speed on any gen you touch thats revealed to you, with 9 % resilience and add in 15 % prove thyself once you complete a gen and possibly meet someone else on the next one, you can repair up to 29% faster on a gen per survivor with the build.
Had those squads as Killer. easiert 4k. Adrenalin wasted perk slot, in no game I played we saw the endgame even once. 1 game was very close with 1 gen left. All other had more than 4 gens left. GG WP, nice balanced m1 simulator
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@HypnoEmpire said:
https://forum.deadbydaylight.com/en/discussion/comment/3075046#Comment_3075046
Holding m1 longer isn't fun. Want to know what IS fun? Being able to engage in multiple chases a match because the killer doesn't get genrushed in the first 4 minutes is fun. Longer games mean more time to engage in the actually fun part of the game. Crazy concept, I know.
Sorry but its a skill issue and not a design issue if the killer gets dunked on in 4 minutes. And you coping hardcore rn
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3074784#Comment_3074784
Your predictive power is not as demonstrably accurate as you believe it to be.
In fact, it's about as far off as your understanding of the word 'Official'.
Imaging getting hung up on a word used in a titel. You are amazing.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/3075132#Comment_3075132
The old pip system was better at ranking. That goes without saying.
However in ops case, I can take a 6 month break as killer then the second I come back it's a 4 man sweat squad. Ops must play at really odd hours to get crappy survivors enough times to get 80% win rate.
Stop with the excuses on my results already. I dont have low MMR bots or weird hours when I play alright. I get play at normal play times, sometimes more sometimes less hours. I stomp and stomp and stomp. I only got stomped before the patch when smart sweat squad used 4 boxes with map offering while I played Idk Legion. Thats about it, than that its nearly always 3k+ and very rarely 2k tie.
Now with the patch my win rate with 4 kills is 100%.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3072967#Comment_3072967
"If you respected the killer before you'll do fine" you people really have a power fetish.
100% this! I know exactly what kind of people say this. "Just fear me, be scared. Pls, just for once I want to feel being the power role".
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3075114#Comment_3075114
Just upload a few matches of yourself to Youtube. Doesn't have to be 40. :P
If you get a lot of upvotes on your comment I will do that and link it here. Not going to crumble my internet an entire day just for 1 click on my Video
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@_VTK_ said:
https://forum.deadbydaylight.com/en/discussion/335312/solo-q-officially-dead
"The biggest issue is bad matchmaking" - really? Don't get fooled, killers came up with this argument to play down SoloQ issues. If most of soloQ players are getting bad teammates, where are the good ones and why is SoloQ survival rate around 35-40% then? And why does matchmaking mainly fail only for SoloQ, since killers have kill rate of around 55-65%? Did matchmaking work way better after the release of DBD, when playing survivor was much easier and then suddenly stopped working, after all the matchmaking tweaks? It's just silly.
Don't repeat something that killer mains want you to think, SoloQ is bad not because of matchmaking, it's because soloQ is unbalanced and needs buffs. As simple as that.
did I say its the only reason? I said its the biggest and I know this with my 6k hours and using Bond as my Main perk since years. I idiotic bots.
Solo Q is unbalanced yes, because BHVR has been balancing around SWF for years now. But it doesnt change the fact that Solo Q MM is absolute garbage and make it even worse
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@TAG said:
Let's see some footage of your gameplay to verify. ;)
what do you want exactly? 40 Killer matches? I could do uploud it but with my shiddy uploud speed it would take me 1 month to upload all while having the internet crumble for everyone else in my house. If I get better Internet I will actually start streaming. Its the only reason why Im not a content creator already.
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@WeenieDog said:
https://forum.deadbydaylight.com/en/discussion/comment/3074940#Comment_3074940
Lol, yeah. I will say that the patch really did make survivors have to be more team oriented and what would have been perfect to accompany this, is the release of a ping system or something to help facilitate that extra bit of coordination.
Making the game more team oriented, what could go wrong with this. Lucky we have good matchmaking which gives you equaly skilled players on both sides. No need to solo carry anymore. Right? And lets continue balancing around SWF but forget the Solo Q exitence.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/3074714#Comment_3074714
Survivors was too strong before the update, 4x DH and forced to run slowdown everygame to stand a chance against good survivors isnt a good thing lol
It's why both was addressed
So DH was an issue, alright. I dont agree but lets say you are right. Why again did we obliterate so much more than just DH then? Ah "stale meta" eh? There will just immerge a new meta which will be "stale" after a while. We gonna rework 40 perks again then?
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@Ryuhi said:
just a friendly reminder that you disintegrate a minimum of 2mil bp in a characters climb to prestige 100 for absolutely no valid reason, on top of the who knows how many millions of unwanted items/addons/offerings/etc along the way. Seems hyperbolic until you realize thats for one character.
2 million just Prestige penality? Nuts. And they thought the old one with 5 Million is good lmao
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@Marik1987 said:
This update makes me enjoy the game even more. On both sides.
Explain to me how survivor side is more fun than before
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@Ghouled_Mojo said:
I had good games as both roles last night. I though solo survivor would’ve been tougher but I had some very fun matches.
holding M1 longer is fun to you? Seems like BHVR knows the audience to cater to.
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@Crowman said:
They mentioned they plan to implement solo q buffs in the future. But there was a never a statement that those buffs would come before killer buffs.
It was mostly the community acting like the devs had to buff soloq first before killer.
In an ideal world you would do some Killer buffs and some Solo Q buffs at the same time. But nope, "fk solo Q. Just play SWF if you want to have fun as survivor you stupid 4head" seems to stay the mentality of BHVR since the release of DbD pretty much
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@Huge_Bush said:
Did they ever confirm that this was the plan? I always thought that it was what solo players wanted (I do too).
Just the action icons would have been a fantastic QoL change. With what they’ve done, especially the nerf to DS (Should have been buffed to proc after each unhook and deactivate after gens are completed) it seems like they don’t care about the tunneling that many survivors face. I’d go so far as to have it be basekit and give killers something like Ruin as basekit.
yes they confirmed thats the ultimate goal and the only way to achieve the best balance for this game. Its also logical, everyone who is not biased and thinks about for a second will agree with it.
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Since when? Last time I was still on old rift.
I will check again later
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@EvilJoshy said:
If you were getting 4ks 80% of the time you must have been getting some awful survivors or mmr wasn't doing its job.
No, high MMR SWF troups. I verse the same sweat squads like before. Im so high MMR, that I always see the same groups of survivors in my Lobby. I also had a lot of cheaters but those I dont count
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/335696/killer-is-easy-mode-now
Yeah.
I usually play while cooking supper, watching Netflix, and writing haiku.
Only got 39 4ks, so I still have a bit to learn, but the meta is new so I'm not disappointed.
Copium much
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@verysleepy said:
Yeah because 10s of gen speed made the game killer sided get out of here lmao. I've been destroyed FASTER since the patch unless playing plague.. I have over 3k killer hours, but I'm console so there's a huge difference as killer there.
Survivors are all stacking gen speed stuff and swfs are out in full force.
Sounds like a skill issue you have. Imagine getting buffs and losing even harder
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@MB666 said:
https://forum.deadbydaylight.com/en/discussion/335312/solo-q-officially-dead
"Sorry but its not playable and fun anymore."
I cant
abuseuse DH tocorrect my mistakesmake distance anymore , mymeta perksfavorited perks got changed i refuse to run other perks - entitled survivor mainshttps://us.v-cdn.net/6030815/uploads/NW44D7PWTASK/image.png
jeeez its been only 1 day , can people just chill out for just 1 week and test stuff to see how the changes affects the entire game overal and not doing a early conclusion, today my matches were fun and not having to be worried about teammates having BT is Huge for game health.
I have 6k hours, I can do my predictions by small sample size. Im not braindead. Dont conclude from your inability to make predictions on everyone else not being able to do this
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@Seraphor said:
They didn't say that was coming in this midchapter patch. That, along with seamless menu switching that will allow you to use the store and the archives while queuing, and the ability to set a survivor and killer challenge at the same time, were on the roadmap to be added within the next year.
No they didnt say it last pre patch but years ago when they Introduced MMR
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Noone remembers or cares? I miss that button so much as someone who changes role every match
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@HP150 said:
https://forum.deadbydaylight.com/en/discussion/comment/3072137#Comment_3072137
Same thing for me.
But onto the subject matter, this patch in general is pretty enjoyable for me. The forum animals crying "DBD is dead!!" happens after every single balance patch. I will say, however, I really really really wish that BHVR had chose to give some form of Kindred and maybe Bond as base kit as opposed to base-Borrowed Time.
As a Solo Q player Kindred+Bond never leave my bar (or at least when they do I immediately regret it). Prove Thyself is still free BP with a bonus, so.... I have maybe one perk slot to experiment with in my Survivor build. And that is likely going to Off The Record when the dust settles because, well, that perks ridiculous.
Would love to run some fun perks like Blast Mine or Flashbang, etc but just not much room.
Im pretty sure people arent making things up and just cry for the sake of crying. Solo Q is totally dead. Im facing only teams with minimum 3 toolboxes as wraith and my only gen perks are corrupt and overcharge. They cant get more than 1 gen done, Im absolutly dominating every team since patch.
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2015 called and wants the meme back
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/3072120#Comment_3072120
I have a 100% survivor bonus and the qs are 4+ minutes but my killer qs are instant. The insensitives aren't working
Or they borked matchmaking
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@spiritsLeftball said:
https://forum.deadbydaylight.com/en/discussion/comment/3072021#Comment_3072021
There as already and over abundance of survivors to killers, and even if they do leave in droves then maybe that’ll balance out the queue times?
You do know that if there’s an imbalance in either roles then there’ll be a blood point booster to adjust it ?
also, why is the survivor role becoming 100% bonus rn if we have to many survivors? Makes no sense
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@spiritsLeftball said:
https://forum.deadbydaylight.com/en/discussion/comment/3072021#Comment_3072021
There as already and over abundance of survivors to killers, and even if they do leave in droves then maybe that’ll balance out the queue times?
You do know that if there’s an imbalance in either roles then there’ll be a blood point booster to adjust it ?
That can tilt super fast. Because some players are not just leaving DbD. They just leave survivor role and play Killer exclusive (like myself rn). So basically it doubles per player
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@TheSubstitute said:
My solo games are good.
My Killer games were good before the patch. Im currently 4king as wraith with 4-5 gens up.
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everything was good in my Killer games before even against the sweatiest teams
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@spiritsLeftball said:
https://forum.deadbydaylight.com/en/discussion/comment/3071976#Comment_3071976
With the new blood point ensentive I doubt it’ll come to that.
Uhm wdym? If Solos switch to Killer or leave the game it will come to it. Someone has to pick the survivor role times 4 to make a match happen.