fcc2014
fcc2014
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- fcc2014
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@DuckApproved said:
Alright boys I can't tell you what I'm about to do. I don't want to self incriminate. I will however tell you after i'm done. All I can say is, I'm deeply sorry for what is about to be done, but it has to be tested. This is for the community.
^^^^^

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@OrionsFury4789 said:
It wasnt even 30sec and finished him in front of the hatch
Moried him in front of the HATCH!!!! LOL T-O-X-I-C!!!
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My initials and the year i got back into gaming.
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@JanTheMan said:
Come @ me.Go Ahead Perform A Mori on Him!!!
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@Master said:
Thats an issue with the ranking system that will hopefully be fixed soon.
But it cant happen that DCing makes you stop losing your rank, otherwise this can be simply abused when rank is fixedso make match making based on hours in the game(survivor/killer hours separate) not by rank, Dcing give give a 5 pip loss, and reward people for ending the season at certain ranks. If cosmetics are an issue, give people 5,10,15,25% more shards for each devotion level for the next season.
Rank 15-11 5%
Rank 10-6 10%
Rank 5-2 15%
Rank 1 25% -
@The_Crusader don't single out Killers or Survivors the game is toxic on both sides. Deal with it or play something else. If a nod or teabaging is too much for you and gets you triggered maybe you need to play something else.
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@Master said:
Dcing needs to be punished even if its your first dc of the day, but the penalty should increase the more you DC. And yes, DCing needs to drop your rank or it can be abused to keep your rank in a losing game
They need to stop the reward system. People that dc are rewarded by deranking which in most cases is what they want anyway. They want to play lesser competition. That in itself is disgusting. Wanting to drop rank to bully new/newer player so that you can have "fun" is scummy. It won't ever really be punished because the very representative players of this game (Fog Streamers) do it. I doubt very seriously if they ever would be banned. I've even seen one of them even mod for Mcote when he streams. BHVR doesn't want to punish they embrace it apparently.
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When you say deranking streamer or deranking fog streamer many already know who are talking about. I loved watching the smurfs come defend it though. They do everytime.harry14141414 said:@Mister_xD said:
the reason why it got closed is not because you talked about the problem, but that you said their names.
you would have been fine by saying that there are certain streamers out there who derank on purpose and therefore ruin the game for others, but by mentioning their names, you name shamed them.
its the forums rules, it cant be helped.
@MandyTalk just did her job.yeah I don't blame her, I mean at least 500 ppl read my post and saw whats going on exactly .
somebody had to make a thread and call them out one by one -
Can Trump borrow this piece for his wall?
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@jackalmilenko said:
I play both killer and survivor equally. One thing I despise are campers but I know sometimes a killer won't have a choice. Tbh, the only time I camp are on those that ask for it, especially when survivors spam the crouch as a distraction. This is really obnoxious, and I think crouching should have a short cool down duration before being used. Thoughts?So you want a cooldown because you are triggered by teabagging. That is what this is? This post? Survivors do that for this very reason to trigger a weak minded opponent. The fact that it works is why they do it.
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Hmmm another worthless assumption. Though not surprised.DocOctober said:@OrionsFury4789 said:
fcc2014 said:
Blueberry said:It was a good idea. The reason it didn't work is because it just further illustrated how strong survivors currently are even without healing and how brokenly fast the gens can be done.
The healing change wasn't the issue, it just made the more serious issue more noticeable. The change was still a good one, SC was way too strong.
No it shows survivors will adapt faster to game changes. Nerf to exhaustion perks followed by nerf to selfcare and killers still complain. Nerf 2 meta killer perks and see what happens.
It's funny they want to talk about killers having to adapt lmao right, I guess we must've imagined all the survivor nerfs over the past two years. I wish some of these people could see what it was like playing killer before with recovering exhaustion, pallets loaded down in maps, faster healing, the old BNP, the old BT, hexes spawning in ridiculously open places, vacuum pallets , dead hard getting you to places to hold the game hostage, true infinites etc.... I could literally go on with the laundry list of nerfs survivors that have happened since I first started playing killer but yet people still cry, it's getting pretty ridiculous
Sounds to me like you started playing Killer comparably recently. If you look at the game from 2.0.0 onwards and disregard all the buffs Survivors/nerfs Killers had prior to that update, then you lack the bigger picture of why tables have turned now.
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No it shows survivors will adapt faster to game changes. Nerf to exhaustion perks followed by nerf to selfcare and killers still complain. Nerf 2 meta killer perks and see what happens.Blueberry said:It was a good idea. The reason it didn't work is because it just further illustrated how strong survivors currently are even without healing and how brokenly fast the gens can be done.
The healing change wasn't the issue, it just made the more serious issue more noticeable. The change was still a good one, SC was way too strong.
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Master said:
Just a visual bug, nothing with actual impact.
There are way worse bugsExactly we tear at each other on here but the true enemy is this broke as ######### game.
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Trapper got got that Nurse buff with a sprinkle of Jesus. He levitated me and floated the rest of the match. I couldn't see pallets all match either. Pretty Good Job So Far?!?!?!
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Take a deep breath and remember this is only a game. Games are played for fun.Kim said:If it’s killer or survivor i have anxiety playing both roles and it’s a shame cause i really like this game. But my anxiety gets in the way a lot of the time because i ask questions like. “What if i die will my team hate me?” or “Will we lose if i don’t do that gen or save that guy?” Or as killer “If i don’t kill everybody am i bad killer?” Stuff like this makes me not want too play. Which is a shame because i really like this game. -
I love bait that reveals insecurities the op actually has in real life.
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@Vietfox said:
C'mon it wasn't 6 out of 7 games lol, i was pretty drunk that night though. At least i didn't fall asleep!
No it was. The only time it didn't happen was against the Spirit who had Rancor.
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@The_Crusader said:
@fcc2014 said:
Just out of curiosity. When they all swarmed did you abandon the downed obsession with ds and injure the incoming would be rescuers? That is the play. 1 is down with DS, 1 you are about to beat on till he drops, and another 1 or 2 are trying to pickup the injured survivor. That means a minimum of 3 are not doing generators.
Yeah I did, slugged 3 at one point in fact. It just wasn't as entertaining for me as chasing survivors across the map is. The game doesn't feel like its normal self with altrustic swf.
Plus everyone knows how sensitive I am about DS lol, the fact that they tried to protect this worm....it just disgusted me lol.
If you play for points, altruistic swf are the best to play against(more hooks, dumb plays, will sacrifice themselves to save another) and usually the least strategic.
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@The_Crusader said:
I just had a 4 man swf. Expert looper with DS, when I got him down all his friends came swarming around like flies so that I couldn't juggle him to the hook.Not for me tbh. I prefer playing with solos or sets of 2.
Just out of curiosity. When they all swarmed did you abandon the downed obsession with ds and injure the incoming would be rescuers? That is the play. 1 is down with DS, 1 you are about to beat on till he drops, and another 1 or 2 are trying to pickup the injured survivor. That means a minimum of 3 are not doing generators.
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LOL we were laughing about that they other night. I think Chem broke one while Jenna was being chased. The funny thing is, i can only remember a few special games because of escapes. All the funny ######### ups i can recall like i'm Rainman. Do you remember this little gem"Hey are all the totems cleansed", "Yep" NOED! 6 out of 7 games straight that night!
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@powerbats said:
@fcc2014 said:
@chemical_reject said:
And give up my Urban evasion and self care?!?!? But my crutch perks!
We must conform to what is expected of ALL SWF! We no longer play this game for fun! We become the epitome of TRYHARDS. This includes no more playing the opposite map offering from one another, showing one another is in a locker, slamming a pallet on each other to save our own ass, and teabagging each other(save this for the killer at the exit gate during our 45 min celebration as required by law).
Agreed and we must all fulfill the fantasy description of swf by always playing as 4 man sweaty toxic tryhards so the following rules must be observed.
- You must always be a P3 Claudette or a brightly outfitted outfit wearer.
- You must be a god tier looper capable to looping a killer for 5 gens without even looking at your screen
- You must always run DS/AD/DH and 3 other perks at the exact same time.
- You must always have an insta heal along with a Purple Toolbox with double equipped BNP's and also always have Purple flashlight with the best addons that never misses. The blind must also always last at least 6 seconds.
- You must always tea bag repeatedly even while getting carried to the hook on the killers shoulder, if you failed to teabag the killer at least 100x you failed.
- You must always use DS at least 2x in the same match.
- You must always hit great skill checks with your eyes closed.
- You must be able to gen rush in under 2 minutes.
- You must be able sabo every hook on the map while doing gens while on a hook.
- You must be able to unhook in front of the killer with an insta down and not be downed.
- You must be able to tea bag the killer with a mori and Noed active and not get downed.
- You must be able to teabag the killer from across the map even though they can't see you so that they know you're being toxic.
These are just some of the rules that all swf must live by if they're to be true to the mythic image that all killer mains have of swf.
All hail the op toxic sweaty tryhard teabagging swf groups of which we're all such swf groups. We may only exist in the imagination of some salty killer mains heads but we exist since every swf is us. !!!!!!!!!!!!!
So it is written so it shall be done! The time is over to put away childish games and prepare.......PREPARE FOR WAR!!!!!
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@Vietfox said:
I gotta admit that i might be "a bit" tryhard already... I don't run DS or instaheals but i genrush like if there was no tomorrow. Healing myself? that's for pussies

Your role is totems, no allowance of "sweaty" perks like NOED will stop us.
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@chemical_reject said:
And give up my Urban evasion and self care?!?!? But my crutch perks!
We must conform to what is expected of ALL SWF! We no longer play this game for fun! We become the epitome of TRYHARDS. This includes no more playing the opposite map offering from one another, showing one another is in a locker, slamming a pallet on each other to save our own ass, and teabagging each other(save this for the killer at the exit gate during our 45 min celebration as required by law).
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@NoShinyPony if we do it in steps we could fix everything.
1.First change the match making system.2.Evaluate how both sides perform at these levels kills/escape ratio for veteran players.( The results will trickle down as less experienced players improve)
3. Balance around your new data. Buff Killers and addons to compensate.
4. Finally change how Ranking is calculated. You can determine this by how experienced players are against one another.
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@powerbats said:
Omg yes George C. Scott was the best and his performance for Patton was still the best ever.
It is what i think about when i read some of these swf posts.
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@BACKSTABBER said:
Killer got long looped, t-bagged, bodyblocked, DSed, pallet'ed, pointed, t-bagged...No matter if I depip, but for the love of God this surv ain't gonna make it (bubba nods up n down head fast with m2 fully pressed)
That's the reason facecamping exists: pleasure of trolling back/revenge
Ummmm Camp me HARDER DADDY!!!!
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@chemical_reject @NoxiousOnnyyxx @PinkEricka @Michiko @Vietfox @lyric Just a reminder we are bad swf whenever we meet up and occasionally play together to have fun. We set a bad example. We must in the future coordinate to run 4 DS, 4 Adrenaline, 4 BT, 4 DH or SB 4 offerings to remove hooks, 2 with instaheals, 2 with Flashlights......NO EXCEPTIONS!!! We Must Dress alike, force the killer to DC and or have a mental breakdown. No Alcohol(Sorry Vietfox, Chem and Nox) we must remain sober and focused. This is NOT A GAME AFTER ALL THIS IS EVERYTHING AND WE NEED BE PLACED UPON THE NON_EXISTENT LEADER-BOARDS!!!!
https://www.youtube.com/watch?v=sv9XNFpRdhg -
I agree with everything you said. I have continued to say matchmaking should be based on hours in the game not rank.
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All you Dwight Mains
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Laurie for sure!
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P3 purple flashlight Claudette with DS
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@NoShinyPony I really wonder if match making was changed if people would feel differently about the game. Match making based on hours played so you match skill/experience vs skill to get actual true data so they could balance around that might change everything.
For instance currently you could have a 4 man swf all 4 could have 1,000 plus hours in. The ranks are all 15 or 2 are 15 and the other two rank 1 but they depip to get easy matches and they get matched against a player with 300 hours in the game but they are a true rank 15 killer. What do you think is gonna happen? Same scenario but matched with a killer who has 1,000 hours playing as killer you get a different outcome.
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The truth is you don't need any one title to come in and swoop up the DBD player-base. You can lose pieces of it ,as games come along and appeal to certain players and have them move on or become casual players.
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@XavierBoah17 killer mains that 4k using mori's ultra rare addons and such are also perceived as sweaty tryhards. The truth is somewhere in-between for both. Judgements are made based on the extreme examples of either side.
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@Vietfox said:
@XavierBoah17 said:Instead its a bunch of drunkards laughing.
Nothing wrong with that. Way better than survivors sending hate messages i would say.
Some of us play swf like this. We are playing to have a good time which doesn't mean that our good time is dependent upon us needing to bully the killer and escape every match.
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@Master do you really think we have a player base to support 2 modes. Unless we have cross platform play i don't think we can, and if we do add cross platform play. Players on console will be at a disadvantage over player on pc.
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@Master said:
The problem is that in a competitive ranked game, there needs to be punishment right after the first DC which increases the more you DC.
Usually first DC => 5 mins
2nd DC => 15 mins
3rd => 1 hourMy problem is with the competitively ranked games. Rank is a joke we all know it comes down more to matches played over actual skill. The fact we have match making based on this is also a reason for lobby dodging and such. You get players on both sides who derank to find "less" competitive matches(to bully the other-side) and have being do it for so long that when they run into a skilled player they get beat.
BHVR really needs to look at removing the incentive to dc. If you upped the points both sides received and did not allow the user to depip it may discourage the dc in the first place. For example if a survivor dc's on a killer the killer gets 3 hooks worth of points and if running BBQ the stack they may have lost. If a Killer quits at the beginning of the match the survivor would get a low end matches worth of points 15k
At that point you add in the dc timeout penalties with a rolling 72hr clock.
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@Master said:
We dont even have proper penalties for DCing

^^^^^^^^
The threshold must be set too high. We need this adjusted. -

All you are doing is going to get a mostly killer main forum upset. -
@Detective_Jonathan said:
The people who hand out the bans should honestly at least take the liberty of asking the accused if they are cheating. If someone was recording the footage, then they can show them the footage and ban them outright. But if someone doesn't have footage and they report someone, they should at least talk to the accused and ask them if they are cheating. There is 2 sides to every story.
From comments made from @Peanits and @MandyTalk it appears they take the review process seriously so i wouldn't worry about it.
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@Detective_Jonathan said:
Oh i do, i just post it to show the amount of salt that was produced. The fact that they got mad because they got bodied in-game and then proceed to accuse me of cheating baffles me. And the devs don't even know whether to take their word for it. So people get falsely banned all the time
I got accused of lag switching a few weeks back. PS4 lobbies before the event on the survivor side were garbage. You could wait 5-45 minutes and i'm not exaggerating. This is solo or swf, anyway I was playing killer and 4 load in. One is fluctuating between 270-500 ping. The other 3 were all 50-70. I let the time rundown hoping the other person would leave because i didn't want to screw over the over 3. They don't we play anytime i encounter them it is like watching a powerpoint presentation. They are skipping around i can barely connect. I 4k them. This person accused of lag switching and can't wait for DEDICATED SERVERS! I record everything cause i don't trust the process.
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@Detective_Jonathan said:
@fcc2014 said:
That is a salty swf group.
Right?! i should post this on reddit like the killer main that i am.
Honestly just let it go both sides say stupid stuff all the time the match making needs to be changed.
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I'd be happy if we got 2 maps per quarter. As far as perks some should be retired on both sides and built into both sides base kit. Kindred, No one left behind for example and i know some won't like this but Deerstalker, monstrous shrine, TOTH, NOED.
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@Mr_Sparkle I'm glad you are playing both sides and seeing the entire game. The community can be super toxic. Looping can be frustrating when playing as killer but you will learn what is safe and unsafe and if you are better just breaking off the chase and going after someone else. Don't let not ranking up or not getting a 4k or escaping discourage you. Focus more or trying to learn something or improve each game.
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@Detective_Jonathan said:

You get reported for literally no reason. Wonderful.
That is a salty swf group.
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@chemical_reject said:
Took a lamp u got to to first before I could, toxic
You son of a ######### you did in like 75% of the matches right in front me. You TOXIC Dwight locker dwelling ass!!!!
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@SenzuDuck said:
Exactly that, despite you probably never having played against them they're still in here calling you dumb and plebs for a single mistake made in one match.
These are the types of people that ruin this game imo.
It is ok trust me we laugh at all the dumb comments and users we encounter on the forum, when we play the game. Our swf chat mostly consists of us looking at the forum during lobby simulator and laughing at nerf this buff that delete ds delete the hatch, remove noed, nurse op etc.... Did a generator toxic, escaped toxic, killed a survivor toxic, didn't start the match on a hook or on the ground toxic, escaped the killer in chase toxic, found a brown med kit toxic, ran from the killer toxic.
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@NoxiousOnnyyxx said:
Chem some people are too simple minded and take this game way too seriously. They wouldn't understand what a laugh is if it hit them in the face.That is what they don't get you two spend more time teabagging each other and messing around in our "super elite swf swat squad"!
https://www.youtube.com/watch?v=TAqZb52sgpU
https://www.youtube.com/watch?v=7YvAYIJSSZY
https://www.youtube.com/watch?v=6IJCFc_qkHw