emptyCups
emptyCups
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/1330189#Comment_1330189
Don't take him seriously lol, even if this was true, bet they're facing rank 20 killers constantly.
Agree
But it was a rank 4 freddy who got me.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1330189#Comment_1330189
Its a Bait. The same guy made up a Story in a (now deleted) Thread where he used Dead Hard, unhooked someone, took a hit while unhooking, healed the other person with For the People and so on...
Like, not even putting effort into Baits.
First it was a good story
Well crafted, excellent casting, instant classic. Not good grammar but critics overlooked that because of the heartwarming message.
Second I didnt delete it
And 4thly this story is actually true
And third of ly its definitely not bait
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True story I'm not good, just got carried hard
Made the post while waiting in this 20minute survivor que while the crew laughed at my failure
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That new enduring perk for sure, DS, DH and BT
So I can tank hits after healing off the unhook. Like... wowza ima be invincible with my healthstates
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I've yet to face a deathslinger on ps4
Its GF doc freddy spirt and sometimes a rare mike
I've seen oni and demi maybe twice in my life.
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demogorg.
He really sucks as a killer and I'm bullied almost every time.
Idk why they made a killer who takes so long to set up have a easily disabled power that barely benefits you.
And then gave him awful useless perks like surge with the ridiculous cooldown and Mindbreaker the weird activation perk that only works for 1second and crule limits the information perk that shows you things you can already see but only for 30seconds and only after a gen somewhere on the otherside of the map is done
If you put a portal somewhere useful you can trade all your map pressure for the chance to slow down maybe get the information when they pass near it. Unless ur in a chase then you can capitalize and they break it instantly either way.
If you put ur portals somewhere out of the way you can move around the map quicker... if they don't break them right away. But you'll never be able to use the detection half of ur power like that. Pare that with boring weak addons well...
So with demi your never at full strength
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Killers just don't have counters to all these superhuman perks
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Noed, Warden
mori.
Corrupt and BBQ
Tunneling is ur freind, only camp at all if you have an instantadown killer or else don't bother because they can just tank 3 hits each
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Wolfman mummy Dracula and Frankensteins monster
Those are my icon OGs
Id also take the lake monster
But my top wanted is pinhead.
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1324303#Comment_1324303
Yeah, I know this is a personal thing and I can't tell other people how to feel but I'm with you. Reminds me of World of Warcraft, people would literally spend 100 hours a month to earn "free tokens," for their subs... again I would rather pay the $15 but time and money are worth different things depending on your situation I guess.
It's a mindset thing.
"If your paying to skip parts of the grind because you don't enjoy the grind then you shouldn't be playing" -some Wiseman on my freindslist
"Unlocking lvls or characters in the game is part of the game however the effort is paying means you haven't earned it"
When I made the pay increase at work and realized that If I just stay late alittle the night before the dlc comes out that staying late pays for it and skips the grind completely i had alot of these talks
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Ps4 needs more killers to reduce the que.
But its such an awful experience noone wants to, survivors control too much.
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I took an extended break. I can't be blamed for rank resets.
Not my fault 4k isn't a pip
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@I_Teabag_Gate said:
https://forum.deadbydaylight.com/en/discussion/comment/1328098#Comment_1328098
For months if a Wraith hit you with Sloppy Butcher the blood effect would stay for the whole time you were injured. Consoles couldn't handle that and the lag meant you could hardly play.
Obviously that meant almost every Wraith you played had Sloppy.
That sounds hilarious tho lol
Only consoles ? And only if you didn't heal... interesting.
never ran into it on ps4 tbh.
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@I_Teabag_Gate said:
https://forum.deadbydaylight.com/en/discussion/comment/1308757#Comment_1308757
Like Sloppy on Wraith that ruined survivor games for months? Like Huntress Hatchets hitting around walls?
Dedicated survors for killer hit latency issues duh.
I never nerd of the sloppy wraith what was that ?
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@Taya9822 said:
https://forum.deadbydaylight.com/en/discussion/comment/1324355#Comment_1324355
You made me wonder about something about the cages I wonder if they'll do that with other Killers and give them unique traps for the other killers like The Huntress could have a hole trap in the ground that traps her victims, The Trapper he has his bear traps but what if he if could set other types of bears traps like some of electricity or fumes that immobilize the survivors or the Clown could have wacky gas that when he throws it, it makes them laugh for a short time so he can find them better. DBD make me a worker I could TOTALLY make this game demented lol My Godmother said when she saw me playing the game one day. "You seem so sweet were do you get this love for horror?" Idk I just do I guess.
Those kinds of things are what I thought add ons were for.
Instead we got slight number changers. Sad.
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Flatten the corn.
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Rework the prestige system so that every prestige rank adds one of the character's teachable perks to every character's library, at rank 3, forever. Make this persist through prestige.
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I wanted pinhead
And honest the cages were how I pictured his power
So I got what I wanted
OmG he has a ranged attack too YESSSSShahahaha
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I'll take monolog
On killer
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1323917#Comment_1323917
Everybody has the same experience. People who claim otherwise are just simply bad or inexperienced with the game. I only reinstalled cause they announced the map changes
Haha same
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@Rydog said:
https://forum.deadbydaylight.com/en/discussion/comment/1323727#Comment_1323727
I see people make this claim a lot, and I really don't understand it.
It's true that ranks don't carry a lot of incentive, in terms of having any sort of reward or really effective matchmaking structure around them. But many of us have obviously run the gamut from brown to red ranks ourselves, and have been grouped with all manner of other survivors. You can't honestly claim there is no difference between a yellow rank player and a red rank player.
No incentive, no reward
Get matched with all ranks anyway
Play killer or swf rank once again won't matter
And skill has no bearing because I can be 100% effective as killer and steamroll a team and still only safey pip.
I'm rank 16 killer main who doesn't miss a 4k because I took some time off lol
Rank 1 Survior last month who got there never ever touching a gen or being chased. I got from 17 to 1 just being carried and hiding in lockers.
So really what does rank do for anyone anyway ?
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Sure
Ranks don't matter
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Rift takes awhile
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I mean... PC is an unreliable platform
I highly suggest console if you don't enjoy crashes
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Its really weird thay the trail deleted when near gens and gate n hook...
Those are places id want to trap the most tbh
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They should completely hide secrete offerings from showing up or even better make them random fakes.
And yknow make more offerings
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Ha
Same.
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So not every killer is effective. Sad but true winning or just doing well relies on picking top tier and nothing else.
And most killer perks are trash/ take long times to get
If you realize you get punishment for everything you have to play really strat, picking people up backwards planning to loose loops, Time as killer is the one thing you don't have so you have to make the best of it.
And yeah the entire game is built on capitalizing on survivors mistakes and not only do they make less and less as the game ages on, but they keep getting second chance perks that save their mistakes
Some tips to help,
survivors have 2 health bars you can reduce the bleedout and the sacrifice.
If you commit to one for each its helpful
Knock out people by tunnling and moris quick as you can to reduce the stress load of managing 4 players.
Once your down to 3 depending on if they like to stick together or not slug one and go after the group.
If you run bbq only hook when you want the info it provides. If you run pop goes the Weez only hook if you have a gen you wanna bust
As you get better realize they are trying to get away from you but that means they are always trying to get distance and put obstacles in your way. If you chase the long way and let them get distance aka prolong the chase yourself you can make sure they go down where you want them too ie, near a hook and a gen you wanna pop.
If early game and gen rush are your issues you need corrupt to buy you time and
surge if you slug alot on a m1 killer
Thana if you injure alot and don't down always
noed to punish them at the gate.
Blood Warren helps with the gate too
Ask any questions dispute how toxic we all are the forums are here to help
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Sounds like the games to easy for survivors and they need nerfs.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1317609#Comment_1317609
I have a soft spot for Plague as one of my favorite killers. I just didn't recommend her because I think there's killers in worse shape before her.
"as well basekit let her puke damage gens"
I've always thought she needed that quality of life. Quite annoying having to puke and kick every single time.
Also give her a 4meter TR reduction per survivor infected and in the broken state. This encourages survivors to cleanse without any non fun mechanics debuffing them.
I think she needs an addon rework as you alluded to as well.
Most her addons revolve around improving her corrupted purge which already doesn't need buffs. She needs her addons that improve her Vile Purge like debuffs attached to being infected and things like you mentioned.
Most killer add ons are trash. I don't want number buffs I want effects that change the powers up or do different things so I can use them differently.
Same reason I hate 80% of offerings.
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plague needs buffs as well basekit let her puke damage gens
Addons that change vomit shape and direction
Addons that leave pools that slowdown like freddy snares
Addons that let her movement speed boost when someone cleanses
Honestly she's got good Survior heal pressure but nothing else. Have the vomit slow action speed on infected items
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@csandman1977 said:
https://forum.deadbydaylight.com/en/discussion/comment/1314970#Comment_1314970
Not to mention the native Americans had many stories and a rich culture ripe with myths and legends
Do share
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1317442#Comment_1317442
Chasing would be too easy. You could literally tunnel the person who made the rescue for 3 seconds then go after the one pulled off the hook.
Reduced action speed by 90% then
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I'm not even asking for that much... just a Bp bonus that works even if its destroyed
Like BBQ or something. Otherwise I'm just not going to use hexs on killers... they don't last.
And its sad that its like 1/6 of the perks and they are so freaking useless
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It should deactivate if the killer chases another Survior.
Killers dont have perks anywhere near what DS does for the game its nuts by a wide margin
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@Hex_KillerMainBTW said:
When your main killer has only been seen in 4 games out of 222. Feels bad man
I Knoowww!
She's so much fun idk why everyone sleeps on her. Just because she's alittle weak ? I dunno.
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@Bundesgraenzschutz said:
Germany has many Myths and Legends. Near my Hometown in northern Germany is the so called 'Teufelsmoor'. Midst of the 19th Century the was a smuggler called "De Rode Gert" (The Red Gert). He was a tall, well build Guy, always dressed in Black. His right Hand was always covered in a black, leather glove, where only the Index Finger was shown. Rumors had it, that his Hand was covered in the Blood of his Victims. Due to his smuggling activities he was a rich man in a very poor region. He always payed the debs of people, and forced them to work during rough stormy night on his tours. He killed you instantly when you disobeyed his order.
He fought like a mad man. He had prepped oars with Spikes that he rammed through the skull, or drowned his uncounsious Victims. He was never cought, and sunk on one of his tours. Ironicly in the same region where he killed most of his Victims. Legends has if, that when you are in this Region in a stormy Autum night you'll encounter a red haired man, that will offer you some booze. And if you accept it, he will drag you into a wet grave.
Yo that's so cool ! I'm glad I made this thread
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Moris are OK
But keys really need a rework
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@The_Horde said:
https://forum.deadbydaylight.com/en/discussion/156964/horror-round-the-world
I have to disagree about America not having many ghosts or lore. The states are ripe with folklore about ghosts and monsters. Yes, they are derived from European and Eastern legends, but too be fair most legends are taken from another region.
America has legends of ghosts, cryptids, and aliens. A lot of ghost stories in the Eastern part of the states centers around the various wars fought in America, most referring to the Civil War.
like what ?
(I just ment that american buildings weren't that old not like other parts of Europe were houses still lived in today are 500+ years old )
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@Dead_by_Gadfly said:
We got the Skunk Ape in Fl. Down survivors just by the smell
Lol what is a skunk ape ???
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Afk is kinda the least of my worries
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Don't just ask for a character of a race because race ? Das lame
Just invent a cool character of that race
Or make and support Hispanic games yourself
Play
just cause
tekken
the darkness
Army of two
Gears of War
Those for your race main character if you want
accually if you know any Hispanic horror lore please share it because I'm curious
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Why don't we buff him instead so instead of being bored you can be thrilled by the challenge
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I thought a 17y old kid had made a beautiful game and you were promoting it...
And now that I'm here I'm just disappointed in everything going on.
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1314059#Comment_1314059
Killers could bodyblock one survivor in a corner forever before egc was added.
And can now hold the last survivor hostage if hatch isnt closed and gates arnt open
Bodyblocking in a corner isn't solved by egc. Nah nah nah thats not what were talking about
The premise of this conversation started with this game isnt Survior sided with all these killer sided improvements
The argument was egc was added to nerf survivors in favor of killer
My argument was egc was strictly stated to be so survivors couldn't hold the game hostage
Killers mechanically don't benefit from EGC and cannot hold characters hostage though gameplay
The counter argument of bodyblock in a map flaw is still invalid because both not solved EGC and because the Orginal comment also complained about map fixes. the very same what help prevent deadcorners. To witch I will agree that I momentary overlooked but will see till defend my orginal claim both because its invalid and because bodyblocking isn't killer specifical survivors can do that too.
@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/comment/1314059#Comment_1314059
That’s not entirely true killers could and still can hold people in a wall with no way of escape besides if another survivor is outside and does all objectives to start egc timer
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1313969#Comment_1313969
Maps are smaller now
Have you even used the new toolboxes?
Both sides only have a few decent perks while the others are usless, this isnt a killer thing
Egc was to stop BOTH sides from holding the game hostage not just survivors
The game is fairly balanced for both sides except for a few things like matchmaking and sound bugs imo
Its not and never was physically possible for a killer to hold the game hostage.
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1305252#Comment_1305252
So are we just not gonna mention the maps rework, toolbox nerf, balanced landing nerf, instaheal nerf, and egc being added because that dosent fit the devs are survivor sided and hate killers narrative?
The devs arnt bias at all, if you actually stop being bias YOURSELF you would realize that
The map rework, ahh yess the single less pallet on two maps and some tile changes that literally broke the game
Ahh yess the toolbox nerf the one that didn't actually change how much they repaired but increased the speed...
Oh the still strong survivor perk that benefits more then 40 killer perks
Let's not forget the EGC the addition of 2 survivor second chance mechanics to cover there blatant failures in exchange for them not being able to hold the FUXKiNG GAME HOSTAGE
Don't pretend survivors don't have an overwhelming advanged just because they fix ballance issues that should have been addressed first patch 4 years later
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D0nt get found ?
Don't fail to get away during the chase
Don't get hit
don't get hit a second time
Don't get caught?
Do Wiggle escape
Do have your team save you
Do run away from the killer
Don't get hit again
I mean if you failed 1-9 AND your team didn't help I mean that's kinda on you.
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this is so strange that there's this many threads about this...
I really never see hooksides but like... how can you tell? What if they just messed up ?
Idk
As killer just get your kills and move on
As Survior either play with your friends or shut up randoms are randoms in any game and being apart of a ranked online only game... i can't possibly see why you can't be bothered to make a team of gamers in real life.
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Your looking for casual and ranked modes
Tbh that doesnt really work because you can't split the mode and choose who plays it. Super sweatys still enter casual que if only to know they will win