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emptyCups

emptyCups

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  • @PureHostility said:

    Shards, no,

    BP, yes.

    This way you can include items.

    At worst its 3k bp offering for a single shard


    I need like 20k shards for outfits I want

    Why not?


    I still wouldn't include items or add ons because of hillbilly and plunders

  • @Toybasher said:

    https://forum.deadbydaylight.com/en/discussion/comment/1364852#Comment_1364852

    For the Trail Of Torment one I understand why it's like that. It might be frustrating to play against if the TR just disappears for seemingly no reason. It's a silly reason though as perks like Tinkerer, Beast Of Prey, and Dark Devotion also exist which hides the TR with no warning.

    I think the best solution is removing the yellow gen aura and replacing Undetectable with all survivors becoming Oblivious for the duration. The effect is the same (Kick gen, enter stealth-like state), survivors still know you're stealthing, but don't know the location of the gen you kicked.

    It'd still be a meh perk but it'd be a little better.

    Why does... stealth

    Need a warning ?

    They don't need to know what's going on, the point... is to fcking surprise them off guard...


    Either way they can still physically see me no matter what as a 10ft tall monster barreling towards them

  • @TheCsoliday said:

    https://forum.deadbydaylight.com/en/discussion/comment/1365798#Comment_1365798

    Interesting, it’s almost like the killers job and add on/perks is there to stop us and balance that out.

    Maybe you should read the discussion again, I was facecamped by the billy. I was first person hooked, so nobody can get me cause it’s a billy, and I could have 20 health states, but if you’re getting facecamped they don’t matter... killers also have 4 perks if you didn’t know (you must be new to the game or have never leveled up before). Killers also get alerts (if you’re facecamped tho killers won’t care). Killers also have map interactions. Also, the corn WOW how come I’ve never hidden just straight up in the corn. You my sir must be a rank 0 survivor, ahead of everybody else in the game!

    Let me know when you play the game more, sounds like you haven’t played it a lot. Just watch out because Gen rush strategy is toxic and facecamp strategy is clever and unique. Also, with no punishments basically. Have fun and don’t die... unless you play killer then don’t facecamp!

    I've died maybe less then 10 times this year and I'm not even good. This game is stupid easy as survivor just hold down a gen and hide when you hear a heartbeat and the killer won't even see you.


    In a chase you can litterally run at the killer and still get away because his fov is so small


    Don't want to use perks items gens ect?

    Litterally hide in a locker near the exit game and wait for them to either power it for you or for the killer to close hatch and power it for you and you can open it before most killers can even reach you lol

    It's like 80/20 escape just doing that.


    Broken add ons ? Most add ons for killers are like... stat increases or hemmerage oh boy more bleeding lol

    Almost every killer perk is trash and some are even actively harmful to you.

    Distrsssing gives you a larger radius so me the survivor can avoid you at greater distance. Stridor is louder breathing lol turn up the volume. Tinker gives you a 10-5 second heads up a gen across the map will be completed you'll never stop me in time haha the majority are awful. Mindbreaker works if a gen is half done to give you exhaust for a single second oh boi


    Anyone can get you because its bill. Bait out the saw and save on the cooldown.

    Trade by body blocking. Even if you fail crawl away and heal or he goes to pick u up and the Orginal facecamped gets saved anyway and hook sabo in 2.5 seconds or flashlight blind so the trade doesn't get hooked.

    If you dont have any of those tools don't worry the map will provide chests for them.

  • Even if his kill rate is tanked they won't buff him. Clown leg demo and pig are proof enough.

    They already said they think its fun if survivors escape most of the time

  • You have an entire team

    2 health states

    4 perks

    And a tool to escape

    Tr alerts , 3rd person view, map interactables, corners bushes lockers grass corn All to prevent yourself from being found


    I mean if you go down its on you and your team don't demand extra lives.


    Hookrush, deliverance bt ds sabo dh ooo mom flashlivht pallet stunning everything about this game is built to survive

  • Killer perks are trash and need major buffs.

    The killer is clunky and hard to use at best and at worse he's got too many simple counters for barely any power.


    The one quote killed me "we want players to know what's going on "

    ######### is the point of a stealth perk !a!a!!!

    Why whywhywhywhywhywhy.

  • back on ps3 you used to be able to get themes on a website I had tons of anime or animated ones

    It seems to be buy in only nowadays

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1363253#Comment_1363253

    There are like 2 really safe Pallets on the new Map.

    It is not really a good map for either side, but the Pallets are not the problem for Killers.

    I had a chase last night upstairs that was just 4 pallets in a row that I couldn't get past without breaking it or a wall.

    Idk i can't claim one or another im only 10 games on the map but I loose almost every time as killer. There is always a wall in my way for where I need to travel Always. But claustrophobic is silent hills signature

    Idk if I play it more it might reveal itself but for me its too early to tell.

  • The new map has alot of pallets that you have to break that are in the way and you can't get past without them.

  • Lol where are you reading hes op ?

    All the posts I see are complaints he's weak and perks are trash

  • @Poweas said:

    Demo for rats liver to be in its base kit.

    Bubba, but I got no ideas.

    Clown only lacks map pressure now, but I don't see how he could get that without a full on rework.

    Legion could use a fair amount tbh, no idea for that.

    Pig could perhaps have her traps activate during Endgame?

    Endgame and hatch.

  • Appearance? Its the best.

    Lore and Easter eggs and even the siren at the end omg amazing

    Finding the stairs... yeah ######### that map.

  • @Blueberry said:

    Other than about 4 killers the rest the entire roster could use buffs of varying degrees.

    But mostly though add ons.

  • @Altarf said:

    I wouldn't say plague desperately needs a buff. Maybe make her interact with infected objects quicker and change/buff her corrupt purge duration add-ons but that's it.

    All the others you mentioned, yeah. Demo needs his brown add-ons like rat liver being made base kit, an undetectable duration buff, full add-on rework like Pig and remove some of his massive map wide notifications whenever he does anything.

    Clown and Legion need the Doctor treatment, I'd argue Bubba needs the Freddy treatment, Pig needs an add-on rework and some slight basekit tweaks.

    I'd say those are the ones that desperately need a buff above any others. Other killers like Trapper and Wraith don't need too much, just small tweaks like making the brown bag and yellow windstorm base.

    For the plague I would like to vomit on clean fountains repeatedly until they fill.

    That is all. I just want alittle more control over my power even if it takes me some buildup time.


    I don't think its fair the demo portals can be so easily dug up and it takes so much time to travel, hag ports are instant, Freddy's ports are charged up but then instant. And neither of those can be torn down by survivors. Its rough wasting all that time on set up when its removed twice as fast. And you have to be charging shred for the blips and heartbeat right? Boi I sure hope I'm not busy chasing, kicking gens, or hooking surviors ever and I can walk around trying to use that feature lol. No make that constant.


    Clown needs to move faster in the smoke so he can use them to pressure. He needs some sort of movement its a fast meta. He needs bottles to damage gens on direct hits.

    And he needs add ons that give solid forever effects on survivors hit inside the cloud. I'm talking hinder till hooked. Or blindness till healed. Make his clouds make him invisible inside, something something


    Pig needs more traps and for the trail to start with them on. Its a time waster for sure but noones died to them. Not really. Kill the aura effect in exchange noone wants those boxes camped noone likes doing it.


    I don't have leg

    I don't know how to save him

  • @Chewy102 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1360160#Comment_1360160

    I haven't found that many places to dig trenches. A few good choke points in most maps, but you shouldn't be spending time replacing them. Just dig a line if you happen to running by. Stairs leading to a gen, cross a long hallway, at a really good vault, and those likes. Most of the time you aren't going to do this apply torment though. It is force Survivors to slow down. They see a trench, and they start to crouch walk over it or take another path. Either way it is their time spent doing nothing that PH gains.

    But it is a good idea to dig trenches mid loops. Say you first reach a loop and the Survivor has enough of a lead to run it 2 times. Just plop a small trail, likely at the pallet, and keep looping it. If they loop there, you apply torment and setup a cage for latter for their struggle phase to save time and avoid 2nd chance perks or instant death . If they run off, you have odds of landing a M1 before they reach another loop. Win win in my book.

    Faking a trench is also decent at baiting out Dead Hard or 360s.

    As for being unable to place trenches around gens, hooks, or gates. That's there because a trench lasts 90 seconds by default and it would be impossible to use those objects without telling PH you are there. It isn't direct damage. But it is information and extra time. Information in DbD is VERY strong and so is time saved. Knowing where Survivors are is often better than wounding them if that wounding doesn't result in a down/hook.

    Ok but the trapper and hag and freddy can all put there traps that do the same information but PH can't?

    Why. They can still avoid it by crouching anyway.

  • his perks blow. Worst in the game since demo

    And while I was hyper then most for the new powers

    In reality is really hard to work and really easy to counter. You can check my thread for progress

    @emptyCups said:

    this really sucks.

    Starting at lvl 40 I didn't get much from the bw

    I currently deranked all the way back to 13

    And I must say these matches are trash.

    Listen when plague dropped i 4kd every night for 2 weeks before I even got good with her. It took months before everyone knew what to do. PH is dead on arrival somehow.

  • imageproxy.jpeg

    Don't go crazy just pop the shell off and dust what you can

    Top plate sides off hard drive slides out dust

    few screws in the bottom, few in the back. Pop the top shell off.

    Gently lift the top shell. You should be able to blow out the fan and a few other parts and just pop it back.

    Don't be scared its not that hard

    Really no need to replace thermal paste or resodder the motherboard or anything silly.

    @Venzhas said:

    Did someone knows why each time we start the game the console sounds like an old vacuum ?

    Because i dont. I just feel like she's dying inside for my entertainment.

    https://m.youtube.com/watch?v=WVzWK3H3iN4

    Use this video STOP right after he removes the power supply. Theres no need to unplug anything just flip lift it gently out, clean under it and then lay it right back down in

  • Open her up

    She's dusty

    Clean her insides and she'll go from jetliner to kitten purr


    The game is really rough because of the way its programmed. You'll usually only see that on older ps4s and higher render games.

    But I do really understand

  • @twistedmonkey said:

    Probably never as they have already been nerfed. Before a killer could mori instantly.

    The only change I would like to see are Mori's and keys to actually be extremely rare and have a set pattern so say one in every 10 or 20 bloodwebs. I don't mind over powered items or offerings but they should not be the norm imo.

    Only appear In P1

    less common in P2

    As common as they are now in P3

  • @ill_Boston_lli said:

    Im sure its not that big a dent in the wallet but i will no longer spend a dime on Dead by Daylight. I am continually ignored when issues arise. i would explain more but i will be censored so i cant go in full detail about my issue. Lets just say i dont feel the devs or people who work in the customer relations department dont care if something is wrongly done. its sad because i love this game and the beauty of what it has turned into over the 3 years that i have played. But i will not support people who dont care about issues that are serious im matter. maybe its not on the top of their list but... again i cannot go into detail.


    Xbox is a weak console and very unstable. The constant crashes prolly took a toll on you

    Your unreasonable ban for no clear reason and the refusal to explain prolly pushed you to the brink

    Was it the matchmaking that pushed you over?

    Yeah this game has been rough on you from the things I've read that you've posted I really dont blame you.

    Wish you best of luck

  • @Sylorknag said:

    Killers? "Pls devs, no more giant maps like temple or mother's, or corn.

    Devs: "here's a two store corn sized map, with a bunch of God pallets. Make sure you entertain our precious survivors"

    Lol this for sure

  • teleports cage I front of survior doing gen across the map upstairs.

    Save, heal, gen before I could reach them


    Thanks cage.

  • @NuclearBurrito said:

    It sounds to me like your too hyper focused on the trail portion of his kit.

    Do not worry too much about it. Place it when it's convenient and then stop.

    For is ranged attack, only use it on vaults, pallet drops and straight corridors. You will miss otherwise, but in those scenarios you can hit them extremely consistently. You can also use it if the Survivor is preforming a channel for whatever reason.

    His ranged attack addons are his best addons. The other ones aren't worth bothering with.

    PH's own perks don't synergize with him so I would recommend ignoring them. They go much better on other Killers anyways. Instead I would recommend close range tracking perks such as:

    I'm all ears

    Nurses calling

    Spies from the Shadows

    Ect

    Nurses Calling in particular can get you a lot of free downs if the Survivors get careless. They usually won't but on occasion they do.

    Beyond that you run gen slowdown perks. Ruin in particular is good on him.

    As for how to use his teachables

    Deathbound - This is a Synergy perk, do not judge it solely on it's own merits. You use this with perks like Discordance or Save the Best for last or even just while playing as Legion to encourage Survivors to group up.

    If they don't then 60 seconds of Oblivious is plenty of time for you to make a play on the Healer. Unlike other Oblivious perks the timing of the perk makes it particularly disorienting, since the Killer isn't already near you and thus you don't know where he would be coming from.

    Forced Penance - A common scenario in many games is where a healthy Survivor unhooks in your face with Borrowed time. You hit the Healthy Survivors while he's unhooking, and then the unhooked Survivor that's body blocking on the way out.

    With this perk both Survivors will become broken under those conditions. And 60 seconds of broken is a genuinely long time. More than enough to stop one of them from getting a quick heal after running off.

    Yeah that's not the best effect ever. But that's how you'll most likely get use out of the perk in a real game.

    Trail of Torment - This perk is still #########. But if you want to insist on getting value out anyways of it then try Blinding the Survivors first. That way they won't see the gen aura and thus won't know where or when you use the perk.

    Thus if you are going for adept then you could try the purple blindness addon along with the green range addon. Then you activate trail of torment soon after hearing someone become tormented and then try and jump scare them.

    Even then it's still just eh. But it's something I guess.

    This is really helpful thank you for taking the time to write all of this.

    I'll keep practicing using these tactics and keep updating

  • Instantly to the cage. No meta perks work with him and the cage spawns near survivors on the other side of the map not only for instant rescue and easy heals but now they can work on a gen together !

    Way to long cooldown on the ranged attack they can break chase on sprint alone after simple weaves.

    And man these perks are trash.

  • @AFatPenguin said:

    Totally cool map design. Love getting trapped in rooms back to back. Also what a great new OP character that doesnt just hook you and immediately draw circles of barbed wire around you then tunnel your friends

    The barb wire doesn't stay anywhere near a hook or gen or gate.

    His perks are trash, his addons only give him less detectable status or added range and without mobility its only useful for tunnling off the hook yes. Its a poor design.

    And no he's not OP he's the clunkest waste since the clown. F TIER FOR SURE.

  • crawl away helps everyone else escape killer looses the match. Someone might save you anyway make sure you've recovered

    Last alive hatch closed ? Wait 60 seconds your bleeding not hostage.

    Try crawling to a hook in the open so he doesn't loose you and its easy for the hook.


    Bodyblock glitch is the ONLY way for a killer to hold you and even then its ur fault sticking in a corner you place yourself there.

  • @Orionbash said:

    Wanna trade ranks?

    I don't like the character of Pyramid Head so I just wanted to get his trophies out of the way and then bench him. I got the other two, but the adept is eluding me. It's nearly impossible at red ranks. I've lost my prestigious Rank 1 and am currently now at Rank 3 just from trying to get his adept. Adept Nurse was easier than Pyramid Head. BHVR did him dirty with those useless perks and it's a shame because Pyramid Head is so iconic. If I were Konami, I'd be right pissed.

    If I wanted rank 1 I'd play my doctor lol

    No thanks to that mess.

    My rank 13 while still matching me with rainbow ranks anyway took an entire weekend of hiding from survivors as wraith and opening the gate for 1000bp repeat. Hours and hours of just watching anime on my second screen mindlessly reading up and wandering around the basement

  • @kosmi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1358386#Comment_1358386

    Simple i got piramid head with his basic perks not even upgraded and was downing survs with his range attack at strong loops

    best way is to protect 3 gen as best as you can in one side of a school so that survs can't take it easly. The ones outside and in the middle of the holways is the safest gens for survs. So simply catch then at 3 gen in the corner and get them with second ability. I did that against 3 red rank 1 survs and one was 5, without add-ons with add-ons should be even more easy.

    I can use add ons for the adept trophies?

    That helps alot. My main problem has been he has no slowdown and I'm genrushed HARD by the time I've 2nd hooked im 3 gens lost and ready to camp. And these vertical maps lol forget it.

  • @Todgeweiht said:

    https://forum.deadbydaylight.com/en/discussion/comment/1358364#Comment_1358364

    They are not that bad, i got it on my fourth try

    Forced penance is situational but when it procs be sure to leave the survivor you hit and go for the one he took the protection hit for, then go back for the survivor affected by broken.

    Trail of torment can be detrimental but you can pull some sick mind games with it if you play it smart

    Deathbound is just exquisite, it can work as a reverse nurses calling, or you can use it as a negative, if you see someone healed in you HUD, then it means he is 32 meters near you

    Pennace

    Doesn't proc, and when it does I'm killing them both or they get away, like... that barely any time broken is 15seconds chase and 15 seconds sitting on a gen then healed. Its really unhelpful.

    I don't see protection hits because I don't see bodyblockers. Its one on one chases or its hookrush and then i down them both with the ranged or grab either way its not helping me personally but thanks for the tip


    Trial needs a gen to kick. So I've been scaring them off the gen and then kicking it to try to sneak up on them but since they gained that distance its basically throwing away a chase. Ive been able to reasonably tell that they can see me coming anyway just because my character makes so much noise doing actions, but even when I don't its really only helped me to the next gen but they run as soon as I'm in sight anyway like this no TR would help early game but not when they litterally know im coming thanks to that gen aura


    Deathbound So a survivor controlled whispers ? That only works on healing ? For spare seconds... hard pass. That trash. I'd rather have nurses so I can actually capitalize before they run off for a dance party after healing. Information that you cant actively use is just distractions

  • I hate you.

    But seriously tell me exactly how tho

  • yeah this killer is awful. These perks are trash.

  • Game 14

    Trail down the hallway. Survivor ran the whole way blinding me as I chased. It was awful.

    These perks are useless.

    These add ons are useless

    Oh grate these mothers are litterally spamming the barbed wire to lure me away from gens. And taunt me at the exit Its just a noise notification now ######### these blips are so unhelpful

    Now I can't trap the exit but I can trail the two spots leading into it but now they just spam that to taunt because they can't be hit by this ranged attack its just two small and two slow and too predictable

    These perks are garbage

  • @Todgeweiht said:

    He is hard to use, no offense, but I would not expect a rank 13 to perform well with him on the get go.

    I deranked from 6 on wraith last weekend because I wanted a easy adept trophie with these ######### useless perks and I just can't get it.

  • Yup

    I can confirm his kit only works at all if you tunnel and camp its all its for.

    F rated killer

  • Game 8 fck this

    I don't have eyes why can you people blind me so easily during my fcking ranged attack

    My God dam ranged attack is so cooldown long If they dance out if it they can flashlight stunn me.

    Why

    Why

    Why I don't have eyes

    I don't even have a face

    There is nothing under the metal im headless why can you blind me.

    Why is my head hitbox so massive I can be blinded by all angles

  • Game 6

    Only kill I got was a camp with the ranged attack when they unhooked.

    Trail power

    Indoor maps you would think are good. But to accually capitalize on the torment blips you really need a straight line or they are useless. If they have hight on these maps forget it.

    I can't trap anything with it. They don't last long enough. They don't work on gens or gates. If they hit it above my head there's nothing I can do to even see it.

    The trails I leave make it much harder to see blood, scratches people. Or my other aura reading perks or blips other then the ones in front of me. If I'm chasing someone though it im basically blinded


    This power right now really sucks

  • 5 matches in.

    Deathbound is a single scream if someone heals outside my range but there's no way I can get there in time and 

    Why would they separate if they know it will penalize them... and if they do that the separation hit all they get is oblivious. Not knowing where the killer is by sound. They can still see and talk about where I am

    I have no way of knowing if its working or not but its not getting me downs thats for sure

  • 4 matches in.

    The first match and the one after was a hit squad. Dodging and crouching over every attack and using maps with 2 lvls. Forget about it.

    I can't get upstairs in time fck this.

    These perks are trash.

  • Utter trash given my experience

    Really disappointed

  • @YaiPa said:

    more of a marketing strategy, just like saying that spongebob is gay, despite it doesn't make any sense.

    spongers.jpg hqdefault.jpg 8b5c285a0aaf0b83d9b666cc1d50e71a.jpg spongebob-social-480x360.jpg

    I'm sorry...

    "Makes no sense"... Not even alittle???

  • "Is there nothing I can do about this??"

    Wait what if you...

    "IM NOT RUNNING PERKS TO COUNTER THIS"

    ... oh... OK.


    If not 1 outta ur teams 12 perks is used to counter one of only three possible killer tactics tunnel,slug,afk wraith then idk man that's kinda on you. If its enough to make a post about it obviously happens alot and you already know how to prepare for it... so why are we here ?

  • Easily dodged ranged attack

    Easily avoided trail that disappears quick and cannont be used to trap gates or gens

    Power is barely a hook time savor, prevents camping and tunnling the killers main strats and has no synergy with meta perks like bbq or pop

    His own perks are utter garbage...


    I would say he needs buffs lol

    Least threatening killer since demi. He could be mid tear at best because of his situational midgame but that's pushing it and hoping for potato surviors

  • Tbh weather I give up or what once egc is started surivors have only ever used it to tbag at the gate for minutes after minutes anyway.

    Even when I'm hiding on wraith and never even seen them all match they won't just walk out they wait till the last second.

    So in my experience the timer is entirely too long for what essentially is a the bell for the game to be over.

  • Give killers the ability to retain power after hex cleanz at a lesser affect.

    Give killers ability to reset totems

    Give killers ability to re place hex on dull after its destroyed

  • @BlueFang said:

    https://forum.deadbydaylight.com/en/discussion/comment/1344397#Comment_1344397

    You see now that explains a lot. Most people be they killer or survivor are not expecting to go against a coordinated try-hard team that's used to playing uber competitive Over-Watch or Destiny comp/raids. In those games and environments, such opponents are expected and there is very often equally equipped and skilled opposing teams

    When you bring that level of equipment and mindsets to DBD, its just pub-stomping. You can't balance the entire game around rare high-tier sweaty players that are coming in with a pre-built loadout, designated roles, knowledge of what each other is going to do. You and you're team have practically planned a war while most killers are likely just starting up after a long day of work or school and just going with what flows. There's no alternate matchmaking just one general flow so there's no pre-warning either

    The game should account for this (I believe in trickle down balance) but you are also expecting the survivor population themselves to match up to you're squad. That's just not possible, not every survivor team has come from the Over-Watch league or from an all out comp grind-fest in Destiny 2 that's so efficient they can afford to show off with Not-Forgotten and Luna's Howl equipped at the same time

    I would like to apologize looking back at my post I was rude

    No land beyond/ Khvostov 7G-02

    I'm not even that good in dbd but for real rank up should affect gameplay. Each lvl would increase skillcheck difficulty or generator time until its nearly impossible to survive. Thats my thinking is that we should be scored as a team and if even one of us gets away he's lost.

  • Perks are trash power is cool

    I was excited to Play him but he needs major buffs first.

    Situational broken status during chase ?

    Undetectable that reveals your location ?

    Healing information outside of your range to capitalize and requires 2 people not using selfcare to then also split up knowing the perk will penalize them for doing so...


    Yeah that'll help me kill them lol

  • I like most peoples reasons

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