dspaceman20
dspaceman20
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- dspaceman20
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Comments
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I see you are knowledgeable in the way of stan Twitter.
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@CrowVortex said:
I still think a totem that was recently snuffed needs a 30 second internal cooldown before it can be blessed again If they aim to make more boon totems in the future.
I think this idea is good
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2548199#Comment_2548199
Oh killers complain a lot. Almost as much as survivors. However ive noticed killer complaints take exponently longer amounts of time to get addressed. If at all. Im still waiting for a fix to nurses blink bug since her rework -.-
Ok fair enough
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@EvilJoshy said:
If survivors would stop begging for nerfs every single time something shakes up the meta. Maybe you wouldn't see pop and ruin all the time?
An hour ago i saw a thread complaining hoarder is op on cenobite. I said would you rather go back to ruin+undying+tinkerer?
So we just going to ignore the fact that killers also complain about perks
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No thank you
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Unrelated question but are you and @OniWantsYourMacaroni related?
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How about you stop judging people let them run the perks the perks they want
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This is actually a problem. I don't know if it's intentional or not but its really annoying and impossible to solve.
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I don't know if these are controversial but
- Using meta perks doesn't mean you have no skill
- There are no toxic perks and a person using a certain perk, item or build doesn't make them toxic.
- Using perks isn't abusing them. This is another stupid word the people throw around to things they don't like.
- Survivors body blocking is not toxic (I have heard killers say a lot unfortunately). If you argue this then I can only assume you think being a good teammate is toxic.
- If you call out the opposing side, be it killer or survivor, for using meta perks but don't acknowledge your side also using meta perks your a hypocrite.
- The communication aspect of swf isn't the problem. All the communication I the world won't help the survivors cannot by enough time to do gens.
- Even though camping and tunneling is fine they can be used to be toxic. It's not the strategies that's toxic its the intention behind the strategies that toxic. Tunneling a person to help you win the game is fine but tunneling a person because you don't like the character they are playing as or perks they are using is toxic.
Thats all for now.
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We can always move onto other games. I would definitely love a evil within chapter.
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@thrawn3054 said:
Seriously, people are still complaining about it?
They won't stop untill ds is complete useless.
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@GoodBoyKaru said:
This take is about as hot as a walk-in freezer in the centre of the Antarctic permafrost
I love the Trina pictures
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Wouldn't that make the issue with map rng even worse?
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I agree there is nothing wrong with tunneling. It's a legitimate strategy killer can and should use to help them. But I would also argue there is nothing wrong with the survivors taking steps and perks to help against tunneling.
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2542396#Comment_2542396
That’s a tough question. It would involve having to rework all the maps, pallet spawns, look at killer powers/perks/add-ons. There is no “quick fix” to balance the game right now, IMO.
I’d start by removing all the safe pallets in the game, though. In a community where people complain about stuff not having counterplay, safe pallets are up there in the no-counterplay rankings.
Ok but what about camping and tunneling. If you buff killers to a high degree yet keep camping and tunneling you make them near oppressive.
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With the feedback they received I'm sure they will do something about boon totems
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@DaWeezerd said:
https://forum.deadbydaylight.com/en/discussion/comment/2532070#Comment_2532070
Boon totems????? Hello?????
Omg I'm talking about before boon totems. And chances are they are going to be nerfed into oblivious.
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@Kurri said:
https://forum.deadbydaylight.com/en/discussion/comment/2532070#Comment_2532070
Boon Totems, Flashbang, Bite The Bullet, Resurgence, Counterforce, Fast Track, Built To Last.
Just to name a few from the last 6 released survivors.
Boon totems are new and most likely going to be nerfed before it goes live.
Flashbang is decent and not meta and any competent killer can counter it
Bite the bullet is decent and doesn't counter nurses so it's not meta
Resurgence is definitely not meta. May save time but i don't see many people using it
Counterforce is definitely not meta and you mostly need another totem perk to get the best out of it
Fast Track is definitely not meta.
And built To Last now is definitely not meta but most likely going to be nerfed when it goes to live.
None of these are meta in the slightest.
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@Sakurra said:
Why? Are you jealous?
Yes. I want some points. You know how hard the economy in the realm of the entitiy is these days?
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@GeneralV said:
Uhhh, most of them don't tho...
Ok well why do some of them do it.
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Yes I will definitely level her up. I have at least 1,900,000 bloodpoints saved up to spend on her. That way i get her perks unlocked and I can play her for a but with teir 3 perks
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@Huge_Bush said:
Nope. I have many many cakes and lots and lots of iridescent add-one for my Trapping Boi, so I’ll be earning lots of blood points with him when they updates go live in order to lever her! Y’all better watch out for the basement! Muahahahahaha.
Your diabolical
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@freak_115 said:
Ow lord, I'm regretting posting this post... I was trying to have a genually discussion or just wondered if might have been just overlooking stuff but damn... Toxicity levels are rising when not asked for it.
Might have provoked it a bit (unintended) cuz clearly toxicity is on both sides noticable but dang... Can we just not be childish and talk decently about this?
If it makes more sense: i wanted to just make a Point that no matter what complain it is, you should try decently talking and arguing.. And not just... Idk be so heartless about a issue that's not your problem... If you don't want to read about killer issues or survivor issues then what are you doing on the forums? I Mean....
If I'm being honest I think you should have been more clear. You said "survivor" to imply all survivors act like what you were describing even though that wasn't your intention. You didn't say toxic survivors you said survivors implying all. And some people (including me a bit)took a bit offense to this as people don't like being called toxic even when they are not.
I hope that clear things up a bit and I'm sorry I took it the wrong way.
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@Gladonos said:
https://forum.deadbydaylight.com/en/discussion/comment/2539900#Comment_2539900
Nice try try. The OP is too smart for you. He can see through you. Everybody knows that killers are all wholesome.
Yeah apparently evey survivor is just a toxic and terrible person. And killers can do no wrong.
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I'm a survivor but I acknowledge how the game is unfair for killers. Even though I only play one side I understand and I want both sides to have fun.
But what I won't tolerate is killers being hypocritical or anyone being hypocritical for that matter. Are some survivors like this yes and I don't agree with them but please don't make it seem like killers on this forum don't have that same mindset just in reverse.
All in all I agree with your assessment of most survivors but don't ignore when killers do it too. Also please don't assume this of all survivors we are not all like this.
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@MobileDweeb43 said:
https://forum.deadbydaylight.com/en/discussion/comment/2539790#Comment_2539790
Did...he mention anything about a killer at all?
No but I find it odd how he is talking about survivor using the same perks but not acknowledge that killers do to.
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So it's OK for killers to run the same builds but survivors aren't? Is this a killer vs survivor post?
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@Friendly_Blendette said:
IIRC it doesnt evne show totems. If it just showed totems that would be good imo.
Yeah but that would take away from others perks wouldn't it?
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I use it with Kindred and bond. Basically if I want to go for an aura reading build.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2537725#Comment_2537725
Wait, let me get this straight... What did you want to happen, again? I am not quite following.
Ii
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2537725#Comment_2537725
Clear on what perk you want buff.
Unclear how you want it buffed.
Oh well. A lowered time would start. 30 seconds is too long.
And possibly dange it's effect. Maybe an instant flash of the killers aura for 1 second could be good too.
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@Mr_K said:
What are you suggesting?
Umm....that they buff premonition. Was I not clear enough?
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2536986#Comment_2536986
More survivors need to be like you. Instead of screaming for nerfs you played the other side to improve. I salute you.
I somewhat agree. I think people just need to be more open minded. I'm a survivor main and I don't call for nerf often, very rarely I do. I genuinely try and get better.
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2535248#Comment_2535248
META Perks are perks that will carry you to the victory.
Using DS, DH, BT, Unbreakable on all 4 survivors bring them to the victory without even trying.
I don't see any perk that can carry a killer as much.
If you think that ruin, undying, corrupt, pop and tinkerer are meta perks... well, it's a joke as they barely affect the global trial outcome.
I have seen and been in games in which these perks have carried killers to victory and multiple people on this forum would also agree too.
Pleasr Stop trying to push this biased killer narrative
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2535125#Comment_2535125
When the game will not be survivor sided anymore, then BHVR can release new meta perks. Fact is that the game is unplayable properly for killers at high MMR.
It's not enjoyable, it's frustrating and totally unfair.
And yet, BHVR continue to give survivors way too strong perks in the current state of the game.
So untill then killers shouldn't complain about survivors build and vice versa.
I have to ask though does this go for killers too. Will they continue to get meta perks while survivors get none?
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2532070#Comment_2532070
https://www.youtube.com/watch?v=WissfAfFCiI
Survivors don't need anything. Seriously if after seeing this you still think it's not survivor sided, nothing can be done to save DbD.
And i'm mainly a survivor.
Imagine being a killer and facing a SWF of 4 survivors with 80% of Ayrun's skill... Ye every trial are impossible to win, even with tier S killers.
Interesting question as devs never really listen to the community : how many killers will be left after the release of the boon totems perks ?
It's really funny how people complain on and on about why survivors use the same perks but then when strong perks come out for survivors it's complained about and is nerfed into the ground. It's so annoying.
We haven't gotten any new meta perks untill now. And chances are they are going to nerf thees perks too
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May I just say that even though your a killer main I appreciate that you have both sides interest at heart.
I'm a survivor main and I also want what's best for both sides. I feel boons could be a way to shack things up for both sides if done right. Personally I disagree that we should cap it to once per survivor per game. It seems unfair that you won't get to use your perk because it gets taken out by the killer easily because another survivor placed it terribly. I do think that it should be used once and only once. If the killer takes it out then you should have placed it better.
Secondly I feel the best way to change them would be to make them personal or for the whole team and scale that to hex totems.
For example circle of healing could be for all survivors but with a greatly lowered value and maybe range to compensate but shadow step can only be person with possibly the same range. This also have the survivors think of where the best place to place totems are. But ultimately boon totems should be about 1/4 of the power of hex totems maybe 2/4 the power of hex if it's personal.
Lastly with hex totems make it take longer to bless. It just seem to make sense. It will also have the survivors thinking if it's best to cleanse the totem or bless it if the spot is good. You could also make it so that killers get a notification if you try to bless them
This is all in my opinion needed to boon totems to make them balanced.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2531995#Comment_2531995
It's not a troll. Devs don't address gen speed, introduce boon totems which kills hexes entirely, nerf Deathslinger because he was apparently OP, Spirit gutted and not gonna see play anymore, new joke add-on for Plague, Trapper's add-on doesn't let him pick up traps, Pig's base dash untouched, Legion untouched, hatch and key is still a thing, and Pop is still at 45 seconds whilst DS is at 60 and doesn't deactivate when the killer hooks someone else. I could do on, so don't even think about calling a killer player a troll again, unless you're ready for a list of all the ways killer is the underdog.
You are literally cherry picking and it shows
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@Kyxlect said:
https://forum.deadbydaylight.com/en/discussion/comment/2532070#Comment_2532070
This last patch? Built to last was upgraded to broken status and then of course Boon totem perks. Both of them are broken.
I was talking before. And chances are they aren't going to go though with these perk in the ptb
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@bobbybalboa1991 said:
https://forum.deadbydaylight.com/en/discussion/comment/2532070#Comment_2532070
Dead lock is ok... But the thing is... They force us to kind of need it.. Like... So much diversity.. lol. A great killer perk? well I dont even know.. probably when hag came out 4 years ago.
I didn't say killer perks
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Survivors do not get insanely strong perks. When was the last strong or meta survivor perk that we have received?
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Your supposed to be working with the other survivors not against them
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To be fair i will buy the perks regardless of if they are strong or not.
Weather or not I use them is a different story.
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Regardless of its inevitable nerf (because they definitely are going to nerf them into oblivion) I will definitely use them. I so glad we finally got a new mechanic for survivors even if it's a bit op.
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I never really understood the term burger King Myers. What was it?
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They really couldn't think of a name.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2527607#Comment_2527607
Claustrophobia makes the perk sound cool oh wait it's garbage
Why did they leave that perk? It definitely needs a buff or rework.
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@SirGando said:
https://forum.deadbydaylight.com/en/discussion/comment/2527599#Comment_2527599
yeah not much. i personally dont even care cause i dont play him. i just find this quote hilarious. it shows how out of touch the devs are with the game.
To be honest I agree. He really wasn't overpowered. I'm surprised they keep the silent bell tbh
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I hate the names. They are so bland
