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deKlaw_04

deKlaw_04

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  • @adalesmo said:

    I just had a solo game where a very mediocre Huntress slugged a guy (who just crouched near the hook and let me get to second stage, then refused to heal me). I walked around, avoiding AFK crows, and then she picks him up, lets him wiggle free, and he runs up to where he saw my aura, sandbagging me. Of course, I reported him for working with the killer (and nothing will be done about it), but it blows my mind that after almost 6 years, this is still a thing. The devs will do extensive work for QoL changes like this for killers, like with end-game collapse, but are still completely fine letting solo survivor players get screwed over. Even the coming "solo survivor buff" changes are unlikely to improve QoL for what's pretty easily the weakest role in the game, solo survivor.

    How is this still a thing, especially when MMR judges you as an individual?

    unbreakable? And if you don’t have then to bad there shouldn’t be a counter tbh

  • @SuzuKR said:

    If you want to "not sweat" and just relax when playing, then why does it matter what loadout the other side takes or how seriously they play? You aren’t concerned about wanting to win or try to that same extent anyways. It is unreasonable to expect you should be able to keep up with people trying their best when you aren’t at all. If you want to play laidback, you should accept you are going to go against people who try, and that those matches will more likely end with you losing. Just cause you don’t want to try doesn’t mean you get to hold others to that standard. It is genuinely insane that some people use "sweaty" as a pejorative. "Darn, how dare they actually try???"

    If you want to go for wins, then you would be playing seriously to win and/or meta builds. Obviously, you should also expect there are opponents who want to win and will do the same.

    There is no such thing as "sweaty" matches. A match is only ever as serious as you yourself see it to be in your own mind. If you want to win, play to win. If you don’t want to do that and want to chill, then you don’t get to have your pie and eat it too. Accept you will probably lose more often, and that you will end up against people that try.

    "I just wanna chill but I’m forced to run meta because I go against (meta)" No, you aren’t. You for some reason care how the match goes even though you literally don’t want to try. That is a you problem and exclusively a you problem.

    I agree too. There are many games where I just go chill. Yesterday I was playing Freddy and I was chasing a Jill the entire time. Playing hard to get lmao. I got a Jonah when the gates were open and bloodwarden activated. It was pretty funny as the Jill was just standing by the exit and she dropped her item it was funny. They got Jonah got off the hook and the rest of the team left. I downed The Jonah again and carried him to the exit gate. Point is that both sides complain about games being “sweaty” but that only happens when you are constantly winning yourself. The more you win the better the players are gonna be and your just gonna have try to match it. Just turn of the chat or your messages that helps.

  • @Maxitolliony said:

    https://forum.deadbydaylight.com/en/discussion/comment/2915375#Comment_2915375

    yes i am one of the best in the game but does not mean i enjoy the game

    And I can beat Usain Bolt in a race

  • It’s more so being annoying that he can camp you to death

  • @Chocolate_Cosmos said:

    I think her base kit is fine, but some of her add-ons are too much. You have allready the best base kit killer in the whole game, that ignores almost all defense of Survivors and you put on top of that good add-ons. That's just too much. I think versing a Nurse would be fine if you didn't see something like this (and it's not rare to see it).

    https://us.v-cdn.net/6030815/uploads/4DMEZWO1NWDR/image.png

    No

  • @gatsby said:

    Circle of Healing cannot be balanced in its current state because it's too efficient for one perk slot to provide self healing to the whole team.

    The issue isn't the Boon mechanic. All the other Boons are balanced or underpowered. In fact, I think that boons could have their range increased back to 28 meters once COH is taken care of.

    Circle of Healing should have self healing removed, boost healing speeds by 100% and increase the efficiency of medkits by 50%. Strong and worth the perk slot but not crazy.

    Meh

  • @Iron_Cutlass said:

    Playing killer for the past few days, just grinding BP with BBQ to dump onto some killers and survivors, Im not a fan of running insanely meta perks, or strong ones at that.

    For survivors though, I see the complete and polar opposite. So I decided to play 20 matches and post the most used perks I saw:

    Dead Hard ~ 79 out of 80 survivors ran this (shoutout to that one guy running Smash Hit)

    DS ~ 70 out of 80 survivors ran this

    Unbreakable ~ 40 out of 80 survivors ran this

    Boon: Circle of Healing ~ 50 out of 80 survivors ran this

    Iron Will ~ 32 out of 80 survivors ran this

    Adrenaline ~ 30 out of 80 survivors ran this

    To the 19 other perks used, there were just miscellaneous situational perks, such as Any Means Necessary or We're Gonna Live Forever.

    Where is the variety? I mean, we see this in both sides but I generally feel like it's unfair for either side to face such strong perks and at that, consistent. It generally isnt fun for most people running stuff that isnt meta or strong to face against the strongest stuff in the game, it's the weakest stuff from versus the strongest stuff in the game, the huge difference it makes for both sides is noticeable.

    Im not saying that both sides cant run what they want, Im saying that something, anything, needs to change, this can be crippling for the game. (And, while youre here, I must make it known that I will continue to record the perks I see every game, I eventually plan on making a spreadsheet for public viewing.)

    Because there are way to many weak perks. Many perks you need coordination to make work. For the people needs your team to have soul guard. Plus going up against a plague with for the people on your build sucks. For sabatour you need someone to tell you what hook your going too. Same for breakout. Way would you use smash hit when dead hard (i hate that perk) spirit burst and lithe are better. I love blast mine and flashbang but they have a stupid penalty when working on a gen with someone else. No mither is garbage and is basically a killer perk. Erban evasion sucks. Left behind sucks. Sole survivor sucks. Corrective action sucks. Most perks either suck or are just super situational. If you could buff them then maybe you see more variety

  • @TeabaggingGhostface said:

    A few perks i think should be buffed and how i think they should be buffed

    Survivor perks:

    Bond should show the other survivors your aura with the same range, as its not much of a bond otherwise

    Red herring should activate on every generator you work on for 3secs, just to throw the killer off even more

    Camaraderie/kinship should apply its effect to any survivors hooked in the second stage that you go near, but only one of that perk's effect should apply in any instance

    Mettle of man should include safe unhooks in it's trigger condition, as getting 3 protection hits can be kinda annoying to get

    Poised should affect any survivor within 8m of you as well as yourself

    Aftercare should proc on protection hits, in addition to unhooks and heals

    Killer perks:

    Brutal strength should be buffed to 35% at max rank and also include survivor pick up and drop speeds

    Mad grit should let you pick up and drop survivors 40% faster

    Knock out should prevent affected survivors leaving via the exits

    Unrelenting should include attacks that hit

    Enduring should affect any stun

    I like the Mettle of man change

  • It’s never happening

  • I only watch streams that I’d consider my friends

  • @Yatol said:

    depends on the change, what if they removed the ability to selfcare but increase the healing speed?

    Where would you put the perk on the tier list if they made that change?

  • @Piruluk said:

    https://forum.deadbydaylight.com/en/discussion/comment/2914982#Comment_2914982

    Killer mains telling me now that keys are balanced, and still very powerful due to aura reading addons , so yeah they are clueless.

    Medkit the only worthwhile item to bring as survivor, anything else is total waste of bloodpoints

    But killer mains working to delete healing from the game, like next update, can take a minute heal from injury.

    Dont be surprised when game numbers will drop very much, and remaining survivors moving to 4 SWF to have chance

    keys are garbage

  • @Zozzy said:

    https://www.youtube.com/watch?v=R6PM-whhDdA

    Everything people need to know about it.

    Good video. The comments however come up with some of the worst idea ever.

  • @Bullettimegod said:

    Doing bones is an amazing counter to a perk that does all those things. If your team can not do gens and bones because "time" Then the killer was going to win anyways because he didnt have 4 perks to begin with.

    In other words. To be very very clear. People who complain about noed is infact bad at the game. And their team is crap as well. Hello twitter.

    Sure you can say "ohh but i was camped and i got hit by noed and died" well, tough tatas. It happens in maybe 1 out of 3 games?

    You can run perks you can bring a map. But no. Still not enough.

    Get gud

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2913925#Comment_2913925

    Resident Evil 5 Jill is just a cross faded Samus. I digress, would love the skin.

    Samus in smash bros🔥

  • i will not happy until I get my RE5 Jill skin😄

  • Not another noed thread. Also no one was complaining about until you brought it up lmao

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2913766#Comment_2913766

    I actually invited you a few times last night to play. Was looking for a 4th 😂

    Yeah I saw I’m sorry I had 4 already lmao . I’ll join next time promise!

  • @bm33 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2913733#Comment_2913733

    I'd be happy to check out your stream if you want to share yours. I like watching laid back streamers.

    He’s a great streamer!

  • @Shaped said:

    So 4k = fun?

    thats how it is. When you win, there are no complaints and the game is fine lmao

  • @Shaped said:

    It happens to me all the time. I go against the same streamer multiple times per night.

    Also end up with same teammates pretty often.

    I wish the bill that tbagged her got to play her again. I didn’t do anything toxic and she toxic out on me lmao

  • @WesCravenFan said:

    I got my Freddy Adept on this map, and he is as M1 as it gets. So it isn't that bad.

    I would say that this map loses a lot of power if you avoid getting caught in chases with the main building.

    Bro I also got my Freddy adept on that map a week ago hahah

  • My favorite map in the game. Always happy when I get it

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2912955#Comment_2912955

    MMR has nothing to do with people playing Meta-Perks.

    I really dont get why players now complain about the other side bringing strong Perks, the same was the case when we had Rank-based Matchmaking. The builds did not change at all, just different Slowdown-Perks on the Killers side and CoH on the Survivors side. Those are the only changes, which would have happened anyway.

    Does anyone not remember the “small op build” lmao

  • @Ghoste said:

    I often run Head On, so Iron Maiden is the bane of my existence.

    https://forum.deadbydaylight.com/en/discussion/comment/2912742#Comment_2912742

    Apparently.

    As someone that uses flashbang I agree lmao

  • When the next tome? (after this one) unless there are some Kate’s skins I probably won’t buy the rift

  • @MikaelaWantsYourBoon said:

    No, please no. :( There will be so much Twins games. I can not handle it, i already hated this tome.

    Just make sure to bring unbreakable

  • @Nathan13 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2911545#Comment_2911545

    Same here, i’ve about had it. I used to love coming on these forums but this community makes me sick sometimes.

    Yeah I agree we gotta get at least one game together tho

  • Take way to long to get shards and this was before the bubba thing. Also I was really excited to start using this perk as soon as possible so I just bought the chapter. Hopefully it doesn’t get nerf to being useless like the other boons because I sure as hell didn’t buy mikeala for shadow step

  • @JohnWick1654 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2910788#Comment_2910788

    Solid advice? it doesn't solve already having special items on characters, only gives you vessel to store it, but not a solution when someone has the loot already

    and while I could prestiege all my characters and keep all the future loot, I will lose the old -> more valuable loot....

    You don’t have to do it. It’s optional. I lost my Halloween and anniversary items, but after prestiging my Claire for example, my friend gave me her anniversary med kit and I managed to steal someone’s Halloween medkit in a game vs nurse. Now I got tons of items. And i stockpiled on the festival tool boxes and firecrackers.

  • @AnchorTea said:

    Alright this post is not meant to be lewd or anything NSFW. Asking a serious question.

    If you got up close and personal to killers would some have a distinct scent? Like Nemesis may smell like gunpower and rotten flesh while Trickster's would be expensive colongue and blood.

    Like death

  • @Gcarrara said:

    https://forum.deadbydaylight.com/en/discussion/319691/prestiging-and-loot

    I understand where you come from. There is no solution, you will have to make a choice. 😅

    https://forum.deadbydaylight.com/en/discussion/comment/2910746#Comment_2910746

    This is a really solid advice, and i suggest everyone to do it as soon as possible, especially if you are collectors! The sooner you get to prestige 3 with a character, the faster you'll have a "storage like" character with which you can collect limited items and keep them there. 😁

    It takes a while but it feels great to finally get to p3. When I level up a character that’s already at p3 it feels good. I have Zarina at level 50 not even prestige one. I wanted to get desperate measures to at least tier 2 and I went through 30 blood webs to Finally get it. It’s feels like I wasted bloodpoints. If she was p3 then it really wouldn’t feel like a waste

  • @JohnWick1654 said:

    Prestiege feels pretty insignificant or significant if you main the character and want bloody clothes.

    Than the insignificance gets taken even further beyond by shop with skins..

    While losing all your stuff, however.

    • However as much as I don't mind losing even 1000 purple flashlights, BPS offerings

    I do mind losing "special" items and offerings, such as halloween, event and annivesary items and offerings..

    Because those things, some of them never come back, they are actually rare,

    and while I could use one of the items and offerings, I really feel like saving at least one..

    And prestieging obviously gets rid of those aswell, and than I get in this tricky situation,

    what if I want to prestiege but don't want to lose my deserved special loot?

    The reason why I prestiged 3 a couple of my character is so that I can stockpile all my items, addons and offerings. On Nancy I have 18 escape Cakes. I have 72 winter party starters on Claire. Idk it feels complete to me but I only do it for the characters I really like

  • Even bigger. Now all the dbd players play on the gameboy. That platform has the biggest pool of players

  • @MikaelaWantsYourBoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2910305#Comment_2910305

    Steam charts are only info we have about playerbase but yeah. We have not info about other platforms.

    I think we all know that dbds player base is huge on the PlayStation 2

  • @Marc_123 said:

    No thanks. It is a really cool map.

    Just learn it. It is not that difficult as it seems at the beginning. A lot of people liked it better with time - maybe because it is a bit more complicated than the other maps.

    And no, we do not have enough maps for variety. We need more maps. The loss of Hawkins is already too much.

    Maybe we will get tweaks over time. And it is easy or hard for every killer as are all other maps. Good killers can win there and bad killers can lose there.

    Honestly it’s not hard to navigate. RPD on dbd helped me get through RE2 lmao

  • @slunder said:

    RPD sucks, it is beautiful but so can any map be if it is reworked, and even then having a beautiful map means nothing when it sucks gameplay wise.

    1) Some people have more lag problems on this map.

    2) To be able to have fun on this map, you have to learn it, otherwise you will just be in a crap maze that is boring. You can either learn it as you play it and get tons of crap matches in which you are useless and ruin your teammate's fun or you can go in KYF and walk around to learn it (which either needs a friend or an alt account, which can be tedious to do or waste someone else's time) and even then you need to actually do the memorization which sucks, why would I want to learn a map in a video game when I can learn useful stuff IRL instead. The point of learning in a video game is for fun, but just knowing how a map is made is boring. Is there literally any other map in which you need to do a tedious memorization just to be able to enjoy?

    3) The map has too many op loops and things you can abuse (like a library). It is also incredibly frustrating

    4) Lastly, in this map, it is more about which killer you picked than skill. You picked a stealth killer? Easy win! You picked Huntress or Billy? Rest in peace! Your power is blindly multiplied or divided depending on the killer you picked.

    5) We already have enough maps for variety, for more variety the ideal is to just add new mini games and & or a story mode.

    How many I gonna do the bathroom tech then?

  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2910572#Comment_2910572

    Because a lot of people like to feel powerful. They have a certain amount of self esteem tied up in winning, and don't deal well with the possibility of losing. Combine it with how snowbally this game is and yeah - it's a frustrating game to lose at, which is further exacerbated by how nasty people (particularly survivors from my experience) can be in victory. It's the same reason people hack and smurf - nobody likes to lose, especially when they get gloated at.

    Yeah I agree with that. I remember one thread about how the new mmr was great. Why did the person say it was great? Because he was winning all of his games as killer. And I had my teacher lecture us about this philosophers theory. One of his theory’s is that we tend to remember the bad moments more than the good ones. That sounds very familiar to people playing this game. When people are winning in this game, you won’t hear a complaint and the world is perfect. When they are losing its Armageddon. That goes for both sides

  • @Bartlaus said:

    ... would you agree? Are you survivor or killer main? Or do you play both sides equally?

    I've noticed a lot of complaint discussions about DH today (actually as always 😂) so this question came to my mind. I would suggest killswitching both perks for a test weekend.

    To me Dead Fart is by far the strongest survivor perk and my biggest crutch in Solo Q. That's why I use this perk almost every match. With Dead Hard for distance I can extremely extend almost every chase. Still, I would appreciate it if this perk were removed from the game. NOED doesn't bother me that much personally, but I wouldn't miss it since I never play with NOED. But it is survivor's most hated perk. By the way, I play both sides equally, so I'm a DBD main :3

    Easy deal, and take no mither too

  • @DoomedMind said:

    Survivor :

    Cybil, because she's hot as hell, just the perfect woman :p

    https://us.v-cdn.net/6030815/uploads/OMFQ7ZIBUVOQ/6107c09d88c644d0a95fe0c7fbf1fd69.jpg

    I mean, hell xD

    Killer :

    Hillbilly when I want to flex (curve Billy),

    Ghost Face when I want to have fun,

    Nurse when I want blood points.

    There’s a reason to why I bought her. She’s my 6th main. Wish they could do a remake of silent hill to see her look hot in hd lmao

  • @Lochnload_exe said:

    https://forum.deadbydaylight.com/en/discussion/319666/who-is-your-main-and-why-did-you-pick-them-surv-killer

    Pinhead because I loved hellraiser, and having a lot of pressure being spread and a lot of stalling; and nemesis because I am a big RE fan and I like big strong man (even though I wish the power concept was a little more original).

    These are ironically my 3rd and 4th favorite killers

  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2910424#Comment_2910424

    Actually no, most games are balanced around both high and low levels of play. And yes, this is difficult to achieve - but if you don't, you either have veterans jumping ship or a game that becomes incredibly niche and eventually dies out.

    SC2 for instance introduced a lot of changes to help lower APM players get a handle on things.

    https://forum.deadbydaylight.com/en/discussion/comment/2910433#Comment_2910433

    Yes, generally veterans complaining to other veterans. And where it's not, I think those veterans have succeeded in creating a pretty powerful confirmation bias, where every loss gets blamed on SBMM. People tend to have rose-tinted goggles when it comes to gaming. That said, Otz and co. have gradually come around on SBMM and most of their current complaints are about the number of hackers they are running into - which is a very different discussion.

    Sure - the game is tougher now for veterans. But if they aren't sweating, then some new players are getting wrecked. And to keep a game from basically fading away, you do need to help newer players out too. Veterans should be facing other veterans, that's the long and short of it. Throwing them new players to stomp won't keep them happy for long.

    Regarding the actual system - it has flaws, and most of those should be fixed in the midpatch from what we know.

    Kills for killer...I'm okay with that.

    Survivor MMR is complicated. It should be more nuanced than escapes, but that gets very complicated if you want to avoid it becoming unnaturally inflated.

    Yes, SBMM is flawed. A lot of those flaws should be corrected soonish. But 'perfect' is always the enemy of 'better', and SBMM is definitely better than ranks were. I started out under ranks and it was horrible.

    I understand the complaints about the win conditions for mmr. What I don’t get is the “games too sweaty” complaint. This is just my opinion but if your winning all of your games, why on earth should you go up against significantly weaker opponents

  • @TotemSeeker91 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2910239#Comment_2910239

    You.... don't need to pay real money, Mikaela is not licenced, you can pay with her for shards

    I payed the 5 bucks just for that one perk

  • @TheSubstitute said:

    https://forum.deadbydaylight.com/en/discussion/comment/2897968#Comment_2897968

    Your Jills are Claires. Totally different. Claires are happy while Jills are salty because, for some odd reason, the Entity keeps on sending a plastic surgeon to bust Jill’s face at random times. Please Entity, just please stop busting Jill’s face and leave her alone. She doesn't deserve it. If you need to pick on someone, pick a Dwelf. All Dwelves deserve it.

    Both of them are usually nice to me. I played against one toxic jill tho and I had to kill her. It hurt but it was a nea main trying to taint her image. Dwight’s with the beards are usually the toxic ones lmao

  • @YOURFRIEND said:

    I wish they'd combine one or more bad low tier perks into one better one. Hope and Lightweight fire example.

    Resilience and this is not happening

  • @EntitySpawn said:

    Title, or is it just me?

    Been watching all the halloween films again, finished halloween kills and I was pretty hyped and in the mood to play myers.

    Needless to say a few games of myers made me regret my decision, survivors just arent scared of anything (not that I blame them) and then even trying to do jumpscare I end up with a hacker...

    Sad times for Michael, still love him but I'll leave him to films for awhile.

    Nope I got this game because my friends played it and it was a way to stay connected after graduation. Also this game lost its scare factor after a month. If they removed the terror raidus then maybe it could comeback

  • @Shaped said:

    https://forum.deadbydaylight.com/en/discussion/comment/2910307#Comment_2910307

    I did for a while but changed it. I played survivor more than killer actually and I have Jill atm because I like resi.

    D157EAEA-63EC-4865-9CB6-EAF0CF6AA4F9.gif

    Sees someone with Jill as their profile picture. Very wise choice

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