crystalkitti
crystalkitti
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@FeryGEN said:
https://forum.deadbydaylight.com/en/discussion/comment/2987621#Comment_2987621
Say it to Yui's face!
I literally sat here like an idiot wondering "what does this mean..." and then realized you meant her basic recolors... Yeah, oof. Same thing here, kind of.. though I think it's her goggles that change colors? It's literally so minimal that it's not worth buying them, usually.. ;-;
But Haddie's, specifically, are bugged..
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@Jay_Whyask said:
What's wrong with them? It's the same style as Jane's and Jonah's, you're paying for the uncommon upgrade.
It's high fashion, you wouldn't understand. /s
Literally nothing changes between them. It's either a repeat of Jill's secondary outfit (where the hair is exactly the same, however in that case you're forced to pay for it anyways..) or they're bugged. Based on the names, I think it's bugged.. seems like the necklaces are supposed to be different colors? (edit: They're named Golden, Crimson, and Verdant Necklace(s))
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Ok, so it's not just me!!! good to know. I noticed I couldn't see Survivor auras when they got hooked...
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I completed my challenge.. finally. 😂
Can't confirm if you have to hook/repair a certain amount to get them to show up, but they are actually showing up.. it just takes a bit. The auras also do show up when the Collapse triggers; the previous times I mentioned, I think the glyphs were already taken.
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I'll add: I switched to Survivor, and still didn't find anything, anywhere, for several games.
I just now, during the Collapse, saw the aura of one of the glyphs. One. (And of course, the piggy decided she wanted it for herself....)
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2926793#Comment_2926793
Thing is I know in that second match that the other two were with my teammate for majority of the match and when they weren't with my teammate they were by an exit with the killer. No one else was grabbing the glyph while my swf teammate was with them and the other two with the killer were by the exit gate farming hits/hooks/heals not grabbing the glyph - which as far as I can tell never revealed.
https://forum.deadbydaylight.com/en/discussion/comment/2926794#Comment_2926794
I'm playing as survivor but I wonder if with some killers it causes the glyphs to not show. First match when I found glyphs was against Legion, second when I didn't find and was against Ghostface. Just played two more to try finishing up the challenge, one against a Billy and the other a Mikey and both times I found a glyph - one when 2 gens left and other revealed right when EGC started.
I'm playing Susie rn.... nothing, once again.
Thing is, I can't tell if I'm SUPER unlucky, or if it's actually bugged. :/
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@Seanzu said:
So the glyph is very weird.
It shows up during match, but only where totems have broken, i broke a totem near a hook, got chased, taken back to that hook and the glyph lit up but the killer in my match nabbed it.
I also cleaned all totems with my swf friends and when the gates open (or gens popped i can't remember) only two green glyphs showed up, but I did manage to grabbed the two before i left contributing two towards my challenge.
They have very very odd behaviour.
I just brought this video up to watch... they said glyphs will spawn where totems CAN spawn, but not where totems (currently) ARE.. so maybe breaking totems helps?? idk..
edit: they also showed here (link) what it's supposed to look like when the auras are shown... so it's def never happened to me.
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@Mew said:
it might be that other people are stealing it from you.
if multiple people have the challenge equipped, itll still only spawn a select amount (which i think is 2?) and you have to fight people for them.
I know that's a possibility... but somebody said they once found at least 4 in one game. And I've played numerous games, and seen none? I'm cursed... 😭
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Is it a glitch with certain Killers??? I've tested this (so far) on Wraith, Artist, Twins, and Blight... Absolutely nothing.
Example: I look around after triggering the Collapse and see no auras.
https://www.youtube.com/watch?v=B0Z6SIACaDQAm I doing something wrong? I also tried switching challenges and switching back to it.
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@calem said:
https://forum.deadbydaylight.com/en/discussion/comment/2926752#Comment_2926752
It's definitely bugged somehow, even when a DC happens normally you aren't shown the killer's perks until the trial is over
Oh. My bad, then.
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I've played Killer multiple games with the challenge on.... Never seen a single glyph.
I've seen people saying it'll show up during the game (not just at the end)... never seen one. I've checked every single totem spawn I can think of. And I've never seen the auras show up when the Collapse triggers, either. ;-;
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@Ayamir said:
If you're playing killer and you see a P3 Cheryl in your Lobby get ready to be looped for 4 gens they're just in a different league than the others survivors.
As a Silent Hill enjoyer myself I always give hatch to Heather or any others silent hill characters.
but yeah Cheryls are great loopers from my experiences.
I disagree. I'm a P3 Cheryl player and I suck absolute rear-end at the game! 😂 I just play Cheryl cause I think she's super cute, among other things.
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@calem said:
https://forum.deadbydaylight.com/en/discussion/comment/2926604#Comment_2926604
Idk, I can handle a random DC every so often, but seeing the killer's perks isn't really fair
I know; I'm saying the game freaked out and DC'd you, which made it think that the game was "over" (so it could reveal the perks).
(It's not a bug, I don't think, it's just cause of the DC.)
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I don't think it's a bug, per say.. The game thinks the Trial is over, so it's showing all the perks. The problem is it DC'd you in the first place (which caused this)...
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I remember (earlier this morning) rushing over a pallet and no noise played, without me running Q&Q... Same bug, I think?
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@chibizodo said:
If you are on pc and hit enter it won’t register you have to hit redeem
This.
Got mentioned on the Twitter post too. You have to click the button, not just hit Enter..
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As long as I can recall, with this filter in place, the game censors things like the names of characters, maps, and perks. I literally couldn't (and I'm sure I still can't) say "Yun-Jin"... I've seen people get insulted and cussed out, and that doesn't get censored, but I try and say "sorry you died, Nancy" and it censors her name????????
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https://www.youtube.com/watch?v=1OiZAC5-PNo&list=PLjiJjru0i3tOX3hOT3YagAWDK6Ak8o1Xe&index=124 (posted Nov 23, 2021)
Same thing, yea?
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Yeah, as the others said: it's not the Condemned status, it's just that she's injured and the normal red glow/outline Survivors have while injured... Well, hers isn't showing correctly, is all.
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hhhh more broken perrrks... ;-; Is this gonna get disabled now, too?? Cause I use this on a lot of characters!
I know there was a bug some time back where the effects could stack, but this is different.
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Ok, I know it's not a fix... but I would definitely recommend taking a break, at least for now. I mean... 47 hours. Holy ####.
I used to have problems kind of like this, way back when, but my game worsened until it was straight-up crashing (and closing the game)... It was a video/graphics card issue, and it worked fine on other systems. Could it be something like that (a hardware problem)? Any other programs with similar problems?
It could (and quite possibly is) a game issue/bug, but it's always good to check...
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Happens every once in a while, for myself and others (that I've played with)... no obvious trigger/fix for us. Unfortunate, especially at times when the queues are long.. ;-;
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@mischiefmanaged said:
https://forum.deadbydaylight.com/en/discussion/comment/2867649#Comment_2867649
Gah I used the search bar for "locker" to try and find a related bug! I hadn't seen one and just had a match where I was able to pinpoint a survivor inside of the locker they were hiding in. I had previous matches where the same thing happened, but forgot to record any video. This looks like the same one.
All good! Just proves that more people are experiencing the problem...
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Like this post? https://forum.deadbydaylight.com/en/discussion/315329/survivor-locker-audio-amplified
This sucks.... Hiding in lockers is supposed to HELP the Survivors!! ;-;
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It's been happening to a bunch of people... the Killer supposedly DC's, but you still get the DC penalty. Don't know what the fix is, but know that you're not alone, and I think the Devs are aware!
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I ran into a game like this... I think I was the one running Empathetic Connection; I escaped, and then went back in to spectate and noticed some of my injured teammates still had the buff icon like that.
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Is this caused by the glitch that involves Ruin+Undying, and that breaking one (I think Ruin?) before the other causes it to glitch and act as if Ruin isn't there anymore??
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Infinite loading screen as in "it never went anywhere at all and I had to shut the game down forcefully," or "load screen that took forever, and suddenly it put me on the end-of-game screen (because somebody DC'd or crashed)"??
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Had this happen with, uhh... I think Hag, as well as (I think) Plague and a couple of others. Legion? Basically, it happens a bunch, and randomly, with no clue trigger.
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You're sure your boon didn't get snuffed (and then maybe replaced) when you weren't looking?
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@kizuati said:
Can we please fix this? As someone who Kobes all the time,this ######### sucks.
Especially if you have/waste Sprint Burst....
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I would check this post: (link) ....cause it seems like you're having similar issues (notably how both of you got stuck in Ormond.... perhaps the hinges on the locker door froze? lol) and you might be able to compare notes.
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I think the lockers are taking you to another realm, and confusing the Entity... xD
Anyways... is there no clear trigger? Is it only certain lockers, that you know of?
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Not a bug. At least, I'm pretty sure. It's been like that from the beginning, I think. If you don't completely open the chest and take the syringe, it closes. (Again, I'm not 100% sure, but I'm about 99% sure cause it's been that way since Day 1.)
EDIT: Yep. Not a bug. Check the wiki:
Supply Crate Closing timer: 15 seconds
This refers to how long a Supply Crate remains open if the Vaccine is not retrieved from it.
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I've seen somebody else that had this... The BP glitches out and acts like that's the proper BP cap? it's weird.
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@GreysTavernTTV said:
Na, you can hear her teleport away, and also manifest and demanifest if you are close. But she also has an additional lullaby on top of that. It's like, this high pitch electric sound. It's actually timed with her appearing and disappearing.
Ok... huh.
To be clear, yes; I can hear her when she teleports, or manifests/de-manifests, stuff like that... I've just never noticed a "lullaby".
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Gonna be honest... not sure I've ever even heard her lullaby. Either I hear nothing (De-manifested; if she's close you can hear the warping sounds) or I hear the Heartbeat (Manifested). Never have I heard anything like Anna/Freddy's Lullaby....
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@McCrap420 said:
My friend and I were taking hits at hook for our teammate causing them to escape from grasp. I was downed soon after and immediately picked up. For some reason I escaped from grasp in front of the same hook with no clear reason why. No one stunned or blinded the killer. The killer that I was hacking, but I have no idea why that even happened.
- https://forum.deadbydaylight.com/en/discussion/314358/instant-wiggle-off
- https://forum.deadbydaylight.com/en/discussion/314137/decisive-strike-bug-with-new-wiggle-mechanic
- https://forum.deadbydaylight.com/en/discussion/314400/breakout-bug
- https://forum.deadbydaylight.com/en/discussion/314393/reproducible-exploit-with-iron-maiden-creates-phantom-ds
- https://forum.deadbydaylight.com/en/discussion/314777/killer-grab-stun-bug
These are just the few I've found again. Same bug in all of em; check it out!
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@dweetboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2861492#Comment_2861492
I think you have to start the channeling action when you are getting downed, Like you have to get downed when you are charging the action not when it's already complete
I tried that, too. Same thing happened. I actually thought I did it wrong, cause I thought it (the key) would work like Clairvoyance, which works while it's charging, instead of having to charge it all the way..
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Map looks like MacMillan, if I'm taking a wild guess...
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Tried this. Unless I misunderstood, whatever you're talking about has nothing to do with channeling keys..?
https://www.youtube.com/watch?v=UEDrufj-jpMI tried above. ^^^ Took me a couple tries to get it right, cause I never use keys, but... Killer had no problem picking me up? so I'm not sure what happened to you.
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@Bava said:
If you try to block communication with another player the "block" option is not switching to "unblock". So it is not clear if the block is active or not.
Step 1 : Boot the game
Step 2 : Play as survivor in a public match
Step 3 : At start or end of the game you select another survivor
Step 4 : Click "Block"
Additional information
- NA
documents to add
- Log
- Videos
https://us.v-cdn.net/6030815/uploads/US938OMBT6PW/deadbydaylight.log
Hasn't worked or done anything as long as I can recall. If you block em on Steam, that's different.. still doesn't stop them from joining your games. I guess it's for the in-game friends system?? but I only learned that actually existed not too long ago.
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I don't understand.. why was this marked as "Need More Info"?
The maps are randomly generated, up to some extent. The problem is props spawning in places they probably shouldn't, and fat-shaming players. Happens a lot... Similarly is when boxes or trees (commonly the latter) spawn super close to things like Exit Gates...
(Though...to be fair... Clown is... rotund. xD)
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This has nothing to do with DS, Boil Over, or Breakout. It's cause by a Survivor wiggling free, and then the Killer picking up another Survivor immediately after. There's a ton of other posts about it, cause nobody could figure out/agree on what caused it at first.
See also:
- https://forum.deadbydaylight.com/en/discussion/314777/killer-grab-stun-bug
- https://forum.deadbydaylight.com/en/discussion/314358/instant-wiggle-off
- https://forum.deadbydaylight.com/en/discussion/315068/decisive-strike-usable-without-being-hooked
- https://forum.deadbydaylight.com/en/discussion/314989/auto-knocked-off-killer
- https://forum.deadbydaylight.com/en/discussion/314137/decisive-strike-bug-with-new-wiggle-mechanic
- https://forum.deadbydaylight.com/en/discussion/314400/breakout-bug
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@AetherBytes said:
https://forum.deadbydaylight.com/en/discussion/comment/2859963#Comment_2859963
It's not the bug where somebody wiggles free, the Killer picks somebody else up, and then they get free, because you gave chase and hit them, which eludes the bug.
You sure...? I got this bug a few days ago (as survivor) and despite the killer having hit someone else before picking me up I still got insta-wiggled.
From what I've seen, if the Killer hits somebody else, if will invalidate the bug. So, idk.
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@B1ueDragon6 said:
Went to purchase a perk from the Shrine of Secrets that I already own. Closed and then reopened the game. went back to the Shrine and saw that the perk I have purchased before is available to be purchased again. bought the perk again and restarted the game again. perk is available to be bought again.
Ah, crap, is that happening?! I just bought something from the Shrine today and thought to myself, "Hm, didn't I already get something this week??"
crap crap crap--
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If they healed, it should disable DS.
It's not the bug where somebody wiggles free, the Killer picks somebody else up, and then they get free, because you gave chase and hit them, which eludes the bug.
If you hit/downed/picked them up, then the syringe should've stopped working, iirc. To quote: "The effect is cancelled if the affected Survivor changes their Health State or is picked up by the Killer." (link)
So, my guess is hacking. :/
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@Woodywool said:
https://forum.deadbydaylight.com/en/discussion/comment/2859738#Comment_2859738
yeah but this DS would be actived instantly when the animation ends.
I'm really curios that devs didn't say something about it after so many days when mostly of people reported this.
That's what I'm saying. I've seen it happen personally, actually. Poor Twins, lol...
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@Woodywool said:
I wiggled free by this bug. The survivor wiggled free before himself and then the killer picked me in a second after and I escaped because of this sh*t (I even hadn't an option to start wiggle. It just stun the killer after picking up animation ended).
https://forum.deadbydaylight.com/en/discussion/comment/2856759#Comment_2856759
Yes. The other survivor wiggled free, and then the Killer picked you up right after... which would trigger the bug. It almost acts like you've used DS, visually.
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I suggest not using Flashbang for a bit, then, if you're certain that it's the reason you're crashing. Doesn't fix it, but it stops the crashes for now, and you'll stop racking up DC penalties.