crystalkitti
crystalkitti
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I'll also add, you don't mean the heart that shows up to signify the lullaby/terror radius when your camera angle is shoved up against a surface like a gen or wall, right? The static image one? Because that should still be there.
I've just faced a Freddy on Hawkins (using StBfL, Brutal, Rancor, and Batteries, with only Wool Shirt addon), and the only time that I saw what might've matched what you're describing is when I got hit (and put to sleep) as I ran out of the exit gate; the visual heartbeat showed on my survivor as it played the 'escaping' animation.
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@SkylarPup said:
Why hasn't this been killed switch? This issue has been notified since December. How can we find our plaything if we can't see it?
Biggest post for this issue is here. https://forums.bhvr.com/dead-by-daylight/discussion/400182/plaything-bugged-dont-see-the-aura-of-it
As to why no kill switch, it, quote from a dev, "is not something we feel is absolutely game breaking and therefore doesn't meet the requirements of the kill switch."
Because you can technically still find it w/o the aura... nevermind the fact that the aura-reading is there in the first place to make the perk more fair. It doesn't make much sense, sadly, but it's definitely not getting killswitched. 😥
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This has been happening as long as I can remember, to be fair.. Sometimes it's obvious, like if you both spawn in shack like that. RIP the poor killer's offering.
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You sure it was the heartbeat, not the lullaby? Cause that is definitely weird, if so..
Edit: do you know what character/perks you were using? Or what addons Freddy had, by chance?
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@Mandy said:
The Kill Switch is there for issues which are game breaking - such as characters going invisible. We are monitoring the usage of the perks (they've actually dropped below their normal usage rates), so we do not feel this issue is being abused. The survivor is still able to find and cleanse the totems the regular way (without the auras being highlighted), so this is not something we feel is absolutely game breaking and therefore doesn't meet the requirements of the kill switch.
Do you know if there's anywhere that's already explained how you count the perk usage/average (i.e., a forum post, video, etc.), because I swear I have never seen Plaything get used so much, and I'd love to learn more about how the game works, numbers-wise. It's also be cool to see what the least-used perks are, cause I like trying to brainstorm builds! (I'm still trying to figure out how exactly matchmaking works, too.. always afraid to queue up with people who have less hours, in case I accidentally bring them into higher-ranking matches.. ;-; )
It used to be once every dozen rounds, maybe, if I was unlucky. Now I'm seeing it multiple times a day, every single day in the weeks since the perk became bugged. I don't want to assume negatively, but considering everyone seems to be in agreement that they're experiencing this, too.. I think people are definitely taking advantage of it right now, and it's just sad. 😥
Lastly, the forum now says 'acknowledged,' but I'm guessing since the PTB for the next big chapter is already out, that there probably isn't enough time for a fix by the time it hits Live. Can we hope for a fix in the patch after, maybe?
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I used to rarely see this perk, usually on Pinheads or Weskers. I get it in the majority of my games now. This is NOT coincidence. This should've been killswitched when it was first discovered, not left for weeks for people to exploit! BHVR, please killswitch it ASAP!! :'(
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Did the person you hit have Endurance? If they flash white when you hit them, that's an Endurance hit, which prevents instadowns.
What Killer(s) were you playing, and did you use a Basic attack or a Special/Power?
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Are you repairing the generator while trying to place it? Wiretap (and Blast Mine) were changed more recently so that you have to stand next to the generator and press the button to place it, and you can't do it while actively repairing.
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Was just about to report this. It's driven me mad over the course of several rounds... Here's hoping for a quick fix! ;-;
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I'd also like to mention that this same bug occurs with Blast Mine + Wiretap, unsure about Red Herring or others... No yellow gen aura highlight.
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I've been having this problem for a long while now, I do hope it gets solved one way or another soon. 😥
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Thank you!! I thought I was going crazy for the longest time, before I realized this is what was happening. I thought I was the only one, too, and I was just about to report it. Thank goodness I searched first.
It's a huge hinderance, not being able to tell if ToT is in use, let alone which of the three gens it's afflicting. I hope this gets fixed soon, but iirc this bug has been around for a bit now (as in, months.)
Deja Vu is helpful in preventing Killers trying to hold 3-gens, or finding gens at all. I don't want to have to ditch it just because the Killer's perk broke.... ;-;
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This has been in the game for a while. Sometimes also happens when spectating someone who escapes while in DW. The effect that normally sits around the screen, causing it to look more gray/monotone, gets carried into the after-game lobby, but it'll go away once you go back to the normal lobby..
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@Hunkulese said:
Look up what the rusty shackles add-on does.
This. Addon (purple, I think) for her that makes traps trigger without the Phantasm, audio/visual cue, or the forced camera pull. That's probably what you saw.
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Also had this happen, was very confused for a moment.. but like someone else already said, its because one of the Epilogue nodes was marked as a 'Prologue' node instead... Do we have to worry about anything bugging out? Can I safely do challenges on this tome level?
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This happens a lot, from what I can tell. Doesn't seem to matter the map, Killer, or Survivor. I've had it happen personally w/ all kinds of combos.
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If you're injured, you can get grabbed off of pallets and window vaults. Sometimes the speed boost still appears, but you obviously don't get to use it. xD
edit: similar effect if you get downed while vaulting, sometimes it shows the speed boost but you can't really use it.
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I've been DC'd 3 times in the past few days, I think all as Killer (or 2 Killer, 1 Surv), where it thinks I left the game, takes away my points but lets the others keep theirs. Makes no sense, and only started happening recently. I don't want to start getting DC penalties, nor people thinking that I'm randomly DCing instead of being kicked. BHVR, help.. ;-;
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3317887#Comment_3317887
It crashes randomly, at anytime, not only DBD, but also other games.
But I found that I have to update BIOS, and its been fine for 2 days now
Ah, all right. That does mean it was a computer problem and not a DBD-specific problem. But it sounds like you have it sorted out now, and I wish you the best!! not being able to play sucks, so I'm happy it's working for you again.
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Don't remember what the cause/issue was specifically, but a while ago (like, 2019-ish) I was completely unable to play DBD, and I think it had something to do with the graphics/graphics card. Is your stuff like that up to date? Can you tell if there's something specific causing the crash, or is it just "every Trial I play crashes randomly"?
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@wimpy said:
Flashbang only takes your contribution to Generator Repair into consideration. If a survivor who worked with you to repair successfully completes a Great Skill Check with more QTEs than you, isn't your contribution less than half?
Yeah, as said. It's 50% of the progress you put in, so if they did 1 or 2% more than you... technically the perk won't charge fully.
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Was just looking for a post about this. I own four of the items (Nea+Dwight's shirts, Claudette+Legion's outfit), but no mouse charm :'(
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Can confirm, as I had the bug occur (and stay on screen) again for a whole game.... (https://www.youtube.com/watch?v=Ox8m7LDdH1g as example)
No skill checks will appear during the glitch, not on gens or healing. Still don't know what causes this...
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@Flowerfell said:
(PC player, steam) it was an issue for me as well couple days ago
https://us.v-cdn.net/6030815/uploads/RF7PQE8XT48I/videos-of-the-bug.zip
https://us.v-cdn.net/6030815/uploads/D2A9KUKCJFN3/20221206210710-1.jpg
https://us.v-cdn.net/6030815/uploads/5K2WJL8WAIR5/20221206210710-2.jpg
while you have this bug you don't have any skillchecks (sadly killer didn't had hard skillchecks like oppression or overcharge or merciless storm to check if this bug would block those perks)
for me it was removed by being picked up by the killer for another time
I had it happen again just now, and it went away when I went into 2nd stage on hook. Weird...
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Yeah, same. You mean this one: https://forum.deadbydaylight.com/en/discussion/comment/3272662 ?
I've noticed the 'recover while downed' thing also takes longer to go away... not that big of a deal, just weird.
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I did it with Kindred, too. Thought it was weird..
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@hastarkis said:
Try to unselect the archive and select it again (or play one game with different challenge if possible). This should help to get progress.
All archives seem have this. I repaired 10 gens with no problems but got stuck same way on others until I reselect them. Now I reselect them every time I boot up the game, just to be sure.
Unselected and reselected, it didn't work. I didn't switch challenges (wasn't able to). I eventually got something to work, at least temporarily.
I got the gen challenge done, but then got stuck on the pink glyph one, after which I switched to the 'stun/blind the Killer 8 times' one, which seems to be working so far...
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I played more games, and noticed I was gaining some progress. I specifically took Prove Thyself off my bar and it was working. Can't be sure if it's the perk that's bugged or if something else changed today.
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Played another game, different character/perks, and it's still bugged. No generator progress counted, at all.
I literally can't progress the tome because this is the only Survivor challenge on the level that I can do!
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Had this happen to me today, as well.
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"I can't complete the challenge, I don't have that perk!" Lol!
At least we know what it is, though.
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Here's a picture. I tried to brighten it up, so it's more obvious:
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I noticed names/portraits look bigger today, too... I think something's just funky overall.
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Same here: https://forum.deadbydaylight.com/en/discussion/comment/3131175
The best I can give you right now is if you encounter this bug, DO NOT join a game. There is always a delay, then you get an error message.
You can try leveling a different character once or twice to see if it'll fix the bug, though I'm not sure. Seemed to work as a temp fix for me.
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Not just from IF. Anything that causes Survivors to scream can trigger this, I think. Not sure the exact cause (or fix), though..
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@Jolian_Blu said:
it is that bug exactly. that one didn't come up in any searches i did.
Ah, alright!
Yeah, it's annoying.. Not sure of the cause (or the fix), not yet at least.
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So it's not this bug? https://forum.deadbydaylight.com/en/discussion/comment/3135394
Do you mean you're spending all of your bloodpoints, and the bug is happening? (And not 'I purchased the whole bloodweb and it broke'?)
The bloodweb just seems really glitchy lately.. :(
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Not a bug, I don't think.. That happens a ton to me when Overcharge is played, actually. Maybe it's a bug, or maybe it's normal? I can't say, lol.
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I've replied on multiple posts about this, I swear.. but it's still an active bug. ;-;
(This was the only forum post I could find that I commented on, tho: https://forum.deadbydaylight.com/en/discussion/comment/2865452 )
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@bjorksnas said:
It depends on addons and such but there are 6 fountains in each trail and 1 of them starts corrupted if all 6 become corrupted by any means they all uncorrupt and you get your power wherever you are on the map, if you notice you get your power look for fountain auras they should all be gone otherwise its a bug
What they said! :)
If all fountains contain the red/bloody water, it'll automatically give Plague the power after a few seconds. If you play Plague again, keep an eye on the white fountain auras, see if it happens again.
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@[Deleted User] said:
It’s because they had Tenacity. It reduces the sound a survivor makes while in the dying stage.
This.
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Apparently this already got posted, but I also had a post about this. ( https://forum.deadbydaylight.com/en/discussion/339742/pc-previewing-cosmetics-in-store-is-bugged ) This really sucks! it's way harder to imagine what the whole outfit looks like with this broken... ;-;
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@MeneLaw said:
I can level them but the error comes everyrime
I tried three times on Kate before it worked... so I'm not sure. Try switching to a different character and level them?
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I've noticed it.
I think it might've been reported before, too.
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- https://forum.deadbydaylight.com/en/discussion/340859/bloodweb-bug
- https://forum.deadbydaylight.com/en/discussion/341095/blood-web-error-completing-bloodwebs-prestige-13
- (Same as those? for some reason I can't un-indent...)
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/3132082#Comment_3132082
The first totem that's destroyed automatically should transfer its token to Hex: Undying! Undying perk icon should never be lit while the Ruin one is disabled, its a bug, a very bad bug too because i need my Ruin to stay up as long as possible.
What I'm saying is, destroyed is not the same as disabled (or blessed over...) You're sure that's not what's happening? (If not... oof. Sorry. ;-;)
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- Are you sure you aren't killing someone (and therefore, Ruin disables itself? (as it, it won't use Undying))
- If a hex is blessed over, I'm not sure Undying will stop it/restore the hex... could be wrong.
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Same bug as here? https://forum.deadbydaylight.com/en/discussion/340859/bloodweb-bug
This person had it effect Dwight. I had it effect Kate (though after 3 tries, it finally let me level her.) Not sure if it effects Killers...
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I'm not sure I got mine, come to think of it... Can't be sure, but I don't recall seeing it today.
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