chase131119
chase131119
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- Username
- chase131119
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Comments
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You may be pressing it too fast or too slow, but it also won't allow you to struggle if you are the last person left in the game.
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Well there are no infinites by definition, those have all been removed. The thing you're looking for is "strong loops", as in really really strong loops. There are no infinites left in the game.
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I bet the people in these comments would be fine with 3 survivors escaping with a key at 1 gen left because "stop being so entitled you don't need to 4k every game"
The fact that everyone is saying that is completely atrocious as they try to justify their stupid points.
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Yeah, multiple times I've gotten a "fake hit" on survivors on PS4, happens at least once a game and it's so frustrating.
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I'm fine with the latency explanation, but god damn sometimes when I vault a window then I teleport back a bit after I start running away from it that allows the killer to hit me, that is stupid. And it's not because I have bad ping or anything, there's a dedicated server in my state and I always get a solid 60 ping every game. Happens to a lot of people I see to.
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Agreed, I have all the DLC on my PS4 and all teachables unlocked, but on my PC I only have Leatherface and I'm not going to buy the DLC when I already have it on all on PS4. The only time I'll play on PC now is if I want to SWF with someone who plays on PC.
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@NecroGoatLord said:
Dude I lost the damn thing after dying si I can hardly look at the bloody thing can I? I certainly don't want my freakin hand held just some bloody information, sheesh
Then wait till you get one lol.
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@NecroGoatLord said:
https://forum.deadbydaylight.com/en/discussion/comment/1222819#Comment_1222819
That's assuming you have it in the 1st place. I picked it out of a chest.
Then look at it when you get it, you don't need to be handheld the entire time. Pointless feature.
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You're not meant to escape the killers grasp, the feature is literally only there so you don't get taken to the basement every single time. You WILL NOT wiggle out unless an really good effort is put.
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It tells you what they do in the loadout screen.
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@Poweas said:
Is it true that it counters the Trapper's traps? As in, when you step in one the Trapper won't get a notification?
Also, does it still counter Doctor and Clown's notifications?
It does counter Doctor and Clown notifications... the trapper one would be news to me. I would like to know this as well!
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The devs have acknowledged that the killer adepts are so much more harder than the survivor adepts, but Sony/Microsoft or both will not let them change the achievements because they are still possible from what I heard.
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I assume the 28th because I believe somewhere that they said that Tome 3 is coming out the 29th... can't confirm that to be honest but I remember "29" being thrown around somewhere. I believe that they did the same thing with Tome 2, released the patch a day before then released Tome 2.
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/1220604#Comment_1220604
It is especially noticeable during events with further boosts to bloodweb rarity. Like half my web was purple.
I don't believe events boost bloodweb rarity? That's a new one to me.
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@Huff said:
You get better items in your bloodwebs and a free bloody cosmetic. Doesn't it say this when you go to prestige?
The increase in better items is hardly noticeable, to be honest.
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You don't.
Do gens is basically all you can do.
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Braindead survivors... whats new?
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No, it's random. Many times where we've gotten the killers map over the survivors.
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Dunno how good this would be... but iri head changed to where if you hit a survivor with a hatchet, you get a hatchet back. Miss it and you get nothing. Rewards you for being good and doesn't do anything if you're bad, and not overly OP in my opinion. Would have to see how it'd work ingame.
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Jeez, why was this thread revived?
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The devs have acknowledged that the killer adept is harder than the survivor, but they're not allowed to change the achievements. If they were, I believe they would have done it already. Sony or Microsoft or both won't allow them to is what I heard because they are still possible to get.
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Optimize console! Weren't we promised this years ago?
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What was PTB Hangman's Trick again?
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My phone isn't compatible so :P
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Wish my phone was compatible with DBD Mobile, I'd be playing the crap out of it lmao
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You should never get burned as wraith, it's just a waste of flashlight since all you have to do is just circle around and they can't burn you.
Impossible to burn a nurse, lets be honest. Who even tries?
Why remove one of the only counterplays that hag has besides the time wasting slow as hell crouching? You can disarm trapper traps, you can disarm hag traps.
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@ZoneDymo said:
https://forum.deadbydaylight.com/en/discussion/comment/1214578#Comment_1214578
ermm yeah you did.... this is you:
https://forum.deadbydaylight.com/en/discussion/comment/1214574#Comment_1214574
Meaning the sentence goes:
Dear developers! Can we have swf mark on top of the players if they are swf or allow killers to dodge lobbies?
Which as rightfully pointed out by @aregularplayer they are allowed to.
At OP, wont happen, it would basically kill SWF for the most part which means people cant play with their friends (unless they find some sneaky work around) meaning they play less or not at all meaning less moneyz for the devs.
Sorry, gotta suffer through it.
You are literally putting words in my mouth, I literally never said that killers can never dodge lobbies. I never said "put a SWF indicator or let killers dodge lobbies."
I was saying that putting a SWF indicators would just let killers dodge the lobbies, they'd see a SWF then immediately leave the lobby and SWF would NEVER get into a game or take a very long time
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That is literally the point of wraith's power is to counter aura reading and such. You want him to be seen with OoO as well?
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@honk said:
https://forum.deadbydaylight.com/en/discussion/comment/1215861#Comment_1215861
I'll be the first to admit that I was starting to get annoyed towards the end.
Lmao yeah, we can all have our childish arguments. Some people are just rather annoying.
But I agree, you're not entitled in anyway to save the, especially if it's already a losing game. Might as well get hatch.
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@deadbyhitbox said:
https://forum.deadbydaylight.com/en/discussion/comment/1215052#Comment_1215052
You're welcome for literally saying what I was saying from the beginning. That a very small portion that do the things you listed. It's very sad to see you condoning being a baby.
Don't even try arguing, they're stuck up trying every little thing to try and prove a point but they're just making themselves out to be an idiot.
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Both of you are at fault in my opinion, especially towards the end. Just seemed annoying at that point.
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Working as intended! Should be 4 rank 1's VS rank 20 to get the ideal situation.
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Don't camp and tunnel unless it is necessary, if there's five gens left and you're tunneling right off hook then that's no fun. If there's four survivors and two gens left and the newly unhooked person is an easy target and on death hook, by all means go for it.
Don't camp at the beginning of the game with 5 gens, that's just boring for both the killer and survivor. The only time I see camping acceptable is during the endgame and you're just trying to secure your kill or there's a survivor just circling around your hook.
Don't use ebony mori... stupid OP and shouldn't be a thing (just like keys). The only time I like using it is when I've hooked at least all survivors once.
Don't slug unless there's a benefit with it, like slugging out DS or there's a group of survivors. Slugging builds are just boring and toxic.
There's not really any OP add-ons, the most OP build that needs changed is iri head + infantry belt in my opinion. Just play some fun builds.
Lastly, don't be toxic...
No, I'm not saying this all from a survivor standpoint because I want to have fun games, this is just what I personally follow as a killer because I like the survivors to have fun. Sure, sometimes I'll throw an ebony mori to spice things up or put on a questionable add-on, but not every game. More like a once a month thing.
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This thread gave me a good laugh, but I agree with you.
But it's not entirely because they're getting rid of infinites, but because places like Coal Tower are now just a free hit for killer. Some of the maps they did just perfect in balancing it, on other maps they shifted the balance from the survivor side to the killer side. Then there's Ironworks where they created a literal infinite that'll need fixing.
There's also been a lot of deadzones that people are complaining about.
Anybody that's complaining because the really strong loops are gone, those are the survivors that have it all wrong though. Strong loops that are a free waste of time that killers should avoid but also appear on 50% of the maps should not exist. I'm glad they're getting rid of those.
Note: I have not played the PTB a lot, I've only played two matches. All the information I just said could be 100% incorrect and you can all yell at me in the replies lmao. I've just been going off what a lot of people are saying on forums and trying to keep as subjective as possible from a player who plays 50/50.
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What... what the hell did I just read?
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Just don't get hooked 4head.
All in all aside, it is nearly impossible to stop a killer from getting that mori that they so desire. They will smack you right back down the moment you get off that hook and you can't even use DS or anything to save yourself. Hope you had fun with a two second game because it's right back to a 5 minute queue for you.
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...what? No. They're already weak killers what the hell lol.
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@jiraiiya_a said:
Hello everyone
I have one quick question.Does anyone know if in the new update will increase the sensitivity in ps4...?
Tnx a lot
The new update will double the PS4 sensitivity.
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Monstrous shrine should be a hex perk
See how ridiculous that sounds? That what you sound like right now.
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Never said they weren't allowed lol
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Or allow killers to dodge lobbies... which 99% of killers will do.
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Reports would be 10x better if you went to the support page and sent in screenshots as well of the users, would definitely get them banned. I don't know if direct reports will entirely cut it but I'm sure it works, just better if you provide screenshots.
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Rawr ecks dee
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No, DC penalties can not. The devs would have to do that themselves.
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Honestly... everyone that plays DBD hates indoor maps. Only time they're good is scratched mirror myers.
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I... don't see what's the problem with it?
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Flashlight saves require very precise timing right down to the milisecond(okay, this may be an overexaggetion), time it where the animation of picking up the survivor just ends and where the killer cannot look away.
They do require skill, if they're getting saves while you're just walking around with a survivor, it's entirely your fault. Start looking up.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1210262#Comment_1210262
No, you paid to PLAY the game. As did everyone else. You ruining matches is literally just that. You ruining it for EVERYONE ELSE. if you dont enjoy it, don't play. Simple.
Lmao, I didn't say I was DCing, notice the quotation marks and how I quoted another user? I was being sarcastic.
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1210203#Comment_1210203
Sorry.. that's just stupid. We paid for the game, we paid for the DLC. we have every right to leave a match if we want to.
"We have every right to ruin matches because I'm not having fun because things didnt go my way lol"
I paid for the game, I should be able to ruin matches!
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I don't think you'll get a response...