chase131119
chase131119
About
- Username
- chase131119
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Comments
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I got it in a farming match lol, I was not going to screw around with the three blink nurse.
The one I think is harder though is the achievement that came with Bill, complete the last generator and escape through the exit gate while you are the last survivor standing. Best bet is to 99 a gen when the last survivor is sacrificed but then you have to activate the exit gate which already killer sided enough when there's only one player. Impossible to get this in normal play now that closing the hatch and EGC has been added.
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@Zaitsev said:
Yep. BHVR uses a hidden camera on your system, that triggers a skill check every time you have an itch or you drink water
Lmfao
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Absolutely n o t h i n g.
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Yeah, title doesn't help.
Were you facing a wraith that was cloaked? A pig that was crouched? A ghostface in night shroud?
Many factors go into BT.
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I have over 600 hours on PS4 and I still don't have every teachable unlocked... not even close.
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If you're talking about farming, then half of the playerbase would be banned during double bloodpoints at some point lol
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@YUNGRR said:
All I really want is to be able to Pallet Stun Moris
PS: Using a flashlight and clicking it at the killer is not toxic :)
Using a flashlight is not toxic.
Clicking it can be seen as toxic, understandably but not everyone.
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/1202357#Comment_1202357
Mother’s house has never been considered OP. Especially since most survivors have no clue how to run it, and that’s ONLY if you get the good RNG.
Another bug: I saw on Tru3’s stream that cancelling Huntress hatchet will cause your screen to move a certain direction after the animation ends.
Really? That comes as a shocker to me... I always felt that the house was a really good loop with the right RNG. Always got excited when I got that map.
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"All mother dwelling window's are open"
I just find it funny how this PTB is mainly dedicated to map changes and getting rid of god loops/buildings and then there's a bug that makes this building extremely god-like. Hell, it's already god-like if you get a perfect spawn of 2 windows.
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@Rezblaze said:
Community: "But I don't like these changes!"
BHVR: "Then why did you ask for it?" *Removes changes*
Community: screeches louder
Thank you for the video, it's a masterpiece and it gave me a good laugh.
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1200357#Comment_1200357
They are on survivor's.
I'm just providing the dev response, I'd rather a survivor get hit a few extra meters away than for a killer to hit a survivor but not actually hit.
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@MissKitty95 said:
https://forum.deadbydaylight.com/en/discussion/comment/1199615#Comment_1199615
But it’s perfectly fine for killers to hit air and get a down XD
On their screen they're not hitting air. This is literally the exact reason the devs stated why killer is prioritized over survivor. It's disheartening to "hit" a survivor but not actually hit.
No i don't condone lagswitching and VPN uses for anyone saying that, that's an entire different ballpark lol.
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Glad it worked :)
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Everyone hates indoor maps.
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Try verifying your files...? I honestly don't know, that'd just be my go to.
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If you're "doing 4 gens and running a killer around for 5 minutes" then you WILL pip, hell you might double pip. Throw in a few hook saves and the unbroken emblem with escaping, yeah stop lying about what you're doing.
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No, the killer should ALWAYS be in priority. It would be absolutely stupid if a killer swung at a survivor and their weapon WENT THROUGH the survivor but it didn't register a hit.
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@Aven_Fallen said:
Breaking the Pallet removes Bloodlust, not getting stunned by a Pallet.
I thought stunning the killer removed bloodlust as well...? Guess I've been wrong this entire time.
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This is quite hilarious actually, can't believe people like this exist.
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I love these! So fun to reply to and see how stupid someone can really be.
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@XombieRocker said:
Cross play: Meh, sure ok. I see no reason not to have it.
Cross SAVE: YES. PLEASE. RIGHT NOW. I would rebuy this game on PC in a SECOND if I could keep my progress.
I agree.
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Waste of bloodpoints.
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Three seconds? That's a useless addition unless you hit someone while you are actually blind, and how often does that happen for it to be viable?
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@EvilJoshy said:
When I play as my trapper, once in awhile I get some really dumb survivors. I'll hook someone in the basement, rig the place like the vietcong and leave. Someone might step in a trap and I add them to the basement hooks. Rearm, patrol again. Then someone else comes by and steps in the same trap. At this point I have 3 people in the basement so I don't leave. I find the 4th sitting outside and I down him. All 4 in the basement and like 1-2 gens got completed. I don;t even safety. The reason being my chaser and brutality were very low. They came to me and stepped in traps. I picked them up. So I had next to no chases and hardly any hits because picking them up in traps is more bloodpoints. I 4ked easily because of their mistakes and the entity was displeased.
The ranking system is a joke. It tries to get you to go easy on the survivors if your winning. Best to ignore it. Besides pipping is over rated. The higher up in rank the higher your odds of getting only red survivors. At least at yellow or green ranks you have a "chance" of getting people your rank.
"Rig the place like the vietcong"
You made me laugh in class and I love you for it lmao
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A 3.9k
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So... are you like 13 or are you just stuck in a child mentality? Good job, you ruined 4 player's games because they did the objective. What do you want them to do, willingly get off a gen? Go cleanse all the totems before even touching one?
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@AhoyWolf said:
I have an idea:
Everytime somebody is hooked in the basement an AI Bubba will spawn to facecamp the Survivors until they die.
Thanks for the laugh, man.
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If you're talking about a BP counter throughout the game, then it's useless. You essentially already have one anyway when the small thingies on the left side of your screen pops up that tells you your bloodpoint score per action with how much of the circle is filled in.
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No.
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@Rezblaze said:
Hatch Keys completely negate the game.
It lets the survivors bypass their entire main objective.
And while Moris can be pretty unfair, they are NOT at the level of absurdity that keys are. The only really unfair one is the Pink Mori, which can easily be balanced out and is far rarer than keys are.
How is pink mori more rare than keys? At most killers only have three pink items in their bloodweb, hell some have ONLY a pink mori like Billy and Leatherface. You can get 1 or 2 every single bloodweb.
Survivors have pink key, rainbow map, syringe, odd bulb, brand new part. 5 vs 3 (some killers only 5 v 1/5 v 2).
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@Rezblaze said:
https://forum.deadbydaylight.com/en/discussion/comment/1115768#Comment_1115768
I got the most OP build here:
Agitation
Mad Grit
Iron Grasp
Furtive Chase
No way the survivors escape from this unless they're hacking.
I'm going to report you for your very OP and obviously exploitative build. It's almost as bad as infinite mending Legion!
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Is... is this a serious post? The perk is already terrible and very situational, needs Agitation and maybe Iron Grasp to make it work (wasting perk slots), ect. It's a meme build.
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@Peanits said:
I went ahead and reduced the size of discussions. You should see a little more than before now.
https://forum.deadbydaylight.com/en/discussion/comment/1111456#Comment_1111456
That's beyond my control, but I'll definitely ask if there's a way we can get that back.
Thank you! Liked it a lot.
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@Peanits said:
Thanks for the feedback guys. I went ahead and added the navigation back to the bottom (always open).
https://forum.deadbydaylight.com/en/discussion/comment/1111428#Comment_1111428
That's strange, I'm able to see it just fine. What phone and browser are you using? I'll look into it.
Is there a way you can add back the view/comment counters back? They seem to be missing now with this forum update, those helped out a lot!
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The situation you gave is reportable.
Bodyblocking to take a hit/block a hook isn't reportable.
So go ahead and report that sucker!
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I agree with @Archimedes5000 on mobile you how have to scroll WAY more. You were able to see up to 10 or more discussion, but now you can only see four.
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Easiest killer ever to cancel their power, just below Plague.
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Sadly Peanits said it won't be possible... :(
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Has been a thing for months... stupid glitch.
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I've never heard that one...
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I've come across this pallet before, funny as hell.
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Hook tech used to be when you could clip through the survivor by unhooking for a second, clip through and the killer would hit the hooked survivor, giving you a free unhook. This was recently patched I believe accidentally
Now when the killer is hooking a survivor, you have a small window where you can crouch beneath the hooked survivor and the killer won't be able to hit you. If they swing, they will hit the hooked survivor and give you a free unhooked. This is seen as an exploit and the devs are working on a fix.
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Megs and claudettes are either the best players ever or worse than useless.
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Stare at the hook, two survivors not doing anything. Possibly more if the others come for the save as well.
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Nurse, she can blink behind an exit gate and hide.
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@Cronk said:
https://forum.deadbydaylight.com/en/discussion/comment/1058548#Comment_1058548
You try with one good eye is not simple as say deal with or git gud at least you make constructive comment unlike other Thank you my friend
"You try with one good eye"
Mate, I only do have one good eye.
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The devs have said that they promised not to bring back legacy and they are adamant on sticking to that, legacy will NEVER come back.
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I agree with this!
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I have no problem with the corn, get better.
I play console as well.
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Ah, yes... killers don't matter. Who needs killers when you have the survivors?