chase131119
chase131119
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- Username
- chase131119
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Where are these patchnotes? Please just link them.
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See you in five minutes.
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@Wavezz said:
What do you think about having leagues so the people who want to play for fun can be separated and the people who want to play competitively.
The playerbase is way too small for something like that. Plus what would the benefit of going to competitive be vs casual?
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@ppo8820 said:
https://forum.deadbydaylight.com/en/discussion/comment/963635#Comment_963635
We could on ps4 for a bit. They stayed above the players head in lobby. They also dodge if they see keys, legacy cosmetics, or too many tool boxes.
I play on PS4 and never noticed... legacy isn't on PS4 (sadly). I'd dodge too if I saw keys/too many toolboxes. Don't feel like playing a game where I know I'll be screwed out of it.
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@ppo8820 said:
Killers dodged if they saw ranks that were too good and survivors dodged if placed out of their rank level. Lots of dodging.
Killers couldn't see the ranks though.
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@Unicorn said:
I wouldn’t mind getting extra BP while I stare at my Bubba Boy.
2 treats in 1 package. 💜
I love this quote.
All in all, the killer can already be punished by you just rushing gens and getting out. Stop trying to punish a legit strategy and just "git gud"
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I wish but it will never be done... but nothing is said when killers dodge toolboxes/keys/a squad of blendettes.
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I sure hope not... I don't want Pennywise but this is on a whole new level of no.
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This conversation has been dead for around four months. Why are you people replying to it?
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@terumisan said:
So what about the nurse "rework" why didn't they change her map
Yeah... her map should be #1 on reworks.
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I don't really understand people saying "just do totems" when that is not really practical in solo queue. Looking for totems as solo is a waste of time, I'd prefer to memorise the totem spots and check on them later.
In solo queue, you can be looking for a totem that's already been cleansed, which wastes A LOT of time. You have no way of knowing how many totems have been cleansed. If you want to say "just do totems" then there needs to be an in-game counter towards totems.
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Really? I don't have a delay at all on my PS4, I actually had one on my PC instead because I didn't have a proper monitor.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/955298#Comment_955298
I rarely ever play killer
That'd do it!
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/955226#Comment_955226
the 6 rank system is terrible though I'm not good enough to face rank 3s lol
You're nearly devotion 5 you can't be serious.
Unless you're a straight up survivor main and hardly play killer.
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Those ranks fit with the 6 rank threshold, as it's only 5 ranks away from you. Therefore, it's perfectly good. The only bad one is the 16 which I assume was a SWF partner.
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But...how are people abusing it? Did they say how?
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Hopefully Disturbed Ward is reworked after...
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Spend them on your most favorite killers! Have some fun!
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Yeah... got to keep in mind that many of us got a head start in the rift (I personally started at tier 6). If I hadn't gotten that head start then I would be at tier 60 right now, and it'd be impossible for me to get to tier 70 at this point in time without spending my entire day playing DBD. Which I can't, because I have school. Even though I definitely play beyond the "1 hour a day" I would be no where close to completing the rift without that head start. We'll find out when Rift 2 comes out how much MORE of a grind it will be.
Devs need to do some adjustments if they want to meet that "1 hour a day" threshold, because it definitely didn't happen with Rift 1. Like I suggested earlier, make the rift EXP 600 rather than 800.
There's also queue times that make a big difference. 1 hour a day is just not feasible with how queue times are right now, especially on survivor.
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If you're depipping when you escape, then all I can see is git gud. You should at least be getting a safety pip if you're actually doing stuff. If you are depipping while you escape, then you are being worse than useless.
Escaping through the hatch is an entirely different story, that's a RNG get out of jail free card. You can be absolutely destroyed and still escape through hatch, especially with a key. You are worthy of a depip at that point.
Git gud
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Did half a gen - terrible, good job
Got hooked twice - most you can get is a gold emblem
No altruistic actions - poor altruistic quality
Silver evader - obviously you weren't very good at being chased if you only have silver
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I honestly enjoyed it and doing the challenges, I'm currently tier 67, but damn dude I didn't realize how much of a grind it would be just getting from tier 62 to 70. I personally believe the grind is way too much when there is no challenges involved (and you will have to grind it at some point). I would suggest to lower the rift EXP from 800 to 600, at least 700. Just let us get a rift shard every game if we play well, I dislike having to play TWO games to get a shard. I simply don't have the time.
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@Pulsar said:
Can...can we just remove the underwear and NOT replace it ;)
This man has the right idea.
Now when are we getting rid of his shirt? I need to know.
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I say gg whenever I can as survivor (I play on PS4, so a lot of people have their messages closed). As killer I won't go out of my way to message gg to survivors unless they message me.
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Could have just been hacking, to be honest.
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What's the problem with survivors dodging a lobby? The spot would be filled up by another survivor instantly anyway, the survivor that dodged has to wait another 5 minutes to get in another lobby. I'd rather wait another 5 minutes than play a game I have no hope in because it's essentially a 3v1.
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Man, this discussion shows how some of the community really feels about new players or people that don't hardcore know everything about it. Always love @Fibijean on this forum for always remaining respectful and helpful, always love reading all of their replies. Amazing member for sure.
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@ppo8820 said:
https://forum.deadbydaylight.com/en/discussion/comment/861977#Comment_861977
Lol so is gen rushing and keys then.
You posted on a dead conversation. Good job.
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I play on PS4 but I actually get more complimentary messages more than toxic/hate. Probably because I try and message every killer I play against "gg" and they'll say something nice from time to time. Very rarely do I get really toxic messages.
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I got it at purple/red ranks, it's not that hard. I got all of the trap challenges in 1-2 games and I don't play trapper in the slightest. Sure, I might've got bad survivors.
Or you can go the other route and farm with the survivors, it's not bannable. If it was then half of the game would be banned at some point.
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Get outplayed.
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I must be a god tier killer then... I 4k nearly every match.
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The reason that gens went quickly is BECAUSE the killer camped. The killer camping applies no pressure in the slightest, especially if the hooked player has Kindred. If they're complaining about genrush then it is their fault and they should learn how to apply pressure.
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I personally love Coldwind maps, both as killer and survivor.
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Give me a corrupt intervention that works for my hex totem...
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I got it... because of a farming killer. I was /super/ happy.
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@GrootDude said:
What about when a killer dcs?
The game ends and survivors automatically black pip. What else do you want?
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Zubat recently had a game where 5 survivors got in a lobby but no killer was in. The moment the game loaded, it quit instantly to reveal no killer.
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The lullaby, as far as I know was a tune that her mother used to sing to her when she was a kid. Now that her mother is dead and Huntress loves her very much, she hums the tune in remembrance of her mother and the tune holds very deep to her.
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@Ghoste said:
https://forum.deadbydaylight.com/en/discussion/comment/940775#Comment_940775
Bruh, the challenge is sacrifice all survivors in the basement. You basically have to camp.
Why do you have to camp? I did it without camping, I just played normally until the survivor was on death hook, then hooked them in the basement. Sure, I had to 3gen two survivors for like 30 minutes to get it done but I got it done.
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@John_Doe said:
https://forum.deadbydaylight.com/en/discussion/comment/936821#Comment_936821
How do you do it? On xbox the only options are Actions (binded to rb), Interact pick up items (binded to rb) and secondary actions skillchecks (binded to lb)
Change your interact to LB, I may have mistaken what is what. Just fiddle with the settings until you get it right.
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I'd only do the challenges for the lore + the easy challenges for the bloodpoints, but that's it. Don't bother with like 4 gens with dark sense.
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$50, but it was through a VISA gift card that I got so it wasn't even my own money.
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No, 2.5 seconds is literally nothing.
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@gambit92 said:
https://forum.deadbydaylight.com/en/discussion/comment/937868#Comment_937868
I understand and respect your point but what im saying if i adjust my OWN sound, even if that may amplify other sounds. The sound still happening at a normal volume for everyone else doesn't seem an advantage for me. More so a disadvantage but sound volume to my liking.
There's many things that changing the sound can do. Hearing footsteps, hearing breathing, ect would become easier and that would be heavily abuseable.
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@grayon444 said:
https://forum.deadbydaylight.com/en/discussion/comment/936872#Comment_936872
Looping with friends is a bad idea and if they are good they won't do it.
Who said they would be looping together?
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@grayon444 said:
https://forum.deadbydaylight.com/en/discussion/comment/936858#Comment_936858
If they are abusing bad map design flaw why don't you go for someone else?There are other 3 people on the map.
Then those three people run to that exact area as well.
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4man basement is hoping that a survivor doesn't DC to rob you of your challenge. Has happened 4 times to me already.
Devs need to do something about that bullshit.
@Peanits When is BHVR going to do something like making DCs count towards challenges or something?
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Healing/Unhooking/Doing generators are secondary actions, which you CAN rebind. I have that binded to my L1 button on my PS4 controller, while actions include vaulting/throwing pallets which I have binded to my R1 button. Just rebind "secondary actions" and "actions" to different keys.
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/935746#Comment_935746
No, i'm not saying that devs never touch survivors. I actually just want to bring out the fact they don't balance killers based on their power level, but according to how annoying they are
They never touch survivors??? Remember infinites, pallet vacuum, old borrowed time, old decisive strike, ect? What nerfs has survivor gotten recently? Balanced landing nerfed, Instaheals nerfed, ect.
The reason killers may receive more "attention" is because each and every single one of them is difference. You have to work with each and every single one and that's just a lot more to work with than survivors that are simply just one thing.
I'm also not saying that all these survivor nerfs weren't warranted, because the game really needed it. I agree with most survivor nerfs I mentioned.