brokedownpalace
brokedownpalace
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Probably when the archives come out.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/540634#Comment_540634
@Nick Legion players said the same thing about the bugged add-ons a while back. Guess what happened to them.
Are they in a better place now?
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This has happened to me a bunch. Sometimes I'll also be running to the gen in the killer shack and try to start repairing it but instead I get sucked into a fast vault through the window ๐
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His aura reading is cheesey and a lazy power that never should have made it into the game to begin with. They're going to give him mobility and ways to slow down survivors and end chases sooner. That's a good trade IMO.
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They are constantly making a new killer and survivor and almost as often making significant or moderate adjustments to pre existing killers. I don't see Doctor as a high priority. He's not great but every killer that has been worked on recently took priority over him IMO (Legion, Freddy, Trapper, Hag, Wraith). Especially because they did a significant change to his power last year.
Before Doctor I think they should work on Leatherface, Plague and then Nurse's add ons. I think Amanda, Trapper and Clown could use some changes, too.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/540508#Comment_540508
https://forum.deadbydaylight.com/en/discussion/comment/540463#Comment_540463
I never SAID its always found too fast.
I gave you the logic that you seemed to miss.
"I find it hilarious that the opinion is this, yet its required"
I explained to you why that was.
Now you're trying to argue with me over the viability or use of ruin? Nah I'm good hon.
Wasnt even trying to debate and you want to get defensive.
Run ruin or not, if you want to, but dont bash others when theres good reason for then to run it.
I didn't realize you were speaking to others' point of view when you said that, my bad. I'm not getting defensive, I was just arguing my point. No need to make it personal.
Edit: I also did not "bash" anyone.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/540463#Comment_540463
That's because the logic is even if its found super fast, the help it provides is enough to make SOME difference. And the other side is that its needed to have a chance, yet is always found too fast.
They're not mutually exclusive.
I regularly see complaints the Ruin is cleansed literally within 30 seconds of the match starting. That would mean that the survivor spawned right next to it and started cleansing immediately. That literally does nothing to help the killer's game. It's complained about so often that it has become a meme.
Then there's also the very common advice from higher skilled survivors to power through Ruin and to not waste time looking for it.
And I have plenty of games as survivor where Ruin lasts nearly the entire trial because it's never found or it's well protected.
You say "it's always found too soon" but in my experience it is not. And if it's always found too soon why are you going out of your way to handicap yourself with three perks for the rest of the trial? For a chance it'll last longer? Not worth it IMO and that's why I don't run Ruin. And I do fine in red ranks. Sometimes I get stomped, sometimes I stomp them, sometimes it's 2 dead and 2 escaped. No Ruin required.
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I find it pretty hilarious that the popular opinion of killer mains is that Ruin is cleansed seconds into the match most of the time and yet, at the same time, it is "required" to play killer.
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It would be nice but I think at 15% it might require a condition so people aren't healing to 99% and using the speed boost until the killer appears. Maybe as long as you aren't healed more than 50%.
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They can't explain it because this has been a complaint for years and as far as I know they haven't once acknowledged it even as an issue. It's certainly not something they're actively looking into.
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It's not.
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They were either making fun of you or just being polite. I'm sure they made next to zero points and possibly didn't even pip so no, that's not a good game.
"Is that a survivors idea of a gg, a match with absolutely no challenge? No wonder we have so many whiners on these forums when they don't get an insta-win."
If you're new to the community why not try to bring positivity instead of promoting more diviseness and negativity?
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Cute, but deadly ๐ฑ
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Zero percent chance.
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Pinhead!
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/538912#Comment_538912
Darn. Iโll probably just play Freddy till they fix it.
1 and 1/2 months till his rework!! ๐ฑ๐๐๐ฑ
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Mother Monster DLC when?
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@GrootDude said:
As a doctor main this is kinda upsetting, if I play doctor Iโm gonna hurt the survivors ears and they might dc. :/
Yeah you will be shattering ear drums left and right, unfortunately. It's a small price to pay to please the Entity.
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20% of GF must be visible to get him out of night shroud. If all you see is his head peeking out then you need to run and/or break line of sight.
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Nah, it's basically tunnel insurance.
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3 years old? Lol BABY KILLER
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@Yohan said:
https://forum.deadbydaylight.com/en/discussion/comment/538670#Comment_538670
No one told me lol
Yeah we had a meeting and decided not to tell you. Sorry :(
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I've gotten 1 for survivor and about 10 for killer.
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When it works, it's not hard to spot GF but the problem is it's buggy and half the time I'm staring directly at him, center of the screen, like 15 feet away.. nothing happens and I get marked.
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@NurseMainBTW said:
https://forum.deadbydaylight.com/en/discussion/comment/537765#Comment_537765
That was actually very insidious since the question described "Item with add-on" and not only "add-on". I almost got that wrong too but being the anxious type I re-read that thrice before answering.
I actually didn't even realize that until you said it haha. Darn!
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@ASpazNamedSteve said:
https://forum.deadbydaylight.com/en/discussion/comment/537792#Comment_537792
I got 5 wrong, I'm being excommunicated from society.
RIP... ๐ข
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๐๐
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I'm not cool. I got one wrong. I'm pathetic. My mom and dad are disowning me.
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I got a 98. I got the ward offerings mixed up :/ so close to that 100
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Lol @ Myers being ######### tier.
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@MedicSpirit7 said:
The hair has like no physics anymore it sucks!
Did they do that to improve the game's performance?
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@Caretaker said:
https://forum.deadbydaylight.com/en/discussion/comment/535620#Comment_535620
Do. The. Totems. Idiot. If you cannot do something this easy, your team deserves to die. MoM was absurdly broken and the fact any of you defend it says a lot.
Seriously? How old are you? Don't call people special or idiots. It's ironic that you're complaining about people getting their "panties in a bunch" when you're the one who has to resort to insults and name calling in arguments.
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Big surprise that you'd post a needlessly divisive topic like this. This is literally trolling but somehow that's ok on this forum.
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@Caretaker said:
https://forum.deadbydaylight.com/en/discussion/comment/533732#Comment_533732
I'm gonna let you in on a secret. I've only told two people about this, so don't tell anyone. Ready?
Do the totems. Run Small Game if you struggle with remembering the tile spawns that are set and don't change. Don't tell anyone though, or I'll get kicked out of the Cool Killer's Club.
Ok and I'm gonna let you in on a secret. Pay attention to the time and you'll never be hit by DS again.
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@Caretaker said:
https://forum.deadbydaylight.com/en/discussion/comment/533690#Comment_533690
You probably think survivor is hard and Freddy is op too huh? Do you want video? I can get plenty. DS shouldn't exist. Why should you get rewarded for being found? Why is it ok to make stupid plays and get a free 5s stun? Survivor mains are special. Same people that said MoM was ok and this nerf wasn't needed.
We lose perks all the time, but we don't get to complain. One minor thing happens to survivors. All hell ######### breaks loose and the devs need to be dragged out back. Play both sides. Tell me how much you enjoy getting stunned cuz you happened to be snowballing or playing well. Game is a joke.
Your entire gameplay loop holds your hands the entire time, you got friends to help you, perks to fix any mistakes you make. Downvote me into oblivion cuz someone dares speak against the holy DS.
Rofl can't believe you turned my two sentence reply into an essay, including a whole bunch of assumptions you're making based on absolutely nothing. Dial it back a bit.
Also plenty of perks on both sides reward not playing well. Like NOED for example.
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@Caretaker said:
https://forum.deadbydaylight.com/en/discussion/comment/533671#Comment_533671
Minor edge-case? Multiple survivors do this. They use DS as a get out of jail free card and make increasingly risky/stupid plays knowing fully well they basically have immunity for 60s. Also 5s stun is absurd, especially considering it was nerfed due to Enduring, but not changed back to 3-4s after Enduring's nerf.
5 seconds is "absurd" but you're cool with 4. Lol ok. Stop exaggerating.
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@Visionmaker said:
I don't think DS needs to be changed for a minor edge-case. People are far exaggerating how often this happens. The argument is mindlessly parroted and the outrage is merely symbolic.
Furthermore, they are mis-characterizing successful plays. A successful play is downing multiple survivors, yes. But a successful play is also intentionally countering a perk. DS is counterable, in multiple, explicitly known ways. Downing other survivors in rapid succession is not one of its counters. If you are hit by DS, it means you did not counter it, and thus should not be rewarded with its deactivation.
Well said. The complaining about DS will never stop.
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No.
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Nowhere anywhere has it been officially stated that DS is solely an anti-tunneling perk. That's just an easy way of characterizing it because the majority of the time it triggers will be due to tunneling. The perk has been significantly nerfed as it is.
People need to stop running to the forums to cry every time they don't have a game that goes entirely their way.
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/531808#Comment_531808
https://pm1.narvii.com/6740/72ea5acc7a6d181e57ac1c4ae3cc8ba42d290085v2_hq.jpg
So you see no difference between Leatherface and the Clown?
There are varying degrees of fatness.
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@JESUS_CHRIST said:
https://forum.deadbydaylight.com/en/discussion/comment/529309#Comment_529309
People ask me that after games when hardly anything was brought in or nothing sometimes. Usually the response is "I sure knocked a lot of stuff out your hands". They reply with "chests" and I reply with "exactly". I only use it as a constant on Spirit though but it's an good all around perk.
You're probably knocking brown and yellow items without add ons out of their hands. Not worth it 90% of the time.
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@AshleyWB said:
Maybe for prestiging you get a special survivor portrait everytime.
Yeah this is a very simple thing they could add that would make prestiging a little more worth it. I think the character portraits should have more personality to them. The killer ones should be more menacing.
Looks great, OP!
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You gain time from the lack of swaying as well. Not saying it's a great perk to carry outside of specific builds, but it usually adds more than 2 seconds all things considered.
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There's often more than one player playing a particular survivor so I'm not sure how names underneath would be useful. SWF teams would just all use the same survivor to avoid giving the killer any information so this would only end up affecting solo survivors.
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Riveting stuff.
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In the mid chapter patch
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They've said that it's not going to be a full blown event. I think it'll be some dressed up hooks, gens and lockers, themed fire crackers and then the ability to unlock a charm or two. Maybe some extra BP.
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I don't think this perk will become common or anything but the devs really do need to stop replying on aura reading. We have too many damn aura reading perks and add ons. It is not fun gameplay nor is it clever design. It's lazy.
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@FrenziedRoach said:
I suspect we'll be seeing more Object of Obsession and Premonition being run to be honest. They do a much better job telling you where the killer is.
Possibly people using keys with aura-reading addin's as well.
Maybe in the first couple of weeks when people are playing Ghostface a lot, but I can't imagine people will keep carrying those perks/items beyond that.