brokedownpalace
brokedownpalace
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- brokedownpalace
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Comments
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Leave Kate alone.
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I don't mind all the criticism but some people on here are overly dramatic about changes or new content. I like when people can say "I think Ghostface is weak and here are my reasons" not "GHOSTFACE IS AN ABOMINATION WHY DO THE DEVS HATE KILLERS?!?"
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Btw this would explain why we're getting fewer maps. Much cheaper to buy a license if you're only going for the killer and not a map and survivor, too.
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That's insane. I'd be so pumped if Pinhead was in the game.
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@BigBlackMori said:
https://forum.deadbydaylight.com/en/discussion/comment/507380#Comment_507380
Reason: Even a stopped clock is right twice a day.
But you literally just said they have never been competent. Ever.
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@BigBlackMori said:
https://forum.deadbydaylight.com/en/discussion/comment/507322#Comment_507322
When i see competence, i give praise. BHVR has shown none. Ever.
Yet you play this game. And have been for a while since you created your account as soon as these forums were opened. π€
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@weirdkid5 said:
https://forum.deadbydaylight.com/en/discussion/comment/507335#Comment_507335
That's cool man. Keep doing whatever you need to do to make yourself feel better about yourself.
Keep lashing out at the devs because you're dissatisfied with your life.
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@weirdkid5 said:
https://forum.deadbydaylight.com/en/discussion/comment/507322#Comment_507322
I will continue to do as I please and you literally can do nothing to stop me. So get over it.
Rofl. So sad. You keep forgetting to add "survivor main, btw" to all your posts.
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I tagged the wrong person but can't edit it. Sorry.
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God forbid anyone says anything positive, right guys? There are 30 topics already on what people don't like. Go post in them or create another one, no need to ######### in somebody else's. It's pretty sad how dedicated you are to peddling your negativity.
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Guess nobody wants the meta to ever change.
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It's 10% faster. It is extremely situational. 90% of the time I carry it I have no chance to use it. Either because I'm not downed, because the killer immediately picks me up, or because a teammate is there to help.
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And here's the first complaint thread.
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I think it's pretty good. Certainly better than it was.
The only downside for killers is it makes knowing when the Endurance effect is active more unpredictable, since it can be achieved with 3 unhooks.
But if you don't think that's better than having no counter on many killers then you're just looking to complain about something.
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@ProfoundEnding said:
I like Stefan because he's pretty hot (and cool too I guess) XD
Peanits is awesome too because he's so involved with the community.
Not_Queen is a gem and must be protected at all costs.
Horvath is very cute π
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@Raccoon said:
The low key best part was when Not Queen said Horvath could use the pillow he was holding to hide his HEX TOTEM.
What a savage hahaha
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@not_Queen said:
I was a nerve wreck before that stream. It's not everyday you talk in front of 90K people...
I am glad it's done and hopefully next year I won't be so stressed out.
I am really happy you liked it! π
You did very well! I'm not sure I would even be able to form coherent sentences in your shoes.
PS. I like how on the dev streams you always keep Horvath and McLean on topic. And at the same time I appreciate their goofing off π You're all the yin and yang of the Q&A
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Horvath and McLean, aka the Dynamic Duo. They know the game well and are funny.
not_Queen is great. Love her in the dev streams and she's hilarious on Twitch.
I appreciate how calm, informative and fair Peanits always is on the forums. He's even polite when people are rude as hell to him.
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@Arroz said:
https://forum.deadbydaylight.com/en/discussion/comment/505166#Comment_505166
Anyways, it's a good idea!
But where can we place doors in shelter woods?
Hopefully with a map rework they'd give that one a little more life to it. It's true that it wouldn't be effective on every map though
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@Arroz said:
*F13 flashbacks*
That's exactly what I was thinking of lol
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I have played about 5 games over the past 2-3 weeks because of this. Queues take 5-10 minutes, half the time the killer will dodge and then when I do finally get into a game either a survivor DCs or my teammates are morons. I cannot play too much killer or too much survivor, I need to mix it up, so just playing killer until they fix matchmaking or get dedicated servers is not an option for me.
I'll come back for new content/events/double BP for a week or two, but until they make progress on their fixes to these issues, DBD is no longer a daily game for me. It's more frustrating than fun right now.
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Maybe this afternoon or tmw morning.
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Probably 9 times out of 10 you won't be able to. You're supposed to be able to have a chance at that point, but not a good one.
Though the exit gates obviously need a min/max distance and should be out of the line of sight of one another.
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When you pay for a cosmetic you are not paying for a "small bit of code." They have to pay their employees, you know? They have to run a business. And then they need to make a profit.
I'm not saying the cosmetics prices are reasonable, but it's disingenuous to say "$15 for a small bit of code." That's like going to a restaurant and complaining that you could make the same meal at home for half the price.
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Are you still actively buffing or reworking weaker perks?
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As a survivor it means you're more likely to get dodged if you wear the bloody clothes.
As both sides it means you have to go without decent perks and add ons after you prestige.
It's only for bragging rights, really. I've done it but I wouldn't recommend it for anyone unless they are completionists.
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@BBQnDemogorgon said:
This would probably happen if they ever implemented cross platform play...
It would be great to have all 5 platforms in one group with one DbD account. The playerbase would be huge...
I don't think it would be fair for Switch or mobile players to have to face PC or even Xbox/PS4 players. And until the frame rate is 60 on console, it's not really fair to pit Xbox/PS4 against PC.
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You can change the controls in the settings but I never found a button that worked better for me. If you want to throw down the pallet then you need to look at it. If you want to heal then look at the ground or in the other direction. Sucks when a killer is chasing you and you're trying to mind game, though.
I also love when you go to unhook someone but you're .01 mm further away from the hook than you think you are, so you heal instead of unhook.
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@FTSA said:
https://forum.deadbydaylight.com/en/discussion/comment/503100#Comment_503100
nah, you're probably the most biased killer main on this forum. All your posts can be summarized into "killer good, survivor bad" or "buff killer, nerf survivor". Seriously, try forming a sentence that doesn't sound like a triggered reddit killer main lol.
So true. I'm glad other people on here see through the BS.
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@Orion said:
Because survivors are toxic. People can try to excuse this by saying there are more survivors than killers, but anyone who's played this game on both sides and honestly looked at the reactions knows that survivors are disproportionately more toxic than killers. That's just the hard truth.
Oh look, another factless, needlessly divisive comment from you. But yes, let's continue to praise a person that posts comments like this and award him with a crown on his profile picture. π
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Switch to the desktop version to change it, then switch back
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This isn't how you report people.
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There's also safety in numbers. It's easier to act tough when you potentially have 3 others to back you up than it is to go up against a group of 4 by yourself.
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@GrootDude said:
@brokedownpalace oh noes! You know!
You can't outrun the entity π±π±π±
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Hacker!!!
Jk ;)
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@rch614 said:
https://forum.deadbydaylight.com/en/discussion/comment/502581#Comment_502581
It can be used offensively, yes. But it can still be played around and is usually painfully obvious when a survivor wants you to get them.
I'm more responding to the people who are saying "If it's supposed to be an anti tunneling perk then they should make these changes to it!" As if it needs to be boxed into one tiny category. They're just arguing that because they want to make it so situational with so many conditions that it's nearly useless.
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It's pretty wild how much DS was nerfed and people still complain. Just goes to show you they will never be satisfied until Bhvr makes the perk completely useless.
PS. It can be used as an anti tunneling perk but that doesn't mean that is its only use. Move on from this inane argument.
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Why is your name your title? Lol
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I wonder if the survivors or killers will talk during the cinematics.
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@xmenfanatic said:
$20?! No... more like 6-10
I mean they charge nearly $11 for a full skin. $4 for a single item. I would be shocked if it was $10 or less. But I could be wrong I suppose.
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@Condorloco_26 said:
Yeah so it seems. Too bad, because I'm not understanding a thing LOL
Thanks for answering!
Yeah I'm very confused too, tbh.
Edit: You're welcome btw lol
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They haven't posted it in writing yet I don't think. Unfortunately.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/65723/pharmacy-buff
Pharmacy is kinda cool, but what if it was like Ace In The Hole where you're not limited to just an Emergency Med-Kit? Maybe you had a chance to get a purple Med-Kit?
That would be nice. I also wish that it didn't force a medkit on your first search but instead you could press X while searching if you wanted the medkit. That way you could keep the benefit of faster and quieter searches without being locked into a medkit.
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Oh and if it's $0 because you hate battle passes and would never buy one, that's fine, but I'm not here to debate that.
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Lol don't tag not_Queen like she's gonna come thank you for bad mouthing her boss.
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I thought the Rift was separate from the Archive tomes.
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He interjects with little comments, it's called having a conversation. This post is incredibly rude.
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When a game developer says something will come in the summer, or in May, or in 2020, I just go in assuming that it will be out at the end of the month/season/year. If I'm wrong I'm pleasantly surprised. If I'm right then I didn't get my hopes up.
Anyway, the road map isn't set in stone.
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@thesuicidefox said:
Guys they said numbers can change. That means conditions can change too. They could add something like "failing a skill check" in there.
That would be pretty good, especially because many survivors try to sneak away after failing one.
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The second one blocks all gens not currently being worked on when you pull a survivor or hook one, I thought.