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bm33

bm33

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bm33
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  • @Huge_Bush said:

    Sadly, I think this games code is in such a poor state that the only way to minimize hackers is to begin with rewriting it. Unfortunately, I don’t think that will happen.

    This. Majority of the problems in this game come down to the state of the games code. They could make a DBD 2 to have a fresh code that's in better shape to build off of but they won't do that.

  • They should just delete chat and put the resources towards more important things. Majority of complaints I see on here are how players say mean things in end game chat. Just remove chat and have players just move onto next match instead of taking anger out on strangers. If people want way to say "gg" just have players see when they get a thumbs up.

  • @gammatsunami said:

    https://forum.deadbydaylight.com/en/discussion/comment/2722293#Comment_2722293

    thanks for that, so if they dc I can still get it? At my low survivor mmr the killers are tryhards

    Yeah, as long as you're the last survivor you can get it, doesn't matter how the other survivors left the game. One night I had rare 4swf going with my brother, husband, and nephew. My nephew was at home while rest of us were at my brother's. Start of one match we lost power so 3 of us ended up DCing thanks to that. Killer farmed with my nephew letting him complete all 5 gens and then escaping, he ended up getting the trophy.

  • Since it can still be done they can't change it on console and they aren't going to change it only for PC.

    It definitely is a tricky one to complete since closing the hatch prevents you from finishing gens. You either need a killer that let's you finish gens after your teammates DC'd/died or you need all your teammates to be dead/DC before you pop the final gen - and in both cases escape through exit gate not hatch. I got it thanks to a Freddy that let me finish gens after my teammates DC'd or killed themselves.

  • I made my profile on psn private. If someone wants to send a salty message because they're upset how the match went or they just want to be a sore winner/loser they get to stew in their anger instead of taking it out on a stranger. Game is way more enjoyable without the peanut gallery sending messages.

  • I got spoiled. 😂

  • This is the problem with SBMM - survivors had some rough games while that killer had some good games so now they're put together to get to that goal of 2e/2k average. There needs to be more nuance to make fair matches instead of this you had good matches so here's one for you to get destroyed and vice versa.

    While it was would be nice for perks to be included in matchmaking they would need to have players load outs locked in when they start searching for a match. They would also need to have everyone just load into the match instead of having a match lobby to avoid killers dodging because the load out they chose has nothing to counter items OR they made a loadout to counter items but the survivors don't have any items equipped.

  • There needs to be more nuance in matchmaking than just kills/escapes. While emblem was not perfect it did encourage better play styles and the game was more fun. As survivor if you made unsafe unhooks or just hid all match it would hurt your chances of pipping, killer if you camped one player to death and NOED 1 hooked another it would hurt your chances of pipping.

    It's not fun dying because my random teammates aren't doing anything and it's feels like 2v1 with my swf teammate and I being only ones doing anything. It's not fun escaping because the killer was so bad that my swf teammate and I were able to do everything in the 2v1. The teammates we carried that escape with us in old emblem system they would've lost pips because they didn't do anything while now they are moving up with us to continue being a drag on the team.

    As killer it doesn't feel good winning because I got matched against crappy team to get 4k after match that was 4e just to give me average 2e/2k.

    SBMM just doesn't feel good. Emblem atleast I'd feel good at end of match even if I died when everyone else escaped as long as I had a safety pip or increased in pip. If I died but rest of team escaped and I pipped it was a win and I knew next round the teammates and killer that were around my rank should be equally skilled. Now it just feels like constant rainbow ranks because nothing in the match matters except for kills/escapes. Knowing even though I pipped or double pipped I'm actually dropping rank because I died at end feels bad. Getting a 4k where I feel like I bullied survivors feels bad.

  • Tombstone because you can instakill a healthy survivor you've had 0 interaction with, didn't even stalk.

  • Fengs, Claudettes, Dwights, and Yun Jin are the most likely to work with the killer/sandbag teammates.

    Neas, Steves, and Megs are most likely to try to bully the killer. On occasion a Feng that isn't being toxic to teammates is instead being toxic to the killer.

    Wraiths and Tricksters are most likely to bodyblock survivor(s) in a corner for an entire match.

    Bubba, Nemesis, and Wraith are most likely to facecamp. Wraith will spam wringing bell while facecamping until they see a survivor nearby.

    Huntress, Ghostface, Wraith, Clown, Bubba, Nemesis and Trickster are most likely to BM last survivor they down for extended period of time. They'll slug the survivor while standing over their body repeatedly throwing things at them, teabagging, wringing bell, revving chainsaw, whipping them. Will do this until time is almost out on EGC or bleed out. This survivor didn't do anything to be considered toxic like teabag or click flashlight, the killer is just a sore winner.

    Least toxic survivors: Zarina, Yui, Quentin, Bill - most likely to just be a good teammate and not purposely try to get under a killer's skin.

    Least toxic killers: Trapper, Demo, Nurse, Blight - least likely to bodyblock a survivor for match or be sore winner at end, they will head back to hook when someone is rescued but they don't tend to face camp.

  • @Tr1nity said:

    The Resident Evil chapter, if you see what I mean.

    This.

    I laughed at this but it was a sad laugh.

  • @BaconyToast said:

    https://forum.deadbydaylight.com/en/discussion/comment/2721689#Comment_2721689

    I'm not talking about grades I'm talking about their high density of meta perks.

    I dc'd because I'm not playing against 4 deadhards as Huntress

    Survivors use Deadhard because it's a free second chance that is now literally so consistent it's broken

    DS still has a very high usage rate regardless of the nerf

    OoO did not get mentioned but as long as you have, the change was not a nerf. If anything it was a buff. Killers were unhappy because it literally invalidated Trapper. Only new killers hated it, any experienced killer would know that OoO was just free information on where they were.

    I thought your post title "mmr is a failure" was about grades since perks have nothing to do with MMR being a failure or not. Unless everyone gets locked into their perks when they start looking for a match perks will never be used as part of match making.

    Doesn't matter why you DC'd, you quit and that doesn't drop your MMR. If you want "easier" games where you're less likely to run into a 4 meta load outs you need to suck it up and play through the match. Have the survivors escape so your MMR drops and you're more likely to get a team without a meta load out and they get a killer that can handle them running DH.

    Ruin also still has a high usage rate even though it was nerfed. Weird that both our examples of perks that were nerfed after being looked at for high usage rates are still used alot. It's like the nerfs weren't actually that bad.

    OoO is no longer complained about by killers because it got the nerf they wanted. If it was buffed killers would still be complaining.

  • Grades just mean those players have played more often than you. If you DC often it makes sense you'd have lower grade because you're losing pips rather than playing out the match to atleast safety pip so you're not moving up in grade like you probably should.

    Devs have also said DCs are considered a Null so by you quitting you aren't even dropping your MMR because the game doesn't consider a DC a loss - those survivors need to escape through the door for your MMR to drop to get easier team to go against.

    They've said before that high usage rates have them look into perks to see why they're used. They've done it for both sides.

    DS was a survivor perk with high usage rate, they looked into it, saw issues with how it was being used and nerfed it.

    OoO didn't have high usage rate, stats showed person using it died more than escaped, they still nerfed it because killers were unhappy playing against it.

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2721472#Comment_2721472

    regardless of your feeling about that, it is game dev work I'm afraid.

    I love that people constantly use general "dev" to complain about things at BHVR that aren't the designer/programmer jobs like pr announcements but moment you, someone at BHVR, use "dev" in that way it's "no, you're wrong what dev means, it's only designers/programmers." 😂

    BTW thanks for being the one to spend time checking 100+ page performance issue thread and passing on the videos/comments to the right dev groups at BHVR so they can focus on fixing instead of wasting time on the forums.

  • @Huge_Bush said:

    https://forum.deadbydaylight.com/en/discussion/comment/2720054#Comment_2720054

    If bear supposed to be dangerous, why look so cuddly with cute ears?

    Dangerous to those that ruin their cuddle time.

    Grizzly-Bear-Sow-and-Cub-cuddling-in-the-rain-of-Alaska-20080814-135428-880x587.jpg bb17d94bb683bb5dc2ecf3c516689bfe.jpg


  • @GannTM said:

    “I was planning to p3 and main Spirit because she is closest thing to Sadako. But after i saw Sadako, now i am waiting for her.”

    Yet everyone thought my take a few weeks ago was an overreaction.

    As soon as I read that line I thought of your post.

  • I used to sacrifice myself to make end game saves but stopped with SBMM.

  • The problem with Iron Will is it mutes ALL sounds the survivor makes. Just make it remove injured sounds and it'd be fine, survivors still make all their regular noises just not injured sounds.

  • Spirit or Clown. Never Twins.

  • My ps4 does not like the current lobby. When we first got it I mentioned how my fans were way louder than normal, which I didn't think they could get louder but this lobby has shown they can. When we had the holiday lobby going they were at their "normal" loud for when DBD is up. Since the current lobby came back after the holiday event finished my fans again are way louder than normal.

    Aside from that still experiencing the same performance issues I've been having. Hooks/unhooks back to freezing, Nemesis and RPD still causing the worst performance issues, Artist still causes a freeze at start of match so I instantly know it's her, etc. I guess just wait until next patch to see if anything gets better/worse, in mean time I'm mostly playing other games since the event ended because I have very little patience now with performance issues on top of the bad matchmaking.

  • @Mandy said:

    You do not get extra cosmetics or BP or any type of BHVR reward for linking accounts to the BHVR account.

    I know previously you said campfire charm was no longer enabled. Was it originally from getting a bhvr account or was it given out for different reason?

  • Uh there are Fog Whisperers that have used forum posts/comments in their livestreams, videos and tweets that are still Fog Whisperers so I don't think that's true.

  • Couple patches ago I noticed I was getting hits by Nemesis, both fist and tentacles, that definitely shouldn't have connected. Some I was halfway across map when he'd hit me with his fist, tentacles that were going opposite way from where I was running and through a wall. I think whatever causes the performance issues with him also messed up his hits - giving him weird hit boxes and delays.

  • I wish party streamers just automatically gave everyone 32k BP per party streamer on top of the BP earned in match. That way no matter how you did in the match you'll atleast get 32k BP.

  • I have a ridiculous amount of CDs, Books, Vinyls, and DVD/blu-ray. Alot from before digital media really took off. When record stores started doing Record Store day every year my husband and I would use it as chance to really load up on vinyls and other music. Alot of concerts we would buy music from local bands/opening bands that were so small they wouldn't necessarily be found in stores. I'm also one that enjoys heading to local record store/book store to browse what is there. I've found some pretty cool stuff that way, especially in the used sections.

    I prefer physical media. One reason is with alot of digital media in the fine print it basically says it can be taken away at anytime - it's more so an extended rental than actual ownership. Vinyl records sound SO much better than digital recordings. DVD/blu-ray I don't have to worry about AWS or Comcast going down and taking down streaming service with it, can just pop one in anytime and watch. Also when they cut/change stuff years later it's nice to have the original untouched version. Books I prefer holding it in my hand over a tablet/phone - nice to see the progress I've made and feels better on my eyes.

  • DBD was free for ps+ members a couple years ago and last October they did a free weekend on all platforms (including ps4) from Oct 22-25. Alot of people play a round or two, aren't a fan and drop it - never getting a single trophy. I had a friend that gave it a shot, played one survivor round with myself and swf teammate - she wasn't a fan and never played it again.

  • It's a bummer it's over. I get it was a holiday event not necessarily Christmas but they could've had it run through New Years Day since that's part of the holiday season.

  • @Grandpa_Crack_Pipe said:

    Where the hell are these lightborn complaints coming from?

    I've seen far, far more people complaining about people complaining about lightborn than people complaining about lightborn so far.

    Someone made a post about using Lightborn in a match and the survivors in end game chat complained about it. Post blew up, most of the comments I saw were from people saying either use whatever perks you want or arguing about Lightborn being bad/waste of perk slot because flashlights are easy to avoid and survivors will focus on gens instead of blinds. Somehow this turned into all survivors are complaining about Lightborn. 😂

  • Part of the problem with having it adjust like that is the survivor(s) that die would need to be locked into the match to account for all the other survivors results be adjusted correctly for the mmr. Most would rather move onto next match as quickly as possible.

    There definitely needs to be more nuance in what goes into the MMR, more than just escapes/kills.

  • Not being able to move for the entire match after one Flashbang seems more like a cheat than a bug. Getting a freeze for several seconds would be a bug, remainder of match sounds closer to the cheats like when survivors extend blinds on a killer.

  • With SBMM if I check the profiles I have a mishmash of players that have couple achievements completed and others with nearly all. Every game feels like the rainbow rank games and just isn't fun. Atleast before we could see matchmaking wasn't working based on ranks but now they've hidden our MMR we can only say it feels broken based on the match and looking at profiles that are available.

    I get matched against same players all the time in multiple back to back matches now, we instantly load into lobbies. It really feels like they don't actually have matchmaking system other than "these players all started looking for match in last 5 minutes, just put them together and say it's working great." As killer atleast I can leave if I see same survivor but as survivor I'm screwed, it sucks. Rank system this happened occasionally but now it's every time I play it happens.

  • FB_IMG_1640024751435.jpg

    Festive kitty. 😂

  • Names should be hidden in the lobby/match and replaced with survivor 1-4, end game screen can show the gamertag that went with the survivors and replace the grade with survivor portrait to help incase you need to report the player.

  • Had a match on ps4 tonight, both myself and swf teammate were hearing random thuds. Was like the thud sound he makes when he punches something but like nonstop. Heard them more frequently when I was in a snowman moving about the map than when I was outside.

  • Play as Ghostface, play on map like Ormond, go to second floor, mark survivors on gens from random windows/doorways, watch them scurry, repeat until they stop scurrying then hit them when marked.

  • @OverratedFool said:

    https://forum.deadbydaylight.com/en/discussion/comment/2706985#Comment_2706985

    I envy you PC players, with your endgame chat. Playing on Xbox, it's rare I get so say WP to somebody, or show somebody some appreciation if they made a risky late save for me. Whatever it might be. Even if there is a rare Xbox player in my game, sending them a message is not as simple as you guys on PC have it. Most people are not actively trying to be a ****. If somebody is, just don't talk to that person if you don't want. I don't think you should ignore everybody, because some people are **** heads.

    I'm on ps4, I made my profile completely private because I had messages turned off but people would use loophole to send angry messages by sending it through a friend request. I got 1 nice message but rest were people just upset they lost. I'm glad console doesn't have end game chat so those people have to sit and stew in their anger instead of taking it out on strangers.

  • Elodie, Yun Jin, Feng, and Bill are the easiest for me to find when injured.

  • This is example of why end game chat should just be removed. It's mostly used to be toxic or rag on people for their perk choices. Play whatever perks you want, turn of chat because you'll enjoy the game way more. As someone that runs both Flashbang and Blastmine I definitely prefer you running Lightborn over the more meta killer perks.

  • @Brokenbones said:

    The most plausible explanation right now is that Pinhead's actor and the likeness his in-game model is based off, Doug Bradley, had no idea that Pinhead was going to be in the game and probably had an issue with voicelines not done by him being attached to his likeness. There's a dispute of some kind going on with the Hellraiser license and it's likely that BHVR didn't want to get further tangled up with it.

    I'm hopeful that there's a possibility of Doug reprising his role and doing the voicelines for the game at some point in the future but I'm not holding my breath

    Doug Bradley's wife in comment section on Instagram had said that he had nothing to do with the voicelines being removed and that they had addressed that on stream several times. Also said they are frustrated that DBD/Park Avenue aren't saying why they removed them and instead having Doug take the blame for it.

  • 1. My swf teammate and I escaping together in snowmen. Me waiting in the exit as timer goes down until he finally catches up. We then walked out together. So bummed the snowman pop when you escape in them. 😭

    _20211220_155336.JPG _20211220_155439.JPG _20211220_155407.JPG _20211220_155419.JPG

    2. Hanging out with a Mikey while I was in a snowman. We watched my teammates work on a gen from roof of the Thompson house before making our way over. Then he watched as we all worked on a gen together... I was there cheering them on.

    _20211220_151236.JPG sketch-1640031251000.png _20211220_151321.JPG _20211220_151308.JPG

    3. Just hanging out with the Trapper in the desert.

    _20211220_151208.JPG _20211220_151223.JPG


  • I think that would only work if there was a third option added to randomly choose if your survivor/killer. So can choose play survivor, play killer, or surprise me. If you choose surprise me you get thrown into whatever role needs to be filled at that time for a lobby. If forced people would not like playing role they didn't want to play but if they are choosing to go in as either because they don't care what side they play that is OK.

  • @I_am_Negan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2706259#Comment_2706259

    Yeah same here.

    Hopefully next year I can get my hands on the PS5.

    I'm hoping to get one next year too. There's a bunch of games I'll be waiting to play until I get a ps5.

  • @I_am_Negan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2704802#Comment_2704802

    We have time to upgrade to the next GEN.

    It's a good year before the game will be released.

    Yup. I'm glad they are being upfront about it and not just pushing it out onto consoles that won't be able to play it.

  • According to SBMM I lost because I died, nothing else in the match matters except if I died or escaped through the exit gate. Since that is the devs definition of a loss as survivor that is what I go with.

  • As much as I'd like alternate ways to escape the devs would end up attaching them to tome challenges that would require 4swf or throwing game in order to complete them.

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