Avatar

bibibib8

bibibib8

About

Username
bibibib8
Joined
Visits
1,445
Last Active

Comments

  • @Aven_Fallen said:

    Seems like Survivors got fed up with the constant Nerfs.

    The funny thing is survivor is still crazy strong with so little effort. Honestly what was the last survivor nerf exept the DS nerf

  • @PsyQuil77 said:

    sure, remove the moris when they do something about 4 man SWFs using voice coms, keys, maps, and hatch offerings.

    The thing is mori do nothing against all of that. It take more time for the killer to mori compare to hooking a survivor and at least when you hook a survivor you still have your perk.

    If you want to beata 4 man swf and map you need to main nurse. You cant counter key the dev made sure of that with the franklin nerf unless you slug the key holder all game

  • Nooooo nemesis is fine. Its not because im getting chase while im injure and i dead hard to the zombie to get a speed boost because im in a dead zone that nemesis need a buff that just me using his ability against him.

    But honestly he need a buff the infected status is useless i dont even know what the hindrace condition do i never saw the difference between that and a normal status

  • Let them be happy with their work its not every game that get buggier and buggier after each bug fix this take a certain talent

  • Looping a nemesis is easy you loop him like you loop a huntress if you crouch after droping the pallet yoh dodge the tentacul strike. If you are not infected its a free sprint burst i dont know why people say he is oppresive in the 1v1

  • Slugging will always be meta camping a slug i see that rarely unless the slug have a key

  • @Brokenbones said:

    https://forum.deadbydaylight.com/en/discussion/comment/2329047#Comment_2329047

    I mean it's more so the fact they recognised that these are things that are still happening and are at least trying to address them directly rather than doing what they did before with the umbrella 'hit validation' thing

    If it doesn't work, then it doesn't work and it'll be criticised but the issue has at least been addressed and acknowledged directly.

    My issue is people are happy when they acknowledge thing whitout fixing it. That show that the community are happy with the bare minimum so they have no reason to push themself to make the game better

  • Not in this game

  • @gammatsunami said:

    With this event I can finally level up my survivors ( I own them all )

    What are the must haves besides;

    DS

    DH

    BT

    WGLF

    SB

    Adreneline

    head on

    deliverance

    self care

    prove thyself

    OoO and window of opportunity

  • The goal of the gane is to be frustrated the dev said that in one of their stream

  • @Pilot said:

    Just wanted to give a shoutout to all the killers that camp & tunnel with 3 or more cakes.

    • If the match doesn't go right for killers, at least they get compensation. Their BP gain & score are usually higher than that of survivors, even when they escape.
    • Survivors who get camped and tunneled get a measly 3-8k Bloodpoints, essentially making the cake offerings wasted.

    My first game of today was against a clown with exposed bottles that constantly slugged, shook his head, hit us on hook, tunneled, camped and more.

    https://us.v-cdn.net/6030815/uploads/QDVIWPM3R2LB/image.png

    Didn't have space to include the part where they use their strongest addons. Almost forgot to mention the Mori.

    "But shouldn't x play optimally"? - Shut yer trap. That doesn't excuse your scummy play style whilst there are 4-5 cakes offered. The unnecessary tunneling & camping on top of other things.

    All the killers that I've encountered today were so lovely...Bless the wraith that was actually a nice guy...

    Survivors have to deal with 5x more BS than killers in this Event. The reason you see more keys as killer is because of BHVR's poor condition to get crowns as survivor.

    The thing is its the survivor who are in control of the match not the killer. Its the survivor who decide how much time the killer have to kill them all not the killer. If me as a survivor want to focus on gen and not interact with the killer i can do that because i will run on the opposite direction when the killer see me like that he have no choice but to leave me unless he want to spend a minute catching up to me before the chase music even start that mean during that time no resource are use and he dont have bloodlust. Big picture survivor control the match

  • But i remember when pgtw got buff i saw a lot off pgtw,bbq,ruin and corrupt intervention and i really dont miss this it was a pain to play against that

  • @Shaped said:

    https://forum.deadbydaylight.com/en/discussion/comment/2326611#Comment_2326611

    Yeah ik. But new ruin can actually slow the game down better than the old one depending on a killer.

    Depend old ruin was better early game the perk help with keeping the gen undone early. Like that you did not have 2 or 3 gen complete in the first minute. This was better for the killer sanity XD

  • I agree killer should have the counter too but dev think this will encourage tunneling. The funny thing this dont change anything exept adding more thing for the killer to remember compare to survivor

  • @Zokenay said:

    Just had a match were the killer tunneled HARD from the start, i even tried to bodyblock him and he completely ignored me and went after the guy that was unhooked

    The survivor didnt even do anything, and he did the same to the second one after the first one was gone.

    Like honestly, why play like this?

    Its one thing if the survivor provoked you or youre severely pressured and need to get someone out, but right off the start? come on....

    Like a lot of people said a 3v1 is easier compare to a 4v1.

    Never forget DS is awesome vs a tunneler

  • @gammatsunami said:

    If I am using it on killers I plan to prestige, I will lose all the cakes I get on them which will be lots by 50.

    However if I use it on killers I have at 50 I dont plan to prestige, I am kind of wasting bloodpoints on killers whos builds are done. But those cakes will last long term.

    Prestiging a character is worthless unless its claudette

  • Yeah but they put extra effort in that event so you have 3 more ligne on your crown.

    Player we are bless with those amazing event. Imagine they are in the office and they give each other a tap on the shoulder and tell to each other nice job we did a wonderfull event and you have the small guy in the corner saying i think we could have done better and the big boss appear and so you are fired

  • That bhrv for you they dont even know how to do a patch

  • I do, i like the salt at the end. I find that funny that survivor think they should have a free escape because of the event

  • Yeah specially with the current event we have one new bloodweb every 24h plqyer dont level fast enough for that. The rest of the event is garbage i think this is the only good thing in the anniversary

  • Yeah but they stay around a certain number. Now for dbd they are over the top normally the number are around 40 to 50k not 100k. Take csgo for example im sure the number are always around those number they wont get a huge drop in 2 weeks but im sure dbd number will take a huge drop in 2 or 3 weeks and we will go back around the 50k player.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/2322756#Comment_2322756

    I don't get it: even if you're right, how is that a bad thing?

    Because its only temporary and compare to the other game dbd is worse in term of bug so this wont last. I cant talk for csgo i stop playing this game years ago because of hacker

  • @ThiccBudhha said:

    As a newer player, most of the videos I watched just list the same perks over and over again. Ruin, Undying, Pop Goes the Weasel, Corrupt Intervention, Tinkerer, and Barbecue and Chili.

    Very rarely is anything else recommended. I was actually shocked Lethal Pursuer wasn't more commonly advised for new players because, well, the first 30 seconds of the game are so important and often I can't find anyone before that. Lul.

    I did start using lethal persuer with ruin, undying and tinkerer but not on every killer. Personnaly this gave me a lot of success but at the end i use this perk only because i dont want to use noed every match and i use noed only when i see 2 or more toolbox

  • @Tizzle said:

    https://forum.deadbydaylight.com/en/discussion/comment/2320314#Comment_2320314

    Let me get this straight.

    You expect the unhooker to just stand around in plain site in front of the hook waiting for the Killer to come back so they don't tunnel the person that was on the hook??????

    Then if they don't it's their fault your chasing the recently unhooked, absolutely mind boggling.

    No but the unhooker should do everything in his power to get the killer attention. If the unhooker just vanish in thin air the one who is the easiest to spot will be the injure guy who just got unhook.

  • This perk is free down on any killer this should be nerf asap.

    In all seriousness i think this perk is weak and need some kind of buff but i like the effect

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2317473#Comment_2317473

    You have a very skewed view and don't seem to be using Freddy correctly. The slowdown add-ons didn't carry or add on that much. And his "nerf" to the base kit didnt effect him in any way

    Tge base kit nerf kill the killer slowing your ass by 15% to slow the survivor by 15% is a waste of time and dont change anything in a chase specially if the survivor is awake

  • @GeneralV said:

    https://forum.deadbydaylight.com/en/discussion/comment/2317473#Comment_2317473

    There is absolutely no way Demo and Wraith are better than Freddy.

    Hell yes lets just compare Demo with Freddy

    Demo can shred this give you a close gap and can dmg vs Freddy blood pool yoy slow yourself by 15% to slow the survivor by 15% so you gain no distance and this power cant injure

    Demo shred vs Freddy blood pallet survivor can just use their memory to counter that or be awake and its not like you can put the blood pallet everywhere.

    Demo portal, you can put the portal anywhere at the cost of some time and they remove demo terror radius vs Freddy teleport can only teleport on a gen ounce every minute after the first minute of play and give the survivor a notification because of the blood spitting out of the gen.

    Freddy power can be cancel by the survivor if they are awake vs demo that the only who can be remove is a use portal

  • @GeneralV said:

    Killed? Nah, he still is an A Tier killer. He is just...in the bottom of said Tier.

    Sound add-ons are pretty useless, but you can still do some nice things with him. If you need a good build, you are lucky to be playing a very versatile killer.

    -BBQ and Pop or BBQ and Ruin are powerful combos by themselves.

    -You can also go for something to help you with chases, such as Brutal Strength or STBFL.

    -Maybe you would like some extra lethality, with Haunted Ground or Devour Hope.

    -You can also go for extra slowdown, with perks such as Sloppy Butcher or Thanatophobia.

    To be honest, you can run whatever you want on him, with the sole exceptions of perks like Infectious Fright and Coulrophobia.

    https://forum.deadbydaylight.com/en/discussion/comment/2316267#Comment_2316267

    That is what I like to hear, my friend! If only it was up to me, our favorite Dream Demon would've returned by now.

    https://forum.deadbydaylight.com/en/discussion/comment/2316293#Comment_2316293

    I love you <3

    Thank you so much, my friend. I really appreciate the support. As I1ve said before, I aimed for a perfect power and it warms my heart to see that I might have succeeded.

    He was already low A tier before the nerf now he is far weaker than that probably in the C tier. Honestly i think saying freddy is still a A tier killer is saying that Demogorgon is a A tier killer and Wraith is A tier as well but both those killer are in the B tier and both of them are far better compare to freddy

  • @ITSCJ46 said:

    Can we pls just move on without NOED, there is no legitimate defence you can say to keep this perk, it literally rewards bad killers with free kills, it rewards them for not doing their objective in the first place, I've just had 2 games in a row (and probably hundreds in the past) where we get all the gens done and we're all good and the killer gets 1-3 kills cause of NOED.

    Ok im all in for the removal of NoeD but in exchange can we remove dead hard the perk reward being injure and doing mistake. We can remove borrow time too for the same reason the perk reward bad unhooking and free escape.

  • @abxkr said:

    It's very stupid when I get face camped and tunnelled but manage to loop the killer for 5 gens and I do not escape but I still de-pip hows that my fault that I did not work on gens or heal teammates while I'm absolutely clapping this killer.

    Instead of looping the killer for that long have you try to escape the killer or just bringing the killer to another survivor

  • @GoodBoyKaru said:

    I have done every single challenge in every other level of every other Tome except the most recent one, for context. I know what all of the challenges are, and I know how garbage a lot of them are.

    That said, BHVR, what the absolute flying ######### is this?!

    https://us.v-cdn.net/6030815/uploads/QHPS7C0DGA88/image.png

    No, seriously, what the hell were you thinking when you designed this challenge? There's so many flaws in it that a high-rise apartment gets envious, swiss cheese craves the amount of holes this challenge has. What in the name of every known Deity is this?

    Yes, I'm angry.

    EDIT: You all seem to be missing the fact this is solo survivor when matchmaking doesn't function

    So when i leave because the gen is 95% done so i can go do another gen or totem your challenge dont progress

  • @joeyjordisonsnipples said:

    In my opinion Nemesis feels balanced.

    Takes three m2 attacks and has 115% speed. Dodging his tentacle feels the same as huntress, except the hitboxes are smaller. If anything I'm on the side of buffing Nemesis on the basis of giving him more zombies.

    The dev cant give nemesis more zombie. They said on the pbe feedback its because the game cant handle hit performence issue and thing like that. With the current patch we have i know this sound dumb but its the truth

  • Its the same both are BM you may think you give the killer some point but in my opinion this is BS you just want to BM the killer because you beat the killer.

    Ps. I know i said you but replace you by survivor.

  • I hate this i already lost just leave so i can go to anotger match or play another game.

    Its like if the killer ask to the survivor, hey guys do you like it when i close the hatch and slug the last survivor until he bleed out.

    That just annoying and a D... move

  • You cant do anything about that. You accept your lost and move on when you are tire of that you go play survivor or something else

  • @MyNamePete said:

    I get what its for, you use ruin and undying so obviously, your ruin isnt immediately gone.

    I tried it out for the first time a few days ago and have been trying to deduce why its been meta. I feel like i have to be missing something because usually my undying totem is cleansed and im like ok now i still have ruin and then it gets cleansed within 20 seconds from then.

    For me the ruin/undying meta was over after the undying nerf. Lucky for me nemesis bring lethal persuer to the table so now i run this perk and i run toward the survivor who spawn near my totem. With that its really hard to lose early totem unless they spawn on them at this point you already lost the match

  • @joeyjordisonsnipples said:

    https://forum.deadbydaylight.com/en/discussion/comment/2315340#Comment_2315340

    Not really, the killer has many things to do other than camping and tunneling (such as kicking gens and chasing other survivors). If you're are talking about how survivors should do side objectives first, so should killers.

    Making sure gen domt get done is a side objective. Finally a hook survivor is an amazing bait to progress the game and its always better to go after the injure guy over the healthy one

  • Asking this question is like asking to a survivor why he do gen bevore breaking every bone and opening every chest.

  • @SleepyWillo said:

    Fewer and fewer people run DS for killers to really worry about it anymore.

    And whats worse is that since the nerf people have figured out that the minor stun you get from eating it isnt that big of a deal.

    If they reverted the DS change now I doubt you'd see a decrease in tunneling now...

    If they reverse the DS change this will be the biggest mistake they can do

  • @BlazePyron2 said:

    I'm doing the killer thing where I have a bad match and come on the forums to complain.

    The advice I see is if someone is good in a chase you just leave them and find a different survivor. But what do you do against 4 survivors who are all expert runners? The early game was a sign this game was no good, I was having a decent chase and then 3 gens got done at once.

    I've seen pros saying that against a good survivor team you have to completely change your gameplay and just play tag, but unless you're running sloppy they just heal through it.

    I just feel really powerless as killer against a good team of survivors. I feel like I have no resources and no recourse except to just accept that the game is unwinnable for me. And that's not why I play killer. That's not the fantasy of playing killer. And it is terrible for the health of the game because it just makes me want to take out my frustration against the next group of survivors, which just furthers the cycle of toxicity.

    What strategies are there against a team that plays perfectly?

    The way this game work is if the killer is good and face a good survivor team the killer will lose 100% of the time.

  • Yes the second you open the game the playtime start. So lets say you like the opening and watch the opening over and over again then this will count in your playtime.

  • Dont worry the issue in this game come after the 2 hour mark so the game wont get many refund

  • @TheClownIsKing said:

    What is wrong with everybody?!

    The devs made it 100% crystal clear in the 5th anniversary stream that keys are going to be reworked in conjunction with Mori’s being implemented into base game mechanics, and that keys will influence Mori’s somehow.

    Can everybody please stop pretending they never said this please!!!

    The dev said that player will get a leaderboard so the competitive player fight for the top spot, they said they would do a early game colapse ( more like something similar to the end game colapse ). They said they will do something about key for maybe a year or close to that and i did not see any nerf for key but mori got change.

    Bhrv kill all the trust the player had for them with all the thing they said that did not happen

  • @Red_Beard said:

    https://forum.deadbydaylight.com/en/discussion/comment/2314132#Comment_2314132

    I don't agree. There are many killers great at shutting down the loop. If I set up a 3 or 4 gen with them and not commit to hard to the shift w play style I can counter it. If I'm playing 3 or 4 gens, I don't even need to worry about stealth all that much because they have to come to me to finish complete their objective.

    I think too many people think they have to protect all of the gens. They don't. Chase them enough to get a pallet destroyed and get back to your close gens. Once you get the resources gone around your 3 gen and get someone out of the match, you can afford to venture out a little further. Or don't and wait till they come back.

    There are also killer great at zooming around. Billy, Blight, Wraith. Throw on some perks to help in chase, bamboozle for example, to help shut some loops down. Again, be willing to destroy a resource and leave chase to zoom back to a gen you want to save.

    True some killer are great in an area but lack in the other that why i said the only killer who can beat all thosr style is Nurse.

    I know if i play Clown im mostly going to win if the survivor try to loop but if they decide to hold W and go into a corner i will lose i dont have the mobility to cover the distance they gain and the time i lost for that now all survivor do that i lose. That why i said the only killer who beat all those strat us Nurse

  • My bad i forgot to had some word. What i want to say is the only killer who can beat all 3 style is nurse

  • @Red_Beard said:

    The three survivor play styles are looping, predrop and shift w, and stealth. There are complaints about all of these. The best thing you can do is learn all three and use the best one depending on the killer you get. If you struggle with one more than the others, bring perks to help.

    There are killers to counter all of these. If you are a killer player and struggle against a particular style, bring perks to help or play a killer that does better against that style.

    The only killer who connter that style is nurse. Nurse dont care about how the survivor play if she lose its her fault and her mistake

  • @Ruma said:

    Thats why they should just buff solos to SWF and then buff the killers to make up for it.

    Then its completely on the team and if they know what they are doing.

    If they can buff solo the the swf level how long do you think this will take for the killer to get buff. To give you an idea they said last year that they are going to change key player are still waiting for that change. Now imagine that but for 25 killer its impossible for them to do it before killer quit the game because the game wont be enjoyable for the average killer.

  • Depend for me killer cosmetics are not worth it because you cant see them unless you are in a lobby.

    Survivor cosmetics depend what you like for me i never bought a cosmetic. But with the RE chapter i bought my first cosmetic with the Claire set.

  • The game is so killer side that when i play with my friend we trow pebble at the killer and we cant kill him so we all die

1 … 6 7 8 9 10 … 15