bibibib8
bibibib8
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@LegionOfDumb said:
I was just on a match in The Game against a Spirit (Said Spirit was being played by a Twitch streamer, who I won't name as per forum rules). Near the basement with the 2 pallets, both pallets had been dropped while the Spirit was outside of them, which in turn should have forced her to break at least one of them to get to me, she is somehow able to phase STRAIGHT THROUGH a pallet without breaking it and hit me. Not only that, when I ran to one of the pallets to vault over it, my character starts glitch-floating over the pallet. I have no idea if this was a hack or if maybe it was some kind of lag switch causing this. Other weird little things started happening like a locker grab aura freezing in place for the whole match or the animation of my character being picked straight not up not happening and I teleport to a hook 5 seconds after getting down (No wiggle prompt shown).
The reason spirit could go the other side of the pallet is because she phase before you could drop the pallet.
All the other thing are simple lag are you on console
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@AGM said:
This is an interesting idea... but I feel like the extra slots would just be filled by more slowdown perks.
That show the game have a terrible balance if the killer run 4 slowdown perk just to buy enough time to kill all the survivor
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Not good enough anymore the aura reading on dull totem is worthless you have no reason to protect them
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@MissKitty95 said:
the grind has become less Grindy ! I’ve managed to p3 jill and Leon 💙 and pour loads of into my over characters, anyone managed to get any surviours or killers p3 ?
The grind is the same you only do more BP because people bring cake remove cake and it would be the same as usual
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@NekoTorvic said:
I honestly wish they gutted most regression perks and then balanced the game around not having them. I think something like surge or eruption should be as strong as regression perks get and they should not stack with each other.
The idea is not bad but imagine the amount of killer who is going to quit before the game is balance around that. Lets say they nerf all the slowdown perk during a chapter release then they balance the game around that the fastest way they can be is at least 6 weeks so 6 weeks later the game is balance around the nerfed slowdown perk but during those 6 weeks imagine the survivor queue time those queue will be huge meanwhile the killer who still play the game are more or less the masochiste of dbd
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@oliviaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2348999#Comment_2348999
this is literally the dumbest thing i have ever read on here
How is this dumb i never played a game were failing your objectif is a win.
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@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2348999#Comment_2348999
What if you don't escape as a survivor? but 3 of your teammates escape?
And what if you sacrifice 3 instead of all 4, as a killer?
If i die and the other 3 escape i lost as an individual but the team won.
For killer if i get a 3k its a lost because i could not complete my objectif to kill all of them
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As survivor i need to escape if not its a lose if i escape by the hatch i consider that a lose too because i could not finiah my objectif.
For killer its a 4k anything less then that its a lose
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@gatsby said:
If a Survivor Dead Hards for distance, its not actually anything crazy because another exhaustion perk used earlier in chase could’ve given them even more distance, or they could have made that distance over time with haste from Hope/Blood Pact.
The reason Killers hate Dead Hard for distance is because the speed happens in a quick burst so it looks like their hit is being taken away, when in reality that never had a chance to land it. Heck the Survivor could’ve Dead Harded randomly 10 seconds earlier and the result would have been the same because of the distance they accumulated in advance.
TLDR: It feels better to feel like you never had a chance then feel like there was a chance and it was taken away. That’s why Dead Hard is so hated.
No the reason killer hate dead hard is because they dead hard for a pallet or window. So they waste all that time for a pallet break this is not worth. At least when someone sprint burst at the start you can immediatly leave him and get him when he is exausted.
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@ChiSoxFan11 said:
Some people complain that none of the powerful perks are ever in the Shrine.
There's a week that some of the most powerful perks for Survivor and Killer are actually in the Shrine.
Some people then complain that the Shrine is filled with these powerful perks.
Sigh. :shakeshead:
The thing is survivor main want strong perk for them and they want the killer to have weak perk.
Killer main want strong perk for them and they want the survivor to get bad perk.
Then you have the people who play both side and they hope the shrine bring the perk they need so they can finish their survivor or killer build
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@Clowning said:
Ruin was in the shrine not that long ago and, correct me if I'm wrong, Undying has never been in the shrine at all, so it was going to happen sooner or later.
Besides, not that long ago we had Sprint Burst with Urban Evasion, followed be Fixated the day after.
And Adrenaline and Dead Hard a day before that.
If anything, I'm glad they're offering some decent perks.
Undying was in a past shrine i think it was the week before the nerf or the week after the nerf.
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The game wont get fix before the 22. So the way the game is right now will be the same for the next week
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@madeR said:
https://forum.deadbydaylight.com/en/discussion/comment/2347817#Comment_2347817
Playing the game and being a basement Booba are antagonists.
Playing means moving and using your brain.
Camping a hooked survivor when 4 to 5 gens are left has just one purpose :
- directly ruining the camped survivor trial because you have a trash life and you want to avenge yourself in some way
- indirectly ruining all other survivors trial for the same reason
- trolling
These behavior early trial should be forbidden and banable. All those killers should be HWID banned to remove some of the toxicity in the game.
You see some people like to play basement bubba and its not because they are hurt thdy do that but because they are tired of survivor doing the same pattern for every loop or just want to play basement bubba for no reason other they like it.
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@RiskyKara said:
Now that key and stridor spirit are being nerfed what do you think people are going to identify as the next big problem ruining this game (that was totally fine until just now.)
My guess is Devour Hope, and Unbreakable.
Obviously dead hard and no ed, but those complaints predated the latest nerf so it's unfair to predict those two.
The only reason they change key is because of the franklin nerf. But regardless its still a nerf but key are still broken this is not enough to make them dissapear from the survivor loadout sadly
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The thing is maybe not many people got trickster so they did not make a lot of money out of him. So they decide to buff him so maybe they will do more money.
Of course all that is my speculation
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@Grandpa_Crack_Pipe said:
What, like, bleeding everyone out and not hooking?
It's not holding the game hostage, but it's definitely griefing.
How is that griefing? You still kill the survivor and no where in the game ruke it said you need to hook the survivor to kill them
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Nemesis is not a great killer specially if youre rank is high. You have better option for killer we will have a good idea how good he can be in the next mid chapter patch but for the next 3 month. Expect the nemesis player to go back to their main killer.
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@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/2344448#Comment_2344448
I guess it's because if a killer brings stridor, it'll still be effective unless all 4 bring iron will which is 4 times more unlikely than the other way round. I understand it's a meta perk and popular etc, but probability wise it's still unlikely.
I dont know honestly in a lot of my game i have 1 or 2 iron will per lobby.
When i play survivor i almost always equip iron will the perk is so usefull to lose a killer mid chase or to hide from them.
I dont know maybe its because i find more survivor perk to be usefull compare to killer.
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Why would any killer want to use that that offering favor the survivor so much that playing it is asking to lose
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@Clueless said:
Iron Will now counters Stridor, because Stridor countering Iron Will was unfair lmao. It needs a rework or buff now.
That being said I like the change due to my distain for Spirit.
I dont see why killer perk cant be more powerfull compare to the survivor its 4 perk vs 16 perk in the survivor favor
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You dont need to consider skill just the average swf vs the average killer can show how much a dissparity we have between nurse/spirit vs the rest of the cast
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@Shirokinukatsukami said:
If you only get 1 kill that's not "playing decently." You got trounced, that's probably why you get GGEZ'd. Still poor sportsmanship on their part but just saying.
Not really sometime you can play really well and have no kill. This depend on the map and the amount of hook you had if you get 8 hook in red forest and all the survivor escape you played the game really well but you got retk by the map size those kind of thing happen
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Stridor was only use on spirit now the perk is useless. They legit say lets remove a killer perk from the game and they decide to remove stridor.
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@Crowman said:
This is just an adjustment due to the Franklin's change we got with RE chapter.
Keys (and Moris again) are still being changed according to the 5th anniversary stream.
Honestly i dont know what they want to do with mori right now its already a waste of BP i dont know how they can nerf the offering again
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@Clowning said:
I'm very surprised that there aren't more Oni players, come to think of it, since he's one of the few killers that both sides seem to enjoy and consider fairly balanced.
Old player know what happen to a balance killer they get nerf most of the time.
Honestly the reason we dont see him more often is because he is a snowball killer with a bad early game. So if you fail your first power you lose the game 100% sure unless you face potato. At that point its better for the oni player to play something less punishing
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@DarrellM74 said:
Fix the consoles version or give me my money back, this game is completely unplayable. Doesnt matter the killer or survivor your game is completely trash, totally unplayable. Its not once in awhile its every single game.
Its more important to push new content. That why we will get trickster buff and new survivor model over a fps fix. The dev have the priority to the good place XD
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This is the best you will get. For me the best thing about this event is the everyday shrine because on pc i dont have everything unlock yet so its the best thing for me but if i was still playing on ps4 i would probably be more dissapointed that im already are
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I love to get tunnel that way the other survivor can do all the gen because i know im good enough to run the killer for a good enough of time for the other survivor to finish the gen. Ofc i will escape with only 14k bp but because of me we all escape easy.
Against a camping killer i just hope my teamate are smart enough to know they need to do gen and escape while leaving me to die.
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I dont expect any bug fix for the old console and i expect some new game breaking bug.
I dont think the dev are good at their job anymore so i always expect the worst and i still get dissapointed
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@MrsGhostface said:
People are playing killer. Just gonna keep getting worse, people are sick of being camped and tunneled
This will change soon enough when those player start playing after 5 or 6pm they will discover the joice of a swf then go back to survivor because its easier and more relaxed
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@Nathan13 said:
I’ve never ran this perk before but I see it often in my matches paired with ruin. I’m currently leveling up blight for the perk.
For those of you that use undying what’s your opinion and do you sometimes pair it with another hex totem other than ruin??
Dont run it for ruin you are better off with pgtw for your back up. I use undying for devour of hope its a nice combo but make sure you snowball the game if you use that because the second devour is cleanse you will have a hard time to win.
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They have nothing to fix the grind is fun. I think they should had 3 more tier to the perk and up the bp cost on each item,offering and addon.
Btw this is sarcasm
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@Sunbreaker7 said:
Nemesis: You see a healthy survivor in front of you with an easy M1 but you have zero Mutation meter. It is at the start of the game and no generators have yet been finished. Do you M1 or tentacle strike to farm mutation?
You M1 you get your down quicker
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I use the following perk
Ruin
Pgtw
Tinkerer
Lethal persuer
I dont use any addon because i have a huge fear of wasted rescource. Ruin and pop are use to slow the game down so i have a fighting chance. Tinkerer tell me were i need to start pressuring and the perk can tell me if im losing or not. Lethal persuer tell me were i need to apply pressure at the start and just like tinkerer the perk tell me if i will lose but at the start of the game so i can change the way i will play the match from the get go
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Twin is not played that much so this is probably the only time you will play against that. Even with that shes still really bad and take 3 sec before shes awake and move so you have enough time to sprint in the opposing direction.
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I dont think base corrupt is need but i think the dev should do something about the first 2 minute of a match because the only way for a killer to not get 2 gen done at the start is corrupt. Maybe the first gen take doublr the time or thing like that
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@FrndlyChnswSalzmn said:
https://forum.deadbydaylight.com/en/discussion/comment/2334532#Comment_2334532
Yeah. At the same time, I find it less fun when I have to actually try and pay attention rather than have my buddies call out every move the Killer makes.
I agree because we talk about anything and put some music on the discord channel those game are so relax you could fell asleep if no one was talking XD.
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@Fog_King said:
Can I ask why you didn't like playing as a SWF? Did it make the game too easy?
Im not the op but for me when i play in a 3 or more swf the game is really easy the only time we have a hard time is against a spirit or nurse. So solo or duo are fun because they are challenging. I think this depend on the player
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@eloise said:
I recently saw that you could modify your PS4 card by an SSD which will boost the console, but it's unfair to have to pay $ 100 so that the problem comes from the games, what should I do? thank you
I would not do that specially with the ps5 out its better for you to save your money and buy a new console. I expect that one day the ps4 version will become just like the swich version and that version is bad enough to be a meme
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@Piruluk said:
https://forum.deadbydaylight.com/en/discussion/comment/2334349#Comment_2334349
Well I will just turn off chat then when playing as killer
You should turn off chat when play this game honestly most of the people i see that are toxic are the survivor they are not only toxix toward the killer but toward the other survivor too. If you dont like the drama turn this off but if you find that behavior hilarious turn it on. Personally i feed on the drama i always get a good laugh
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@Piruluk said:
https://forum.deadbydaylight.com/en/discussion/comment/2334298#Comment_2334298
Didnt know that I can report them for insulting(like "GG EZ noob trash").
Most commonly I see this with Russian SWF.
You can but its a waste of time its not like the report function do anything.
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@dspaceman20 said:
I ask this because I know keys annoy killers a lot but we did technically do our objectives of doing all the generators. What does it matter that our means of escape are different?
Nothing can stop you of using key. But killer may not say gg at the end or they may slug or camp you all game. They could dodge all your lobby too that your choice when you bring a key expect the worst behavior from the killer.
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@Chilli_man2400 said:
That might help cause it’s only active at the beginning but I feel it should have some additional effects like at the beginning you see the survivors auras for 10/11/12 seconds, gain the undetectable status effect for the duration and your movement speed is increased by 10%
that would make it interesting
That would make the perk really broken. I already use lethal in my current build and i feel really oppresive when i dont get the game or haddonfield.
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I never depip because the killer dc but i did depip when 3 survivor dc abd the hatch spawn on the survivor. I depip too when 4 survivor dc but i think this was a visual bug
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@Zokenay said:
https://forum.deadbydaylight.com/en/discussion/comment/2332827#Comment_2332827
It wasnt even that long actually, it was around 2-3 mins into the match
He got 1 hook with 1 gen pop, and the current chase cost him 2 (soon to be 3) gens
I did got good teammates gotta say, which is rare in solo cue...
Im just saying that its surprising how much a match can be one sided due to poor matchmaking, i think the guy was around green rank while we were purple/red ones.
In 3 minute 3 gen got pop that just show the killer cant do any mistake. So i dont see why you should still try after 1 mistake.
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@LowrenceVonQersrick said:
So tired of this #########. Why they do this? Some of them reaaaaaaaaly need close this hatch for 500 points. Especially now, every day, at least once, im slugged as last person. And some of them do this for fun, i guess. They just love waste my time. At this point i want game to end, right? But i guess im some wierdo.
Why cant i DC at this point without penalty? ######### Devs are thinking? Do they play this game? Yes, i will blame Devs, because Killer is REWARDED FOR DOING THIS, FOR WASTING MY TIME.
Why are survivor t bagging at the exit gate until the timer run out if you can answer this you will have your reason for the slug
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@TheClownIsKing said:
It’s reached its highest player count ever just on steam alone, and was in the steam top 10 games despite being 5 years old. The game has things that need fixing, that’s it. Other than that this game has never been in a better spot than it is now.
Ofc they release the Resident Evil chapter that huge for the game and that bring new and old player into the game. But if the chapter was a original no way the game would have get that many player
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@MyNamePete said:
has undying really not appeared at all lmao
Undying appear right after the nerf
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@justbecause said:
For me it's
During day:
Killer:long ass quee
Survivor:fast as hell
Night:
Survivor :long
Killer:fast
That because during the night you have more swf so killer stop playing. I know for me its the case and i dont think im the only one who do that