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beatddb

beatddb

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beatddb
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  • Don't forget maps with literally dead animals hanging around

  • @arslaN said:

    Punishing dc's isn't going to fix anything. Survivors will kill themselves on hook if they don't want to play that match anymore.

    A better solution would be to fix why survivors dc in some cases. No one enjoys going against broken addons like iridescent head huntress or prayer beads spirit.

    The thing is, you can remove purple and pink addons if you want, and you'll still have survivors DCing just because they were outplayed.

    And meanwhile, killers have to deal with more broken stuff from the survivors side and dont DC.

  • @Faceless said:

    Survivors needs vault buff

    Cries in spine chill and resiliance

  • Haddonfield definetly.

    The only killer I can see performing good there is The Trapper, as long as he's using the right perks and add-ons.

  • Im on pc and i lost around 200k bp since the update lol

  • Yeah this is happening to me too (PC), I missed a lot of hits because of the ######### auto aim, lost a lot of downs being behind a survivor and lunging hitting a ghost behind them or something.

  • Use BBQ on legion, they are the easiest killer to get to the 32k bp Mark if played correctly

  • No one likes facing SWF, but do you honestly think that a free mori is a solution?

  • The first one looks like its from the franciscan order

  • There is a chained skin for the demogorgon

  • I think that the survivors being able to select the map is strong af, specially with realms like Haddonfield, Lery's, etc.

    In my opinion, the solution to this would be:

    • removing green map offerings (Tremendous increase).
    • making killers able to use the brown (Slightly increase) and yellow (Considerable increase) map offerings.
    • making survivors only able to use brown map offerings.

    In my +1.2k hours, I've only seen ONCE someone using a green offering and not getting the map they picked.

    If done what I said above, survivors could still have impact on the map they want to play, but not as strong as before. And the killer, being only one, can use the better offering.

  • I believe they said adding things like that would get the game censored on some places

  • @TAG said:

    https://forum.deadbydaylight.com/en/discussion/comment/650654#Comment_650654

    I just think "The Ghost Face" rolls off the tongue badly compared to "The Ghost." I have no problem with the way "The Demogorgon" sounds.

    I jus think using "The Demogorgon" is pretty straightforward, and I know no one would call it "The Monster/Creature/etc" instead of "The Demogorgon" but it seems way better, considering they did different names for Bubba (Cannibal), Freddy (Nightmare) and Michael (Shape).

    Its like if they added the xenomorph to the game. Sure, its called "The Xenomorph" but with symbolic names, it would be way better "The Alien". Same happens for The Demogorgon.

  • @TAG said:

    Tbh, I would prefer "The Demogorgon" over "The Monster" or "The Creature." What would make those names more interesting than "The Killer?"

    This might be a personal thing, but I see the killers names more "symbolic", for example:

    Michael Myers is "The Shape", Freddy "The Nightmare", Amanda "The Pig", Rin "The Spirit" and so on.

    Every killer has their own name and then its used "The ____" to describe it, personally I don't think having both of those things the same it's good, I think it would be better:

    The demogorgon - The monster

    than:

    The demogorgon - The demogorgon

    Same with Ghost face, I think it's way better "The Ghost" as a symbolic name than "The Ghost Face"

  • They did "The Ghost Face", so it's highly possible they'll do "The Demogorgon" (sadly).

  • No, it's perfectly fine as it is.

  • I think survivors should only have the slight and considerably map offerings, they are 4 anyway

  • Yeah I always thought this, the skin should affect the power; huntress hatchets, billy's chainsaw, and maybe even the nurse, like that toxic yellow outfit she has could make the blink color on her hand strong green or something

  • I think devs said that people that DC would leave like a "husk" behind, so this won't be a problem anymore.

  • @CronaWins said:

    Good.

    Maybe they crawled out of their shell and decided to actually get good at the game instead of just playing the easiest killer.

    I think someone has been losing against some nurses

  • If your current perks are not that good I would do it, but not for the glove.

  • Excuse me, but what the ######### is this post?

  • Couldn't agree more with this

  • Yes, but probably not any time soon.

  • @se05239 said:

    I've been suggesting a lobby UI that shows everyone who's in a SWF and with who, plus add a reward for the killer (and solo survivors) for playing against/with the SWF(s).

    But it kinda boils down that survivors don't wanna get dodged. It'd inconvenience them too much. Heck, I often see survivors wanting the lobby to be changed that the killer cannot see what survivor they're playing as or if they're using an item or not.

    And between the two suggestions.. I fear that if Behavior were to implement one of them, survivors would be the ones who'd get their will through and killers would be ######### over even more.

    I don't feel like lobby dodging is a big thing anymore, I've never been dodged in a long time even with more than 1 survivor running legacy skins, nor have I dodge survivors.

    Even if it still happened, the one getting disadvantaged is the killer, with the time that takes a lobby to even create you really can't afford to dodge.

    @SleepyWillo said:

    So meta gaming? Youi can already see who the survivors are friends with by clicking on their profile. The survivors are supposed to work as a team anyway.

    Also, why not let survivors see the killers steam ID while we're at it?

    Well, you can have your profile on private.

    And... why let the survivors see the killer steam id? I'm not saying I disagree, but I don't see any use to it

  • You want to hear something broken? There is literally no killer that can win against a well organized SWF group. Trapper? They can tell each other where traps are (same happens with hag and freddy's dream pallets). Even strong killers like the huntress and Billy can still be easily looped depending on the map (which SWF can also choose where to play, dont you think this isnt strong?)

    It's absurdly how fast gens can be repaired, I play survivor on purple ranks and just by having 2 survivors on a gen with prove thyself, it can be repaired in less that a chase ends.

    Combine this with the ######### tons of perks survivors have for 2nd chances, and you say the nurse is broken?

  • Base nurse is balanced, if you're better than the person playing her you'll win, even if you're worse you have a chance to win depending on your teammates.

    Nurse shouldn't be changed.

  • I remember maybe a year ago when the game was super unbalanced (the old ds that 4 survivors were always running, exhaustion perks recharging mid chase, bad pallet placement, etc) playing as a killer was really frustrating, I've always played nurse so most of the times I didnt had any problem with the things I mentioned above, but when I got bored I used to play trapper and there were sometimes at red ranks that I just wasnt in control, there was nothing I could do to down survivors bc I was really bad at mind games and they were always blocking hits for the others and things like that, so I was at the edge of my seat with my heart racing faster than the in game terror radious, I had take a lot of breaks from the game because of that, after a bad match and seeing survivors tbag at the exit gates gave me ptsd or something lol

    But I never had any problem as a survivor, if i got tunneled or camped I was just like "meh" and move onto the next match.

    • being bad
    • complaining about a mechanic that requires skill
  • The grab animation has been bugged for ages

  • Im thankful the devs let us choose between killer and survivor, sure, more queue times but I like it.

  • Yeah, the description of the perk says its only when someone is saved

  • @SurvPro said:
    For the points view, the survivors has to run from the killer trying to avoid those 3 hook, look for totems to get rid of perks such as thrill of the hunt, NOED, and others, build gens without getting caught by the killer, heal other survivors, sabotage hooks to save others as well. So therefore the killer and the survivor have equal jobs, and the surviror need extra points for what they are doing. Yes they do split it up the job "sometimes", but sometimes there is only one person doing everything while others hide, and still nothing is given to that one survivor is worth more than just 15 thousand points.

    The only difference is you only have to do those tasks while the killer has to prevent those tasks for 4 players

  • A meme you can use every week

  • Me too, im not getting games that fast but my lobbies fill within 5-10 minutes now, it used to be 30.

  • @Cymer said:
    fluffybunny said:

    NOED tends to be relied on by bad killers to get last minute hooks. I've had games where everyone would have gotten out, but only one did cause of NOED. MYC and Haunted grounds are both temporary and there needs to be some sort of play top set it off. 

    I think it makes people angry cause they may not see it coming, possibly? I usually just try to get all the toems if I feel a NOED coming or I run to get the totem after it goes off if i remember seeing any or have an idea where it is. It can really turn the game around for someone who wasn't doing so great, though. 

    So the survivors are frustrated because they don't see it coming and it feels like a crutch perk to them.

    Easy solution: make an ingame indicator for NOED like the obsession border for DS user. So the survivors know there is a NOED in the game and the killer still profits from the extra time won from survivors doing totems.

    @not_Queen could you check such a solution with your devteam? We would be grateful! Thank you!

    That must be the worst idea I've heard in a long time lol, why would ever a killer run NOED if survivors instantly knows when they have it?

  • I want to have fun with Dead By Daylight, so if I see a 4 man swf full claudete p3 with flashlight Im probably going to dodge if Im playing a low tier killer, just because its not even fair

  • I got 19 moris on my nurse in 40 levels, but who use moris anyways?

  • As a Spirit main, before the update I was really good, getting 3-4k every match.
    I decided to take a break, when I came back to the Spirit it was EXTREMELY hard to play her, so I thought maybe it was because of the break and went back to playing nurse (my very first main before the spirit).
    Playing as the spirit is impossible right now, there is no way to find survivors while phase walking because the sounds doesnt help you at all and the scratch marks do what they want.

  • A Claudette thrown firecrackers when I was around and I got blinded being survivor

  • I don't think that's harassment, I had times where i would find the same survivors a couple matchs, it doesnt mean I was following them

  • I took a break of this game because of the ######### lobby waiting time, and was about to come back to this update until I saw how they ######### everything up so im gonna wait a couple weeks.
    I did the same some months ago, with the clown update but because I was getting bored of the game,and when i came back everything felt so fresh and entertaining. Hopefully i will get the same feeling after this break

  • Being able to see all addons: so you go to your addons and see all of them, but ina darker color, and the ones yo have unlocked are brighter and with a number (1, 2, 3, etc).
    This way you could see all addons descriptions without having to wait for them to appear in the bloodweb

  • @DarkWo1f997 said:
    Just make Matthew Colte play as the legion for 10 games against rank 1’s and he’ll see the problem 

    Just like the old times

    https://www.youtube.com/watch?v=R98e-Y4Lu8w

  • And that tactic about using frenzy to catch up to survivors is really bad, if you want to play like that you should use the spirit, which is 100x times better.

  • This is why the freddy comparisons are ridiculous.

    If someone is healing against Freddy, Freddy has to wait 7 seconds to hit them.

    With Legion, if they heal in your face you just M1 them. Problem solved. Besides even if they mend they're still injured.

    Survivors in the dream world actually have a disadvantage against Freddy: can't hide, slow action speed, need to wake up (which can take a LOT longer than mending), etc.
    Now, survivors with deep wound just have to find a safe place and mend which is really fast or run around the killer (easy, again because his 110% movement speed), this can take the legion more time than expected at first.

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