Suggest some QoL changes which would be easy and nice to do.
Give secret offerings a special audio cue when unveiled before a match.
Just a QoL change which will make you go "aaaaaAAAAAGGGGGHH" when it appears.
Just a QoL change which will make you go "aaaaaAAAAAGGGGGHH" when it appears.
Comments
No thanks, that will cause even more loading screen DCs
Pemanent Marker effect on survivors, visible to the killer.
Show the Offering on the HUD as well.
Always stay in the same position game-to-game would be nice.
I'd also love a difference between when a perk is expired (used up and out of the game) and when it is inactive- for example blacked out when it's inactive but red crossed out when it's expired
So you won't forget what you brought.
Yes i do.
An easy QOL change would be unless it is for points or a map hide the offering do not show it for either side. If a killer has a Mori or Black ward survivors don't see it. If survivors are playing luck, white ward, or starting together killer doesn't see it. Less Dc's at loading screen. Hide the killers load out at the end screen also until everyone is dead or escaped.
Being able to see all addons: so you go to your addons and see all of them, but ina darker color, and the ones yo have unlocked are brighter and with a number (1, 2, 3, etc).
This way you could see all addons descriptions without having to wait for them to appear in the bloodweb
I said "So you won't forget".
I mean that as in: Sometimes you don't remember that you brought anything in.
The thing with it being in the menu means you won't even go to check that.
Cause you forgot.
It doesn't have to be an overload of the HUD, you just imagine it being an overload.
It's still not an overload.
Whether it's meaningless or not is not for you to decide.
And the ESC solution still isn't a solution.
Or rather, it's an already existing solution, but to a different issue.
And hey, here's an idea: Make it a toggle in the options menu.
Don't want it? Turn it off.
Trapper gets to carry more than one trap as a base ability. That would be nice. That poor guy has to spend half his time looking for, and setting traps. I'm shocked that a simple bag is actually an addon. Can't the guy afford a burlap sack?!
Hide the killers perks until the match is over so their build can't be shared with everybody as soon as a survivor dies.
Example - Your survival rate this week is 85%. Or
You have killed more Dwights today than any other day this year.
Maybe there could be a list of pretty unique challenges to complete in reward for shards or blood points.
Example: Denied - In seperate matches pick up a survivor 10 times as they're about to escape via the hatch.
Make the portraits smaller, so that they all fit on one character select screen!