artist
artist
About
- Username
- artist
- Joined
- Visits
- 4,485
- Last Active
Comments
-
@Almo said:
Do gens if they camp. :O
the epitome of fun. no killer interaction.
-
lockers op
-
because apparently every spirit main thinks if survivors receive any form of counter play to her in their base kit she'll be garbage
-
bamboozle, although I dont know how. I'm just not a fan of shutting down windows that already offer counter play to them. makes a match pretty boring
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/679904#Comment_679904
NOW IT LOOKS LIKE YOU TRIED WASHING A WINDOW AND STOPPED AFTER WATER HIT THE WINDOW
okay it hurts. my feelings ache. ive had enough
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/679892#Comment_679892
YOU SURE, IT LOOKS LIKE YOU TOOK A PICTURE FROM LONG RANGE WITH THE FIRST CAMERA EVER MADE
DO U WANT MORE? I'LL GIVE U MORE. KEEP TALKIN
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/679563#Comment_679563
WHAT AM I LOOKING AT!
A MIRROR NOW LEMME ALONE
-
LOL did this just happen? this game is so dumb sometimes lmaooo
-
I went with doctor first because up until that point I only played survivor, and I heard he was the easiest to farm bloodpoints on.
-
still despise both plunderer's and ace in the hole tbh
-
no. NO. I won't accept this. I'm a literal dbd GOD. anything I say or do is perfect. I can never be wrong, I was BORN to play this game. anyone who doesn't share the same opinion, no, FACT as me is too low IQ to understand. that's okay though, not everyone can be as FLAWLESS as me at the online video game Dead by Daylight.
-
@Lithuanian said:
https://forum.deadbydaylight.com/en/discussion/comment/679425#Comment_679425
well what if killer can't slug because he goes into closet and then you can only wait there and waste time while others do gens? :D
if he's the one showing up to use his ds, how convenient is it for him to grab your attention and find a locker before u can hit them? better question, how could u not be occupied with someone else when they show up 45 seconds later? if they're sitting near a locker trying to flag u down, don't take the bait
-
@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/679409#Comment_679409
Why would the perk become useless? It would still be an anti-tunnel perk.
because then it becomes overly simple to avoid (already is honestly, don't attempt to rehook the guy who was on hook less than a minute ago). right now u have to rely on the killer's mistake to use ds. the only time this version of it would proc is if the killer was really bad, and at that point why would u need it.
@Lithuanian said:
https://forum.deadbydaylight.com/en/discussion/comment/679409#Comment_679409
just saying that DS suppose to be perk that helps people who get tunneled right after unhook, not 45secs later when survivor shows up later just to use up DS
why is it supposed to just be anti tunnel? if a guy runs into u later clearly wanting to use ds, slug them and punish the rest of the team with the free pressure
-
doesnt need changing. and having it deactivate because someone else gets hooked would make it useless. it's already up to the killer whether or not they get hit by ds, stop giving it more limitations
-
@Snapshot said:
https://forum.deadbydaylight.com/en/discussion/comment/679315#Comment_679315
That is literally one checkbox in Unreal Engine to enable which takes a good developer less than 10 seconds. Any other arguments?
okay. no matter how simplistic a change it was, it was still really needed and helps a lot
-
the huntress lullaby was made non directional not too long ago
-
it's more efficient if survivors split up and work on separate gens. not only do gens get done quicker but the killer also has less opportunities to snowball
-
more of killers like spirit (offering no counterplay in a game of equally skilled players except in the form of perks) would kill this game for me
-
spirit only eats offbrand cereal. who can blame her? she can't even afford some clothes
-
why..
-
completely change its benefit or leave it gutted
-
I've had that problem a couple of times as well. it's pretty frustrating when it happens
-
-
this is what we call a bandaid fix
-
@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/675933#Comment_675933
As is having half of the point of a killer negated if a survivor looks at their HUD.
It's also a better alternative than being immediately put back on hook. You have a chance.
except you really don't. your best bet in the OP's situation is running in front of the killer to put yourself in chase so you dont just fall on the floor mid chase.
also, the mend bar pauses while mending, so you wouldn't notice a sneaky killer through your hud (unless you weren't mending outside of a certain range of the killer for whatever reason).
edit: oh, and those are hardly comparable. losing out on your stealth ability still gives u fair chance at catching the survivor in a chase. not being able to do anything as survivor and just having to die because u had to mend while killer was 5 meters away isn't fair in the slightest
-
@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/675872#Comment_675872
Because if a stealth killer tried to sneak up in you without a TR and it stopped moving, you'd know they were there. Effectively eliminating their stealth.
This is more of a BT problem that GF. Pig amd wraith could both do this.
that's a small price to pay to completely get rid of release-legions tactics. it's the most boring and uninteractive way to die and an underserved hook for the killer imo
-
@Rouge said:
https://forum.deadbydaylight.com/en/discussion/comment/675872#Comment_675872
I'm actualy pretty sure that it works on being in a chase as well, if you are in a chase or are in their terror radius it doesn't count down. The reason why this whole thing happened is that ghost face can remove his terror radious and he was hiding from the survivor so it didn't count as a chase.
yeah it does, but as u can see there are still some problems on when to pause the mend timer. going down in the same way OP did just feels like release-legion cheese
-
botany with a medkit is insane tho. if it's a green med with charge addons you'll get several really quick heals and still have your med kit for next game (if u live)
-
whenever I feel my dc rate is getting close to getting me temp banned, I reluctantly stay
-
situations like yours make me question why the mending pause isn't based on how close you are to the killer and not the terror radius. same with borrowed
-
100% agree with you on everything here.
-
to derank
-
headset is her strongest perk
-
useless imo
-
@lynelmane said:
https://forum.deadbydaylight.com/en/discussion/comment/672084#Comment_672084
How would one balance Mori's? Also, this discussion isn't about balancing Mori's. It's about secret offerings.
require a hook on each survivor before u can mori anyone at the very least. and I know that, but I wouldn't be okay with more secret offerings if moris remain how they are now.
-
balance moris, then actually make them secret
-
being unpredictable doesn't matter against a spirit with a pair of headphones. there's nothing to predict, she can tell where you are while you have no idea what she's doing. fair
-
I like it. helping my team is nice
-
@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/668272#Comment_668272
You want to take away my ivory but keep ds and adren? God I hope you're just sarcastic and not ignorant af....
you mean the thing with no counterplay at all compared to the ones that you can actually conpletly avoid? yes
-
ds and adrenaline are fine. adrenaline is a reward u may not always get and ds punishes bad killer play.
oh and don't forget your ivory mori too, u thought I would let that slide????
-
#########. bring it back. baiting the killer to hit the guy on the hook is sometimes the only play u have to save the guy on hook
-
@MrDardon said:
I don't think that Survivors earn an additional 34 seconds of hook time just because they can't make saves in time. The 14 seconds were ok and even then, Survivors shouldn't get rewarded for something they did wrong. But 34 seconds is ridiculously long
going near the hook is wrong?
-
how? I'm glad they're at least trying to make other perks worthwhile.
-
you should have to hook 4 different survivors, so if there is a mori someone on your team could make an effort to stay hidden. anyone saying your idea would make moris useless likes their games to be handed to them and has horrible sense of balance
-
chilling at purple ranks
-
yeah, it isnt complained about a lot because of how rarely people actually do it, but it is pretty dumb.
-
no one's fault but your own for taking that ds. the perk would actually be way too easy counter (it's already easy enough to counter as it is) if it were disabled like that
-
unfortunately not bannable. just really bad game design
-
I'd like to propose a change to the struggle phase music. completely replace it with this.
https://youtu.be/9Yw5jkAHgMEthank you.
-
@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/660469#Comment_660469
Lol at least mine has foundation, yours is nothing but personal bias
it's the other way around. it's a fact you have many ways to locate a survivor during phase while the survivor has nothing. the only counters you've listed so far involved perks.


