Yords
Yords
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- Yords
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Comments
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Yes
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@St_Gawain said:
https://forum.deadbydaylight.com/en/discussion/comment/1763600#Comment_1763600
Some people have terrible advice OP. If it involves anything to do with intentionally making other’s games less fun, developing a dependency on substances, or otherwise harmful to yourself and others, just ignore it. Personally i like to play a killer i havent tried before, or run meme builds so that i go into the match without the expectation of winning. One you get to play around with and learn a new killer, the other you get to have fun without trying.
I think that this video helps because he explains that you are in control of 100% of the things you do among other things, but that is just me.
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https://www.youtube.com/watch?v=W6vpgy40xiQ&ab_channel=notOtzdarva
otz made a video on this topic. I suggest doing what he says.
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@itsaconehead said:
Maybe I'm just incredibly stupid, but I don't notice the difference when bloodlust is active.
Well with a 5% increase, it is noticeable and makes a huge difference. However, it is somewhat difficult to see.
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@Entità said:
Can I suggest you to test the gameplay without Bloodlust? A feedback given by direct experience is more useful than a resign taken for underestimating your own skill. I mean, you can win, try it!
Of course, I intend to play the game later. I will update the post with more info as soon as I play at least 10 matches with different killers.
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Yes, he has always needed one. There should be some buffs to his base power and especially addons as they do nothing for him. Very few are useful.
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@Unseen_Force said:
https://forum.deadbydaylight.com/en/discussion/comment/1761917#Comment_1761917
I wouldnt mind if it wasnt so inconsistent but around the time crossplay was implemented it seems very unreliable.
Very unrewarding for stealth killers.
I feel that
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It is because of latency on dedicated servers. Really sucks
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true
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Pizza
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It has been broken for a while now btw
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You know I was actually wondering how to properly debate certain things on here. lol thanks I will use this to help me form arguments better than before.
Not saying I was just a 12 year old getting upset with people on the internet btw lol.
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It has been this way for some time now. The current MMR system is not that great and all we can do is hope they fix it in the near future, so far we have not heard much news on it. For now, just run kindred every solo game.
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@[Deleted User] said:
I play both sides, red ranks.
I understand camping, and why it's done, and do it myself if I'm getting stomped.
I still hate it.
I try not to do it unless they literally loop me near hook, or the above. (Helps that I use Devour and Make Your choice).
Call me an entitled noob for not liking it, but it's a crutch.
Not really a crutch, more like a situational strategy.
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@ScaryCat said:
*DEEP SIGH* I can't believe I'm actually joining in. Whatever...
Playing against these so called strategies is annoying and unfun. Mainly because the Killer decided to play like this, but also because if you're playing solo, most of the time your teammates will try to save the unfortunate soul getting camped, and that usually—no, *always*—results in their defeat.
They then start blaming the Killer for choosing to camp, forgetting that they were mostly the ones in control of the situation.
It's enjoyable seeing these topics every day. Not really...
Well your claim that solo survivors always lose against camping or tunneling is wrong. Also the reason I run kindred is because of different situations such as the one described above. It can save the rest of your team in a campy situation.
We already know that the strategies are unfun to play against, I just wanted to state the reasons why these two groups of people are more hateful towards them.
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@HellDescent said:
Because of solo queue
I feel that
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@Komodo16 said:
I hope you realize just about everyone hates it. I hate it and when the killers need to do it I hate it but at the end of the match and I calm down I understand and don't hold it against them. But this implies that good players dont care and If you hate it you are a bad or entitled player
I can understand that almost everyone hates it, I have just noticed more disgust from entitled and newer players.
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@JinSime said:
Here we go again. Oh god
?
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@NoelleMina said:
This is an interesting claim.
Are you talking about face-camping and hard tunneling, or the lighter version of these? (Where the Killer is forced to do it.)
Any form of both really.
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You don't get tilted when playing a game and focus on having fun
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Someone's a masochist lol
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If you within 24 meters away from her, you can not hear her phase. This cannot change btw.
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@Steel_Eyed said:
I legit don’t understand why survivors wouldn’t bring DS.
Because maybe some don't need it? I don't ever really run it.
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thx m8
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@sudintlink said:
It's really op on killer especially if you play huntress or deathslinger because it makes not being hit very hard as they will see a laggy version of you and hit you after youve already taken cover
ok, so they are bad to use
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@PMWslayer said:
I think he's pretty good honestly.
He is a stealth killer so he has some things going for him, but against a sentient survivor you will have a rough time.
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Yes, it is a good perk for the fact that it is a very impactful one. Even one token on a 115% killer is HUGE. The best part about it is that survivors never expect it.
The downside is that you have to find your obsession for this to work, you can add nemesis to it, but that would take 2 perk slots.
It is like a very good perk, but it is entirely up to chance if you run it by itself.
Wraith, plague, legion, and especially myers would do well with this perk.
Wraith has an easy time getting 3 tokens.
Plague always has everyone injured as well as legion if you play your cards right.
Myers just does well with it for the fact that he can get 3 stacks, immediately go up to survivors, and pop tier 3 on them.
I would say use PWYF on them against good survivors because they would most likely never really cleanse or heal, they also would not expect this. It would work at lower ranks, but lets be honest, anything works at low ranks lol. Anyways, it is a perk that is situational because you want to find your obsession to get usage out of it, but it has a very powerful effect.
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I feel like getting rid of perk tiers is the better option. Of course, it is not the best solution and I am sure there are other things that would work better, but it would definitely help.
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I say terrible because they are not all useless, but extremely unfair.
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I say terrible because they are not all useless, but extremely unfair.
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C'mon, don't you know that bhvr likes to add some sort of power bar for killers? I expect it to be base off of charges.
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I think that the entity just uses it's godly powers to heal them back to normal. Keeping them well without food, water, or anything really just so they could be forced to stay in the entity's world.
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MYC should be a good one since he is good at getting close to survivors.
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@[Deleted User] said:
Yes. You can get a lot of flick by pre-rotating before you lunge on rushes. Also, the weapon doesn't have collision with the environment on lethal rushes, so you can actually pre-turn and swing at the wall to hit a survivor going around the corner.
Yes, that is another good tip to remember.
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@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1757199#Comment_1757199
I should have also mentioned the 2 fps part
I believe in u
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@chieften333 said:
*Cries on ps4 controller*
You can do the same thing on ps4 I am sure, it is okay buddy.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1756794#Comment_1756794
Gotcha, that's what I thought. @Yords looks like Hangman's Trick is the play!
good to know
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@Leonardo1ita said:
If the devs said " We need 10$/€ to support our game immediately. With these we're going to do a big patch fix with tons of balancement, big fixes, improvements in fps quality " and you were sure this would work 100%, and dbd had a chance to become something superior, for sure, would you pay?
I change my answer to no because they should already have well enough money to do what the game needs.
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Lol it is so easy to counter this. Btw, using a map and running through the killer right when they vault at any time can allow you to go through them without the need of timing the window tech. And no, it is not bannable.
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What is good about him is that he is a 115 killer and has a big jiggly belly coupled with a hearty laugh that is satisfying to hear. HIs bottles can be used to slow survivors forcing them to drop down pallets early.
What is bad about him...
He has little to no lethality, he has to reload his only four bottles which slows him down immensely, he is easy to counter by dropping pallets early (which is good, but he has no lethality at base to follow up on this), his bottles don't work sometimes, and his bottles at base are a bit too weak.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1756540#Comment_1756540
Why Unrelenting? Doesn't Mad Grit already eliminate the cooldown for missed attacks? I love me some Hangman's Trick, though. If it gave the same BPs are BBQ I would use it a lot as a BBQ replacement.
Because it does make you hit faster just for fun, at least I think so. I remember people telling me that it does make you hit even faster. If not, then I will just use hangman's trick.
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I use this with any 115% killer,
Agitation
Iron grasp
mad grit
unrelenting (or hangman's trick)
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@[Deleted User] said:
I have to add to camping part, if you are in a situation where you can defend 3 gens AND a hooked person at the same time, camp.
like doing azarov's dick strat in which you hook someone at the other side of the map and defend that side generators at the same time, that type of stuff. it's automatic victory as long as you are not handicapped
Do this with hag and there is 99% chance of no escape for the survivors.
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@I_am_Negan said:
https://us.v-cdn.net/6030815/uploads/NWCSSSKHA0HI/image.png
But I'm still not going to
I don't need to camp or tunnel
Never said you had to, just giving out some advice on it.
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If you are good with him, you get berated for playing a "boring" killer no joke.
People find him unfun to play against a good doctor because they usually time their shocks very well which can rob them of a pallet vault, window vault, pallet drop, and DH. They don't like his anti-stealth capabilities too.
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You forgot to say how camping and tunneling is OP and so is legion since he makes you mend for an eternity (12 seconds).
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They sound cool, especially bloodhound, but could use some revision. For example, open handed. If a survivor uses a key during a chase they can just use one second of their key and get 4 seconds of seeing the killer. Same thing with this and kindred. If a survivor has kindred and open handed, they will see the killer for an extra 8 meters when he/she goes away from a hooked survivor and see them for a really long time. I don't see a fix for those perks.
But what if visionary instead also made all survivors see each other for 20/40/60 seconds and allowed them to see every generator for 10 seconds?
