Xray
Xray
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- Xray
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So i guess thats it then. No reason for me to hop back on here after this announcement so this will be my last comment. Even though i have been on this forum for only a little over a year, its been a hell of a ride with ups and downs and meet some friends to play with finally after three years of soloq. I wont be joining the discord server so this will be the last time you will hear from me in a space like this. Unless you see me out in the fog. Number one Bill fan out…. Peace.
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after the terrible overheat rework that billy mains had to suffer through, i'd rather see billy be the absoulte best character for years on end while blight gets to rot in a ditch.
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As if this game has a casual community to begin with, you gotta unlock fifty billion perks (most behind a paywall) you gotta learn over 40 killers, you gotta learn how to play against said killers, not to mention the toxicity that sometimes makes even League of Legend players go "dang that was little harsh bro" what casual guy would want to sit down and want to deal with that? We are all in for the long haul.
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Real talk, i almost quit dbd in 2025. It was because mmr and solo q makes playing beyond misreable. In dbd you cannot run any non meta build. If you do it feels like your throwing on purpose. And it still feels like this today. Another thing i want to bring up is the tribalism. The very pro survivor content creators and the very pro killer content creators arent helping matters much when it comes to me wanting to walk away from the game. It feels like watching two angry neighbors yelling and screaming at each other over a problem each side thinks the other caused, not realizing the real problem comes from the third neighbor BHVR. Stop screaming at each other over how the game sucks and start screaming at BHVR so the game gets better.
Sometimes i feel the urge to take a break now and then but now at least i have people to play which was not the case before. But solo q still sucks. I have no idea on how you fix it.
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@sp1nu_ said:
i just don't love the new killer power designs… since ghoul they've been a bit… unfun.
Or sometimes they just get the killer power designs straight up wrong. Cough…. Jason Voorhees as a projectile killer cough.
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@mecca said:
BHVR only is concerned with killer complaints and issues for them.
BHVR arent killer sided, or survivor sided, they are on BHVR's side. And that side wants to squeeze alot money out of all of us.
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to quote The Rock… Finally. This has been needed for a long time. Perks like Dark Arrogance and Monstorus Shrine getting giga buffed is insane, can't wait to use em.
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@Drunkenmunky said:
My other is when survivors in chase run towards a hooked survivor.
Even if the tile set is bad they are literally making the situation worse.this happened to me a couple days ago. It was three people around me while i was hooked so the doctor had no reason to leave. I was about to scream at my tv for them to (politely leave the area)
I was only upset for like twenty minutes afterword.
Justified crashout?
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The lag. Feels like most matches recently have some type of stutter problem or sometimes everything locks up. Even worse i've had multiple server errors sending me back to the menu mid game, which still lags and freezes sometimes.
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Eh, after awhile you'll get desensitized to it after awhile. Best to pay it no mind. If all they got is petty insults and death threats the novelty wears off after the third time it happens. Not condoning it but thats just the way it is.
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I used to think blindness would fix nurse, but if its a p100 thousand hour nurse it wouldnt do a damn thing. It would honestly need a entire rework to just nerf the gmod nocliping killer because litterally nothing else will be effictive enough.
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The gamemode is just overexposed, its been brought back way too many times and no matter what killer they add and what gameplay addition, it is beyond boring. Give it a years break. Where is the prop hunt game mode? Or even the swapped player perspective with third person killer they teased last year?
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@ThatRyanB said:
Don't get me wrong, I love the idea of a Survivor going in for a sick dunk, but yeah, definitely a bug. If you haven't already, I'd suggest reporting this on BetaHub, as that helps give us more info about what's causing it:
Hopefully this inspires the second dbd spinoff except its a 5v5 killers versus survivors basketball pvp game. Make it happen BHVR.
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@MechWarrior3 said:
They can fly now to avoid hits.
https://us.v-cdn.net/6030815/uploads/DQ9B3OGMCGRI/img-2623.jpeg
Bro found the fifth perk slot.
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Nobody would use clown if his own bottles hurt him. He would be skull merchant levels of bad if that happened.
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That stuffs been happening for me even before this new update. Theres even freaking lag and stuttering in the menus now. Ffs BHVR get a grip.
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Is it guess slop if i wait out dead hard?
Litterally a good chunk of what you do in this game is guessing, if you think using your brain when facing the judgement equates to guess slop, then the concept of pvp itself is guess slop and that just sounds utterly ridiculous.
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@Arcturus said:
Escapes and kills are still the main determining factor, but a lot of the stuff that effects badges (the ones to pip) also play a factor. Basically that means as killer, things like getting more hooks rewards you more MMR / you lose less (from my understanding), and for survivor things like altruism and gens completed it's the same.
If you're 8 hooking then getting a 4k, you're probably getting maximum MMR increase. The flaw with the system is that slugging and getting a 4k with zero hooks effectively keeps your MMR low which is people's concern. If you want to be able to keep your MMR low to be able to 8 hook, I don't think that's what you should be aiming for. You should be in your own lobbies, and if you want to still be able to 8 hook or similar before killing like I try to do, I usually just end up running stronger perks. Other than that, if you want to be chill you can give hatch. But please don't intentionally lower your MMR.
It will be interesting to see what MMR brackets Onryo's fall into if they just go only for condemned kills.
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@Hoopme said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111585#Comment_4111585
You get Jeff from Marvel Rivals
Truely the scariest shark out there.
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Can we compromise with King Shark?
I'm only half joking.
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After playing Judgement for the most of the day, imo judgement can be a good to even great killer. The beam is cool and i am a really big fan of the Iri Mirror addon as its really satisifiying to get use out of. But the time it takes to learn them along with the skill ceiling being as big as a skyscraper, will push most people away and we will most likely barely see them in game unless its a baby killer or a p100 who can hit every shot even if they seem impossible. The casual players will never get invested with this killer and since i got all the achievements today, i'll probably only play them once in a blue moon.
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Just pray that we do not end up like Berserk where the Golden Age is followed by an Eclipse like catastrophe.
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About time, perk was beyond overtuned.
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@Piruluk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4109602#Comment_4109602
EU its 7 minutes currently even without any event
over here in the US its 4 minutes to que for killer. Logged on to see that and then immediately hopped off to play something else.
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You would have to gigabuff the guards and frankly that would be a terrible move for both the killer and survivors. Being chased by guards 24/7 as the killer pretty much sits back and plays metaphorical chess as he cannot get downs himself because he is too slow.
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Ask em if the mmr update will be released before the heat death of the universe.
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Lets be for real here, the next time Badham gets a major overhaul is when Freddy leaves the game. If they wanted to fix the map they would have tried to do so.
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If Trapper got buffed in this way there is no way he would cause the basment apocalypse like you are making it out to be. Basement trapper is already pretty easy to deal with if they do not have bloody coils becuase all you have to do is just disarm them. If they have bloody coils that means it has to be a trade and one person will have to die for a 3 man out. do not go near basement, do not do the gens near the basement, slam gens, pray they do not have noed and boom job done. if somehow this were to happen i imagine Boil Over will just skyrocket in use to counter the backpack build.
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Yeah this gamemode is cooked. Never bring it back BHVR. You looked at a wheel and decided to add corners to it. The most baffeling gameplay changes and decisions have been made with this iteration.
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If you could not tell from my profile pic, i am a bill main with some dabbling in Taurie,Jeff, and Nicholas Cage. I was going to p100 shape but after his rework i said screw thay noise and decided to p100 lich, have him at p90 rn.
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Just wait another year for the next recycled killer to replace jason and invalidate his existence because bhvr would rather just chuck a bunch of existing killer powers into a blender rather than making something new and fresh.
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Right now, at this very moment DBD is the worst multiplayer game out right now. For a live service game updates do not come out fast enough, they come out buggy, BHVR has often promised us things only to leave us disappointed, the content often just feels recycled we have freaking reskins in ten dollar passes, the gameplay has gotten stale because we have been stuck in this overdone meta for what feels like forever. This game seriously needs competition soon.
So to answer your question, no i do not have fun. Not anymore at least.
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That would negate the entire point of Chaos Shuffle if they did that. They shouldnt have brought back things like Iri Remote for Sadoko or other vast power changing addons. It was fine the way it was before.
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Change the Hyperfocus Stakeout combo, which means either nerfing or reworking one of these two perks so they are not busted when paired together.
Change Devour Hope to where its not activated at the very start of the match, only after you get your first token
Buff Fire Up to 10% instead of the usual 6% maybe if thats overkill 8% will be fine
Buff Genetic Limits to 12 seconds of exhaustion.
Buff STBFL basic attack cooldown to 5% instead of 4%
This one is not part of the list but i though of this rework for this perk. Change Hysteria to where if a survivor see's another survivor within 12 meters they both scream while also keeping the oblivious effect
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I'll say you arent playing Nemesis right if you do not go back to hook, its honored tradition at this point.
But seriously speaking here, if you cannot find other people to chase probably best to see if you can find one of the two people you at least have an idea of where they are located.
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Pallet Density was the worst things ever done to dbd's maps. Instead of changing tiles and deadzones just add pallets everywhere and make map design even worse. Crazy thing is there are still deadzones on some maps so nothing was gained from the update.
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BHVR…. nobody on this planet likes Nostromo. Quit making it appear more often.
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He is the B tier character. Probably the most balanced killer in the game imo. Very easy to play, not too hard to face as survivor. Good map movement with certain addons, same with pallet breaking. Overall in a great state.
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With them saying they got ten IP's in conversation with them, maybe they just got their hands full for now. Maybe in a couple of years we might get slenderman/operator if approached again at a later time.
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@Your_Dad_Playing_DbD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4102275#Comment_4102275
Why is the player count at an all-time high then?
the most requested licensed killer ever got added to the game. Pretty sure that played a huge part in that.
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Both sides are misreable to play as right now. Lets not pretend its just the killers who suffer. The only thing fun right now in dbd is using the quit game option menu.
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@100PercentBPMain said:
hetero Bill's finally have some company
This was truely what us Bills were missing.
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dont get your hope's up. Its gonna take at least a couple months before this mmr update will be passable because the track record for updates has been……… mediocre at best.
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you could say the same about any survivor positive post. Just some petty tribalistic crap that leads to more and more toxicity. And bhvr wont do a damn thing about it. In fact they kinda encouraged it unknowingly with wording like THE EVIL SKULL MERCHANT in thier own broadcast remember that? How could they not have known that phrase would be taken the wrong way? Tone deaf doesnt even begin to describe them sometimes.
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@Domicci said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4101967#Comment_4101967
Im sorry but they have 400 people on the team they release such tiny balance patches. Other games with smaller dev teams balance more things faster. I feel like its not to much to ask for more stuff in our like 3 balance patchs a year
They do release content slow, this summer has been pretty dry (pun not intended) when it comes to major updates. But you kinda just gotta accept this is just going to keep getting worse. More content, bigger backlog, less time for killers to get much needed changes.
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BHVR has too big of a backlog of killers to change before someone like Artist who has a low playerbase get changed. Like waiting for a broken elevator to arrive on your floor.
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@Rokku_Rorru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4101795#Comment_4101795
I think you have it wrong, currently it reduces 40 percent of the debuffs duration (66 percent faster of 1c/s so 1.66c/s) and I think when it's reduced to 44 percent it'll be about 30 percent I think of the debuff duration taken off.
so it's being reverted, the 66 percent was their tooltip change to better reflect how its calculated in code, you can check the wikis online for the old values!Change: updated the in-game description to once again refer to a Recovery-rate-increase, rather than a time-reduction.
- This change returned the wording of the in-game description matching the way the Perk is actually coded to work and how it was also worded up until Patch 8.5.0.
- This also removes the discrepancy to the Wiki's description, which remained true to the coded values throughout.
So basically we are getting pre 8.5.0 vigili see. Well i'm glad they are at least trying to nerf it.
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@Slurp_Ramen said:
I actually laughed out loud when they nerfed sauna rock on Jason to 3 seconds.
not only can you dodge the jumpscare already, if you have vigil you walk for like 1.9 seconds and you can sprint burst away for free.
As always, whenever perks are changed they usually look at them in a vacuum and never take into account other perks.BHVR couldnt balance a peanut butter sandwich correctly let alone a video game. I doubt they even look at things put together instead of a vacuum
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Making Vigil 66% was a huge mistake. 20% was perfectly acceptable and imo 40% or whatever its gonna be changed too is still too much time off of debuffs.
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@100PercentBPMain said:
it's possible to do just fine on weaker strategies i get easier 4ks with no power Krasue than I do Ghoul. you just gotta not be afraid of embarrassing yourself. problem is, lotta people lack perspective and will try to make your experience more miserable than the game will sometimes.
it's hard to feel like it's worth it when it can feel like a game is decided in 2 minutes and it feels gogogo
games already miserable enough, the devs fostered it with the mmr rewarding selfish plays for survivors and rewarding only kills making people sweat like its a comp game.
