Can we get some balance changes for the older killers?
Artist PLEASE
Artist PLEASE
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dredge - lockers as killer items and let him use chests
artist - make severed hands base kit
hag - just make her a 115
pig - make John's Medical File, Workshop Grease, and Rules Set No.2 base kit. combine Rusty Attachments and Utility Blades into one addon
BHVR has too big of a backlog of killers to change before someone like Artist who has a low playerbase get changed. Like waiting for a broken elevator to arrive on your floor.
Please leave bird lady alone ppl
the only changes they’re gonna do to artist is give her another hell/devil themed skin
Tbh I see it same, they kind of give no interest to low picked killers and only give them good skins at best. Hoping to boost their pick with nice skins but buying nice skins is expensive and doesnt change the reason why that character is so low picked it more looks like they want to keep mains of that killer to not drop them with skins that bring other people to play them.
Artist suck with how easy is to get rid of crows by just jumping into locker it kills her map pressure, then she gets screwed by maps with multiple floors or uneven maps like swamp and lastly the hpurple hands addon is must because for some reason crows dont swarm survivors basekit like larrys traps. Artist is good killer but very skill demanding especialy with the fsct you must hit two times in row to do something but she is even better at using crows to cut down loops.
Survivors should pray many killers dont play her same with twins. If survivors hate knight for his easy downs on bad loops well artist is kind of different animal at this.
Im sorry but they have 400 people on the team they release such tiny balance patches. Other games with smaller dev teams balance more things faster. I feel like its not to much to ask for more stuff in our like 3 balance patchs a year
Yeah I used to like artist a couple years ago but then just kinda got sick of it, unknown has just come out effectively killing any reason I had to play her, she’s still very demanding, still railed by map rng, and just feels old/clunky like why would would i play artist, when I can play unknown who doesn’t ‘require’ purple add ons, has a cooler potential ceiling with mortars and bounce shots, has better map presence (4.6 with tps) and isn’t affected by map rng. In fact you could say it’s a benefit to unknown as a couple poor maps actually open up a lot of outplay potential.
As an example dead dog main building can be very hard for artist because of the multi floors, and she can struggle to get bird hits because it’s hard to force survivors back into one and m1s are nigh impossible due to 4.4. While unknown can set up hallucinations in advance and the walls are very thin leading to many UVX hits if survivors don’t run wide which isn’t as distance efficient leading to easier m1s
another problem with artist is she just suffers from the first impressions from years ago, people still see her as the snooze fest hold W away from loop or die killer (while that can be still true at times there’s so many things we’ve discovered since like shotgunning and staggered birds for snipes) SM, singularity, twins, knight, trickster kinda, all suffer from this to a certain degree.
They do release content slow, this summer has been pretty dry (pun not intended) when it comes to major updates. But you kinda just gotta accept this is just going to keep getting worse. More content, bigger backlog, less time for killers to get much needed changes.
Yeah she is old uncha ged with bsd impression but tbh uknown is still wesker and more unteliable even after buffs only thing he does better is that he is more fun to play as.
Artist sucks at multiple floors especialy on saloom main where you even cant cut off reliably windows with crows because of how big it is they would despawn before survivors would be forced to run into them.
Her range potencial is hurt s lot by maps set up, one addon dependence plus lockers remowing her crows instantly. She still has huge potecial at outplaying loops with crows like that one guy who plays her s lot he uses crows often agressively getting pure hits with just one crow even outplaying cheaters by this so she still has some solid potencial with antiloop untill survivors just hold W and that eith her feeling clunky is hard to deal with.
I'm pretty sure that other dev teams have a lead with a vision in mind.
BHVR act more on a chaotic hallucination base.
They need competition like overwatch with rivals. That lit a fire under overwatch to get their game back on track. I just wish we could get an asim thay doesnt shoot its self worth them dbd for like 2 years
Gladly, she can now dash. You are welcome.
No not artist, buuuut notice how Spring Trap doesnt have to reload and gets 4.6 when hes empty basekit? Plus Jason has more accuracy and can hit you faster than huntress? (nerf them or buff huntress)
artist needs a qol pass like wesker and nemesis she feels bad to play now.
Huntress just needs something. A mobility power of some kind would work wonders for her, but wouldn't fit her theme. Just making her stronger would make her possible unfun in chase.
I have no idea how to buff huntress, but she really needs it.
Eh, I'd rather they be left alone than turned into more dash slop.
At this point I'm surprised they haven't given Hag "Swampy Strike" or some crap that lets her rush forward and crawl under pallets to injure survivors.
I wouldn’t hold your breath. They rework a killer what maybe once or twice a year? So just do the math for how long it will take for your favorite killer to get updated. You may not even be gaming at all anymore by that point.
Feel like they could ditch the anti-camp mechanic they have for her. It makes no sense to not allow her to use her power near hooks since they dont stick around. Its just punishing her for taking chases in the wrong area.