WexlerWendigo
WexlerWendigo
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- WexlerWendigo
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Comments
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The only way you’d do bad enough to get -2 would be if you got face camped the entire time game, or went afk.
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This charms looks great on Yun-Jin’s bright blue dress.
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I’ve also been worried about being targeted because I’m wearing the pride charm. Thankfully, the DBD community is in general more progressive than other games, but all popular games attract the worst kind of hateful people.
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/2206028#Comment_2206028
I guess I shouldn't have expected the Dead By Daylight community to take a joke.
I guess you should’ve expected that people can’t tell when you’re being sarcastic over text lol
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These perks are being underrated imo. All of them have a use, and are a huge improvement over the perks in other chapters. Jill’s perks especially stand out, resurgence will be very helpful in solo queue.
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@voorheesgt said:
https://forum.deadbydaylight.com/en/discussion/comment/2216089#Comment_2216089
And lose 3 gens against good survivors...
A survivor can let 2 (or 1)teammates die, after doing 3 (4) gens and use a key to get both ( OR ALL 3 )out even if I'm standing on the hatch.
Losing gens doesn’t make the game any more pleasant for a survivor who doesn’t get to play after waiting 10 mins in the queue
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The cooldown isn’t actually a downside. It’s to prevent being spammed by notifications when survivors run past 10 crows.
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Guess I needed to put the ‘partial sarcasm’ in big bold with 10 exclamation marks
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@Satelit said:
https://forum.deadbydaylight.com/en/discussion/comment/2218005#Comment_2218005
With how much paid content we have,1 character isn't that impressive.
Agreed, but it’s better than nothing.
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Two is plenty since it’s only a part of the killer’s power, he has plenty other tools in his arsenal imo.
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At least they’re giving out enough free shards to buy a character, and refreshing the shrine daily. That’s the best part prob
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Why would SWF not just use we’ll make it? It’s already fast enough. This perk is much more suited for solo players, and will allow us to get 2 heals out of a brown medkit if the killer doesn’t let us heal when we come off the hook.
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/2216424#Comment_2216424
Meat plant is extremely survivor sided. Midwich it depends on the killer and how the survivors play. Lerys isn't, hawkins is killer sided.
Meat plant isn’t survivor sided when your team is running around aimlessly looking for gens
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@VikingWilson said:
https://forum.deadbydaylight.com/en/discussion/comment/2216412#Comment_2216412
Are you asking if the indoor maps are killer sided?
I’m not asking. You were implying they were survivor sided, which they absolutely are not.
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@VikingWilson said:
The art team nailed the aesthetics, as they have been, but this map checks blocks for bad map design in DBD:
It's huge, indoors, multi-level, sight blockers everywhere, loads of safe pallets.. it looks great, but what a pain in the ass for killers.
(of course some maps must be indoors, but they're historically bad for killers)
Literally all the indoor maps are killer sided? Yes, some struggle with them, but saying Midwich is survivor sided is humorous.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2216089#Comment_2216089
Then they must not have been tunneled off their first hook or else they would have used their DS.
Yes... and after they’re hooked for a second time a toxic killer can kill them instantly
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I think they’re a great new feature for the game. The only problematic parts about them are in indoor maps, and the fact that they can camp which is silly. If killers thought dead hard was meta before, this will push that fact even further. It’ll be funny to dead hard through a zombie and block the killer lol.
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It’s toxic that killers can camp someone on second stage, and totally ignore any risk of DS.
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I’m having trouble redeeming the BP code on console? Tried multiple times and it won’t work
Edit: never mind, I got it
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Hopefully the meta won’t be for killers to bring a full line up of hex perks to counter survivor totems.
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People are overreacting, I think. Let’s see how it works first. It could be that it takes 20 reports in 10 games or something to autoban. It’ll be tested before coming out, I’m sure.
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Looks like it might be Jack Baker? Lots of mold on the skull, and one of the fog whisperers was wearing an old man mask.
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@ALostPuppy said:
Jeff, Ace and Steve probably. All of them have perks that, imo, are quite terrible. The only useable perk out of these 3 is aftercare which can be ok, but bond or kindred are far better survivor aura perks imo.
I actually think Second Wind is pretty decent, especially with empathy or we’ll make it
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I don’t dislike Jeff. Jane and Ash are the only two I dislike, he’s just meh.
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@Crackgear said:
Remove JEFF?! What did he do to you! He is such an intelligent and creative person, have you read his lore?
Yes, I’ve read all the lore. He doesn’t stand out to me like Yui, Elodie, Zarina, Yun Jin, etc.
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This perk is really only a massive pain in the indoor maps. Gens are already hard enough to find in the game and Lery’s.
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@StibbityStabbity said:
https://forum.deadbydaylight.com/en/discussion/comment/2213948#Comment_2213948
Gahbage. Trash. Into da bin it goes.
Not even bunny Feng? That’s a classic
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@StibbityStabbity said:
Feng. She's ugly, sounds terrible, and doesn't have a single cosmetic I like. Get rid.
You don’t like her red dress cosmetic? That’s one of my favourites in the game :(
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2213820#Comment_2213820
https://us.v-cdn.net/6030815/uploads/D9XSTZW60606/2agvfk2-5b1-5d.png
Stealthing something implies it was done hiddenly, which we don't do - MYC was mentioned in the patch notes!
Ah, fair enough. I must have missed it when reading. The first time it happened to me, I was so confused about why I screamed lol
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The PTB is great when they don’t ignore all the feedback, like All Kill. It’s baffling that they still have Main Event as a power you can’t hold onto.
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People that tunnel when there’s already a survivor dead and three gens left are the worst. If you’re already winning, it’s so unnecessary, don’t be an ######### just because you can. This is much more toxic than teabagging.
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@Vyne456 said:
https://forum.deadbydaylight.com/en/discussion/comment/2213870#Comment_2213870
I think that Claire is gonna be a survivor. But I'll like that.
I hope it’s Claire! I have a feeling they’ll do a man and a woman, which will probably be Jill for that spot sadly.
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The best counter to Spirit is to play altruistically to prevent depipping lol
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Mori’s were way more powerful than keys have been though. They were the first priority.
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Has anyone considered that Ada could be a survivor? It’s a long shot, but I’d like it.
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@lewis said:
I’m really excited, hopeful and nervous.
excited that my favourite game franchise is coming to my dbd.
I’m hoping I get my dream lineup, that being Jill Valentine and Nemesis (Leon, Claire a close second)
and nervous in case my hopes are dashed and we get faceless man (Ethan winters) and big lady or her daughter.
Lady D is basically impossible since they plan dlcs like a year ahead of time. I’d like her though, RE8 was my favourite game in the series.
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Probably because it’s going to be yet another instance of solo survivors paying the price for SWF being OP.
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I’m guessing Jill (and Leon if two survivors), and Nemesis as the killer. I don’t think there will be a new map.
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Dead Hard leaves you exhausted on the ground like 30% of the time, it’s really not broken or anything.
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Claire and Leon as survivors, and Jack Baker as the killer would be the ideal situation for me.
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Also, Spirit is EXTREMELY harmful for many killer players. When she eventually gets nerfed, we’ll have a Freddy 2.0 situation where many killers at red rank legitimately don’t know how to play the game without a busted killer and complain about it being impossible to play. People who play her generally do so because she can consistently 4k with little skill, and when she’s harder to play, they’ll derank like crazy.
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They shadow buffed Make Your Choice recently. Now, the person rescuing screams when they’re impacted.
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Spirit, she’s ######### awful to play against as a survivor and teaches many killers bad habits.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2213787#Comment_2213787
I meant generators ofcourse. Genrushing and ending game so fast. And then t-bag killer on gates. High skills and so much fun. But camping is boring, ofcourse
When most killers commit to five minute chases, survivors are going to sit on gens. There are plenty of perks to prevent gens going too fast. Discordance, tinkerer gives insanely strong information to the killer that can be combined with Ruin or Pop to get the gens at bay. Sure, if you’re playing Trapper with Unnerving Presence and Iron Grasp, you’ll have a hard time at red ranks, but when you’re playing at the highest level of play in a game, perk variety will always suffer. Gen rushing only exists in SWF with multiple brand new parts, prove thyself, etc. Solo queue is completely fine for killers right now, it’s basically a 5050 at red ranks for who will win.
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The Bubba argument doesn’t hold much weight. A decent player will get downed by Spirit’s two hits much faster than Bubba’s chainsaw.
The huge problem with her is that every other killer, even the strongest ones have counter-play. For example, line of sight weakens Nurse, windows against the chainsaw bros, etc. The only way to have ANY kind of counter to Spirit is if you randomly bring Iron Will + Spine Chill, bearing in mind you don’t know you’re going against a Spirit. This ‘counter play’ is already limited enough, but most spirits will use Strider which makes Iron Will almost worthless. Spine Chill really needs IW to counter her effectively. I don’t think anyone really cares about her passive phasing, it’s the fact that you can’t see her when she’s phasing. You don’t even know if she is, and many Spirits will simply stand still, until you show them you won’t fall for it. This puts survivors into a lose-lose where if they start running, she can easily catch up. If you try to stealth it out and she’s faking it, she can pull you away from the loop. She’s an extremely easy killer to play, and so her being on Nurse level is just absurd.
Yes, there are some tricks you can pull off, but it’s mainly down to how good the Spirit is, the survivor has very little control.
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I think with the new chapter coming up, it’s a great time to get back into the game. The Stranger Things dlc brought a lot of life to the game, including many new players, so I’m excited. This is the most balanced perks have been that I can remember too.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2213766#Comment_2213766
This is the only game people thinking spamming m1 is "fun".
Not sure whether you’re referring to killers chasing, or survivors doing generators. Either is a really bizarre statement, as you don’t spent the majority of the game doing gens and the chases are the best part of the game.
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This is the only game where standing still can be considered a ‘strategy’.
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I’ve never seen anyone have him below A tier, not sure where this is coming from?