WRussoW
WRussoW
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Comments
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@LALYTHIA said:
My thoughts are that asking the question ONLY about survivors, and leaving out every action a killer does to illicit the same effect, shows bias. I am not into that - at all.
Gameplaywise, frustration as a survivor usually leads to nothing because even if you switch to a killer you usually don't want to bring strong stuff because "freaking killers, can't do a thing without their red add-ons!". You're angry at a killer, not at survivors. Like, the only thing you can do as an angry survivor is bringing back meta perks and taking good items but that's about it.
If you become toxic, it pays back and you get more evil Doctors or Hillbillies.
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@AsePlayer said:
I will teabag until the end of time.
Might be able to teach some people about self-control if they commit to me the whole game and lose :)
Ahaha, sure. Now take the pill and back to lobby waiting:
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It will stop once survivor mains will be forced to play as a killer. Only survivors who rarely play the other role teabag.
The real solution is playing as the Spirit with add-ons. THAT'S something that can help you save your nerve cells.
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@Doomspooge said:
https://forum.deadbydaylight.com/en/discussion/comment/1230270#Comment_1230270
Indeed it is. Do the bones lol
But it would still be better to encourage players to communicate. You can't deny that cosidering the gap between solo and SWF.
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@Doomspooge said:
You already mentioned the pre-game chat so there's that.
Then NOED is balanced
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Try out the Spirit with the Fruit Ninja build.
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Right now you play with yellow ranks who somehow got to red ranks because they were playing often. Don't trick yourself into thinking that you're good.
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You must be kidding me.
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Dude, don't be afraid, your Hillbilly is getting a nerf soon! UWU
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God Nurse with certain add-ons and no mistakes will swipe any team. So technically she's still kinda the best at killing but she definitely not the best killer to have fun with unless you like looking at the ground for some reason. Her skill level is so high and her punishment for mistakes is so cruel now most people will be worried about your sanity if you decide to main her. So I'd say she's the "Nurse" tier because good luck with playing her against people who are aware of her weaknesses and good at dodging your attacks. You may win. You can learn her gameplay and you can be flawless. But at what cost?
The "S" tier stands for the "S"pirit. Fun to play as, you don't have to be looped, like, ever. Sane skill requirement, you don't just jump in and become good against survivors with brains, so you have a good time learning while not suffering from these rank 16 teabagging because "te-hee, noob killer". Mostly really good add-ons, you don't even need ones against basic survivor teams! (But don't become overconfident and better bring them against red rank teams because despite everything on huge maps generators get done is seconds.) Great design, interesting lore, cool cosmetics, good perks, an easy adept achievement. The mobility and the ability to quickly end chases are insanely good if played correctly. Even against strongest teams you can always get at least a tie.
The "A" tier killers. The Hillbilly can be looped but his crazy mobility probably covers it up. If your team ducks up, then it ducks up for good against him because of his ability to one-shot with the chainsaw. The Doc has great ability to find people and a good methods of catching them at loops but his mobility is suffering. But anti-stealth kit saves a lot of time so he's good. Freddy is overall great, good mobility power, good anti-looping set which strongly shortens the time you waste at jungle gyms.
The Huntress is too slow for putting pressure, same for the Deathslinger. In average player's hands they are B tier. If you're good at sniping, maybe you can get an A- on them. The Hag... God Hags exist but it's all over if a survivors team won't let you put your "web". So a solid B.
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"U mad?" — Feng Min. (Lithe)
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@AetherBytes said:
Infectious, Distressing, NOED, and Remember Me is just beautiful.
But WOULD YOU..?
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So... We don't have sans Spirit art in here after all?
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@aregularplayer said:
######### is sans?
Tbh, I'm crying, this question is so funny for some reason.
"What is sans? Can you touch it? Can you eat it? Can you kill it?"
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@aregularplayer said:
######### is sans?
Don't be a numskull and and just look it up!💀
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@Hoodied said:
Everytime I face a spirit, I feel like if I take one step closer that I'm gonna have a bad time
THAT'S why I think such thing would exist.
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@WeenieDog said:
for a second I thought you were trying to say "without spirit".
No, I mentally need it WITH Spirit. Do we have a fanart where the Spirit IS sans???
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Wow, you, guys, are really quick at finding your new nerf targets. Before the Spirit nerf the Hillbilly was the most balanced killer in the game, his add-ons and the power were fine but now all of a sudden something is not right.
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Any green add-ons on the Spirit.
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Can we all agree that mostly all killers' adepts are hard?
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@DWolfAlpha said:
https://forum.deadbydaylight.com/en/discussion/140359/is-it-me-or-for-the-people-blows
A little off topic, but "bad to the bone" is similar to "bad ass." It means it's cool. Maybe you were thinking "rotten to the core" or something?
Oh, thank you! I'll correct it.
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I just like the Pig and it makes me sad she is still the "roll the dice" killer.
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@Rivyn said:
It's okay if you're helping somebody on their last hook. But yeah, for solo, it isn't all that special. Just another SWF perk, for the most part.
And chances that there are no NOED or you youself aren't on your last hook by the Endgame or a killer doesn't have an oneshot ability?
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Ah. I see what you've done here, you could as well ask about our walking speed.
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Uh, since the update, has the idea become any better? Like, hurray, survivors can't keep their add-ons when they escape, sounds fair now, right? Right...?
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Nancy is great, she's the smallest survivor if I'm not wrong.
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I can't believe nearly the 50% of the community has voted "yes".
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Someone will post a meme here saying stuff like "uwu killers are the oppressed minority, lol".
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@GHOSTfaceP3 said:
It’s funny seeing all the survivor mains saying spirit op
I get flashbacks when survivors were demanding her nerf before the patch saying that she's OP to the bone and she was so easy even a blind monkey would 4-kill as her.
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@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1170831#Comment_1170831
"mindgaming with her power"
last I checked, mindgames were a back-and-forth thing, not a weighted coin toss
the bias is real kek
If it was so biased, why didn't you cosider that the whole "coin tossing" works both ways? Like, if all the Spirit has is tossing a coin, I would just have a 50% chance of catching you, right?
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Dead hard works with 50% chance, balance landing is only good in specific maps, head-on requires you to have a whole build to use it effectively, lithe eats up 1 second of running during the animation and usually pops without any real threat, like you can safely loop that window for another minute but lithe is already wasted because quick vaulting activates it.
Sprint Burst is simply better, espesially when it comes to having it in a chase nearly activated.
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@BigTimeGamer said:
i played spirit for a long time
its just annoying for survivors and benefits spirit without any effort, it changes nothing from killer POV and should be removed
"If it helps and a killer does nothing towards to earn it, it needs to be removed, REEE!!! Don't mind my DS here during the endgame though."
For real, it only helps Spirit players who aren't that great. Good Spirit players who use their power more effectively just consider it as a cool side effect. It helps so rarely I can't really tell the last time I caught someone with it without specific add-ons. That visual effect only helps in small loops in which, let's be real, good killers would hit you anyways. It may save a few seconds because survivor messes up faster, that's it. And by small loops I mean SMALL loops, like the ones in the lab. And in current situation when the first gen just gets down in 25 seconds you really want to nerf a killer??? Like, I wouldn't care about it being removed because I try to avoid simply running around a tile but, uh, the Doctor currently has higher killrates and we all here decide to give Rin another nerf? K, I still wait for the Hillbilly nerf, his chainsaw can be used 24/7 and he does nothing to earn it!
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Someone got caught in a small loop because of it. I see, I see.
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@Awkward_Fiend said:
I didn't fully register that this was about his peen until after I voted... wouldn't change my vote either way.
Your profile picture confirms it.
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@FilthyQuentin said:
https://forum.deadbydaylight.com/en/discussion/comment/1165953#Comment_1165953
Oh okay. I might try it if they fix Sole Survivor.
... Do not.
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The passive phase is the same thing as the Pig's RBTs. You never know when it helps because it uses the "roll the dice" technic.
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@Jacoby2041 said:
Yeah, especially if he's never gonna give you up in a chase or let you down off the hook, or run around and desert you for other survivors
Tunneling killers are the worst, they never learn how to be good!
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I'm sorry but I'm rolling on the floor because of this sound. I died when Meg moaned. 💀
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If you want to get all perks on a character, prestiging them to level 3 is, like, 25% of the whole work at max.
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@SunaIIanu said:
https://forum.deadbydaylight.com/en/discussion/comment/1166837#Comment_1166837
I just want to say that sole survivor is bugged since months.
Who uses Sole Survivor? Maybe they'll rework it instead of just fixing it, who knows.
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So you all here who send pictures of themselves are actually confident enough to show your face on the Internet? So you all have healthy self-esteem? How does it feel to have one???
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I mean, there IS the reason why people ship the Plague and the Clown.
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Sorry, I misspelled "won't" and "want". 3 AM things.
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@ClickyClicky said:
9 out of 10 games now they refuse. There’s no such thing as a safe unhook without BT.
Because 80% of the time one of the 3 remaining survivors hides somewhere near you. Once a killer leaves, bam, instant unhook. Plus, it's a rare occasion when your teammates leave you on a hook when your second stage is about to start and killers know it, duh, so they come back to get that survivor who is rushing to unhook you before the Entity fully appears.
It's bald to assume that "bad" killers do so but your nickname kinda allows me to understand why you would think this way. GGEZ
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@28_stabs said:
https://forum.deadbydaylight.com/en/discussion/comment/1158968#Comment_1158968
Staying at a hook and downing a survivors untill the survivor is dead is hard?
Staying on gens and opening the gates is hard?
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@FilthyQuentin said:
https://forum.deadbydaylight.com/en/discussion/comment/1160700#Comment_1160700
When did you try that build? Just asking because Sole Survivor doesn't even work since Stranger things DLC.
You want to give it a try?
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Decisive Strike.
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Borrowed time.
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I'm ashamed of this post right now tbh
