VikingDragonXii
VikingDragonXii
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- VikingDragonXii
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@Leachy_Jr said:
In fact, people bring up a good point.
If you're planning on playing a killer whos counter is lack of tracking (spirit, nurse, plague, pyramid, etc) then you'd have to provide some sort of gameplay to prove that you're legitimate. Whether it be screensharing on discord or recording gameplay.
Op won't though without us actually seeing what's going on their screen their will always be doubt of overlays. I doubt OPs claim of a 99 win rate because of the eventuality of facing survivors that actually know what they are doing and the greater possibly of facing 3-4 man's.
The way OP is talking about they are on the levels of professional players like Otz and Supperalf which raises more issues that they don't stream or the very least have videos up on YT or Twitch to backup these claims.
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@Viciusaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/3238150#Comment_3238150
I know it's a lot to hope for, but a guy can dream 😭
No don't let the map design team butcher another map! What are you thinking allowing such war crimes to happen!
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@Ayodam said:
https://forum.deadbydaylight.com/en/discussion/comment/3238137#Comment_3238137
OP said the killer dropped them beside an available hook.
https://forum.deadbydaylight.com/en/discussion/comment/3238136#Comment_3238136
Fox, your response was bizarre and irrelevant to the question I asked. Ironically, a subsequent response of yours was essentially the same as mine: It was a power move.
That's what I'm saying I would do the same thing tbh we both want to get out of the match asap and move on but if a survivor makes it difficult I will drop next to a hook.
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@Ayodam said:
https://forum.deadbydaylight.com/en/discussion/comment/3238127#Comment_3238127
If a killer slugs/carries & drops you near an available hook it’s entirely to flex and bully you. It’s that player saying “yeah I control your ability to play.” There’s no strategic reason for it whatsoever.
But fret naught. There’s an update coming that’s gonna fix that right up. Soon enough, you won’t hafta worry about being slugged again. No survivor will. :)
Well it's not entirely to bully or flex. When I do it it's because they are trying to stuggle and make it more difficult to end the match especially if Boil Over is in play....If a Survivor wants to make the last hook a struggle then we will wait the bleed out.
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*Slow claps* Ahhh such a amazing well thought out counter argument...you have changed my mind entirely. Nothing can be twisted by The Entity and turned into a nightmarish beast.....
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@RoastedGarlic said:
https://forum.deadbydaylight.com/en/discussion/comment/3237934#Comment_3237934
because for honor does not belong in dbd at all. Killers should always be horror related. For Honor is not horror.
Things don't have to be Horror related. As long as The Entity can corrupt it and draw that soul in to make a new Beast then it become horror.
A dishonored knight for example....or a evil knight in general.....look at Artist, she was a normal girl with some minor mental issues that the Entity corrupted and twisted to the Birb Mama we have today.
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@mizark3 said:
https://forum.deadbydaylight.com/en/discussion/comment/3237366#Comment_3237366
"No factual indicators Nurse is an issue"
https://us.v-cdn.net/6030815/uploads/W5HQNEO83C7A/certainkillers.png
Red emphasis mine. If you think they are referring to someone else I would love to hear how I am misunderstanding that it actually made Bubba too powerful in combination with Starstruck.
Also I don't like populist arguments (if that is the correct term), but when I am having someone who doesn't seem to understand what everyone else takes the understanding of for granted, I guess I have to show that everyone else knows it is a problem. Or at the very least there is some issue that needs changing.
https://www.youtube.com/watch?v=7dfi1U4lP8s - OhTofu's The Nurse Problem
https://www.youtube.com/watch?v=1QIW6juxPwQ - SupaAlf's This is the Real Problem with Nurse
https://www.youtube.com/watch?v=t0KzlOCFGmk - not Otzdarva's The ACTUAL reason Nurse is OP...
https://www.youtube.com/watch?v=bLZK17GU7_A - Choy's Is Nurse's strength ruining Dead by Daylight?
As to the second part, one thing partially at fault is the branding of the game only half commits to the idea of Survivors being a team. If I recall correctly some of the original branding was something to the effect of "Survive together, or don't". Heck, the very existence of Yun-Jin encourages a certain level of screwing over your 'team-mates' for your own benefit (thank you the perk Self-Preservation, you take the hit so I can hide). While I agree that the game should be based on proper teamwork, even the game can't commit to that same standard. Also a common community sentiment of a DC against a Nurse is a joking 'wow gigachad' or 'they had the stones to do something I couldn't'. Most Survivors I run across don't blame their prospective teammate for a DC on the first screech, but they do blame them for sticking around for a bit then quitting mid way through.
Ahhh yes the "Streamers says it so it's law" counter argument.....each of those streamers also have shown how to stomp on Nurse as well and have stomped on Nurse players. You have to remember the average Nurse is no where near as skilled as a Nurse in the hands of a person who plays the game AS THIER JOB.
Most Nurse players I deal with are average at best. I can loop most Nurses I come across and escape a chase from them but can't win because of very entitled baby teammates who DC as soon as they hear her scream. I can't win by myself and I definitely don't blame the Nurse....I blame the losers, yes I can call my teammates losers because they would rather DC and sabotage the team rather than play it out and try to improve their skills against her.
Every argument I see starts out with She ignores the basic mechanics of the game. Every time I see that I see them say "I can't pre drop pallets it Hold W against her so I won't try and learn how to beat her"
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@sizzlingmario4 said:
https://forum.deadbydaylight.com/en/discussion/comment/3237238#Comment_3237238
In almost 2500 hours I have never gone against a killer who actually attempted to mindgame me with insidious in that manner. I had a myers sit in the exit gate once and tombstone me but that's it.
Just rework it.
I use it when at a Gen when I know the Survivor is somewhere nearby while using whispers so I hide somewhere and go silent mode with my Demo Puppy. But other than that it's only a meme level perk that does need changed to be used AWAY from the hook
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@Hannacia said:
https://forum.deadbydaylight.com/en/discussion/comment/3236320#Comment_3236320
I don't want to play with stridor. I think it messes up my ability to hear stuff the correct way in the game. I used it few times and yeah its fine but i dont wanna learn to use it and then not be able to play normally you know.
Ok I understand....Stridor is my best friend especially on Spirit since her chase music can drown out all other sounds.
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No because then people will be able to figure fully how to Smurf themselves in such a way that they could easily control their MMR and make matchmaking pointless.
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@Hannacia said:
Yeah i won't play my spirit girl without these addons. Everytime i play with yellow addons i get send to crappy maps or i get super good survivors.
Why shouldnt killers be allowed to wear their best when survivors will most likely bring their best as well + medkits
If you want to nerf her then nerf survivors iron will as well. Even though its not 100% its still really hard to hear non injured survivors with all the ambiance noises + everything else thats going on in the map. I hate that i have to crank my sounds to 100 to hear anyone.
Also just saying...you shouldn't call killers that use their best addons anything while survivors are seriously running around with 4 purple medkits + good addons or purple toolboxes + brand new parts. I really don't like how people have these double standards.
Stridor mah dude. Now that IW dosnt 100% Stridor can finally be used again.
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@Hex_Llama said:
https://forum.deadbydaylight.com/en/discussion/comment/3236135#Comment_3236135
No, the thing I hate is when it starts to do an accidental grab, but then the server decides that it shouldn't actually be a grab, so it stops the grab animation and the survivor just runs away unharmed.
Ahhh ok I was about to say
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@Hex_Llama said:
I think all grabs should be removed. The thing I hate most when I play killer is going for a quick hit that turns into a grab and then gets cancelled. I accept that the grabs will never work properly -- just take them out and let me have a hit.
Wait your angry for getting a accidental grab? I love those because then I don't have to chase them down
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3233179#Comment_3233179
I am still baffled by the math (or lack of) behind ragequit DCing.
Okay, I face a super sweaty Starstruck God Nurse, no one last longer then two blinks in a chase and I am hooked. Why would I DC, just to spite the Nurse player and face escalating DC bans, but a minimum of 5min, when I could just die honestly and be back in the next lobby in 20s?
Sadly they won't care unless the initial ban is worse the DC issues will continue. Even then players will still DC even if it's 3 hr ban. Then they will just suicide
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@GolbezGarlandGabrant said:
Is that what the little jailbar icons mean by someone's username means? I've noticed those more lately.
Yes that means your put into time out jail the grey PfP with the dash through it means your banned from the forums if I'm correct
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3235823#Comment_3235823
I just hope that I might not be banned one time, because of my run-ins with popular forum members, then ^_-
As long as you keep responses Civil and respectful and don't try to push your opinion onto others as fact or law then you'll be good
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@Omans said:
https://forum.deadbydaylight.com/en/discussion/comment/3235225#Comment_3235225
No one has ever expected a free rescue, nor is that being asked for.
Sure seems like a lot of killers think they should be gifted a free kill simply for hooking one survivor, though, with all the people defending healthy hook grabs.
The people defending healthy hook grabs staying in the game are just telling on themselves. "if healthy hook grabs go away how can I cheese a loss into a win with no skill involved?"
https://forum.deadbydaylight.com/en/discussion/comment/3235233#Comment_3235233
Play both sides.
All my hook grabs have never been from camping but from either Survivors being stupid by either bringing the chase to the hooked Survivor and trying for a unhook or I don't even take 2 steps away from the hook and here comes a rescue. I got a 3 man slug because for some reason the other three survivors wanted to bum rush the hook right after the Hook animation finished.
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@Omans said:
https://forum.deadbydaylight.com/en/discussion/comment/3234603#Comment_3234603
If you don't have a kill before the EGC that is on you. If you have a kill before EGC, then hook another survivor, securing that next kill is super easy unless you hooked them right next to the gate.
If you expect a free kill in EGC, that's unreasonable.
Healthy hook grabs promote bad, skilless gameplay. It should be removed entirely, but I would be completely fine with keeping healthy hook grabs after the gens have been completed, but removing them before the gens are done.
Same can be said as Survivors shouldn't expect a free rescue either. They dont promote it any more than anything else promotes camping. If the player wants to camp they will regardless if hook grabs stay or not.
Removing the grabs will however Promote more risky rescues in the Killers face and could promote Tunneling more....
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@Drift_Wiz said:
Oh wow another Nurse topic!!
So while I believe nurse blink attacks should be special attacks mainly because it doesn't make sense that she can both ignore gameplay mechanics and get the benefits of basic attack perks/exposed status at the exact same time. This alone makes it so that most survivor perks may as well not exist against her (good luck if you don't have dead hard or something) and it feels like you have to bring the best survivor perks every game in case the killer is nurse, so you can potentially have the chance to not have the worst time ever against that killer.
If the concern is that blink attacks = special hits would lower perk synergy though (right now I think about 12 perks would be affected) here's an idea
Three categories of blinks:
First blink that traverses through anything = special attack
First blink that does not traverse through anything = basic attack
Chain blinks = Special attack
Wonder what people think of it
Better thought out than NeRf NuRsE or GuT nUrSe topics.....but to be honest I think the first blink should always be basic and anything after is special. Only because Nurse is the slowest Killer in the game and is actually SLOWER than survivors until Bloodlust kicks in and even then the Survivors will probably be far enough away that she will need to Blink to catch up. The only reason why I don't think first blink that's passes through something makes is special wouldn't be a good thing because how map design is.....most maps have a lot of clutter that normally block movement so a Blink could pass through one of those sections making setup near impossible.
But thank you for actually giving a decent suggestion rather than a full Freddy Nerf one
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It wasn't this chapter they are looking into who needs vocal balance but jokes on you....they are actually going to increase all their voices and make it sound like the screams of a rabbit.
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@Roaroftime said:
Nah bring back old struggle
No I like my space bar working as intended and not a broken mess
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@Jangles said:
https://forum.deadbydaylight.com/en/discussion/comment/3234397#Comment_3234397
unga bunga only 4k
Yes some got what me was saying
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/3234484#Comment_3234484
So it's pretty much a confirmed troll then? Lol I guess he got me, I was willing to try it
https://forum.deadbydaylight.com/en/discussion/351206/why-are-dc-bans-still-a-thing/p1
Here check this read out it made me laugh.
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@Coordi said:
I can confirm the Tombstone Piece has not been removed from the game!
No no you should of gone like this....
'I can confirm the Tombstone Piece has not Been removed from the game. But sadly your Tombstone Piece is in another castle."
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/3234432#Comment_3234432
Not too much, the main difference is the coordination, the tile knowledge, and using altruism when the time is right without throwing the game etc.. you're probably used to the normal swf and not the gen rush death squads that are super efficient loopers, and pound all the gens out in under 4 minutes while keeping their teammates informed of all the safe zones and the zones not to run to, I guess my next question should be how many hours do you have in the game? If you're a new player then that explains everything
Pssst in another post op claims to have been playing since beta or at the very least 2016 while calling out Mandy for lying.
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@GannTM said:
Literally this is so pointless. Some people take this game way too seriously lol.
No me want to prove me have good skills *beats chest grunting*
Me say me win none stop so what me say is true.
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@Ashes said:
in the first few days of halloween update i didn't actually realise there was no DC penalty, because it seemed pretty normal and still a lot of suicide on hook
That was before people realized it was turned off and the forums started talking about it. Once word got out thats when the issues with entitled babies started up.
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@CoDismylife said:
https://forum.deadbydaylight.com/en/discussion/comment/3233319#Comment_3233319
There was just a lot of frustration build up in the (solo Q) community. They finally can DC without consequence, That's why some people saw a lot of DCs. Give it 1 week and it would normalise
No it wouldn't players would DC like crazy because they know they won't be punished for DCing. I had a Survivor DC because he was found first and due to their lack of Looping skills was downed in 20 secs and before their body hit the floor they DCd
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@CaulDrohn said:
https://forum.deadbydaylight.com/en/discussion/comment/3233384#Comment_3233384
Just play killer then. As long as you get like 4 hooks, it should be enough to get the required 30 void energy.
That's were lies a problem. Like with the Mask event Survivors after a week Gen Rush and leave the match asap and play the sweatiest matches that I ever seen. I can only play weekends so my time is limited and the oh do nice disabling of the DC penalties hinderd my event grinding.
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@ViperTheCharon said:
https://forum.deadbydaylight.com/en/discussion/comment/3233310#Comment_3233310
I think I would see her having all blinks special attacks, since really good nurse players with some busted perks on her could take a bit of advantage, but looking at average, maybe I am wrong.
https://forum.deadbydaylight.com/en/discussion/comment/3233399#Comment_3233399
Sorry to tell you that, but cry about it.
https://forum.deadbydaylight.com/en/discussion/comment/3233411#Comment_3233411
I forgot about that, she was never the hardest killer.
https://forum.deadbydaylight.com/en/discussion/comment/3233452#Comment_3233452
You're welcome and yeah, I see no problem in Nurse either, but few small tweaks on her and she would be fine.
https://forum.deadbydaylight.com/en/discussion/comment/3233551#Comment_3233551
Could be a good one, since you're right, while hiding, she has a harder time to outpredict you, but with aura perks like you said, it ruins everything.
Only reason I said leave one as basic is because she is slower than Survivors without bloodlust. I have never seen a Nurse land a basic attack unless a survivor was getting cocky and running around her to body block...
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@Cybil said:
Nope.
That streamer has serious problems to be saying things like that. Must have an inferiority complex or something. That might by why they got so tore up over it.
The weird part I only see TTV streamers acting like this....all YT streamers I met and have seen don't act like entitled fools
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/3232918#Comment_3232918
I mean, Nurse literally has a higher potential than the highest SWF at the moment. SWF is fine as it is, Nurse isnt.
Nurse is preventing buffs to killer. Buffing killers in general by 5% is like buffing Nurse by 20%. You need to nerf Nurse to buff killers.
Same goes for SoloQ...you can't buff survivors without buffing SWFs at the same time.
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@lauraa said:
Gl in Overwatch because the teams are even worse than solo q survivors atm
Try Rainbow Six Siege it has a toxic playerbase but nothing like DbD lol and once you reached Ranked Matches you will be paired with similar ranked players of your skill level
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3233368#Comment_3233368
Like it's not specific to this thread I've noticed it for ages but that's just a funny little observation I like
I know lol. I noticed it too
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A little too late for me....all these DCs ruined the event and me caring about getting any of the event items.... because I learned if you don't get them within the first week you won't get them after because those who already have everything will just sandbag and ruin trying to get them after.
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@GoodBoyKaru said:
I love how the data means nothing and kill rates don't matter until they suddenly support your narrative.
I know I think it's really funny.
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@jasperian said:
https://forum.deadbydaylight.com/en/discussion/comment/3233328#Comment_3233328
Listen to what you said. Why do all the new killers HAVE to be anti loop? Why is that even a part of the game? You shouldn’t be able to just press a single button as Artist or Dredge to make a perfectly good pallet dead. That requires zero skill to do. Or am I wrong?
What I said isnt that I want braindead M1 only killers, but I think we need killers that need to do more than click one button to make one of the only things in the entire game that lets us escape impossible to use. Especially when killers are using perks like Dissolution, Spirit Fury, Unrelenting & Brutal Strength. We have no countering and the stats show that.
Until they rework maps not to have a pallet loop link to a jungle gym which links to another pallet loop we need killers with some kind of antiloop. It's sad but it's the nature of the current game.
The issues with Vommy Mommy and Pinhead isn't the Killers themselves but the skill of the Survivors. I had survivors as Vommy Mommy that knew when to cleanse and when not to making her into a basic m1 Killer but then there are other times they will cleanse as soon as they get sick...not when they get full infection but just basic sickness. Same with P Head, I have seen survivors that I spawn with go for the box and know to solve it before chain hunt starts, then there are other time that NO ONE but me went for the Box.
What we have are Survivors that don't want challenging Killers where they have to change up their strats for.....
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Telle about it I faced a 4-Man all with Head On and 4 Purple Flashlights with the best Addons....I was huntress and didn't have Lightborn at the time....I just eventually hid in the basement until they got bored and left....
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@Seraphor said:
When players can behave and not DC the second they're not successfully wrecking their opponent, then we can think about not having a DC penalty.
Sadly that's never going to happen.
That will never happen because the said DCers are entitled babies who think everything should be given to them on a Silver Platter and be hand held. This goes for Killers and Survivors because both sides have entitled babies.
DCing because of Hackers or network issues are removed from my hate because it's no fault of their own.
Time and time again when BHVR removes the penalties DCs skyrocket..."SoloQ is miserable" or "It's not Fun" are most of the arguments I see to defend removing it.
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@jasperian said:
Literally. The last four killers they’ve released have just become super unfun to play against. I think BHVR has spent too much time focusing on ways to make killer more easy & enjoyable, (to sell more killer DLC), and not enough on how survivors are to enjoy countering said killer. The Pinhead, Artist, Wesker, Legion, Plague and many others are just so incredibly unfun to play against. I think BHVR needs to really put some thought and effort into making survivor SOMEWHAT enjoyable again. Leave skill out of the equation and just look at basic abilities of killers and survivors. DC’ing really is the only option to save ourselves from getting pissed off and frustrated over a video game we once enjoyed.
So what I'm hearing his you want Killers that are Basic M1 Killers with no type of difficulty of learning how to deal with them so you can just W away and pre drop pallets and with no antiloop or chase potential.
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I could into detail like always why her Blink isn't absolute, or how making her guess is alot stronger as many think....but always those who are so adamant about gutting her (not nerfing) will ignore them and continue to argue for gutting her like Freddy.
But to making all her blinks special I partly agree, I think any blink after the first should be a special keeping the first blink normal. In my games against her it's not the first blink that hits me but the second or third. That way it will allow her to get 1 starstruck down but not chain into a full slugging
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@Alen_Starkly said:
I crashed 3 times yesterday due to the game/servers. Unless that is fixed, please remove the penalties until this stops happening, BHVR.
They can't it has been proven time and time again when they remove the penalties players abuse it forcing them to re enable it.
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Many have said it make a web of traps in a certain zone. Let survivors take the Gens outside of your zone so they come to you.
Another strategy is to use the Slave Shackles and Severed Ear combo. Place traps around gens or areas that Survivors go alot and enjoy the jump scares you give them. Even if they use CoH don't snuff it instead place a few traps in the area....enjoy the salt you get afterwards.
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@MaTtRoSiTy said:
https://forum.deadbydaylight.com/en/discussion/comment/3232336#Comment_3232336
You can say that all you want to but it isn't realistic as it doesn't take into account the human factor. No matter how much you try to justify it, it will never change the fact that being camped and tunnelled out of the game is a miserable experience for the person on the receiving end of it and it ruins the game for a lot of people.
It isn't even that I don't understand why some killers resort to this, I personally refuse to though as I know how horrible it feels and I don't want to get 'wins' by playing like an #########.
BHVR have made many perks and even added basekit BT to discourage tunnelling off hook, so it isn't like it is a secret this tactic is extremely unpopular and hated by much of the community.
Unpopular and hated are not reasons to DC. Players are DCing because they are found first.....they are DCing because they are downed first.... people are DCing because they don't like the map they are on.... They are DCing because they don't like the Killer they are facing.
All can be argued those are "unpopular" or "hated" but none are reasons to DC. All that does is ruin the game for those who are playing the game normally. Before anyone says "But Camping and Tunneling are ruining the game etc...." Y'all have to remember that BHVR has said that those are valid strategies.
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Yes but chasing survivors away trying to down them but going back so they don't get dragged away from the 3 gens isn't it's the absolute not moving to down is the issue and that's what banable
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3232334#Comment_3232334
This event is much easier as survivor. All you need to do is 60% of a gen, bank your 15 energy and repeat.
Not when everyone else DCs because they are entitled babies and your left by yourself and the Killer wants what little void energy and downs and hooks you....that has been my soloQ experience....so again I have given up on this event like the stupid mask event where both sides decided to ruin it for everyone else.
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@MaTtRoSiTy said:
Honestly, while some abuse it there have been scenarios where I have had to be grateful the penalty is off. This is NOT CONDONING DC's but I just had a game where a Wesker camped first hook at 5 gens and then immediately tunnelled the survivor off the hook and everyone just left the match lol. It kinda felt nice to be able to gesture that if you are not going to play the game with some level of decency, we will not play with you at all.
The trouble is people abuse no DC penalty beyond a joke
The thing is that's abusing the DC freedom....Camping and Tunneling are part of the game and DCing because because the match isn't going your way isn't the way and just shows the maturity of players....I get DCing if a hacker is holding the game hostage or you have to DC because some Real Life stuff happens or even system based DC issues.....but that's it.
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I have given up even trying for any event crap because of the DCs....I have had matchest where entire teams all DC when they see me play Spirit, Vommy Mommy, or Huntress....if I play basic weak M1 Killers then they run ruff shot over me and that ain't fun either.
I'm actually about done with DbD as a whole. BHVR really needs to either extend the event or compensate players for how horrible this event has been because of current issues.
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/3231991#Comment_3231991
Thats actually not a bad idea since they are completely useless with the bugged angles.
No it is a bad idea because that's exploiting a known bug and can get you banned if caught and reported.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3231219#Comment_3231219
I dont doubt there might be connection issues for some people, but is it really THAT many that is worth disabling the DC penalty?
All it did was leave people with connection issues still disconnecting and now people also disconnecting because they rage quit.
Exactly. I'm not saying people are not having issues but disabling the penalty system is not the way. Like I said before I only play during the weekends and all the DCs made it impossible for me to even do the event because 2 Survivors can't win and a Killer is too painful to play when 3 survivors DC leaving 1 who find the hatch or just follows suit and DCs too
I have almost giving up on DbD because the time I play has majorly diminished over the past few months. Because if I want toxic behavior and annoying entitled players I have Rainbow Six Siege and then I don't experience as many in that as DbD