VikingDragonXii
VikingDragonXii
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- VikingDragonXii
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Comments
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@alpha5 said:
https://forum.deadbydaylight.com/en/discussion/comment/3231180#Comment_3231180
You are absolutely full of yourself. How many people need to complain for you to acknowledge a problem? How many do you think don't complain and just stop playing because, you know, they cannot? Bhvr says it is a big enough issue to justify disabling DC penalities. You disagree and would rather those unfortunate, crashing souls may not play at all, this is fine. Personally, I have crashed once on PC.
No issue it's worth disabling the penalty because it only causes more trouble for those who DONT have connection issues. They disabled the penalties before and it was a HUGE DC fest of players "claiming" they were having connection issues.
After event dropped I haven't had any strange DCs or lag spikes like others have claimed. Now that could be because of my area I live or my specs but that's besides the point I'm trying to make.
If Actual connection issues were caused by the event then they could of dialed back the event to fix the problem.
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@Malkhrim said:
https://forum.deadbydaylight.com/en/discussion/comment/3231168#Comment_3231168
Doesn't Disfigured Ear warn the survivors when they step in traps, though (because they realize they got deafened)? For this reason I always thought it would work against Rusty Shackles, but never went against it to confirm it.
Not really Deaf isnt really used in alot of abilities so players don't expect it when it happens even then if they CANT see where the trap was triggered they won't know where the Hag is coming from.
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@FilthyLegionMain said:
https://forum.deadbydaylight.com/en/discussion/comment/3230923#Comment_3230923
Then just have it apply hindered instead. I like to look at where I'm going, you know?
There's already a addon that does that and it's the soaked shoe. While in a triggered trap area the Survivors are hindered.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/3230842#Comment_3230842
Yes. The purple 'shackles' addon removes the Hag clone and jumpscare sound, as well as the camera pull. In exchange, you get sneaky and instant teleports - it's one of her absolute best.
Shackle/Ear combo is absolutely the best and can get so many jump scares.
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I work during the week and can only play during the weekend so this is after removing the penelties.....I haven't been able to get a single event item. Either I play survivor and 2-3 survivors DC for what ever reason, the killer DCs, or as Killer the Survivors DC before I can down them or flat out leave.
They need to hit fix the event and extend it but they won't and won't announce anything regarding this issue or acknowledge it.
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Yes that word that seems to trigger those with no skills or that don't want things difficult for them.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/3229457#Comment_3229457
i dont think its a re-texture. it looks like a whole gumball machine.
the texture of the gumballs themself is kinda bad tho
Thats what I meant about a lame retex....out of all the detailed weapons especially for Vommy Mommy and that's the best they could do
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@RonMan32 said:
https://forum.deadbydaylight.com/en/discussion/comment/3229441#Comment_3229441
Ditto. Not a charm. Weapon for Plague.
lame re texture of Plague Weapon
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I'm all about doing something about SWFS but one they won't punish people for playing with friends and there's nothing you can do to them that won't affect soloQ
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@WorthlessBeing said:
https://forum.deadbydaylight.com/en/discussion/comment/3228751#Comment_3228751
Right, sorry. I'm not totally awake. And a bit sour for other reasons.
Nevermind then, I retract my statement.
Nooko don't take back your statement don't give in to reasoning and thought process these ar are the DbD forums ment to be a boiling rage filled den of evil and filth.....I think I summed up 70% of the patrons lmao
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@HellDescent said:
If they sabo, they don't work on gens. Unless they all run flip-flop builds shouldn't be hard to just slug them all. Sabo squads usually make games unnecessary long and annoying , but they all die in the end
Ops issue is that they were not doing Gens so he can't get event energy from them which means the only way is pumpkins or downs if I'm correct
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If I see a survivor doing a glyph iblet them finish because that's only fair to do, but if I'm in a chase with you I won't be paying attention if your stopping for a random glyph and I will strike.....now if during a chase I see your glyph open I'll stop and back up but that's if I'm not in the chase mindset.
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Here's the thing this is just the Mask event all over again. I only got 3 Masks during it because of Tunneling Killers that target those who got a invite over those that didn't while on Killer side I never had time looking for invites before survivors rushed and ran out.
Events like this will always have one side "ruining" the event for the other. Some past events never had this give and take system and everyone got all in the event but now it seems BHVR wants some kind of interaction between Survivors and Killers and not in the sense of helping each other out
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@Azuilaz said:
can you refund killers on console if so id like to refund the most boring waste of money ive ever spent (mastermind)
No probably not but that would have to be taken up with your console of choice not BHVR.
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@fussy said:
https://forum.deadbydaylight.com/en/discussion/comment/3227138#Comment_3227138
Well, yes, it's easier to go in and write a meaningless comment that you're not sure about than to do fact-checking. I wrote this post for fun, right?
You must wrote this post for fun because you trust a Wiki as fact. Wikis can be changed by anyone who has access to the login info for the Wiki, meaning Tom, Dick and Harry each can write or change anything on it.
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@OniWantsUrLocation said:
https://forum.deadbydaylight.com/en/discussion/comment/3227168#Comment_3227168
Maybe he was designed that way at some point before the PTB release and the wiki team somehow found those old files about Wesker. There was never anything like that in PTB/Live. I know DbD Wiki is usually very helpful and reliable, but they can make mistakes too.
I personally never trust a Wiki since anyone who has access to it can make changes whenever they feel like it. If someplace isn't a official site I don't put much trust into it.
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@Jungles23 said:
https://forum.deadbydaylight.com/en/discussion/comment/3226958#Comment_3226958
Exactly. People in here are really like "well you don't need items to win" like it's not obvious they don't play survivor lmao. "Noooooo you cant bring in a medkit it means I can't one tap youuuuuu"
You don't need items to win I have escaped many matches with NO items brought in at all and never found a item.
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@pieces200368 said:
I call killers who use Franklin's Petty a** killers. because when you are in solo que it is hard to get help from randoms.
That's a teammate issue and not on Killers who use FD.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/3226760#Comment_3226760
Franklins isn't hard countering another perk and survivors still have options to play around Franklins.
Not to mention OTR, Self Preservation, Bite the Bullet, Low Profile, Parental Guidance all hard counter Stridor still.
I wasn't saying FD hard counter anything I was saying no perk should in a general sense.
Yea but the difference between those and original IW is that IW was always active and never shut off, even OTR has a limit to it's silence. They counter Stridor but it's not a absolute hard counter since they are I'm certain situations or limited time
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@IWantCandys said:
The only problem I have with franklins is that it effectively disables your "White Ward" offering.
I have no problem losing a valuable item for this round, but I do have a problem losing it completely despite white ward. That's why I use this offering. Also, the killer player shouldn't mind if the survivor gets their item back at the end of the match after the result screen, unless it's a jerk whose only reason to play DBD is to make other people feel miserable.
Now I do agree with this. I think White Ward should be used even if FD was used to force drop it.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/3226365#Comment_3226365
The reason why survivors won't ever get a perk to disable killer powers or addons, is because the killer is the single player vs a team of 4.
Plus the other version of Franklins was terrible, because it could be completely negated making the entire point of the perk useless.
I get it's an annoying perk to face, but it only attacks items and can already be completely played around by manually dropping your own item.
Survivors did it was Iorn Will and it totally countered Stridor.....that was bad design because no one perk should hard counter another perk. It's one thing there are steps to set it up or it partly countered it but not a 100% counter.
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@Brokenbones said:
I feel the same way about rifts/battlepass stuff sometimes
But at least there's a chance of that stuff coming to the store eventually
Same here about that...the actual first premium pass I bought was for Brutal Swarm for Rainbow Six Seige...but that's because I got the new Operator for free at day 1.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/3225803#Comment_3225803
I go into plenty of solo q games without items and still escape at a decent rate. I'm sorry you are crutching hard on having a med-kit that heal yourself 4 times. But you are heavily conflating what items do compared to the killers having the basic ability to damage survivors.
Same here. What kills me isn't the lack of items but currently I'm facing so many whiny babies throwing hissy fits DCing or Suicide on the hook because thing don't go thier way. "NO MY ITEM THEY HAVE FD IM DCING"
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@Thusly_Boned said:
https://forum.deadbydaylight.com/en/discussion/comment/3225537#Comment_3225537
Yeah, it makes life easier if to know what your teammates are running, but whether swf or solo, the killer still has to account for all that mess regardless.
Also, like you I only really struggle and get put out by rage quitters. That is my #1 frustration with solo play, by a mile. The killer being able to see my medkit or toolbox doesn't even register.
https://forum.deadbydaylight.com/en/discussion/comment/3225559#Comment_3225559
For sure. Unless you're an inexperienced killer or the survs have some flashlight hacks, flashlights aren't a big deal at all.
That said, every once in a great while I'll peg a team as a flashlight bully squad in lobby and bring Lightborn just for the lulz, but that's rare. And the reality is that most of your lightborn users run it every time, so seeing items in lobby doesn't really move the needle there. Killers who know how to deal with flashlights don't bother.
And Franklins is annoying, but only because it is run so infrequently that I often don't notice it right away when I do get hit with it, which is a me problem.
I use it because I'm sick of getting blinded in ways that shouldn't blind. I can't count how many times I got blinded through the walls of the shack when I was facing a wall.
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Issue with Hag is she is destroyed by bright maps or maps that contrast her traps. Survivors can see those traps a mile away and can avoid to pre trigger them to bully her constantly.
I play her only if I have Shackles and Severed Ear combo....I trap Gens known loop areas that sort of thing and watch the fun when they don't realize they triggered the trap.
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@Xernoton said:
There are far greater issues with balance than this but actually BHVR is planning to bring all grunts of pain to the same volume. Quieter footsteps is not a survivor issue. It only depends on the ground they are walking on, which makes sense to me. Darker cosmetics are not that big of a deal. The only situations where those come in clutch is on Garden of Joy, Midwich and Saloon and that is more of a problem with these maps as they are too dark in some places to see anything. On other maps, yeah it can be a bit harder to make out a survivor in the distance but you still see movements very well. You can also see crows fly in the distance and know someone is around there.
No one shall take my Claudette Master of the Ninja Art of the Bush Ninja! She hunts the Killer from the bushes of Glendale!.
I actually scared a Spirit on that map by popping out of a bush.
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@GannTM said:
I didn’t know killers get facecamped and tunneled.
Didn't you know it's a really horrible experience that hooked survivor is face camping you all toxic and hatful....
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@DaddyMyers_Mori said:
https://forum.deadbydaylight.com/en/discussion/comment/3041447#Comment_3041447
Jeff with 25% is loud af anyway. There is no point in using that anymore for me.
I will just have to use healing perks with medkit.
That's why they are working on the equalisation of all the noisy survivors.
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Lightborn is your friend. Also don't take games so seriously because then you'll burn out quickly.
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@kizuati said:
https://forum.deadbydaylight.com/en/discussion/comment/3224347#Comment_3224347
I think they just have no idea how to do it tbh. Same goes for maps. They seem clueless.
Well seeing how New Haddonfeild and the Garden of Pain maps ...I agree
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@VentingSylar said:
https://forum.deadbydaylight.com/en/discussion/comment/3224224#Comment_3224224
Believe me, everybody feels the same that the stun should've never been nerfed to 3 seconds.
Maybe if it was 3 secs AFTER the animation but it's not so that's why I agree the 5 secs should be brought back but keep it off at end game.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3224332#Comment_3224332
Thats why I think that Nurse needs a full Rework to keep her interesting and strong.
I dont really think that you can nerf Nurse, because she will always be too strong unless you nerf her so hard that she is too weak. And that should not be the goal.
But the Devs will never rework her, they fear the backlash. Even if it is needed, Nurse should not exist like this in 2022. In 2016 with actual Infinites and lots of broken stuff she was justified, but not nowadays.
I don't think is much about backlash but rather the time to try and come up with a new power for her, test it, make changes etc. That time would better be suited dealing with the bigger balance issues in the game...maps for starters..
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@kizuati said:
https://forum.deadbydaylight.com/en/discussion/comment/3224331#Comment_3224331
The thing is that they buffed gen regression in a way where it's not that good vs coordinated SWFs but vs solo queue players it's the nastiest ######### ever. What as a solo player you can do vs your team 3 gening while the killer has eruption overcharge call of brine jolt? Nothing.
At least with ruin undying you could do bones yourself.
Yea the quality of teammates is very lacking these days and sadly I'm stuck in low hell getting teammates that have braincells the size of a dust particle or teammates that will DC or suicide when things don't go thier way.
I can usually break a early 3 Gen if my team can keep the killer busy or don't do those gens while I loop the Killer.....
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3224319#Comment_3224319
The difference is, if a player is good, you cannot do anything about it. Like, you cannot avoid that the good player also benefits from it, you cannot make the good player play less good.
However, the Devs can at some point start to make the broken Killer less broken. Especially if they buff general things which also benefit Nurse.
I agree as long as broken Killers don't get a Freddy size Nerf....no one needs that.....
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@kizuati said:
https://forum.deadbydaylight.com/en/discussion/comment/3224319#Comment_3224319
Still of the opinion baseline changes were a bad idea. Individiual Killer and Map pain points were the main problem imho. Their general machine gun approach has resulted in the strongest killers receiving buffs and the weakest survivor groups being steamrolled. Alas,BHVR cannot think of a surgical approach on the entire game.
I agree a machine gun approach is a bad idea because then a power creep scenario can occur easily. This way also looks over other aspects that need looked at as well, for example they increased Gen times so in turn they nerfed Gen slowdowns as a whole while keeping or buffing Gen reduction perks. But what they overlooked was the Perks that made Gen Rushing such a issue for non mobile Killers. Because of this oversight and new perks Gens continue to fly and makes the need of stacking Slowdowns which forces the Gen Rush mindset....it's a toxic loop of annoying situations.
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/3224119#Comment_3224119
Thats not exactly Power Creep but its an explanation for Nurse being stronger than ever, mainly because Survivors got so many nerfs while she got only a few.
Power Creep is mostly when newer released content is more powerful than the older by several reasons like bloated skill sets, new skills, new mechanics, monetary reasons etc.
Yea but they said that was the best example they could think of. But yea Nurse have become a Power Creep in her own right because of the net changes that was needed for Killers as a whole, but this also benefits high skilled players as well that didn't need it because of their skill but benefit from it.
But now because of so many players making Matchmaking so horrible because of their actions many are feeling it at all skill levels.
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@IronKnight55 said:
Yep, it's unbalanced. Solo Q is a mess right now.
Yes a mess but not unwinnable....just sucks that you can be matched with real brain trusts or selfish pricks that DC or suicide if it doesn't go thier way or don't like the map...or the Killer for that matter.
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Be careful about doing what many say to avoid afk crows though.....locker switching without doing Gens for a extended period of time will get you banned if the Killer reports you.
Also the killer wasn't holding the game hostage because you could still do Gens to escape, especially since the Killer was afk
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@C3Tooth said:
https://us.v-cdn.net/6030815/uploads/JPJ24LFU36ZK/image.png
Meanwhile the buff killers asking...
No survivor asks for 3v1 balancing, but the dc/suicide if they down early is the problem.
Oh yes Big Daddy P stretch those arms.
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@BendIt said:
If you were a big streamer and they were hosting an event you would get stranger things charachers unlocked no problem.
I have a sneaky suspicion that the dlc will be back with Hawkins once the price drops which isn't really helpful at the moment.
There are definiatly people at BHVR who don't care about the product or customer, just the dollar, which lets face it as customers can* cause games to die
Unless Netflix allows the license to go out again MAYBE but Netflix is not that good of a company to begin with. They are the prime example of greedy not caring about their customers.....I had some bad experiences with their customer service that I won't repeat because I don't want to get dinged by a mod for blacklisting someone lol.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/3219947#Comment_3219947
Do I think killers do it because they want "in a real game as soon as possible"? No. Most killers try to turn the game into a 1 vs 3 from the very start of the game most of the time (tunneling/camping). They enjoy easier games. I don't blame them for continuing to play the game though. Farming is just boring. I'd rather join a different game.
Only time I go into farm mode after a DC is when I see all streamers or cakes. Even then I rarely do because I had matches where all survivors brought streamers and cakes but all had stacked tool boxes and Gen rush perks and just got out asap....I learned if they don't show signs of wanting to farm with those things then you'll go down as fast as I can do it
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@ProfessorDunwich said:
https://forum.deadbydaylight.com/en/discussion/comment/3220815#Comment_3220815
I'm sure contracts regarding licensed characters are quite complex. That said, I sure some other compensation could be offered other than "we told you so."
People are seeing Stranger Things on the box. Are you suggesting we research every facet of the games we purchase. That is an unreasonable burden on your customers.
Sadly they can..... At least a Month before the GREAT PULL!
*Dramatic music plays*
About a Month maybe more the forums was filled with worried players about thier ST characters. During this time I bought the Bundle that gave me Silent Hill and ST on steam and heard about the license pull from another game news site.
I was worried because when I bought the Bundle my old PC kicked the bucket and was waiting to get my new one so I came to the forums and saw a news pop-up at the top of the screen and saw so many posts asking about various issues. Many of them were asking about this very situation.
So long story short many different gaming news sources plus the DbD forums and probably the discord page all had information regarding this shift.
Also regarding what you said about compensation....I don't think they can even do that on various levels. The main one is Netflix gets word of it and could easily argue that BHVR is giving out "credits" to a license they don't own.
Another level is how does BHVR give appropriate value for the loss....if we are speaking about the BPs used then OP or others couldn't get the full amount because of BP limits. Also do they give extra BPs for added levels they did past p3, and finally do they remove thier link to the PS4 copy because they compensated and OP has said they would never play the PS4 copy because it's trash...
In closing OP and others had PLENTY of time to aquire the information and set up the needed procedure to prevent this very issue from happening. It sucks big time I'm I feel sorry for them all but the time has passed on anything BHVR can do to help out.
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@Devil_hit11 said:
https://forum.deadbydaylight.com/en/discussion/comment/3221248#Comment_3221248
i don't like the idea of survivors getting second chances for going down with no perks. the current slugging itself is highly abusable when 4 survivors are alive. there is too many second chances in current slugging so unbreakable goes from bad to worse.
What I don't like by making Unbreakable base there isn't any negatives about it. Unbreakable now you can only use it once but the new Base can be used as many times as you have bleed out time.
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@burt0r said:
"just a total garbage game" but already played over 1400 hours aka roughly 58 full days aka over 8full weeks.
The same kind of hilarity of people telling a game isn't worth it's money after having played it so long that the payed a few cents per hour of gameplay.
If it sucks THAT hard maybe quit?
I have about 1000 hours and never once saw any of these "Bugs" that OP has said they have gotten.
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For me it's a good all-around build ...
Circle of Healing, ShadowStep, Lithe, IW
I find this build it's a good solid Keep me safe and make a safe zone for my team.
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@Pulsar said:
https://us.v-cdn.net/6030815/uploads/NLGZY2KIX51P/dio-walking-up-wall.gif
it simply has to happen
Dio or hell any of the Stone Men but they all have to be their Flamboyant fabulous selves.
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Dwight is Scooby
Felix is Shaggy
Jake is Fred
Makeila is Velma
Kate is Daphne
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@PhantomChimera said:
https://forum.deadbydaylight.com/en/discussion/comment/3221256#Comment_3221256
I love that idea. LOL
Especially on the Mother's Dwelling map where there's that gall section that has lockers on both sides....
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@aliensuperrstar said:
https://forum.deadbydaylight.com/en/discussion/comment/3221436#Comment_3221436
The consumers should be protected in whatever agreement is made. If a company won’t comply to terms that protect the players, don’t do a deal.
That's why licensed crap is such a murky area. In most cases as we have seen the license holders work well with BHVR because as long as they keep it on the store they will make money off of it. But Netflix is a very greedy company and because they "Had a game planned out" they wanted to pull all their content closer to home.
But that's why BHVR was giving out the skins and vouchers to try and protect us the players before the license was snatched away.
I'm mad that I missed all the skin giveaways lol.
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@aliensuperrstar said:
https://forum.deadbydaylight.com/en/discussion/comment/3221425#Comment_3221425
but what they can do is rectify it with what they do have control over… which is BPs and Cells/Shards
Yes but we also don't know what legal BS Netflix did to lockdown the ST Chapter. Netflix is not that good of a company and I bet you that they tried to even take away the content from all of us who bought it. They could of even locked down any compensation to be given out because that could be seen as a transaction regarding their content.
Not don't get me wrong it sucks your copy of the content is on the PS4 copy but as long as the PS4 copy is still being supported and connect to the servers thers not much that cN be done since you still "own" a copy of the content.
That's why I hate anything dealing with licensed chapters because the owners control all the rights to the characters and can just revoke the rights given to BHVR whenever they feel like it. That's why I want more OC content because there won't be any fear of it getting snatched away.