Vietfox
Vietfox
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- Vietfox
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@Orion said:
Just have the filter automatically hold all comments containing any Chinese characters for review. Nobody else is using them.Yeah i suggested something like this some time ago.
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Would be better if you uninstall the game instead of deranking on purpose.
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@Tsulan said:
Vietfox said:@Tsulan said:
Vietfox said:
@Tsulan said: Losing Freddy is actually harder than any other killer. There are tons of stealth perks, which no one uses. Since everyone runs perks to prolong the chase. Stealth just got buffed a few times in the past. But most people still don't play stealthy. But the point was this "The chances of losing an equally skilled killer are much lower than him downing you". "There are tons of stealth perks, which no one uses" I see more iron will/urban evasion users than DS ones, so saying "no one uses" it's simply a lie. There are also perks which encourage and reward leaving the hook but some people rather camp, even when they are running those perks. Killer hooks survivor. Makes a 360 turn to scan for BBQ auras. None lit up. Survivors must be close. That damn camper!
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Yeah, you are purposely ignoring the new game mechanics to have an excuse to camp and you know it. It's not like they could be hidden in a locker, no!
BBQ helps survivors. Let's hide from it, so the killer won't leave the hook!
Duh logicAlso let me add this: you complained before about survivors not playing stealthy or running stealth perks (which is completely false).
Let's use this example:
So the killer hooks someone and the others survivors use lockers to hide their aura.
Tsulan: "why are you hidding your auras!?!"
Duh logic -
@Tsulan said:
Vietfox said:@Tsulan said:
Vietfox said:
@Tsulan said: Losing Freddy is actually harder than any other killer. There are tons of stealth perks, which no one uses. Since everyone runs perks to prolong the chase. Stealth just got buffed a few times in the past. But most people still don't play stealthy. But the point was this "The chances of losing an equally skilled killer are much lower than him downing you". "There are tons of stealth perks, which no one uses" I see more iron will/urban evasion users than DS ones, so saying "no one uses" it's simply a lie. There are also perks which encourage and reward leaving the hook but some people rather camp, even when they are running those perks. Killer hooks survivor. Makes a 360 turn to scan for BBQ auras. None lit up. Survivors must be close. That damn camper!
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Yeah, you are purposely ignoring the new game mechanics to have an excuse to camp and you know it. It's not like they could be hidden in a locker, no!
BBQ helps survivors. Let's hide from it, so the killer won't leave the hook!
Duh logicWhy check the gens, right?
Anyone who needs to rely on bbq to do well is simply bad. As a killer you already know where to check. -
@Tsulan said:
Vietfox said:@Tsulan said:
Losing Freddy is actually harder than any other killer.
There are tons of stealth perks, which no one uses. Since everyone runs perks to prolong the chase.
Stealth just got buffed a few times in the past. But most people still don't play stealthy.
But the point was this "The chances of losing an equally skilled killer are much lower than him downing you".
"There are tons of stealth perks, which no one uses" I see more iron will/urban evasion users than DS ones, so saying "no one uses" it's simply a lie.
There are also perks which encourage and reward leaving the hook but some people rather camp, even when they are running those perks.
Killer hooks survivor. Makes a 360 turn to scan for BBQ auras. None lit up. Survivors must be close.
That damn camper!
-.-Yeah, you are purposely ignoring the new game mechanics to have an excuse to camp and you know it. It's not like they could be hidden in a locker, no!
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@TranquiBoy said:
All this thread be summarize in this:- survivors want to teach the killers of how they need play this game.
I never see in natgeo a documentary of "How the prey teach the hunter how to cath them".
Just like when killers tell survivors how to play, what perks to run or even what outfits they shouldn't use.
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@Tsulan said:
Losing Freddy is actually harder than any other killer.
There are tons of stealth perks, which no one uses. Since everyone runs perks to prolong the chase.Stealth just got buffed a few times in the past. But most people still don't play stealthy.
But the point was this "The chances of losing an equally skilled killer are much lower than him downing you".
"There are tons of stealth perks, which no one uses" I see more iron will/urban evasion users than DS ones, so saying "no one uses" it's simply a lie.
There are also perks which encourage and reward leaving the hook but some people rather camp, even when they are running those perks. -
@yeetyeet said:@Vietfox said:
@Kind_Lemon said:
I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!And i've downed several DS users in less than 15 seconds, guess this works both ways.
@yeet said:
people who say that DS isn't fundamentally broken and unfun to play against are either being disingenuous or are poor survivorspeople who say that DS is broken are either being disingenuous or are poor killers. Few times DS has been an issue to me.
even 15 seconds can lose a game
And i can lose a game even if it's 0 seconds, what's your point? I'm not gonna win every match and that's fine. -
You've returned! Congrats!
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@Kind_Lemon said:
@Vietfox said:
@Kind_Lemon said:
I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!And i've downed several DS users in less than 15 seconds, guess this works both ways.
I guess it really depends on the location of the DS user. It's perfectly benign when it's out in the middle of a field (SANS CORN; PLZ NO CORN), but it is quite painful when DS is used next to multiple pallets, windows, and lockers against someone like Freddy or Leatherface.
A part from running Enduring there are other ways to counter DS. I check my sorroundings before picking up the survivor and see the options i got.
If i'm close to the basement i'll stand next to the stairs so once the survivor uses DS will stagger when hitting the stairs.
If hook is near i'll just dribble (nothing new).
If i'm too far from the hook to dribble i'll try to stand somewhere where i can block the path to the area with most windows or pallets and try to force the survivor to go to the side i want.
If you are playing as Leatherface and they get into a locker just hit the locker with the chainsaw, you´ll be surprised of how many rank 1 survivors leave the locker right after that thinking that they are safe.
Edit: another option is to wait till they are close to a hook to down them. (unless you see they are gonna vault a window or a pallet of course) -
We are gonna live forever + Borrowed Time. No One Left Behind gives extra bps too, but it's kinda situational and i would run other perks instead.
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@Kind_Lemon said:
I've destroyed several killer's momentum through DS and made them lose everything halfway through the match. Cheers to another year of unbalanced gameplay!And i've downed several DS users in less than 15 seconds, guess this works both ways.
@yeet said:
people who say that DS isn't fundamentally broken and unfun to play against are either being disingenuous or are poor survivorspeople who say that DS is broken are either being disingenuous or are poor killers. Few times DS has been an issue to me.
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yes, along with pharmacy i've gotten several styptic agents thanks to that perk
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Just because someone uses DS and some veggie loses that survivor doesn't mean it's gamebreaking. It might be a guaranteed escaped if used when the gates are open, but that means that survivor didn't have to use it during the whole match.
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@Bbbrian2013 said:
@Vietfox said:
@SenzuDuck said:
@Vietfox said:
@Bbbrian2013 said:
You could break the chase and hide.Difficult to break the chase and hide if you want windows and pallets to get nerfed, especially when killer is faster than survivors.
Viet, just run in a straight line lmao, it's not hard. Ez juke in an open area.
Yeah, i'm pretty sure it will totally work lol.
You do know killer gets stunned for a couple of seconds and you get a speed boost after getting hit right?
Enough time to get away if you are good unless they are running STBFL.
Use that window to break sight and urban evade/quick and quiet away.
Right, the speed boost will totally save me even if windows and pallets are nerfed. You said they were major issues so i guess i wouldn't have many windows or pallets around.
Yeah, also forcing survivors to run 2 perks because of the new design makes total sense as well.
As i said, you must be trolling. No way you can be like this... -
@RuneStarr said:
-NOED and DS are fine.
-The only perks with issues are underpowered/useless ones like Surveillance and Left Behind.
-As much ######### as the devs get, they're a hell of alot better than most as far as communication and listening to the community.
-Bond is better than empathy
fight me
I totally agree with what you said, no sarcasm.
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@SenzuDuck said:
@Vietfox said:
@Bbbrian2013 said:
You could break the chase and hide.Difficult to break the chase and hide if you want windows and pallets to get nerfed, especially when killer is faster than survivors.
Viet, just run in a straight line lmao, it's not hard. Ez juke in an open area.
Yeah, i'm pretty sure it will totally work lol.
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@Bbbrian2013 said:
@Vietfox said:
@Bbbrian2013 said:
@Vietfox said:
@Bbbrian2013 said:
@Vietfox said:
@Bbbrian2013 said:
@twistedmonkey said:
The devs have always stated the perfect balance is around 2 die 2 escape, if you think the game should be balanced on 4ks well this is not the game for you.Some players kill 4 most of there games, some players escape most of there games but those are due to personal skill, time played, awareness, knowledge etc.
If a good killer can 4k most of the time with an array of killers does that not mean your simply not good enough? The same goes for survivor if you dont escape that much.
Not everyone is meant to be great at the game Its time some of the user base realised this and either put more effort in to getting better or accept they never will be in the top bracket.
You're acting as if this game has a skill ceiling and killers aren't limited by the game itself.
Drop a pallet bam the killer cant touch you. He either has to kick it as you run to the next or try to mindgame. Both are time waste and gens done.
@Bbbrian2013 said:
@twistedmonkey said:
The devs have always stated the perfect balance is around 2 die 2 escape, if you think the game should be balanced on 4ks well this is not the game for you.Some players kill 4 most of there games, some players escape most of there games but those are due to personal skill, time played, awareness, knowledge etc.
If a good killer can 4k most of the time with an array of killers does that not mean your simply not good enough? The same goes for survivor if you dont escape that much.
Not everyone is meant to be great at the game Its time some of the user base realised this and either put more effort in to getting better or accept they never will be in the top bracket.
You're acting as if this game has a skill ceiling and killers aren't limited by the game itself.
Drop a pallet bam the killer cant touch you. He either has to kick it as you run to the next or try to mindgame. Both are time waste and gens done.
BAM it's the nurse, huntress or there's a trap.
Anyway i clearly see now that you are just here to troll. Have a nice day.Oh wow specific killers exist you totally destroyed my argument there! Jeez its like every killer should just play omega blink nurse. EZ killers are balanced because nurse exists.
And your argument sounds like pallets are bunkers or reachable at any time.
There are literally 15+ pallets on every map. So yeah they kind of are at the moment. Some pallets aren't safe but most are...
Some pallets are bunkers ever been downed at the killer shack pallet against an m1 killer? Likely not.
Pallets, Windows and Gen completion time are the 3 major issues at the moment.
So any chance a survivor has to escape from a chase is a major issue, got it!
You could break the chase and hide.
Difficult to break the chase and hide if you want windows and pallets to get nerfed, especially when killer is faster than survivors.
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@Bbbrian2013 said:
@Vietfox said:
@Bbbrian2013 said:
@Vietfox said:
@Bbbrian2013 said:
@twistedmonkey said:
The devs have always stated the perfect balance is around 2 die 2 escape, if you think the game should be balanced on 4ks well this is not the game for you.Some players kill 4 most of there games, some players escape most of there games but those are due to personal skill, time played, awareness, knowledge etc.
If a good killer can 4k most of the time with an array of killers does that not mean your simply not good enough? The same goes for survivor if you dont escape that much.
Not everyone is meant to be great at the game Its time some of the user base realised this and either put more effort in to getting better or accept they never will be in the top bracket.
You're acting as if this game has a skill ceiling and killers aren't limited by the game itself.
Drop a pallet bam the killer cant touch you. He either has to kick it as you run to the next or try to mindgame. Both are time waste and gens done.
@Bbbrian2013 said:
@twistedmonkey said:
The devs have always stated the perfect balance is around 2 die 2 escape, if you think the game should be balanced on 4ks well this is not the game for you.Some players kill 4 most of there games, some players escape most of there games but those are due to personal skill, time played, awareness, knowledge etc.
If a good killer can 4k most of the time with an array of killers does that not mean your simply not good enough? The same goes for survivor if you dont escape that much.
Not everyone is meant to be great at the game Its time some of the user base realised this and either put more effort in to getting better or accept they never will be in the top bracket.
You're acting as if this game has a skill ceiling and killers aren't limited by the game itself.
Drop a pallet bam the killer cant touch you. He either has to kick it as you run to the next or try to mindgame. Both are time waste and gens done.
BAM it's the nurse, huntress or there's a trap.
Anyway i clearly see now that you are just here to troll. Have a nice day.Oh wow specific killers exist you totally destroyed my argument there! Jeez its like every killer should just play omega blink nurse. EZ killers are balanced because nurse exists.
And your argument sounds like pallets are bunkers or reachable at any time.
There are literally 15+ pallets on every map. So yeah they kind of are at the moment. Some pallets aren't safe but most are...
Some pallets are bunkers ever been downed at the killer shack pallet against an m1 killer? Likely not.
Pallets, Windows and Gen completion time are the 3 major issues at the moment.
So any chance a survivor has to escape from a chase is a major issue, got it!
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@Tsulan said:
ad19970 said:@Vietfox said:
@Tsulan said: Vietfox said: @Tsulan said: Vietfox said:
@Tsulan said: Vietfox said:
@Tsulan said: Vietfox said:
@Tsulan said: Vietfox said:
@Tsulan said: ad19970 said:
@Tzeentchling9 said: .. Oh come on. You're not being serious right? Or are you telling me killer mains can not be against camping and tunneling?
Of course they can be against it. Just like survivors are against completing gens. You would have a point if camping was the only way to get a kill, but it's not. Bad comparison.
Yeah, tunneling a gen isn't the only way to finish them. Doing them only 50% and leaving them alone is way more efficient... Mmmh what? You hook someone and eventually dies, either because no one rescued or because you hook that survivor for a 2nd/3rd time. Gens don't get done by themselves. I swear your comments were smarter before my ban. Killer hooks someone, that survivor gets unhooked. Killer casually finds the same survivor = tunneling. Gens need to be done by survivors.
But I've never seen a survivor abandon a gen that was 80% done. They always stay close (camp) and continue (tunnel) the gen once the killer left. It's about perspective. If the killer does it, its despicable. If survivors do it, it's considered normal. But both sides do exactly the same thing. If survivors remain close to the gen killer just need to look around and chase them, if killer decides to camp the gen be sure i'll go do another gen, have fun camping that gen! If killer camps a survivor for no reason yeah, it's kinda cheap because the chances of getting out alive are (almost) or non existent. If a survivor camps a gen killer has chances to chase and down that survivor, especially because that survivor will be close. No Tsulan, they are different things, it's not about perspective. No, you're right. It's not the same. Since survivors got perks like BT which aim exactly at unhooking camped survivors. It's 4vs1 killer has to (I know this might surprise you) Kill. It doesn't matter how he achieves that goal.
Survivors have to do gens. Doesn't matter how they achieve theirs. BT is kinda useless when gates aren't open. And yes, killer has to kill doesn't matter how (i guess), that's why i just called it "cheap". But any killer who camps right off the bat without reasons clearly is not using all their potential. If you wanna get your kill that way then so be it... BT has been recently buffed. So the killer has to hit that survivor twice no matter what. Of course, the survivors skill impacts here. Since a skilled survivor could loop a killer for several minutes. Oh a killer needs a reason to kill? That's cute...
Not like his name is killer or anything... If survivor loops the killer for several minutes that killer is bad, plain and simple. No, i said a reason to camp. I get it if there are survivors close by, but staying there because killers feel like doing that? Those killers are simply not using their potential. But hey, i won't argue if you say that you have fun while staring at that hooked survivor for 2 minutes... I never said that. I find camping utterly boring. I rarely camp. Usually only if someone pissed me off.
BUT I fully understand killers that do camp.
What do you understand? That they rather get bored and camp a survivor just to secure a kill because they are bad? In this case i totally agree.
That's the problem. I mean who knows if they are getting bored or if they enjoy camping. But why reward bad players with such an easy kill? That's not how online games should work honestly. Especially when considering that it ruins the fun for the survivor being camped.
Killer tracked the survivor, chased them, downed them, hooked them, secured the kill = bad killer.
Survivor failed to avoid the killer. Failed to lose the killer = deserves a free unhook, because he's clearly more skilled.
Any decent killer can catch a good survivor sooner or later, it's not all about skills.
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DS is not op at all.
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@Bbbrian2013 said:
@Vietfox said:
@Bbbrian2013 said:
@twistedmonkey said:
The devs have always stated the perfect balance is around 2 die 2 escape, if you think the game should be balanced on 4ks well this is not the game for you.Some players kill 4 most of there games, some players escape most of there games but those are due to personal skill, time played, awareness, knowledge etc.
If a good killer can 4k most of the time with an array of killers does that not mean your simply not good enough? The same goes for survivor if you dont escape that much.
Not everyone is meant to be great at the game Its time some of the user base realised this and either put more effort in to getting better or accept they never will be in the top bracket.
You're acting as if this game has a skill ceiling and killers aren't limited by the game itself.
Drop a pallet bam the killer cant touch you. He either has to kick it as you run to the next or try to mindgame. Both are time waste and gens done.
@Bbbrian2013 said:
@twistedmonkey said:
The devs have always stated the perfect balance is around 2 die 2 escape, if you think the game should be balanced on 4ks well this is not the game for you.Some players kill 4 most of there games, some players escape most of there games but those are due to personal skill, time played, awareness, knowledge etc.
If a good killer can 4k most of the time with an array of killers does that not mean your simply not good enough? The same goes for survivor if you dont escape that much.
Not everyone is meant to be great at the game Its time some of the user base realised this and either put more effort in to getting better or accept they never will be in the top bracket.
You're acting as if this game has a skill ceiling and killers aren't limited by the game itself.
Drop a pallet bam the killer cant touch you. He either has to kick it as you run to the next or try to mindgame. Both are time waste and gens done.
BAM it's the nurse, huntress or there's a trap.
Anyway i clearly see now that you are just here to troll. Have a nice day.Oh wow specific killers exist you totally destroyed my argument there! Jeez its like every killer should just play omega blink nurse. EZ killers are balanced because nurse exists.
And your argument sounds like pallets are bunkers or reachable at any time.
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@Bbbrian2013 said:
@twistedmonkey said:
The devs have always stated the perfect balance is around 2 die 2 escape, if you think the game should be balanced on 4ks well this is not the game for you.Some players kill 4 most of there games, some players escape most of there games but those are due to personal skill, time played, awareness, knowledge etc.
If a good killer can 4k most of the time with an array of killers does that not mean your simply not good enough? The same goes for survivor if you dont escape that much.
Not everyone is meant to be great at the game Its time some of the user base realised this and either put more effort in to getting better or accept they never will be in the top bracket.
You're acting as if this game has a skill ceiling and killers aren't limited by the game itself.
Drop a pallet bam the killer cant touch you. He either has to kick it as you run to the next or try to mindgame. Both are time waste and gens done.
@Bbbrian2013 said:
@twistedmonkey said:
The devs have always stated the perfect balance is around 2 die 2 escape, if you think the game should be balanced on 4ks well this is not the game for you.Some players kill 4 most of there games, some players escape most of there games but those are due to personal skill, time played, awareness, knowledge etc.
If a good killer can 4k most of the time with an array of killers does that not mean your simply not good enough? The same goes for survivor if you dont escape that much.
Not everyone is meant to be great at the game Its time some of the user base realised this and either put more effort in to getting better or accept they never will be in the top bracket.
You're acting as if this game has a skill ceiling and killers aren't limited by the game itself.
Drop a pallet bam the killer cant touch you. He either has to kick it as you run to the next or try to mindgame. Both are time waste and gens done.
BAM it's the nurse, huntress or there's a trap.
Anyway i clearly see now that you are just here to troll. Have a nice day. -
@Tsulan said:
Vietfox said:@Tsulan said:
Vietfox said:
@Tsulan said: Vietfox said:
@Tsulan said: Vietfox said:
@Tsulan said: Vietfox said:
@Tsulan said: ad19970 said:
@Tzeentchling9 said: .. Oh come on. You're not being serious right? Or are you telling me killer mains can not be against camping and tunneling?
Of course they can be against it. Just like survivors are against completing gens. You would have a point if camping was the only way to get a kill, but it's not. Bad comparison.
Yeah, tunneling a gen isn't the only way to finish them. Doing them only 50% and leaving them alone is way more efficient... Mmmh what? You hook someone and eventually dies, either because no one rescued or because you hook that survivor for a 2nd/3rd time. Gens don't get done by themselves. I swear your comments were smarter before my ban. Killer hooks someone, that survivor gets unhooked. Killer casually finds the same survivor = tunneling. Gens need to be done by survivors.
But I've never seen a survivor abandon a gen that was 80% done. They always stay close (camp) and continue (tunnel) the gen once the killer left. It's about perspective. If the killer does it, its despicable. If survivors do it, it's considered normal. But both sides do exactly the same thing. If survivors remain close to the gen killer just need to look around and chase them, if killer decides to camp the gen be sure i'll go do another gen, have fun camping that gen! If killer camps a survivor for no reason yeah, it's kinda cheap because the chances of getting out alive are (almost) or non existent. If a survivor camps a gen killer has chances to chase and down that survivor, especially because that survivor will be close. No Tsulan, they are different things, it's not about perspective. No, you're right. It's not the same. Since survivors got perks like BT which aim exactly at unhooking camped survivors. It's 4vs1 killer has to (I know this might surprise you) Kill. It doesn't matter how he achieves that goal.
Survivors have to do gens. Doesn't matter how they achieve theirs. BT is kinda useless when gates aren't open. And yes, killer has to kill doesn't matter how (i guess), that's why i just called it "cheap". But any killer who camps right off the bat without reasons clearly is not using all their potential. If you wanna get your kill that way then so be it... BT has been recently buffed. So the killer has to hit that survivor twice no matter what. Of course, the survivors skill impacts here. Since a skilled survivor could loop a killer for several minutes. Oh a killer needs a reason to kill? That's cute...
Not like his name is killer or anything...
If survivor loops the killer for several minutes that killer is bad, plain and simple.
No, i said a reason to camp. I get it if there are survivors close by, but staying there because killers feel like doing that? Those killers are simply not using their potential. But hey, i won't argue if you say that you have fun while staring at that hooked survivor for 2 minutes...
I never said that. I find camping utterly boring. I rarely camp. Usually only if someone pissed me off.
BUT I fully understand killers that do camp.What do you understand? That they rather get bored and camp a survivor just to secure a kill because they are bad? In this case i totally agree.
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@Tsulan said:
Vietfox said:@Tsulan said:
Vietfox said:
@Tsulan said: Vietfox said:
@Tsulan said: Vietfox said:
@Tsulan said: ad19970 said:
@Tzeentchling9 said: .. Oh come on. You're not being serious right? Or are you telling me killer mains can not be against camping and tunneling?
Of course they can be against it. Just like survivors are against completing gens. You would have a point if camping was the only way to get a kill, but it's not. Bad comparison.
Yeah, tunneling a gen isn't the only way to finish them. Doing them only 50% and leaving them alone is way more efficient... Mmmh what? You hook someone and eventually dies, either because no one rescued or because you hook that survivor for a 2nd/3rd time. Gens don't get done by themselves. I swear your comments were smarter before my ban. Killer hooks someone, that survivor gets unhooked. Killer casually finds the same survivor = tunneling. Gens need to be done by survivors.
But I've never seen a survivor abandon a gen that was 80% done. They always stay close (camp) and continue (tunnel) the gen once the killer left. It's about perspective. If the killer does it, its despicable. If survivors do it, it's considered normal. But both sides do exactly the same thing. If survivors remain close to the gen killer just need to look around and chase them, if killer decides to camp the gen be sure i'll go do another gen, have fun camping that gen! If killer camps a survivor for no reason yeah, it's kinda cheap because the chances of getting out alive are (almost) or non existent. If a survivor camps a gen killer has chances to chase and down that survivor, especially because that survivor will be close. No Tsulan, they are different things, it's not about perspective. No, you're right. It's not the same. Since survivors got perks like BT which aim exactly at unhooking camped survivors. It's 4vs1 killer has to (I know this might surprise you) Kill. It doesn't matter how he achieves that goal.
Survivors have to do gens. Doesn't matter how they achieve theirs.
BT is kinda useless when gates aren't open. And yes, killer has to kill doesn't matter how (i guess), that's why i just called it "cheap". But any killer who camps right off the bat without reasons clearly is not using all their potential. If you wanna get your kill that way then so be it...
BT has been recently buffed. So the killer has to hit that survivor twice no matter what. Of course, the survivors skill impacts here. Since a skilled survivor could loop a killer for several minutes.
Oh a killer needs a reason to kill? That's cute...
Not like his name is killer or anything...If survivor loops the killer for several minutes that killer is bad, plain and simple.
No, i said a reason to camp. I get it if there are survivors close by, but staying there because killers feel like doing that? Those killers are simply not using their potential. But hey, i won't argue if you say that you have fun while staring at that hooked survivor for 2 minutes...
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If it's extremely game breaking for you then you are just bad, sorry. Many other killers can deal with that, including myself.
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@Bbbrian2013 said:
@SenzuDuck said:
@Bbbrian2013 said:
Do you 4k every game?I don't have to 4k every game to pip? 4King every game is absolutely ridiculous and if you think that's the requirement for killer to not be classed as easy you should play something else.
You say survivor is easy, do you survive every game? I highly doubt it.
I easily could...Just hide in a locker and urban evade until your team dies...Survivor takes no skill to win.
I dont consider pips wins. Only 4k and escape.
So you are that kind of teammate, okay. You let the others do all the job and then get the hatch.
I would love to see you with other 3 teammates like you. -
@Tsulan said:
Vietfox said:@Tsulan said:
Vietfox said:
@Tsulan said: Vietfox said:
@Tsulan said: ad19970 said:
@Tzeentchling9 said: .. Oh come on. You're not being serious right? Or are you telling me killer mains can not be against camping and tunneling?
Of course they can be against it. Just like survivors are against completing gens. You would have a point if camping was the only way to get a kill, but it's not. Bad comparison.
Yeah, tunneling a gen isn't the only way to finish them. Doing them only 50% and leaving them alone is way more efficient... Mmmh what? You hook someone and eventually dies, either because no one rescued or because you hook that survivor for a 2nd/3rd time. Gens don't get done by themselves. I swear your comments were smarter before my ban. Killer hooks someone, that survivor gets unhooked. Killer casually finds the same survivor = tunneling. Gens need to be done by survivors.
But I've never seen a survivor abandon a gen that was 80% done. They always stay close (camp) and continue (tunnel) the gen once the killer left.
It's about perspective. If the killer does it, its despicable. If survivors do it, it's considered normal. But both sides do exactly the same thing.
If survivors remain close to the gen killer just need to look around and chase them, if killer decides to camp the gen be sure i'll go do another gen, have fun camping that gen!
If killer camps a survivor for no reason yeah, it's kinda cheap because the chances of getting out alive are (almost) or non existent. If a survivor camps a gen killer has chances to chase and down that survivor, especially because that survivor will be close.
No Tsulan, they are different things, it's not about perspective.
No, you're right. It's not the same. Since survivors got perks like BT which aim exactly at unhooking camped survivors.
It's 4vs1 killer has to (I know this might surprise you) Kill. It doesn't matter how he achieves that goal.
Survivors have to do gens. Doesn't matter how they achieve theirs.BT is kinda useless when gates aren't open. And yes, killer has to kill doesn't matter how (i guess), that's why i just called it "cheap". But any killer who camps right off the bat without reasons clearly is not using all their potential. If you wanna get your kill that way then so be it...
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@Bbbrian2013 said:
@Vietfox said:
@Bbbrian2013 said:
@The_Crusader said:
Bbbrian2013 said:@ad19970 said:
@Bbbrian2013 said:
@The_Crusader said:
Poweas said:
@The_Crusader said:
Because killers can't accept that they suck.
I've lost count of the number of times I've been playing solo and the killer gets salty as accuses us of being swf.
Tbh they could be asking just because they face a lot of SWF. After every game, no matter how it went, I always ask if the team was SWF when I play Spirit since SWF is all I face.
They don't ask, they straight up accuse. Hell I've seen killers get a 3k and then throw a strop and say we were swf and it was unfair.
They really only will accept a 4k.
Because a 3k is a loss. Did you really win as a killer if someone escaped? You failed in your objective to kill them.
4k should be the norm because that's what is fun.
That's a joke right? 3k is not a loss. You can't honestly want a game balanced so killers can get 4ks every game because that's their objective. Survivors objective is surviving. With your logic, you can just as well say every survivor is supposed to survive, that should be the norm, since that's what's fun.
2k at the most should be the norm, quite simple.
Its a horror game the killer being scary is what they should go for. Escape should be almost impossible so it gets tense when it is close.
1-2 Survivors escape average isn't very scary...Killers should feel oppressive.
If you were locked in a room with myers you wouldn't be looping and tea bagging you'd be scared because he is guaranteed to [BAD WORD] you up since he saw you.
At the same time it's also a videogame. What's the point in playing if the odds of escape are too small? Whats the point in playing killer if you're almost guarenteed a 4k?
Emotional response? Why do people like Alien Isolation when you insta die if spotted by the Alien? Because it's scary it makes you react.
You're going into this thinking DbD needs to be a competition when it could be a fun scary experience.
How many hours do people spend on Alien Isolation and DbD? Also, once you've finished Alien Isolation twice hardly scares you anymore. Your comparison is wrong in so many ways.
I don't see how it is. Giving killers the power they should have to feel strong while making surviving something you actually have to earn makes sense...
Especially when it's 4v1 the 1 should be stronger than 1 of the 4. Even the best survivor vs the worst killer shouldn't be able to waste enough time for a gen to be finished.
Why should killers play if they're just going to get looped and insulted? Get a 2-3k and still survs ez in chat.
So buff killers or declare survivor team lost if only 1 or 2 escape...
"Even the best survivor vs the worst killer shouldn't be able to waste enough time for a gen to be finished."
That's when i stopped reading, when you say that role should be more important than skills. You just want easy matches, no point on keep talking to you. -
@Tsulan said:
Vietfox said:@Tsulan said:
Vietfox said:
@Tsulan said: ad19970 said:
@Tzeentchling9 said: .. Oh come on. You're not being serious right? Or are you telling me killer mains can not be against camping and tunneling?
Of course they can be against it. Just like survivors are against completing gens. You would have a point if camping was the only way to get a kill, but it's not. Bad comparison.
Yeah, tunneling a gen isn't the only way to finish them. Doing them only 50% and leaving them alone is way more efficient...
Mmmh what? You hook someone and eventually dies, either because no one rescued or because you hook that survivor for a 2nd/3rd time. Gens don't get done by themselves.
I swear your comments were smarter before my ban.
Killer hooks someone, that survivor gets unhooked. Killer casually finds the same survivor = tunneling.
Gens need to be done by survivors.
But I've never seen a survivor abandon a gen that was 80% done. They always stay close (camp) and continue (tunnel) the gen once the killer left.It's about perspective. If the killer does it, its despicable. If survivors do it, it's considered normal. But both sides do exactly the same thing.
If survivors remain close to the gen killer just need to look around and chase them, if killer decides to camp the gen be sure i'll go do another gen, have fun camping that gen!
If killer camps a survivor for no reason yeah, it's kinda cheap because the chances of getting out alive are (almost) or non existent. If a survivor camps a gen killer has chances to chase and down that survivor, especially because that survivor will be close.
No Tsulan, they are different things, it's not about perspective. -
@Bbbrian2013 said:
@The_Crusader said:
Bbbrian2013 said:@ad19970 said:
@Bbbrian2013 said:
@The_Crusader said:
Poweas said:
@The_Crusader said:
Because killers can't accept that they suck.
I've lost count of the number of times I've been playing solo and the killer gets salty as accuses us of being swf.
Tbh they could be asking just because they face a lot of SWF. After every game, no matter how it went, I always ask if the team was SWF when I play Spirit since SWF is all I face.
They don't ask, they straight up accuse. Hell I've seen killers get a 3k and then throw a strop and say we were swf and it was unfair.
They really only will accept a 4k.
Because a 3k is a loss. Did you really win as a killer if someone escaped? You failed in your objective to kill them.
4k should be the norm because that's what is fun.
That's a joke right? 3k is not a loss. You can't honestly want a game balanced so killers can get 4ks every game because that's their objective. Survivors objective is surviving. With your logic, you can just as well say every survivor is supposed to survive, that should be the norm, since that's what's fun.
2k at the most should be the norm, quite simple.
Its a horror game the killer being scary is what they should go for. Escape should be almost impossible so it gets tense when it is close.
1-2 Survivors escape average isn't very scary...Killers should feel oppressive.
If you were locked in a room with myers you wouldn't be looping and tea bagging you'd be scared because he is guaranteed to [BAD WORD] you up since he saw you.
At the same time it's also a videogame. What's the point in playing if the odds of escape are too small? Whats the point in playing killer if you're almost guarenteed a 4k?
Emotional response? Why do people like Alien Isolation when you insta die if spotted by the Alien? Because it's scary it makes you react.
You're going into this thinking DbD needs to be a competition when it could be a fun scary experience.
How many hours do people spend on Alien Isolation and DbD? Also, once you've finished Alien Isolation twice hardly scares you anymore. Your comparison is wrong in so many ways.
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@Tsulan said:
Vietfox said:@Tsulan said:
ad19970 said:
@Tzeentchling9 said: .. Oh come on. You're not being serious right? Or are you telling me killer mains can not be against camping and tunneling?
Of course they can be against it. Just like survivors are against completing gens.
You would have a point if camping was the only way to get a kill, but it's not. Bad comparison.
Yeah, tunneling a gen isn't the only way to finish them. Doing them only 50% and leaving them alone is way more efficient...
Mmmh what? You hook someone and eventually dies, either because no one rescued or because you hook that survivor for a 2nd/3rd time. Gens don't get done by themselves.
I swear your comments were smarter before my ban. -
Seriously, whoever used those codes could say thank you at least.
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@Tsulan said:
ad19970 said:@Tzeentchling9 said:
..
Oh come on. You're not being serious right? Or are you telling me killer mains can not be against camping and tunneling?
Of course they can be against it. Just like survivors are against completing gens.
You would have a point if camping was the only way to get a kill, but it's not. Bad comparison.
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@SenzuDuck said:
@Bbbrian2013 said:
Because a 3k is a loss. Did you really win as a killer if someone escaped? You failed in your objective to kill them.and this here is one of the biggest issues with a lot of killer mains. It's about killers not 4King every match, if they don't 4K every match they are "underpowered" which is the game was made so every killer 4Ked every time the game would be dead right now.
I thought he was being sarcastic at first, but after reading his comments i'm not so sure about it.
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@ad19970 said:
@Tzeentchling9 said:
..Oh come on. You're not being serious right? Or are you telling me killer mains can not be against camping and tunneling?
Some people like to use that picture when someone claims to be a killer main but don't support buffs for killers only. Same goes for survivors, but i don't see it that often.
@Tzeentchling9 is known for being an extremely killer sided member. To the point that i basically ignore him/her. -
Please ask all your questions in one single thread, also do the tutorial.
Those explosions are survivors failing skill checks when healing or repairing, fast vaulting, sabotaging hooks... -
@Raccoon said:
I hope multiple people got them O_O;;I hope so too. But not a single person has said thanks yet so i want to believe no one has used these codes yet. As far as i know only PC/PS4 players have replied to this thread.
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@brokedownpalace said:
People literally screaming ######### into your ear the whole match.Isn't that lovely? :chuffed:
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DO YOU LIKE "STRUGGLING" ON THE HOOK?
Yes, i even let the killer hook me so i can go straight to the second stage. Can't wait for the struggling!

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Definitely not, if they are offended by that it's because they are snowflakes.
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@Poweas said:
@Vietfox said:
Record your matches and see what you fail at. But honestly, giving to the killer a 3 gens run nowadays means that killer is simply bad (and of course you should be good as well). Some time ago i gave a 5 gens run because the killer refused to break the pallet.I think.
So It's because the killers I'm facing are much better then the old ones and that I don't have the same old crutches I used to have? Right now I run Sprint Burst, Iron will, Self care and Urban evasion. So I haven't got worse? I've just changed my style and I try not to make others suffer. Thanks guys. Btw @Vietfox I know all I suffer in is, Mindgames at T and L walls (when they keep backing up and then u eventually run into them) and Legion/Hag.
Well, killers are in a better spot than before, some killers need to be buffed yet but overall it's gotten better. Also some maps have been reworked in favour of killers.
About perks, if you haven't been playing as survivor for long i advise you to check again all of them and see which ones really suit your playstyle. Many people use the typical "meta" build (or part of it) because that's what they see on videos and stuff, but not everyone know how to use it. IMO there are kinda unused perks that are really nice. But as i said, best way to improve, or to tell if your are failing at something, is to record your own matches and watch them again.
About to make others suffer... as long as you are playing fairly it's fine. Flashlights or pallet saves might be annoying for killers but it's a damn game feature.
In case you wanna know these are my builds.Solo build: kindred, bond, open handed (along with kindred shows killer's aura when within 16 meters from the hook
) and small gameSWF build: i change it depending on what the others are running, but borrowed is a must IMO.
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Wow, that was really nice. Congrats xbox players!
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@Gamzello said:
Does this happen a lot?Sometimes, they are simply tired of getting lobbydodged for using P3 skins or flashlights.
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How i picture op talking to devs.

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Record your matches and see what you fail at. But honestly, giving to the killer a 3 gens run nowadays means that killer is simply bad (and of course you should be good as well). Some time ago i gave a 5 gens run because the killer refused to break the pallet.
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As i explained before, that is not the solution.DarkGGhost said:@Vietfox said:
thekiller490490 said:
Vietfox said:Nope, i do well enough with 4 perks slots.
Why are you so anti killer? Played against a nurse too many times?
@thekiller490490
I could say the same about you since i see you supporting killers 24/7.
I'm not anti killer, i just disagree with ideas that make no sense. If you take a look on my comments you'll see how i disagree with some buffs for survivors and agree with some buffs for killers. You guys just need to tell when something is needed and when something is not, and the 5th perk slot isn't needed at all. Why, because what you call "the viable" killers get easily 4K with 4 perks already, what would happen if they had 5 perk slots?
I know you guys wanna defend your role and many of you (not saying you in particular) even want to buff them to the point that would require little effort to get 4K, but this is not the way to solve problems.
And please, stop using the 4v16 perks excuse, doesn't make any sense.
Btw, I play 60% survivor 40% killer.
PS: replies from cellphones don't send the notification, you gotta @me the same way i did to you.We never say we want 4k, i say 5 perks on killer will give him/her the power to need to make the game more balance since devs don't want to give them actually good buff.
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@thekiller490490thekiller490490 said:
Why are you so anti killer? Played against a nurse too many times?Vietfox said:Nope, i do well enough with 4 perks slots.
I could say the same about you since i see you supporting killers 24/7.
I'm not anti killer, i just disagree with ideas that make no sense. If you take a look on my comments you'll see how i disagree with some buffs for survivors and agree with some buffs for killers. You guys just need to tell when something is needed and when something is not, and the 5th perk slot isn't needed at all. Why, because what you call "the viable" killers get easily 4K with 4 perks already, what would happen if they had 5 perk slots?
I know you guys wanna defend your role and many of you (not saying you in particular) even want to buff them to the point that would require little effort to get 4K, but this is not the way to solve problems.
And please, stop using the 4v16 perks excuse, doesn't make any sense.
Btw, I play 60% survivor 40% killer.
PS: replies from cellphones don't send the notification, you gotta @me the same way i did to you. -
OGlilSPOOK20 said:
Sounds about right since it is a 1v4 with 4 perks vs 16 other random perks.Wolf74 said:Killer need an extra perk slot.

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@towhead said:
is it? why?quote me next time, i saw your comment by chance.
Because SWF are more predictable and give me way more bloodpoints than solo survivors most of the times.