Tsulan
Tsulan
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- Tsulan
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Comments
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@bananakin420 said:
Bruh sometimes it seems like they only listen to killers, what are you talking about? They gave you animations for when we let go of a generator, slow down when a surviver drops while killer stays the same, and basically god like perks like bbq and chilli, and hex: undying, while we get some extra items out of a chest I guess. I say this just because I'm kinda done hearing that survivers have it better. While I'm well aware we definitely don't, I'm still gonna play cause it's fun and so should you. But maybe with a little less of a victim mindset.
Oh yes please nerf BBQ. Killers don´t camp enough.
Btw. Undying was nerfed so hard, i really wonder if anyone takes it anymore.
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@sulaiman said:
Well, as much as i like Star Wars, Darth Vader is surly not under the Top Ten if you ask people to name a Horror-Related Killer...
Jar Jar Binks!
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@EvilJoshy said:
Now that I think about it. If we get Vader as a killer I want the survivor to be Kathleen Kennedy. I'm sure there will be a massive surge of fans going after her.
I find you lack of Faith disturbing.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1973121#Comment_1973121
That great. But doesn’t change the fact that the changes and bugs are not always negative for killers..
The bugs affected both survivors and killers.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1973109#Comment_1973109
well, did you read the title of the thread?
why should bugs favoring killers not count while bugs negative to killer do?
also when we are only speaking about nerfs/buffs: survivors get nerfs all the time, the DS change next chapter is a direct nerf based on killer-community feedback.
Most of the bugs that came with 4.5.0 were already fixed. The ones that affected survivors as well as the ones that affected killers.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1973084#Comment_1973084
Doesn’t matter if it is fixed now, it was still favoring killers. Also just because there is one perk that got a (deserved) rework doesn’t mean the complete update was survivor sided.
or if it is: well guess what gets nerfed next chapter!
It was a Bug. It was not intentional. You can´t say, that a patch favoured killers, when it was a heavy killer nerf and a bug that was never intended.
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@Mooks said:
Bold statement considering the very last big update which heavily favoured killers to the point where it fixed the problems of survivor queue times...
Nerfing Undying favoured Killers?
Or do you mean that bug that was heavily exagerated and already fixed?
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@Bond4ever said:
https://forum.deadbydaylight.com/en/discussion/comment/1972780#Comment_1972780
he didn't mention any macro or anything like that, I think he's talking about the flashlight clicking
Maybe he doesn´t know the difference.
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I think what OP means is the flashlight spam clicking caused by macros. Is has a characteristical sound and should be looked into, since no human being can click 10+ times per second.
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@Jarol said:
https://forum.deadbydaylight.com/en/discussion/comment/1971330#Comment_1971330
I thought the same, but then I assumed something of Cyberpunk and in the end it reminded me of a Nea or Yui or Feng skin.
Nah, it´s Harley Quinn. Or another killer with 2 states like Oni.
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So... the new killer is... Harley Quinn?
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1970349#Comment_1970349
The thread is about clown, so it was safe to assume you were talking about him when you said survivors enjoy facing killers (Clown in this case) because he's bad. Tbh there is a small ounce of truth to the statement though, because winning is fun, and you have a bigger chance at winning against weak killers so I get where you're coming from. But a lot of strong killers are ones that survivors also find to be fun to play against.
Fun is subjective. Whats fun for me, will probably not be fun for you. With that out of the way. I´ve seen many survivors complain about boring matches. For example, playing against a good nurse is considered boring (not fun). Because they couldn´t loop her. Now, when survivors consider the clown (or any killer) fine, its worrying. Because strong killers will always have a ton of nerf threads. When a killer is considered fine, than survivors are not thinking "oh #########, its that killer, this will be hard". But instead think "great, this will be easy".
Survivors should fear the killer. Not the other way around.
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@Woot1234 said:
The adrenaline could have been worse. The worst is when SWF coordinates popping the last gen until right after you down the survivor. You're stuck in the m1 cool down animation and the survivor is running away like the Flash. Now that is frustrating.
There's a video of this happening to Otz and it's hilarious it took him a moment to realize what happened.
Care to share the link? I´d love to see that.
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1970292#Comment_1970292
It isn't their ability but its a strategy they can do pretty well.
There isn´t much more the Twins can do. That´s why they need a massive buff or a complete overhaul.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1970310#Comment_1970310
Well there are enough depressing pessimists here already :)
Pessimists are Optimists with Experience.
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1969217#Comment_1969217
I don't know a single person who enjoys playing against Clown but...sure? That's also not true, Huntress, Billy, Blight and Nurse are generally liked and nobody who has more than 2 brain cells would call any of them weak.
I didn´t claim its fun to play against Clown... so?
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1969119#Comment_1969119
Buff to what? Their camping and body blocking ability?
Camping isn´t exactly an ability. That would be like claiming Fengs ability is to repair gens.
Twins camp, because there isn´t really much else to do with them, since they are weak af.
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@[Deleted User] said:
Yeah, It's just not a great system since you HAVE to spend your bloodpoints to get them.
That means the 40 you have cost 40 x 3000 BP so 120,000 bloodpoints you just lose. Feels counter productive to blood point increasing event items....
Whats worse is, they don´t even give that much points in return.
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I mean... did you honestly expect something else?
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/1969325#Comment_1969325
That does give me something to think about. Honestly I want to be good and not have to resort to tactics like camping and tunneling like I hate as survivor but at the same time it’s hard. Especially with toxic survivors.
Well survivors camp and tunnel gens. So why shouldn´t killers do the same?
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I always love those comments where people say that killer xxx is fine, because it's enjoyable to play against him.
Enjoyable to play against = ez escape.
Since his "buff" I've seen exactly 1 clown who disconnected after only getting 1 hook, when there was only 1 gen left. Oh and don't expect any more "buffs" anytime soon. Because the devs usually move on after a rework/buff.
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If you don't enjoy survivor, then just play killer. But tell us, how long it takes until you go back to survivor.
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Just play survivor. It's far more easier and relaxing. Playing killer is not worth it with how fast the gens go.
Killers have no real slowdown perks anymore. Ruin used to make skill checks harder. But since the game gets balanced around low rank survivors, they removed the skill checks from ruin. Undying was used to force survivors into cleansing several totems, but that was also to hard. Despite obvious totem spawns and several perks that showed the location of totems.
Devs even said during a stream, that they don't want gen slowdown perks to synergize and it shows.
1 to 3 hooks by the time the survivors complete the 4th gen are normal now. So killers started using NOED to get at least some kills and survivors already complain about it. So it's only a matter of time until this perk gets also a hard nerf.
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Shouldn't you ask if killers like to play the twins? Because they certainly don't.
They need a massive buff/overhaul.
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@Tizzle said:
https://forum.deadbydaylight.com/en/discussion/comment/1967382#Comment_1967382
How can you blame anyone for not wanting to play because of broken desync?
Imagine if this were the opposite where the Killer couldn't hit anyone because of this.
Ask yourself how many Killers wouldn't play until it was fixed if this were the case before you make another stupid statement like that.
I played. Got a lot of escapes. More than usually. Even managed to finish the archive mission of hitting a killer 4 times in a row with a pallet.
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/1967219#Comment_1967219
Just shows how many survivors stopped playing the game when the messed up the hitboxes.
I do find it impressive that a game known for bad hitboxes could surprise us like that lol
I'll play it tonight. From what I've heard from mates the movement in general is a lot better.
Well it was kinda ridiculous how many survivors quit during this time. It wasn´t really that bad and you got instant lobbies.
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@BeHasU said:
https://forum.deadbydaylight.com/en/discussion/comment/1967219#Comment_1967219
Well, what they can do about it? Go on play killer when survivor queues are too long, there's not enough killer players thus the longer survivor queues.
Now they just need to fix that, don´t they?
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@Kellie said:
Right now its a million times better than 4.5.1
Except the survivor queues...
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Well, survivors didn´t play that much, because of the desync. Not that this is gone, survivor queues are long again, while killer queues are instant.
Btw, i wouldn´t expect short survivor queues anytime soon. Killers don´t really have any gen defense anymore... soooo killer isn´t exactly fun right now.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1967002#Comment_1967002
Where did they said that?
As far as i know Ranks will be removed with the addition of MMR and they didn't say when that will happen.
A mod said this. But i can´t recall which one and where exactly.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1966856#Comment_1966856
He wanted to pip.
I personally didn't have a huge issue, but the desync gave me flashbacks to Dark Souls, which was not a time I wanted to be reminded of.
But why? Ranks will be removed with the next rank reset.
It was originally planned for this one, but had to be postponed.
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Why could you not play survivor before?
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Whenever killers complained about DS, the answer of survivor mains was: "just don´t tunnel!"
Now that the perk will prevent exactly this and only this, the same survivors complain that the perk is useless.
Hypocrisy at its best.
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Killers OP, pls nerf?
I´ve seen a lot of people throwing the game by running straight to the killer and instantly suiciding.
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Hitboxes are fine. Its the desync. Which will be fixed this week.
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1963459#Comment_1963459
Your narrative falls apart when you consider that many of the killers in the tournament also had 3k and 4ks. Oni and Pig got 3Ks the meg only escaped through the hatch. In one match the Pig got a 4K.
https://us.v-cdn.net/6030815/uploads/WA8SLN4ZHQBF/image.png
You win some, you lose some. That's how it's always been. Don't try to pretend that killers are innately disadvantaged. They aren't.
You can stop spreading the BS.
You sure about that?
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I've had a incredibly high amount of 3 and 4 man escapes while playing solo queue. So yes, once the desync gets fixed, the high escape rate will be the norm.
Killers don't really have anything left against survivors that just want to push out gens and it shows.
Hell, even the Japanese Tournament showed killers getting 2 hooks by the time all gens were finished. Even with full slowdown builds the gens just popped left and right.
I wonder what the next dev stream has to say about this.
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If you have time to do anything, you are not being tunneled.
/thread
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His addons need a complete overhaul. He is especially weak against SWF that simply block the reeling. So, that needs also a fix.
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@FengisKawaii said:
https://forum.deadbydaylight.com/en/discussion/comment/1957982#Comment_1957982
I mean, everybody knows that a good team stomps any KIller except Spirits with her best addons. There is nothing new to learn in that tournament lol. Too many of my fellow Survivor mains think they´re better than they are, so they assume M1 Killers are strong which is hillarious :D
Yet, when someone complains about gen speed, he gets the "git gud" comments and that this isn't the norm and most survivors don't play like this, etc.
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No, we actually need to balance around this. Killers getting 2 hooks by the time survivors completed 4 gens, even with full slowdown build and heavy restrictions on the survivor perks, is kinda ridiculous.
The tournament is good in the regard of showing how strong even heavily restricted survivors are.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/1961739#Comment_1961739
Yesterday there were a couple games where the killer got a 4k or it became a hatch game...
While heavily camping and tunneling...
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@fake said:
https://forum.deadbydaylight.com/en/discussion/comment/1961739#Comment_1961739
There is no denying it.
The killer is the need to do everything without a single mistake, and that is the assumption.
Still, if Survivor does what it has to do, Survivor can avoid annihilation.
And yet the super casual jp survivor mains in the youtube comments section say the killer is too powerful!😂
That's why this game needs several game modes. Something for casual matches and ranked with tournament like rules.
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So far it looks similar to yesterday.
2 hooks by the time survivors completed 4 gens. Even with full gen slowdown build.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1961543#Comment_1961543
I like playing "Krampus takes that ######### back"
And taking 2 chests away, franklins, trapping every chest
That's also a way to play it.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1961345#Comment_1961345
Based on my observations, a lot of survivor streamers have quit and for very good reasons. All of the killer streamers still playing never loses their matches. I took a look earlier and saw an Umbra playing, watched a couple of games and quit watching because it was just more annihilation and she wasn't even trying, laughing with zero effort in the game. It is mind blowing how bad the game is for survivors. So I would agree the game is slowly shifting into a killer-only game on Twitch.
Maybe because watching survivors gen rush is kinda boring?
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Well I guess you can use Clowns Santa skin, equip this perk and make the survivors feel like it's Christmas.
That must have been the whole motivation behind this perk.
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Well, they're worthless now. So it's no surprise that no one uses them anymore.
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Freddy is overrated. He isn´t half as good as people believe. Your "boycott" only inflates his kill rate artificially and ruins the game for your teammates.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1959055#Comment_1959055
Thankfully I actually know good killer mains who still "rofflstomp" constantly, even when using the dumbest meme builds imaginable.
Know any good streamers?
