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Tricks

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  • Two reasons:

    Survivor hand-holding

    'do bones' 'don't tunnel'

  • I don't know what you mean good sir / madam.

    I'm simply . . . Educating our console players in the finer art of Nursing

    Nursing.jpg

    If it's any consolation they all had toxic meme builds and thoroughly deserved it. As predicted pre match in the lobby of cause.

  • I joined a lobby with 3 Steves so I thought to myself "To hell with it" and rolled out my lvl 1, one perk slot Steve for laughs and this happened:

    Steve.jpg


  • This was only ever possible on Killers back when they hosted matches. As Survivors never hosted matches they have never been able to lag switch. And now that Killers no longer host matches as matches are now hosted in private servers it is no longer possible to lag switch.

    /Infallible_Logic.Exe

  • Alchemists special ability: Nerf - Any Survivor afflicted by "Nerf" has their perks reduced to joke level tier for the remainder of the match

    DS no longer stuns the Killer, Instead it merely causes a minor inconvenience ear ringing for 3 seconds

    Self Care no longer heals a full health state

    Bond only reveals one Survivors aura if they are within 1 meters range of the Killer and you happen to be also in that 1 meter vicinity

    Sprint Burst is reduced to "Jog" at quarter the speed of Sprint Burst

    etc

  • Consoles have auto aim correction bots to compensate

  • Console players rely on auto aim correction bots

    PC Players rely on skill

    /mike_drop.exe

  • Console players cant rely on skill to win because their auto aim correct bots built into their mechanics don't allow for that so they have to /sweat.exe to compensate.

  • What would it matter, console players would have a typing word count of 200 words an hour lol. All we'd get from them is "lol gg ez" and that's if they could remember where the enter key was.

  • @xenotimebong said:

    I can count on one hand the number of cheaters I’ve faced, either as survivor or killer, so there isn’t much to deal with, really. I think the cheaters are probably just emboldened by crossplay.

    Same. in 4 years on PC I've faced 2 blatant wall hackers, one Dweight and one Billy

    All other instances wherent hacking but just terrible sportsmanship.

    One example I recall was another Dweight with Bond working with the Killer (Bubba) to bring him to each Survivor and hook farm them.

    Another example was a group of Survivors body blocking my Survivor to get the Killer to tunnel me, luckily enough the Killer knew what was happening, killed the rest and gave me the hatch lol.

  • @Babyyy_Boyy said:

    to all you PC players, doesn’t it get boring going against Nurses, Spirits, and huntresses constantly? Ever since cross-play that’s all I’ve been going against. Oh and yeah they’re sweaty... like coming out of a steam room sweaty.

    Console David.gif

    Apologies, I don't have a Steve screenshot for you yet so this David one will have to suffice XD

    I can guarantee you that if you are killed by a Nurse:

    • Know that it was extremely difficult for her to do so with far more effort and focus than is required by almost certainly all other killers.
    • Know that it took many hundreds if not thousands of hours to get to the much higher skill ceiling than again almost certainly all other killers which is a mandatory requirement and right of passage for Nurses to even begin to remotely grasp the many and varied nuanced tricks and traps that underpin the class.
  • The Survivors in question would have to be baby boomers in their 80's who have never used a mouse or keyboard or even played any computer game before.

    A nurse without the use of blink would struggle to even get 1 hit to land let alone 4k.

  • @xEa said:

    I had a game as Nurse against 4 Console survivors. The first 20 seconds it went clicky a bit, then it was silence and scream for the rest of the game as usual :P

    It was an honor to show them Nurse. I guess we will see a lot more complains about her in the near future, once console players realise what Nurse really is ;)

    love it lol. looking forward to introducing my bone saw to them myself but they keep on disconnecting 😑

  • @Dito175 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1535780#Comment_1535780

    It must be a pc bug, i was playing with 3 PC friends and their games crashed a lot before the match started.

    Yeah, a PC bug introduced after console players infected the game with their jank. lol

  • @MadLordJack said:

    I would, but the "lag" has been destroying Plague more than normal.

    Yeah I've had the game crash out several times since cross play was introduced right when the match starts to go badly for the opposition. Very suspicious indeed.

  • Well I just hit level 50 - P1 on Nurse and this is the full amount of offerings and addons for those 50 levels:

    P1.jpg

    It doesn't feel like a lot of violet, purple and green items.

    Once I've blazed through the more useful items and am ready to max out P2 Nurse I'll screenshot again and see if theres much difference.

  • Freddy for the easy mode, PH for the fun

  • @FFabeq said:

    https://forum.deadbydaylight.com/en/discussion/comment/1532246#Comment_1532246

    The game would die if they delete swf's. Smh give a rework idea instead of whining to delete swf

    Give solo Survivors Spine Chill and Premonition as free extra perks then because thats exactly what swf have, a free killer proximity alarm system via audio coms.

  • I used to like helping people. Till I equipped Bond 3 and so how much my team mates screw me over lol.

  • Current DS is the same as pre nerf MoM in that they are both second chance crutch perks that reward failure. By that reasoning as MoM was nerfed into extinction so too should DS be.

    Both are also obtained through either purchase of premium characters (pay 2 win) or waiting however many months it takes for them to appear in the Shrine of Secrets for purchase via Iridescent Shard currency earned in game.

    So aside from that small window of opportunity the plain and simple fact is that DS is pay 2 win and needs to be nerfed in line with other OP pay 2 win perks such as MoM

    This will never happen though because of profit. Though I don't understand why MoM p2w aspect was nerfed when the DS crutch runs free reign as again they are essentially the same failure rewarding perks.

  • Swf has a slew of game breaking advantages that solo lacks.

    And as this cannot be balanced there are only 2 options:

    • Leave swf in game
    • Remove swf from game

    As swf is never going to be removed from game I conclude that the devs have given up balancing the slew of game breaking advantages swf has over solo and are just keeping it in the game for profit.

    Yay capitalism?

  • @SaltyNooty said:

    https://forum.deadbydaylight.com/en/discussion/comment/1530680#Comment_1530680

    Again, not all of us are gifted with the ability to BUY DLC CHARACTERS. Certain characters that people complain about are DLC and we dont have the luxury to get them because of irl/financial issues. You probably have that but we dont.

    Non premium Killers such as Slinger can be purchased with Iridescent Shards - an in game currency earned by gaining Experience Points and increasing one's Player Account Level.

    I learned that the hard way after I purchased Spirit with actual cash lol.

  • I have a problem.

    I started playing Nurse, something 'clicked' and now every other Killer feels wrong.

    I'm not sure if this is a good or bad problem yet.

    lol


    I always wanted to main Nurse but I could never get over that first barrier that I assume all Nurse aspirants face. Feels good.

  • Can anyone explain to me why when I play the Killers I'm good at I get matched with brown and yellow ranks and when I play the Killers I hardly play I'm facing a wall of red every match 100% guaranteed?

    I don't get it behaviour, I really dont. Whats going on lol

  • @Masochistic_Killer said:

    https://forum.deadbydaylight.com/en/discussion/181518/awaking-nightmare

    His snares and pallets only work when you're asleep. He has some other things that are based around you being asleep as well, add-ons, etc.

    ^This

    Your chances of Survival increase exponentially by waking up. Be it by finger snapping, generator explosion or the clock, it's worth doing to get the advantage on Freddy till he hits you and your in the dream world anyway.

  • Higher skilled KIllers play meta Killers

    Much like higher skilled Survivors play with meta perks

    Same diff.

  • My bet is until mmr is fixed just block red ranks from accessing any matches below Purple and you'll see far less dc's from both killer and survivor.

  • "Nerf X Killer" - Clearly never played Killer X therefore doesn't know how to counter and / or is bad at said Killer.

  • Struggle isn't designed to work anyway. All the planets in the multiverse need to align on the second Tuesday of Blernsgnarg before struggling from the Killers grasp is a viable option.

  • Red ranks have no business in brown rank tier. They should never be allowed in to matches with brown rank players so no it's not fair.


    Anything above green rank (Purple / Red rank) should never be allowed to be paired with Brown / Yellow or Green ranks for the sake of the health, well being and future of our game.

  • How I imagine Nurse looks under her taped up taped up trash bag:

    https://giphy.com/gifs/lMfuoo9EyVVgdz6TCu

    ^ Me just after a missed blink attack and / or pallet stun

  • No fix because Red rank -trolls- asked to be paired with brown ranks for:

    • Easy matches with shorter wait times vs the inexperienced new player base (otherwise known as the foundation of our game)
    • This is to the detriment of the health, well being and future of their -own- games new player revenue stream, cutting off any new funding for new content that will never happen
    • Which in turn further alienates new players from bothering to stay around long enough to learn the ropes
    • And encourages existing players to taper off due to lack of new content
    • Until all there is left is an empty lobby simulator in some sad, forgotten corner of the internet.
    • All of this for the sole purpose of trolling new players without a thought given to the future sustainability of our game.

    So well done Red ranks. Not too intelligent with zero foresight but you have it.

  • @SonicOffline said:

    Yes.

    Meh. Thanks. Figured as much. Thread question answered on first post. lol

  • Here's my 2 step Bubba mastery program:

    Tape keyboard to head + Bash mouse with forehead = Profit

  • @EuphoricBliss35 said:

    Huh? How does one boost to low rank to bully killers? What?

    Red rank swf will group with 1 rank 20 to 'boost' themselves down to troll lower ranks.

    in MMR Comment by Tricks
  • Sounts like my best match ever, only with less murder. lol nice work XD

  • @doitagain_ said:

    Well don’t forget you need to be in the dream world for the snares to work in the first place..

    Good point. "do clock" - it's the new "do bones". lol

    You cant clock your way out of the clowns gas clowd.

    In fact in order to counter Freddies snares / fake pallets you can:

    • 'do clock'
    • 'do wakeup clap'
    • 'do gen explosion'

    Not Freddies fault if you choose not to counter his ability.

  • Freddies snare is a tiny spot on the ground no bigger than a doorway. Clowns snare takes up the entire killer shack and with addons a few feet outside.

    Yeah they're the same lol.

  • Any premium Killer or Survivor is swiftly nerfed into the ground very soon after launch if even one person think's they're "OMG P2W OPQQ!!

    • Ash, Mettle of Man nerfed less than a month post launch (now nobody uses the perk it's so bad even though DS is essentially identical in that they both reward being caught with a second chance free extra hit yet DS still exists untouched)
    • Pyramid Head, nerfed also less than a month from launch (now nobody uses Cage of Atonement it's so bad)
    • Freddy (People complain about Freddy because they have never played him because they need to purchase him before they can understand how he works and how to counter him being a highly nuanced and complex yet simple killer, easy to learn hard to master)

    - Before the invisibility aura reading nerf / re-work people complained he was "OMG P2W OP QQ!!

    - After loop shutdown gen teleport re-work people still complain he is "OMG P2W OP QQ!!


    The only exception to the rule is Bubba as he has just received a massive buff to his actual playable character who is locked behind a pay wall

  • I find Killer and Survivor equally challenging for different reasons. In an asymmetrical game it is impossible to say which is more challenging because of all the variables involved and because at any one time one side would be more challenging then the other and vice versa.


    Also generalizations are extremely dangerous in that they are as a general rule 😋 never 100% correct so I couldn't possibly say either way.

  • Just got my void killer achievement Saturday last week XD

    image.png

    I had 16 Torn Bookmarks and 16 attempts to get this and I got it on my second attempt because a kindly Survivor realized after several awkward blinks that I wasn't trying to kill anyone. They then sat there on the gen while I blinked up to them, awkwardly grabbed them off on my 3rd gen (the animation for gen grabs from blink is a little janky btw, it doesn't look like you grabbed them it looks like they got away) but I got it!

    Sadly I had to sort of cheat? to get it but it's still done. I cant see any situation where I would have got this without the help of a Survivor.

  • I sometimes get complaints on Nurse for camping which is mostly because I move so damn slow its inevitable some form of lingering around the hook is going to happen especially when Survivors are lurking about and I can sense them with Whispers / Stridor. Also once leaving hook vicinity its really easy to return with a couple of blinks which is by design so not really my fault.

  • @PinballChalk said:

    https://forum.deadbydaylight.com/en/discussion/comment/1527227#Comment_1527227

    I requires a quick hit and not a lunge. With the servers, its always a gamble if you hold the hit button down for longer than a millisecond. You'll often either lunge, or get stuck in a fake grab/mori animation while the survivor runs 1000 miles away and you wait to snap back to reality.

    Thanks good to know. I must have been lunging with every down then. Will try tapping lmb next time.

  • I couldnt get Tombstone to work last time I had it equiped. It's supposed to be Myres Mori right? all it would do is down Survivors.

  • So when is Small Game getting a Totem aura reading aspect to facilitate 'doing bones' more realistically again?

  • Give Small Game a totem aura reading aspect and the term 'do bones' quickly stops being a catch phrase crutch for Killers with Noed.

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