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  • I was angry at MMR as I am relatively new to nurse and. At rank 10 I'm more of a rank 18 on Nurse and being set against full teams of rank 1 Survivors while trying to build blink muscle memory is just agony. Then it seemed like something clicked and MMR's fair match making started kicking in. I'm now being matched against brown to green ranks and am actually getting a couple of 4k's on Nurse (which I am totally shocked about)

  • DS shouldnt be able to trigger on more than 1 Survivor within the time frame allowed. The whole point of DS is to stop tunneling of 1 player. If the Killer is good enough to be able to hook several players within that time frame they shouldn't be punished fo rbeing good.

    • Meghead

    No other reason.

  • I quite like Spine Chill, Alert, Kindred (and either Urban Evasion / or Self Care)


    Slot 1: Alert - You almost always know where the Kkiller is when no Survivor is hooked because of Alert

    Slot 2: Kindred - And when a Survivor is hooked you'll almost always know where the Killer is because of Kindred

    Slot 3: Spine Chill - Anywhere else in-between you'll know if the Killer is in your vacinity because of Spine Chill

    Slot 4: Self Care or Urban Evasion - If you've done your job right you'll never have had to use Self Care so Urban Evasion would have been the better of the two perks to choose for the last slot


    I don't see a lot of Survivors using this exact build but a lot of variation on mostly Spine Chill, Self Care and Urban Evasion. The first two (Alert and Kindred) seem to be underrated as I rarely see them used. A great stealth build for any Survivor intent on either altruism or immersion.

  • Because he got a massive nerf so half of his power is nothing but a cosmetic alternate to hooking. (Funny this should happen less than a month after his launch once the majority of people had already paid ca$$$h for him but there you have it. Happens with most premium characters, Killer and Survivor otherwise people /cry omgwtf p2w)

    It's better to leave people tangled in barbed wire so their screens field of view has a distraction around it and then use it for 3rd hook replacement for execution.

    The only other reason / time to use cage of atonement is when you've downed one survivor with another one within arms reach for chase.

  • If "Small Game" came with a built in totem aura reading facility "doing bones" would be a valid option. Having to bring an epic map is a bit of a waste and not a guarantee you'll find and cleanse them all before your map burns up.


    Buff Small Game = bone problem solved.

  • Spine Chill is not so much a crutch but a 'must have' which should be built in to all Survivors base kit

  • @Pawcelot said:

    It haven't been a week yet since the release of the New and Improved MMR system and the game's definitely losing players.

    https://us.v-cdn.net/6030815/uploads/NWWX2F9CDXZ9/image.png

    I wonder how many of those players lost are new players who got matched by red rankers and got stomped? A majority, I'd imagine.

    Great work, BHVR! If we clean out all the new players out of the system, the matchmaking will finally be balanced!

    Called it.

    Just saying. lol

  • @EverflowingRiver said:

    https://forum.deadbydaylight.com/en/discussion/comment/1522534#Comment_1522534

    Lol now I know you are just trolling. Look back at your first post in this thread. You wrote it in bold

    Nope, still not talking about an imagined killer vs survivor problem (which how is that even a thing in the first place in regards to mmr) that's all you.

  • The only time I've had it in the last week was when a Survivor brought the offering for Midwich. dunno

  • @EverflowingRiver said:

    https://forum.deadbydaylight.com/en/discussion/comment/1522271#Comment_1522271

    All I'm saying is you have zero proof or logical reasoning to say killers are to blame for the broken MMR.

    I still don't get it because that was never what I was saying in the first place but ok.

  • This happens in corn fields too. Even if you can see him the corn is considered a brick wall in terns of line of sight from the Survivors perspective. This however does not reflect on Ghostface side as he can stalk through the corn no problem.

  • @EverflowingRiver said:

    https://forum.deadbydaylight.com/en/discussion/comment/1521713#Comment_1521713

    Just because you are an achievement junkie doesn't mean you don't like one side more than the other.

    But like others have said, it makes no sense for the devs to purposely sabotage the game for the sake of a few high rank killers.

    You turned it into a killer vs survivor battle, not me.

    Dont know what your on about. Killer and Survivor roles both have their fun parts. Over it anyway.

  • As PH I use STBFL so I'm punished for using his ranged attack and only use it as a last resort avoiding using it where possible in favour of M1 and relying on his chain trench thing to fug up survivors screens so they make mistakes more often. I probably shouldn't be using STBFL on him lol

  • I'm rank 11 Killer so not the best but certainly not the worst. I started out being matched vs only red rank Survivors but a good 20 matches in and I'm being matched with rank 13 through 10 so it seems to be getting better? I haven't tried Survivor in a while though I'm betting that'll be just as miserable lol

  • Just got my first 4k without the Plaid Flannel training wheels with a reasonably fairly matched group of Survivors:

    image.png


    Stoked. And surprised, I didn't think I could do it with no addons lol


    How are my perks btw? I don't think I could manage to drop any of them for any other perk atm.

    Well maybe Nurses Calling as it's more of a 'nice to have' for easy free blink hits.

  • If your asking this question you already know the answer for which there is only one:


    • One 'bitches' about a problem in hope that it might get fixed before the problem destroys all possibility of resolution and itself in the process.

    Unless one does not care weather the game dies or not only how many low ranks you can face roll before it does then all good

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1521773#Comment_1521773

    Keep using the flannel, it is a really good learning addon, throw it out when you can reliably down good survivors, not before.

    Yeah when I Prestige her I'm going to go for that flannel over EVERYTHING else even if it means I miss a perk in that blood web lol.

    Just tried a match without it and I'm still landing insane hits through walls / spinning around after zipping through a pallet and whacking them before they vault back over but getting on to them in a chase feels a bit tough.

  • @Masochistic_Killer said:

    Not to ######### on you, but with MM the way it is, I got multiple 4Ks with Nurse yesterday, I've been playing just over a month and rarely play her and am definitely not good. My rank went from 7 to 4 in the 2 or 3 days there has been a new MMR system.

    Everything is in flux right now, there are also a lot more SWF rank 1 sweat squads. People have said it's supposed to balance out after a few games, that has not been my experience. It's much less consistent than before, but, unpopular opinion, it's better, even if marginally. I would rather face a variety of teams than the same ######### every game.

    Yeah your probably right lol. I'm a rank 11 Killer and most matches I have at least 2 red ranks and one purple / green so its pretty fair but lately I've been up against 1 red 3 brown.

    I've also found that I have an unhealthy dependance on this to do any good lol:

    image.png

    Going to have to force myself not to use it for a bit as they'll run out sooner or later.

  • @EverflowingRiver said:

    https://forum.deadbydaylight.com/en/discussion/comment/1520126#Comment_1520126

    In two posts you said the killers were to blame for the MMR changes. That's where I got it from.

    Congrats, you spent your extra bp on leveling characters. I have a lvl 50 hag I never played with. It means nothing

    Well I would post my entire list of achievements proving I actually play Killer and Survivor in relatively equal amounts depending on my mood but I'd rather not take up a page or 2 for what has become something quite ridiculous. So here's this instead:

    image.png


    Most of my locked achievements are adepts with 20 killer achievements / 3 survivor achievements left to claim from 155 so if that makes me "omg a Survivor Main"? I dunno. oof.


    Why you want to smoke screen and misdirect by somehow making it a killer vs survivor sided bollocks fest somehow to do with me is beyond me but anyways none of this changes the fact that the new MMR system is ruining the new player experience eroding the very foundation of our game one match at a time which everyone should be worried about for reasons that should be bleedingly obvious.

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/1519756#Comment_1519756

    MMR was not implemented so that red rank killers can destroy rank 20s. Portraying the current issues as a deliberate joint effort between veteran players and the devs to sabotage the game is nonsensical.

    Yet that's what happened. Red ranks /cried for the queues to be opened so they could go up against brown ranks for easy matches vs inexperienced players and short wait times to the detriment of the health, well being and future of their -own- game. hmmm. sounds like red rank hand-holding to me which has been pretty much the way it's always been with everything so yeah I'm going with the consistent proven time tested pattern that's been developing for 4 years.

  • I still have 4 Crescent Moon Bouquets in my Trappers inventory lol:

    image.png


  • @Erasox said:

    Myers shares the same base model likes trapper. They changed trappers animation but forget that myers has the same model internally. Maybe intended or a typical oversight. They changed a lot animations.

    lmao I thought trapper was walking like a munter ######### lol

  • how many billions of neurons fire each second just to exist let alone click your left mouse button. where does skill begin and an inanimate unthinking unaware rock end.

  • Didnt clown get buffed recently?

  • @EverflowingRiver said:

    https://forum.deadbydaylight.com/en/discussion/comment/1519756#Comment_1519756

    I'll try to use small words for you. You seem to be saying killers want easy boring matches. I'm saying no, killers want fair matches against opponents of equal skills. Put your survivor bias away for a minute to think about it.

    The match making isn't due to killers complaining. The previous system was flawed and in an attempt to fix it, it became worse. Nothing to do with one side or the other complaining more

    Not entirely sure why we're assuming I'm in any way survivor biased.

    So Wrong.jpg

    Toxic red ranks anywhere but in purple / red ranks is not acceptable. Be it Survivor or Killer.

  • @Soulslayer618 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1519441#Comment_1519441

    try convincing them for help

    get your addons and stuff down someoneand bring them to a gen

    if theyre nice they might let you 3 blink grab

    best of luck

    omg lol it worked:

    image.png image.png


    Been trying to get that since 2016 lol

  • They can go play another game for all I care. Nobody wants or needs them here as they represent the toxicity that's eating away at the foundation of our game

  • "MMR System ??? . . . " ". . . Killed dbd"

  • Called it. dbd will be an empty lobby simulator within the week because of high rank hand-holding alienating the new player experience cutting off new revenue streams and ending new content development before it even begins.

    wd.

  • I've had a match recently where I couldnt rescue a Survivor from a hook because the killer lagged so hard that the system registered the survivor being hooked around the corner from the hook. I ended up going around the other side of the hook and unhooking thin air from a bush to rescue them.

  • I agree this certainly should not be happening:

    image.png

    Why this Red rank hand-holding culture at the cost of the health, well being and future of our game is still a thing is beyond me.

  • @EverflowingRiver said:

    https://forum.deadbydaylight.com/en/discussion/comment/1519720#Comment_1519720

    You make no sense. The issue is the matches are too easy for red rank players and between players right now

    It's quite simple really for those with even the smallest amount of foresight.


    Here, let me break it down for you.


    • Red ranks are now allowed to bully Brown ranks. Rank 20 through 17 on an ongoing and consistent basis with all their characters because MMR hasn't worked.
    • This is our NEW PLAYER BASE who have the potential to invest MONEY into our game which the developers need to add new content.
    • Without these revenue streams from potential new players who are now being alienated from unfair matchmaking there will be no new content and no reason for new or existing players to stay around which in turn cuts their revenue streams off too.
    • This means even less content, less matches until you have your empty lobby simulator you've always wanted in a sad little forgotten game in an even sadder, more forgotten corner of the internet.

    All because Red ranks wanted short wait times with easy matches so they can bully new plays killing the game in the process by cutting it off at it's foundation.


    What part of that do you fail to grasp.

  • I give this game a week before its just another sad little empty lobby simulators in a very soon to be forgotten corner of the internet. And all because of the same old problem, Red ranks /crying to the devs like they always do.

    This time to get their hand held so they can have short wait times and easy matches vs brown ranks.

    wd.

  • If sets have to be a thing they should only be for intellectual property reasons for premium killers / survivors otherwise there is literally no reason to have sets other than to restrict the enjoyment of players mixing and matching costumes


  • There are two methods of playing spirit I know of:

    • Tape keyboard to head + Bash mouse with forehead = Profit
    • Tape bacon to cat + ? = Profit
  • @Soulslayer618 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1519441#Comment_1519441

    try convincing them for help

    get your addons and stuff down someoneand bring them to a gen

    if theyre nice they might let you 3 blink grab

    best of luck

    Well I have 15 of these:

    image.png


    And only one Black Ward giving me 16 attempts.

    I just had a match vs 3 rank 20 Survivors (and one DC) who had absolutely no idea that when I was downing them, carrying them to a gen then letting them wiggle off / or dribble till they get off means that I'm not interested in killing them. I did this a good 10 times with multipul Survivors that match and each time they kept running away lol.

  • For me that was this one. In this particular match I had somehow managed to get all 4 Survivors hooked in the basement at the same time on Legion lol:

    image.png

    Then theres this one which is practically impossible post nerf. Pretty much resigned myself to never getting this:

    image.png


  • It's behaviours grand plan to alienate their new potential player base, cutting off any new prospective revenue streams to stop any new content development in it's tracks in order to turn existing players away and deter new players from even bothering to buy in to dbd so that we end up with a legendary empty lobby simulator.


    wd.

  • You cant, Behaviour has seen to it that new players are punished for buying their game by perpetually setting them up against toxic red rank dinosaurs who have been here since release.

    rip.

  • @KrazyKatFTW said:

    I have been really liking the survivor perk "Dance with me" its so good at helping you give the killer the slip

    I use Quick 'n Quiet + Lithe + Dance With Me to vault silently into a sprint leaving no scratch marks for 3 seconds. 3 perks which by themselves are probably not meta but combined are incredibly strong.

  • @xGodSendDeath I'm so happy for you, all of my matches have been infected by oceans of red rank cancer. lol

    image.png

    New mmr working as intended. match dinosours with low ranks to alienate the player base and cut off new revenue streams and stop new content development in it's tracks turning existing players away in order to achieve behaviours grand master plan of creating an empty lobby simulator.

    Right on track.

  • You seen this one?

    rYGlVRpfcQ_YYXQOIz7sFiiaPg36WYDwaAqWxJHuG14.jpg

    I would literally pay anything they asked for that skin^

  • Lies, misdirection and smoke screening has always been behaviours mo "cough*eternalcrusade*cough*deathgarden*cough*

  • That's the solution done, and here's the explanation of the psychology behind a high ranked de-rank troll:

    The only people who -will- complain about this are Red ranks who want to infect brown, Yellow and Green ranks with their toxicity because they want short wait times of lower ranked matches and easy wins to the detriment of the health, well being and future of their -own- games future.

    All because they don't care if new player revenue streams are cut off because the new player base is alienated by being put up against dinosaurs from 2016 who like nothing better than stomping on new players.

    I know it's not too intelligent but there you have it, the psychology behind why high ranks are saying "ranks don't mean anything" - they just want to stomp on our low ranked player base who don't yet have the advantage of thousands of hours of experience so they can have short wait times and easy matches regardless of the harmful effect it has on the game.

    They are basically trolls destroying the foundations of our game with their "lul gg ez" -butt dance - killer head nodd lame krap.

    This particular group of players, not all but almost exclusively red ranks, we don't want them here, we don't need them here so as far as I'm concerned they can rot in their respective high ranked long queue wait times where they cant ruin any new players gaming experience, only that of their own wretched kind.

  • @Wylesong said:

    I am seeing not just mods but other players defending the whole Rank means nothing and it is a soft way of determining a players skill. They also say it just means that player plays a ton.

    This is simply not true. You do not just get to red rank killer or survivor by playing 1000 hours and sucking. You need to do things to meet criteria to pip and rank up.

    As survivor you need to do gens and save people and win chases. You cant just see the killer and fall on the ground and go oops i am dead but I played 1000 hours so I am ranked now. It does not work like that.

    As killer you cannot see the survivors and lose chases and not pressure gens and expect to rank.

    I do agree yes Ranking is a bit easy but I have almost 1000 hours of play and never been Rank 1 on either side. I mean by what people are saying I should be rank 1 because I play a lot but it simply is not true. I have some good games and some bad games. Some games I Pip and some I DePip.

    Rank DOES equal skill because it shows the killer can and does know how to win chases. They have an idea of what perks work together and how to apply pressure. On survivor side it shows the survivor knows how to loop and win chases and can save fellow players and do gens without worry.

    Overall I do not mean to seem rude but if rank never mattered then why have any rank or matchmaking system? It is because even the developers know you cannot put a Rank 1 with a Rank 10-20 and think they are at the same level of skill because it is not simply just play time but it is SKILL.

    Sorry just wanted to put that out there and I know it is just another persons dumb opinion so please ignore me. I hope you all have a good weekend and your matches be great.

    I know that feel bro and here's my thoughts on how rank should work.


    Some overlap in ranks are apparent below but coding rules would apply to filter this out and is the -only- logical solution to the problem.


    • Brown and Yellow ranks should only ever be able to be paired together - (ruling out Green, Purple and Red ranks from entering this particular match structure)


    • Yellow and Green ranks should only ever be able to be paired together (ruling out Brown, Purple and Red ranks from entering this particular match structure)


    • Green and Purple ranks should only ever be able to be paired together (ruling out Brown and Red ranks from entering this particular match structure)


    • Purple and Red ranks should only ever be able to be paired together (ruling out Brown, Yellow and Green ranks from entering this particular match structure)


    This means that Brown and Yellow ranks (our new player and new potential revenue stream for increased future content development) wont be exposed to the toxicity of higher ranks as follows:

    Brown rank will never see a Green, Purple or Red rank

    And our mid tier who don't deserve to be exposed to such toxicity either will be excluded as well:

    Yellow rank will never see a Purple or Red rank

  • Just give all Killers what Pyramid Head has, Hook a survivor twice and give them the option to execute on 3rd hook IF they bring a Mori

  • @snowflake102 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1516120#Comment_1516120

    The most obvious thing you will see when the new system is active is that there will be a greater variation of Ranks in a single match. Rank 1s playing Rank 20s? It’s possible, don’t panic when you see this, as Ranks are not a true indicator of a player’s skill and are no longer used for matchmaking.

    huh if you did read it. and are upset over this change about ranks. shows your wrong. Because this part clearly says ranks are not not a true indicator of a player’s skill and are no longer used for matchmaking.

    Not really because de-rank trolls can now abuse the new mmr system so people who should be rank 1's will be able to perpetually de-rank within the new rank system on every killer individually to troll brown ranks indefinitely.

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