ToxicMyers
ToxicMyers
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@Buttercake said:
Try playing survivor. I personally think it's more fun to have others help you. I think Killer can get annoying cause people want to heckle you instead of be scared and just focus on escape. Lol, once guy was on a hill and other guy down below and lights flashing my face every direction cause now here comes some guy behind me with flashlight too in case I try to look away from those other fools and all I was trying to do was kick a generator. Why come at me like that?? 😕
Survivor can be annoying too if survivors play against their team but that's not common for me to witness.
but then come the issue of low rank solo queue where everyone is braindead and it isn't fun
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i apologize if i came off extremely aggressive just not in a good mood right now
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@Nicholas said:
https://forum.deadbydaylight.com/en/discussion/comment/1628282#Comment_1628282
And how about the times when you do tunnel? Then what? DS is useless in this situation but oh right, the Survivor "wins" because you chose to hover over their dying body and then grab to hook again. These perks can be rendered useless by not engaging in certain behavior but fine do what you want and pay the price. If someone has allocated 50-75% or even 100% of their perks to help with these moments, good for them. It's always funny to me to see people complaining about a Survivor sided problem solely from the perspective of The Killer. I never run into problems with BT, DS, UB, SG because I don't camp, tunnel, slug, or hover.
only time i have issues with ds is in endgame because that has no counter play
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@EuphoricBliss35 said:
https://forum.deadbydaylight.com/en/discussion/comment/1628615#Comment_1628615
I know, it’s really difficult to see when someone is unhooked and count to 60. 🤔
ikr i do that everytime and i think the only time someone escapes from my grasp nowadays is because of body blocking
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@NivlacACE said:
I stopped playing survivor for awhile to do killer, and my rank reset back to 20. This has been terrible.
It's a combination of both the killer and fellow survivors being completely incompetent that just make the whole experience very frustrating.
I just went up against a Legion who didn't know how to use their power, they would activate frenzy to go rush an injured player they were chasing, fatigue, and then go back to chasing them. This sounds fine, easy game, whatever, but my fellow survivors were equally clueless. Two forgot how to struggle right off the bat and died leaving me and the last potato. I loop the legion for like a solid minute and a half and it turns out my teammate has been chasing legion around like the paparazzi for the entire time I was being chased and he then managed to get downed while I was being carried to hook.
This is all reasonable behavior for rank 20s, but for the love of god do I really need to slog through all the rank 20 shenanigans just to get to a reasonable rank? The fact that the killers are equally bad just rubs salt in the wound, it sucks losing hard to a killer you watched spend half the game running into walls.
i agree since i stopped playing survivor to work on my killer game and now im at rank 14 trying to get my way back to green and purple, Its so annoying
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@Eleghost said:
https://forum.deadbydaylight.com/en/discussion/comment/1628837#Comment_1628837
so give them attempts without penalty?
yeah, would be the first survivor buff in a long time.
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@Eleghost said:
https://forum.deadbydaylight.com/en/discussion/comment/1628816#Comment_1628816
how would you say the go about doing that exactly? considering you could actually make a build revolving around unhooking yourself and also this isn't as bad as dcing as dcing can hinder a killer by taking away tokens on their perks and such and survivors get a little extra time to do stuff.
just give them 3 shots at unhooking yourself then no more
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@Kumnut768 said:
https://forum.deadbydaylight.com/en/discussion/comment/1628644#Comment_1628644
Im gonna go through this thread and explain why these counters are not gonna work against a good spirit
- Crouching with iron will against stridor does mute your injured sounds but not your breathing good spirit is gonna fake her power see which direction you commit to start power head that direction and is gonna be able to use that info to triangulate your position based on breathing and/or footsteps
- You have to be very close to her to hear her footsteps which means she can also hear yours
- The comment made by awakey was too vague i cant really say anything on that one
- Playing a specific survivor because their injured sounds are quieter isnt counterplay, you shouldn't be forced to play a specific character on the off chance you get a spirit
- Running iron will isnt a counter, good spirits can find you using footsteps and breathing, light weight wont work you can activate your phase before scratch marks dissapear anyway, blinding at a pallet to see if shes faking is dumb because you cant always have a flashlight, plus if she isnt faking it your standing in one spot giving her a free hit
- You shouldn't be forced to use 3 perks just in case you verse a spirit
- Walking in intervals wont work as she will hear your footsteps and/or breathing
- Running back on your scratch marks wont work for the same reason above
- Dropping a pallet reversed wont work you can end power halfway on the loop quickly double back or run around normally
- Dropping a pallet and slow vaulting it wont work because you can actually hear when the survivor begins the vault if you pay enough attention
- Doing this on windows is not counterplay its a coin toss
- Genrushing is nor interactive or fun for either side
- Using spine chill is not a counter because if you wait looking at your perk icon she is likely already behind you
- Hearing the whoosh sound only happens outside of terror radius so if you hear it and walk away your not countering the spirit your hiding
- A good spirit will not use her power to come after you while in the open unless you hold W
- Pre dropping pallets creates large deadzones which ######### over your team
the rest of the posts on this thread are either copy pastes of one another or responses to other posts here you go
i need to go to bed
stealth and gen rushing do work you just say its boring, which ill agree but don't say she has no counters when she does. Just because its boring doesn't mean they don't exist
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@Mekochi said:
https://forum.deadbydaylight.com/discussion/comment/1628598#Comment_1628598
Same lmao, his mori is he puts a pumpkin on x survivor and kicks the back of their knees knocking them to the ground, stepping on their back and then uses his weapon (sword) stabbing it through their back (where the heart is) before pulling it out. While his foot is on the survivor's back they try clawing at the grass to escape
Or he takes off his pommel and ends him rightly lmao
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@Mekochi said:
https://forum.deadbydaylight.com/discussion/comment/1628582#Comment_1628582
That seems pretty balanced, this coming from a survivor main. Killers aren't that scary right now. Though something that's be super cool is a Headless Horsemen killer. That can be a killer released in fall. I have been working on an idea for it, but I wanna get the kinks sorted out.
Imagine hearing a horse go neigh on the clown map and thinking it's the undead horse that's under that building then hearing galloping. I'd be like oh ######### I'm dead
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@Mekochi said:
https://forum.deadbydaylight.com/discussion/comment/1628568#Comment_1628568
So I think that's really cool, personally I am a fan of Greek Mythology, Egyptian things, Asian Culture, and Medieval things. So personally I find this to be a fun addition!
Yeah I kinda thought about his entire kit on the spot. Although I need to specify fast the horse goes, maybe as fast as oni's demon rush
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Ok
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@Mekochi said:
Added/Not Added, What Would It Be And Why?
What I Want Added:
Personally, I would love to see Chucky as a killer, he already has the strength of a normal man, and it would be cool to see new animations for bringing a survivor to hook. Also throwing them on the hook.
What I Don't Want Added:
Springtrap. After the whole fake FNAF trailer fiasco, it kinda just flooded the forums for a good week. I can't imagine what would happen if it was real. I also would wanna wait till the FNAF games/movies/books are done being released. Because the lore for the franchise isn't even over yet.
A medieval killer.
I already have his kit thought up
This killer has a power known as bloody chivalry, every 120 seconds he gains the ability to ride on horse back for 15 seconds.
While on horseback he cannot attack but he can cancel his ability early to have a shorter cooldown and get closer to a survivor, but canceling the ability or it ending has a 3 second cooldown where you cannot attack but you dismount your horse. His m2 attack is called chivalrous strike. This move is an insta down but he has to get close and it has a 30 second cooldown that only starts to go down during chase( kinda like how exhaustion doesn't go away while running). His weapon is an english longsword. His lore is up for discussion.
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@ILoveDemo said:
To answer your question no they don't need any Nerf. The balence right now is in a good spot. Maybe Freddy/Spirit is a littel bit over the top but hey...
So get gud, learn how to pressure or youse Freddy ;D
If you can't do any of this things... Idk play survivor?
I don't disagree with you but saying "use this killers" as a way to band aid balance issues isn't such a great idea
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/discussion/comment/1624753#Comment_1624753
Just because survivors would naturally do this more because there are more doesn't make killers doing it better, or them worse.
https://forum.deadbydaylight.com/discussion/comment/1626113#Comment_1626113
This is whataboutism at its finest. You bring up a completely unrelated problem to disregard his complaint. He also never said that that was ok. Anyone in their right mind knows thats not ok.
It's a 2 sided game bucko, can't look at one side without looking at the other when they both have broken things. For example im pretty sure keys and moris are being nerfed at the same time
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@DarkMagik said:
Here the scene.Batman has to fight each killer in there realm.This mean Trapper & Hag already has his Traps.Its all 4 Legion Members vs Batman.Against pig he has Reverse-Beartrap while fighting.
https://us.v-cdn.net/6030815/uploads/UPMXS5W58BT3/my-image.png
I can explain my answer if you ask.
idk man michael has been hit with a car, got shot multiple times, fell off a house and lived. Unless you talking no plot armor myers than you just aim for the head and be done with it. But if jason comes into this game he beats batman. Dude literally refuses to die. Shred him in a woodchipper? Guess he regenerates now, unlucky. AND thats just reboot jason. The og jason literally can't die because he is a zombie and blowing out his brains doesn't work for some reason. I guess batman can send him to space but thats not exactly winning
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@Not_Entitled said:
Just speaking on my favorite killer with some concerns. I know no one is really speaking about the billy nerf which is understandable because the devs significantly reduced the cooling and its no longer a major issue. However no one plays him anymore because of the changes. Don't get me wrong the add-on changes were great and were necessary. Builds like insta-saw and crack billy were a little much and even the NEW add ons like the stealth ones are awesome. But I never saw a huge issue on his base kit. His base kit was arguably the most balanced thing in the game and if you versed a good add-on-less billy and he hits good curves and wins 99/100 times no one is mad because there is counter-play and skill involved every time the chainsaw is used. That's no longer the case, when i play billy his chainsaw is either mobility, pure chase, or a weak balance of the two. When I play survivor i rarely see billys anymore which is a shame because, like most survivors agree, he's super fun to play against. I missed playing good billys, but the only people playing him are either newer people, people doing dailys, or m1 (basic attack) billys who only use his chainsaw for mobility. Billy now is really weak, but as much as I would love a small revert, I can't speak for a community, what do you guys think?
Another concern regarding billy, Flick Billy, IN MY OPINION flick billy is a perfect balance of skill/reward/counter-play. One of the issues I have is limitations with controllers. (This also applys to my oni mains on console :) ) Compared to M&K, controller players have such limited flicks. As oni when someone 360s you and isn't within 90 degrees (assuming you're looking forward) you cannot hit them. Not because you missed an attack, but because simple sens limitations. Same thing can apply to billy. When you flick with the saw, because you can't turn as hard compared to M&K, it requires you to position yourself farther out of the object you wanna curve around verses on M&K you can be tugged in a little more and right when you turn the corner, snap 90 degrees at the last turning frames to get a tighter curve. And against really good teams those bit of distance you lose can cost losing a good saw, a hook, and game pressure. I hate knowing sometimes when barely miss a saw if I was on M&K I could've had a tighter turn and got him or her. Another topic is how ridiculous the cooling is when you use DOOM and DEATH engravings. Before the nerf, I was trying to learn flick billy, but now I'm super discouraged because you only have 2 or 3 decent attempts of a flick before you're out of chainsaw. Let me know what you guys think of my billy discussion!
i actually was thinking about playing him before the nerf, but because of the overheat i can't use my chainsaw as much
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@[Deleted User] said:
yeah dude game's so killer sided dude like hell yeah brother can't hide no more on yamaoka yeah bro
You know what I've been dealing with OP? Massive rubber banding and interaction lag issues that make it so I can't even hook people or kick pallets properly. "Killer sided" btw :))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
i think the hooking is intentional since they said they removed vacuum hooks(anywhere near the hook your killer automatically goes the place you were supposed to be, sometimes robbing a survivor of a wiggle escape) but of course they over do it and now we can barely hook
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@ Antares2332 said:
https://forum.deadbydaylight.com/discussion/comment/1626435#Comment_1626435
clearly, a blendette main.
yep
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How do you always know jojo?
*Right as that moment Kars missed the flying barrage of messages read 'entitled killer main' and they send him to the stratosphere*
G-git gud
*Few hours later, Kars stopped thinking*
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@Aquitus said:
im so tired of people working on gens in front of me, of a long chase ending in somone running into locker because apparently i had tunneled them since 2 other survivor hooks before, people unhooking somome i had just hooked before i even have a chance to leave because they healed and know i cant grab them from hook or they will punish me. its not like survivors are limited on alternative builds and its not like DS was actually used against a tunneler very often. if they fixed the talent so it went dormant when you hooked somone else then it wouldnt be a problem in its normal state but it doesnt so if your playing optimal survivor you include what should be a crutch perk. noed is garbo since it only works in the end game and is a hex perk it gets you 1 bonus kill at most while 4 survivors running the 'small pp build' of DS and unbreakable should only lose if they are hot trash against any normal killer
for me thats free stbfl stacks
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@azame said:
https://forum.deadbydaylight.com/discussion/comment/1626113#Comment_1626113
Never said it was did I. Also I avoid gens I prefer chases ;)
ok just wanted to know and yeah chases are fun
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1624044#Comment_1624044
Ok the while I dont condone bug use this bug quite literally let's you delete the survivor in 2 minutes thats not fun nor fair. That's how you kill a playerbase when one side cant even play. Forget the us vs them agenda it's not cool.
doing all the gens in 3 minutes isn't fun either but thats ok right?
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@Moundshroud said:
Well, for my own part, I rarely work with the Basement as Myers unless I'm playing Spooky Myers. The basement for all my other Myer's builds is just IF it happens to be convenient and I don't really hang out there after hooking. I've got Insta-Down Tier-3 and I'm burning the clock. :) I'd rather be out hunting. I think it is a wasteful to be a Basement King with Myers 90% of the time.
With Spooky Myers, however, I camp from near the Basement rather than in it. I want them to see me leave. They rarely know I can see ALL of them if they are already nearby or as they approach. I like to time getting to them right as they start the unhook and grab them. The most I've ever gotten this way is (3) in the Basement at one time, i.e. the original and then two grabs. My personal goal is all four.
i had a 3 gen around basement so it would have been detrimental to me to leave
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@AggressiveFTW said:
I feel like people often post their negative thoughts about the game, which is fine because being honest and share your thoughts is the key to many things. So instead of being negative, let's be positive for a change! 😊
when i tombstoned a tea bagger at the exit gates. It felt really good. But on a real note it was when i was in kyf trying to scare my friend as much as possible
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@MadLordJack said:
https://forum.deadbydaylight.com/discussion/comment/1625393#Comment_1625393
Wait, did you just suggest that letting you camp basement was "being a good teammate?" That is survivor no-no #1: DONT LOOP NEAR HOOKS.
you survivor rule doesn't really matter because if she tried to go to another loop i would have caught her. If she looped shack then slapped me with the pallet she would have enough time to get to what i think was a jungle gym
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@MeltingPenguins said:
Apparently you have forgotten Spine Chill's a thing *hurries out of the line of sight*
if you are talking about that the start i really didn't mind her leaving the gen as i still got a hit on the meg and used the spine chill gamer to get tier 2
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@MadLordJack said:
https://forum.deadbydaylight.com/discussion/comment/1625393#Comment_1625393
Wait, did you just suggest that letting you camp basement was "being a good teammate?" That is survivor no-no #1: DONT LOOP NEAR HOOKS.
No i suggested that she should've taken a hit and let her teammate have a chance to get out of the basement.
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@MadLordJack said:
Apparently you've forgotten that you can just stop stalking and hit them. You know, the thing they are worried about you doing.
nah i haven't but when you are fully healthy you can take a hit and start looping shack, you know like a good teammate. I know i can hit them. But when you are saving someone from basement without bt and you refuse to take a hit so you can all get out thats not my issue. See here is the situation. They rescue from basement, I return and stalk at the staircase, the healthy one tries to run through me but run backward after i swing, that was her mistake. She should've taken the hit and ran out with her teammate. Instead she ran back and got her entire team killed. Ill post the video in the OP after this post
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@GrimmReaper said:
https://forum.deadbydaylight.com/en/discussion/comment/1623977#Comment_1623977
Obviously you'd think predator was powerful if you were up against complete noobs. Anyone with half a brain cell can tell you predator was nothing more than a punching bag for the fireteam and still is. Get on that game's forums and you'll see I'm not lying. In fact play the game as fireteam use a loadout that isn't garbage and you'll be killing predators all night. It's a joke how easy it is. If you do all of this and then tell me predator is easy to play as then I'll know you're a compulsive liar.
omg i just read the forums, what have they done to my combistick
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@GrimmReaper said:
https://forum.deadbydaylight.com/en/discussion/comment/1623977#Comment_1623977
Obviously you'd think predator was powerful if you were up against complete noobs. Anyone with half a brain cell can tell you predator was nothing more than a punching bag for the fireteam and still is. Get on that game's forums and you'll see I'm not lying. In fact play the game as fireteam use a loadout that isn't garbage and you'll be killing predators all night. It's a joke how easy it is. If you do all of this and then tell me predator is easy to play as then I'll know you're a compulsive liar.
btw have they nerfed the combstick? i hope not
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@GrimmReaper said:
https://forum.deadbydaylight.com/en/discussion/comment/1623977#Comment_1623977
Obviously you'd think predator was powerful if you were up against complete noobs. Anyone with half a brain cell can tell you predator was nothing more than a punching bag for the fireteam and still is. Get on that game's forums and you'll see I'm not lying. In fact play the game as fireteam use a loadout that isn't garbage and you'll be killing predators all night. It's a joke how easy it is. If you do all of this and then tell me predator is easy to play as then I'll know you're a compulsive liar.
but i thank you for reminding me of the other game i play that isn't as hair ripping as dbd
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@GrimmReaper said:
https://forum.deadbydaylight.com/en/discussion/comment/1623977#Comment_1623977
Obviously you'd think predator was powerful if you were up against complete noobs. Anyone with half a brain cell can tell you predator was nothing more than a punching bag for the fireteam and still is. Get on that game's forums and you'll see I'm not lying. In fact play the game as fireteam use a loadout that isn't garbage and you'll be killing predators all night. It's a joke how easy it is. If you do all of this and then tell me predator is easy to play as then I'll know you're a compulsive liar.
you know that i played from beta and preordered right? meaning like this game fireteam was way stronger and i still succeeded. My build has never failed me and never will. i just don't play due to the queue times
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1623984#Comment_1623984
Yeah, but let's be honest here... IF they nuke the Mori... do you REALLY think they are going to let Myers keep his?
they better let him keep it or ill send the real myers after them (joke)
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1623966#Comment_1623966
We can agree to disagree. Me, I think the Mori is important to deal with SWF. Until that problem is dealt with, I'd rather have the Mori and Keys. Until the 5th Perk (Comms) ceases to be an issue, my best option is to turn them into a 3v1 just to level the playing field. :) So, if the odd person gets out with Keys, but I keep one of the FEW options I have to deal with the outside of the game communications, I'm down with that. But I do respect your opinion.
truly thats the only place for a mori, but if i wanted that i would just run tombstone and just pop it on someone. Keys are just like why, why do they open hatch without any way to stop them, IE grabbing o]
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@GrimmReaper said:
https://forum.deadbydaylight.com/en/discussion/comment/1620697#Comment_1620697
Trust me this isn't the only game. Predator hunting grounds makes this game's power role look like a god. I swear this is the case with most asym games. It's sad.
as someone who played predator, thats not true at all. Predator in that game was so easy it just had a high skill floor. Back in the early days me and my friends ran kill squads to kill the predator every match, that was until they nerfed our class
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@Moundshroud said:
I'm fine with Keys and the Mori. Spice of life.
im against both moris are just boring and keys are free escapes
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actually nvm the closest i got was you don't do anything against keys
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in another thread i made about keys someone told me on the lines of that
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@bingbongboi90 said:
Today I experienced an old bug where the killer gets stuck inside the pallet and he needs to grab a survivor to get out. Isnt this an old bug that still hasnt been fixed yet?
Like it is litterly an instant lose for the killer if the survivors arent nice.
Another question: Which bug in the game annoys you the most right now?
Yeah I lost a game over that where I had 2 people slugged in ew3 and got stuck in a pallet. Then I grabbed someone who was vaulting the pallet and got out and started being friendly
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1621192#Comment_1621192
I dont know how to answer you properly without insulting you and your intelligence so i only say: Yes, it is fine.
"Genrush is broken"... well obviously it is not as broken as many think. On high level Survivor/Kill ratio is what devs want -> 2 kills 2 escapes and about 5-6 hooks on average.
If you think 3-4K with 10 hooks every round is what killer should have,then indeed it is broken and SWF are busted. But that is totally killler biased thinking.
dont get me wrong, i also want some killers to be buffed, i play a lot of killer trust me and i know how it feels to play against a strong SWF team, but assuming SWF is unfair after that event shows actually how biased some people are. They just want to see what they want to see and thats it. And if killers had only 4Ks then they would find sind stupid excuse for sure.
i think some people think like that because if you don't get 3k or more you depip
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@adalesmo said:
It makes no sense to balance killers around a strong 4-man SWF when a strong 4-man SWF is exceedingly rare, and neglects the current situation with solo queuers. The devs have repeatedly shown that, statistically, well over 2 survivors are killed each game - it's usually closer to 3. So what you're saying is likely not a statistically significant issue.
do you have a recent source meaning this year and is it aimed at red ranks
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@cluelessclaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1616199#Comment_1616199
I'm not OP but I'm rank 3 for both roles and I just got the game July 1st (Steam sale). This game is "easy", but that being said, the "solo queue survivor" ranges from absolute garbage to great once in a while.
But ever since crossplay was enabled, I've noticed console killers will expedite kills ASAP. Many of them camp, and many of them mori spam on down 2 (one hook). It's dumb and I used to love this game back in the low ranks but then when I unlocked all the meta perks for both sides and got really good, I realized this game is extremely "meh" at high level play. But I still play it.
But the crossplay tunnel+camp+mori makes the game demoralizing. I don't want to log on and I am almost done my rift/battle pass, but I'm contemplating permanently uninstalling. I got my 300 hours worth, maybe it's just time to move on.
Turn off cross play
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@SCP_FOR_DBD said:
Its a simple 0 to 10 rating, feel free to disagree and realize I ain´t trying to dog on yall. Please know that I limited each category to at most 3 of the biggest in that category to not make this post bigger than it already is. I also feel the need to clarify that this is NOT about the likely hood of them getting in, rather what the communities feelings about them are.
Movie Licences
F13: A constant talking point, you see Jason mentioned everywhere. However there are quite a few people with concerns of Jason being too samey or just outright being boring. Score: 9
IT: Another big name here we have IT. Some people have raised concerns over Pennywise´s power and ability but most believe it can be pulled off well. Score: 9 (PS, I do know it was originally a book, but most of us know it from the movie)
Candy Man: A big name among horror fans no doubt. Many seem to want him in. However he struggles quite a bit with recognition, hes more akin to icons like PH and Demo rather than Freddy and Myers in terms of recognition. Score: 7
Video Games
Outlast: One of the modern horror franchises, outlast has plenty of potential killers and survivors, like Silent Hill. Score: 7
Resident Evil: Probably the biggest video game horror franchises, resident evil has shown itself very much worthy of a chapter. Score: 8
FNAF: The elephant in the room, FNAF is easily the most controversial licence here. A poll a while back had around 200 people on it and was literally split down the middle in terms of how people felt. Unfortunately that user was banned and had they´re post history wiped so I can´t see it. Score: 5
Other Big Licences That aren´t in either Movies Or Video Games.
Other Stephen King creations: While King has created many iconic works throughout the years, most people seem to agree that the best for DBD is IT. Score: 6
SCP: My bias is showing a little here. While SCP is generally well liked, it suffers heavily from recognition and the sheer amount of stuff to do with it. Score: 6
Slender: Probably the most iconic horror character not from a movie. There is plenty the devs could draw from. Problem is the movie bombed and theres not much else happening for him Score: 7
Was this accurate?
why was the poll dude banned
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@TheWarNung said:
https://forum.deadbydaylight.com/en/discussion/comment/1619443#Comment_1619443
If you see one in the lobby bring Franklins or a mori. You can also try to prevent the hatch from spawning: the hatch spawns when the number of survivors you've killed is equal to the number of gens remaining.
Once the hatch spawns and they find it you're just SOL. This is why killer players hate keys so much.
yeah i hate bringing moris and i don't have franklin's on myers but it sucked since both of them were injured and i had bbq so if they tried to heal i would've got them both
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@ScienceGirl said:
I don’t expect people to care as I haven’t been on this forum for a long time, but I’m still going to post my thoughts.
I’ve played this game for a long time, on both sides. I have bought every single DLC chapter and have spent way more money on cosmetics than I’d like to admit, but recently I just don’t have fun and it’s because of the people I’m forced to play with or against. I was so excited for Felix and the graphics update but 90% of the matches I’ve had since the update have been with killers that either face camp or tunnel. I expect to see this once in a while but not almost every single match. Maybe I’m being extremely unlucky with whatever server I’m being put on, but I’m having a terrible time and I’m finding myself getting annoyed which is something I don’t want any game to do to me. So it’s time to bow out.
It is sad as I truly do love this game and the hard work put into cosmetics etc but I just can’t cope with the absolute shitfest that is the player base. It’s not as bad for a killer, but I didn’t buy or invest in this game to only play one role.
Also, it’s not always me being face camped, in fact, it’s rarely me. But being in those matches still drags me down as it’s no fun having to just sit on generators whilst your team are camped at the hook. Where is the fun? This game is called Dead By Daylight, not generator simulator.
Hopefully the rest of you are having better matches and maybe I will return but I can’t see it being anytime soon. I’m completely drained by constantly going against people who’s sole goal is to make people have a terrible time.
Daisy,
👋🏻 💚
As a killer who tries to play fair when i can, hopefully you come back some day
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i could care less about the last person getting out my issue is with keys more than one escapes when they haven't done their main objective
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@sulaiman said:
Well, first of, for more than one survivor to escape they need to do gens. The more survivor want to escape with the key, the more gens, up to all 5 if all survivor want to take the hatch. I played games with a key where all but one survivor got killed before the 3. gen was done. And yeah, the last one escape sometimes, but you won anyway. Why are you being bothered that one escaped? It happens in almost every horror movie.
im guessing you don't know what i'm talking about. Keys allow more than one person to escape before 3 are killed or all 5 gens are done. Im asking how would i counter because to describe the situation. I had a pretty good 3 gen and i watched with bbq them open the hatch and escape, giving me 2 kills and a brutal killer
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@Marc_go_solo said:
It is very dull and childish to moan about losing. It's much more respected to just communicate to gg or compliment an opponent.
A recent barrle involved me as Wraith and this absolute DEMON of a survivor, who was ultimately Rank 1 (& I certainly say he deserves it!). I finally got them and a 3K, but still contacted them to say that although I got them, they were clearly the better skilled out of us. They were chuffed!
Whether in victory or defeat, just be gracious. If you can't, then just move on and don't message. Salty comments just show how weak those fetuses are mentally.
they didn't even lose, i got a 2k he is mad that i didn't let him save his teammate at the end
